Gentlemen,
Are there other people on the list who encountered by using either
custom or pre-built 5.3.0?
https://bugreports.qt-project.org/browse/QTBUG-39282
If yes, does somebody has patches to overcome it?
Thank you in advance.
Regards,
Robert
___
Hi Brett,
Thank you for the initiative. I also think there is indeed a lot of unleashed
potential in the Qt State Machine Framework for such applications that benefit
from having a solid state machine based development approach. Qt State Machine
Framework is not yet hooked into the Qt Quick
On Saturday 31. May 2014 15.02.49 Keith Gardner wrote:
[...]
And then you'd use: QVersion::compare(a, b, myCompare);
Big +1 to everything. This approach should serve everyones' use cases;
let's get this integration rolling.
I can agree to that. I will have an update this weekend
Stottlemyer, Brett (B.S.) schreef op 31-5-2014 00:57:
I'd like to officially request a sandbox for: Replicant
What is it?
Replicant is a Qt library for Inter Process Communication (IPC). It is meant
as an alternate to QtDBus, but with a very different usage
Hi all!
According to current plans Qt 5.3.1 release will happen 17th June branching
5.3.1 from stable (or from 5.3 if that exists already) Tue 10th June. At that
point all must have items should be in so that we could produce release
candidate packages from 5.3.1 branch immediately. So there
On Fri, May 30, 2014 at 10:14:34PM +, Stottlemyer, Brett (B.S.) wrote:
I'd like to officially request a sandbox for: QQSM
this sounds wrong to me. why would you need a sandbox, i.e., something
isolated, when it's pretty clear that this is one of the key missing
features of qml/quick? you
Are you aware of QxtRPCService as well?
http://libqxt.bitbucket.org/doc/0.6/qxtrpcservice.html
André,
Nope. Didn't know about that one. It is Signals only, not Properties and
Slots as well, though. Thanks!
Brett
___
Development mailing list
On Monday, June 2, 2014, Stottlemyer, Brett (B.S.) bstot...@ford.com
wrote:
Are you aware of QxtRPCService as well?
http://libqxt.bitbucket.org/doc/0.6/qxtrpcservice.html
André,
Nope. Didn't know about that one. It is Signals only, not Properties and
Slots as well, though. Thanks!
Hi everybody,
Trying to set up a non-Qt project compatible with C++11 and using GCC, but
QtCreator keeps highlighting C++11 syntax with messages such as auto' is a
C++11 extension.
I am confident that my kits are set up correctly (building Qt applications
that use C++11 works fine). For the
On Monday, 2 June 2014 11:23:16 CEST, Oswald Buddenhagen wrote:
I'd like to officially request a sandbox for: Replicant
sounds ok to me, though i wonder whether naming the technology as a
whole replicant is such a good idea, given the strong connotation with
android. maybe something more
On Mon, Jun 2, 2014 at 2:36 AM, Simon Hausmann simon.hausm...@digia.com
wrote:
On Saturday 31. May 2014 15.02.49 Keith Gardner wrote:
[...]
And then you'd use: QVersion::compare(a, b, myCompare);
Big +1 to everything. This approach should serve everyones' use cases;
let's get
On 2014-06-02, at 08:12 AM, Keith Gardner kreios4...@gmail.com wrote:
On Mon, Jun 2, 2014 at 2:36 AM, Simon Hausmann simon.hausm...@digia.com
wrote:
On Saturday 31. May 2014 15.02.49 Keith Gardner wrote:
[...]
And then you'd use: QVersion::compare(a, b, myCompare);
Big +1 to
On 2 June 2014 13:12, Keith Gardner kreios4...@gmail.com wrote:
On Mon, Jun 2, 2014 at 2:36 AM, Simon Hausmann simon.hausm...@digia.com
wrote:
I suggest a name that is more centric towards the _function_ of the class,
comparison of different software versions.
QVersionInformation was
On Monday 2. June 2014 13.24.55 Richard Moore wrote:
On 2 June 2014 13:12, Keith Gardner kreios4...@gmail.com wrote:
On Mon, Jun 2, 2014 at 2:36 AM, Simon Hausmann simon.hausm...@digia.com
wrote:
I suggest a name that is more centric towards the _function_ of the
class,
comparison of
On 2014-06-02, at 08:24 AM, Richard Moore r...@kde.org wrote:
On 2 June 2014 13:12, Keith Gardner kreios4...@gmail.com wrote:
On Mon, Jun 2, 2014 at 2:36 AM, Simon Hausmann simon.hausm...@digia.com
wrote:
I suggest a name that is more centric towards the _function_ of the class,
On Mon, Jun 2, 2014 at 7:33 AM, Jake Petroules jake.petrou...@petroules.com
wrote:
On 2014-06-02, at 08:24 AM, Richard Moore r...@kde.org wrote:
On 2 June 2014 13:12, Keith Gardner kreios4...@gmail.com wrote:
On Mon, Jun 2, 2014 at 2:36 AM, Simon Hausmann simon.hausm...@digia.com
wrote:
Em seg 02 jun 2014, às 11:23:16, Oswald Buddenhagen escreveu:
this sounds wrong to me. why would you need a sandbox, i.e., something
isolated, when it's pretty clear that this is one of the key missing
features of qml/quick? you should aim at bringing this into the
qtdeclarative repository,
Sorry, just realised that something went really wobbly in that loop copy
and paste of mine, should be:
int x[10] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
for( auto i : x )
{
int bob = 0;
}
On 2 June 2014 13:27, William Hallatt goblincod...@gmail.com wrote:
Hi everybody,
Trying to set up a
Hi all,
I would like to convert a QML scene into SVG but the QtSvg only support
painter but not scene graph. Then I search from the Internet and found this
library
https://qt.gitorious.org/qt/qquick-qtsvg/
However, the last commit is on Feb 2012. Is it usable to use now? Moreover,
anybody know
Hi everyone,
I'm totally aware that the wip/newapi branch of Qt3D is a work in progress, but
today I tried to build it and discovered that it doesn't actually render on a
viewport but instead it creates a txt log file with some information. Any
example does the same.
Is this correct or is my
Em ter 03 jun 2014, às 00:38:11, Ben Lau escreveu:
Hi Thiago,
Thank for your quick reply! I would like to give it a try. However, I got
error after run qmake.
Project WARNING: You should probably load(qt_build_config) first in svg.pro
for svg, as the latter also load()s qt_module.
Oswald wrote:
this sounds wrong to me. why would you need a sandbox, i.e., something
isolated,
when it's pretty clear that this is one of the key missing features of
qml/quick? you
should aim at bringing this into the qtdeclarative repository, possibly
directly into one
of the
Hi all,
I have created a extension to Qt that allows for the creation of QObject
children without the use of Q_OBJECT and moc for Qt 5.x.
The extension does not require any changes to the Qt library.
It allows for the creation of QObject instances at runtime and thus
on-the-fly which is useful
Hi,
On Monday 02 June 2014 17:26:54 Massimo Callegari wrote:
Hi everyone,
I'm totally aware that the wip/newapi branch of Qt3D is a work in progress,
but today I tried to build it and discovered that it doesn't actually
render on a viewport but instead it creates a txt log file with some
On Mon, Jun 02, 2014 at 05:38:23PM +, Stottlemyer, Brett (B.S.) wrote:
I originally proposed a QtCS session for this, but I think instead I
will try to talk to the QML maintainers outside of a session. If any
said maintainers think it is worth a full session, please let me know.
there is
On 19/05/14 15:39, Ulf Hermann ulf.herm...@digia.com wrote:
Please don't. quick1 is especially usefull on platforms without any
OpenGL.
And quick1 can be built without qtdeclarative. Most of the current
dependencies are optional, and even qtwebkit depending on qtdeclarative
is
artificial in
I would not be terribly upset if somebody that actually did work on the xcb
plugin stepped up and took this one :)
I would not say that I know all parts of the XCB plugin (yet), but I guess I
feel comfortable enough to be the default
assignee if nobody else is volunteering.
Gatis.
No, this is not a late April Fools. Thought I'd let the list know since this is
a relatively significant matter for Qt on iOS, especially for LGPL users.
See https://developer.apple.com/xcode/ - iOS developers can now create dynamic
frameworks, just like on OS X.
--
Jake Petroules -
On 27 May 2014, at 18:36, Daiwei Li daiwe...@gmail.com wrote:
BTW, any idea when your platform independent high DPI changes will
make it in (or be in a working state in the review)? I would love to
try having Android scale using the platform independent code.
The patches are now in a
Excellent. I'll take a crack at applying the Android patch to work
with your changes.
On Mon, Jun 2, 2014 at 3:01 PM, Sorvig Morten morten.sor...@digia.com wrote:
On 27 May 2014, at 18:36, Daiwei Li daiwe...@gmail.com wrote:
BTW, any idea when your platform independent high DPI changes will
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