https://issues.dlang.org/show_bug.cgi?id=14419
--- Comment #11 from Ketmar Dark ket...@ketmar.no-ip.org ---
(In reply to Jens Bauer from comment #10)
(This particular web-browser
actually *had* a loop detection on the Javascript, and it was impossible for
me to trick it).
it's very easy to
On 4/6/15 12:23 PM, Szymon Gatner wrote:
Hi,
I am surprised that this doesn't work:
class Foo
{
void bar(string) {}
}
void bar(Foo foo, int i)
{
}
auto foo = new Foo();
foo.bar(123); // === error
causing compilation error:
main.d(24): Error: function main.Foo.bar (string _param_0) is
On Monday, 6 April 2015 at 17:47:27 UTC, chardetm wrote:
Hello everyone,
I have a problem with the fromStringz function
(std.string.fromStringz) when I try to compile with the GDC
compiler (it works fine with DMD).
Here is a minimal code to see the error:
import std.stdio, std.string,
On Monday, 6 April 2015 at 17:53:13 UTC, Steven Schveighoffer
wrote:
On 4/6/15 12:23 PM, Szymon Gatner wrote:
Hi,
I am surprised that this doesn't work:
class Foo
{
void bar(string) {}
}
void bar(Foo foo, int i)
{
}
auto foo = new Foo();
foo.bar(123); // === error
causing compilation
Le 05/04/2015 11:08, FreeSlave a écrit :
I wrote small library for getting standard paths (like Pictures, Music)
Here's dub package http://code.dlang.org/packages/standardpaths
And github repo https://github.com/MyLittleRobo/standardpaths
You can see open issues on github. Please, participate
https://issues.dlang.org/show_bug.cgi?id=14419
--- Comment #9 from Martin Nowak c...@dawg.eu ---
For an AST interpreter this would mean you'd need to snapshot loop conditions
to compare them, right?
Sounds like slowing down interpretation and making a JITed interpreter much
harder for a hacky fix
https://issues.dlang.org/show_bug.cgi?id=14419
--- Comment #10 from Jens Bauer jens-bugzi...@gpio.dk ---
(In reply to Martin Nowak from comment #9)
If you really think we should fix this, then a time limit for CTFE execution
might be feasible.
I think it would be a good thing to at least
https://issues.dlang.org/show_bug.cgi?id=14416
--- Comment #2 from github-bugzi...@puremagic.com ---
Commits pushed to master at https://github.com/D-Programming-Language/dmd
https://github.com/D-Programming-Language/dmd/commit/4d216e8922e94cf868a7c07ffbb1e941d5ae6060
fix Issue 14416 - .sizeof
On Monday, 6 April 2015 at 12:45:48 UTC, Martin Nowak wrote:
On 04/06/2015 03:39 AM, Dennis Ritchie wrote:
Thanks. I hope that in the near future will be a powerful D
macrosystem.
Don't expect too much enthusiasm about adding macros.
- D already has very good metaprogramming capabilities
On Monday, 6 April 2015 at 17:55:42 UTC, Iain Buclaw wrote:
On Monday, 6 April 2015 at 17:47:27 UTC, chardetm wrote:
Hello everyone,
I have a problem with the fromStringz function
(std.string.fromStringz) when I try to compile with the GDC
compiler (it works fine with DMD).
Here is a
https://issues.dlang.org/show_bug.cgi?id=14419
--- Comment #12 from Jens Bauer jens-bugzi...@gpio.dk ---
(In reply to Ketmar Dark from comment #3)
alias extern(C) immutable void function () VectorFunc;
VectorFunc[3] g_pfnVectors = [
Reset_Handler,
];
extern(C) void Reset_Handler () {
https://issues.dlang.org/show_bug.cgi?id=14415
--- Comment #1 from Martin Nowak c...@dawg.eu ---
In fact the existing * already matches across directories, which it shouldn't
do.
--
https://issues.dlang.org/show_bug.cgi?id=14419
--- Comment #8 from Ketmar Dark ket...@ketmar.no-ip.org ---
determining finiteness of arbitrary algorithm is one of the greatest problems
of current AI research. ;-)
i believe that it's better to not start. the code for checking various cases
will
Hello everyone,
I have a problem with the fromStringz function
(std.string.fromStringz) when I try to compile with the GDC
compiler (it works fine with DMD).
Here is a minimal code to see the error:
import std.stdio, std.string, std.c.stdlib;
int main () {
char* s;
s = cast(char*)
On Monday, 6 April 2015 at 20:20:06 UTC, Kingsley wrote:
I have read that std.json is pretty slow compared to other
languages json parsers and I'm about to do a whole stack of
json parsing and was wondering if anyone has got any benchmarks
to indicate what slow means compared to other
Greetings!
Has anyone written any quick program to convert d1 code to d2? I
believe it will be a fine piece of program. :-) Thanks.
josé
I have just updated my reposistory so instead of using a
ClassHierarchyInfo type for class diagrams and a
ModuleDependencyInfo type for module diagrams, now digraph types
are used, coming from my container library. I had to update my
container library a little to get it to work, as I had some
Am Sun, 05 Apr 2015 12:31:23 +
schrieb FreeSlave freeslav...@gmail.com:
On Sunday, 5 April 2015 at 11:42:42 UTC, Marco Leise wrote:
On another note when I ran your 'printdirs' it didn't list a
user Fonts or Applications directory. The Applications
directory is ok, but I do have a
On Monday, 6 April 2015 at 20:25:39 UTC, jicman wrote:
Greetings!
Has anyone written any quick program to convert d1 code to d2?
I believe it will be a fine piece of program. :-) Thanks.
josé
It is surprisingly difficult, to the point of being almost
impossible, to write such program.
some time ago I tried it, but without success
http://forum.dlang.org/thread/hnlrhschfgumaxzgi...@forum.dlang.org
What's the best way to do this? I'm assuming this should be best
practice:
http://dlang.org/traits.html#isSame
struct S { }
writeln(__traits(isSame, S, S));
I think I found solution using opBinaryRight
import std.range;
struct S
{
int i;
string s;
int opCmp(int i) {
return this.i - i;
}
int opCmp(ref const S s) {
return this.i - s.i;
}
int opBinaryRight(string op)(int i) if (op == ) {
return i
https://issues.dlang.org/show_bug.cgi?id=14406
github-bugzi...@puremagic.com changed:
What|Removed |Added
Status|NEW |RESOLVED
https://issues.dlang.org/show_bug.cgi?id=14406
--- Comment #5 from github-bugzi...@puremagic.com ---
Commits pushed to master at https://github.com/D-Programming-Language/dmd
https://github.com/D-Programming-Language/dmd/commit/4d91f33111d54ed09b9275b48bd65d243a3e3f05
fix Issue 14406 - GIT HEAD
On Monday, 6 April 2015 at 20:20:06 UTC, Kingsley wrote:
I have read that std.json is pretty slow compared to other
languages json parsers and I'm about to do a whole stack of
json parsing and was wondering if anyone has got any benchmarks
to indicate what slow means compared to other
On Mon, 06 Apr 2015 19:16:33 +, Jonathan wrote:
What's the best way to do this? I'm assuming this should be best
practice:
http://dlang.org/traits.html#isSame
struct S { }
writeln(__traits(isSame, S, S));
struct S {}
auto s0 = S();
auto s1 = S();
static if (is(typeof(s0) ==
Greetings.
I am using,
15:32:35.63dmd
Digital Mars D Compiler v1.046
Copyright (c) 1999-2009 by Digital Mars written by Walter Bright
Documentation: http://www.digitalmars.com/d/1.0/index.html
And I have a program that reads a file into UTF8 and does a
series of string handling to create
I have read that std.json is pretty slow compared to other
languages json parsers and I'm about to do a whole stack of json
parsing and was wondering if anyone has got any benchmarks to
indicate what slow means compared to other languages -
particularly java, ruby, python?
I want to know
On 4/6/15 2:00 PM, Szymon Gatner wrote:
On Monday, 6 April 2015 at 17:53:13 UTC, Steven Schveighoffer wrote:
On 4/6/15 12:23 PM, Szymon Gatner wrote:
Hi,
I am surprised that this doesn't work:
class Foo
{
void bar(string) {}
}
void bar(Foo foo, int i)
{
}
auto foo = new Foo();
On 4/6/15, Jonathan via Digitalmars-d-learn
digitalmars-d-learn@puremagic.com wrote:
What's the best way to do this? I'm assuming this should be best
practice:
http://dlang.org/traits.html#isSame
struct S { }
writeln(__traits(isSame, S, S));
I'm not even sure when or why this trait was
https://issues.dlang.org/show_bug.cgi?id=14419
--- Comment #13 from Steven Schveighoffer schvei...@yahoo.com ---
(In reply to Jens Bauer from comment #12)
There is another detail here, which I just noticed:
In the array, I do not give the function any arguments / parameters.
-Shouldn't that
https://issues.dlang.org/show_bug.cgi?id=14409
--- Comment #3 from github-bugzi...@puremagic.com ---
Commit pushed to master at https://github.com/D-Programming-Language/dmd
https://github.com/D-Programming-Language/dmd/commit/a8bf624389f74d826d18e80d2140a1e7f6733470
fix Issue 14409 - false
https://issues.dlang.org/show_bug.cgi?id=14376
--- Comment #4 from github-bugzi...@puremagic.com ---
Commits pushed to master at https://github.com/D-Programming-Language/dmd
https://github.com/D-Programming-Language/dmd/commit/8691c0c3579107b48e044e01ac340d86f00f885a
fix Issue 14376 - false
https://issues.dlang.org/show_bug.cgi?id=14409
github-bugzi...@puremagic.com changed:
What|Removed |Added
Status|NEW |RESOLVED
On Monday, 6 April 2015 at 18:31:13 UTC, chardetm wrote:
On Monday, 6 April 2015 at 17:55:42 UTC, Iain Buclaw wrote:
On Monday, 6 April 2015 at 17:47:27 UTC, chardetm wrote:
Hello everyone,
I have a problem with the fromStringz function
(std.string.fromStringz) when I try to compile with the
On Monday, 6 April 2015 at 12:45:48 UTC, Martin Nowak wrote:
On 04/06/2015 03:39 AM, Dennis Ritchie wrote:
Thanks. I hope that in the near future will be a powerful D
macrosystem.
Don't expect too much enthusiasm about adding macros.
Perhaps you're right.
- D already has very good
On Monday, 6 April 2015 at 20:26:15 UTC, cym13 wrote:
On Monday, 6 April 2015 at 20:20:06 UTC, Kingsley wrote:
I have read that std.json is pretty slow compared to other
languages json parsers and I'm about to do a whole stack of
json parsing and was wondering if anyone has got any
benchmarks
On Monday, 6 April 2015 at 20:20:06 UTC, Kingsley wrote:
I have read that std.json is pretty slow compared to other
languages json parsers and I'm about to do a whole stack of
json parsing and was wondering if anyone has got any benchmarks
to indicate what slow means compared to other
On Monday, 6 April 2015 at 22:56:15 UTC, Rikki Cattermole wrote:
On 7/04/2015 10:34 a.m., ddos wrote:
it's getting warmer, window doesnt freeze anymore and opengl
calls don't
crash the window, but it's still all white after calling
glClearColor(1,0,1,1);
glClear(GL_COLOR_BUFFER_BIT |
Hi. I'm a D newbie(!) coming from a Fortran/C/Python background.
I'm
struggling with the many new concepts needed in order to make any
sense out
of the documentation or traceback messages
(ranges/templates/...). For
example, the std.csv documentation is great but all the examples
read from a
On Monday, 30 March 2015 at 23:26:38 UTC, Dicebot wrote:
And if you suggest to build both test and normal build as
part of single
compiler call (building test version silently in the
background) this is
also very confusing addition hardly worth its gain.
Making the format of unittest
On 7/04/2015 10:34 a.m., ddos wrote:
it's getting warmer, window doesnt freeze anymore and opengl calls don't
crash the window, but it's still all white after calling
glClearColor(1,0,1,1);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
updated src:
I got some help from the IRC, poked the code a bit and have some
details I can share. The code uses a reference counted memory
pool, that's the part I linked. It's possible to avoid the malloc
but that's not the hard part. For me it looks like memory pools
aren't compatible with CTFE. This is
On 4/6/15 2:09 PM, Brad Anderson wrote:
On Monday, 6 April 2015 at 20:20:06 UTC, Kingsley wrote:
I have read that std.json is pretty slow compared to other languages
json parsers and I'm about to do a whole stack of json parsing and was
wondering if anyone has got any benchmarks to indicate
Am Sun, 05 Apr 2015 12:39:04 +
schrieb FreeSlave freeslav...@gmail.com:
On Sunday, 5 April 2015 at 11:42:42 UTC, Marco Leise wrote:
is this Windows?
return executable_path
That depends on what do you understand by data.
The data I was referring to is the stuff that is installed with
Hello,
We're gearing up for a great event this year! Check the conference
programme at http://dconf.org/2015/schedule/index.html.
We have quite a few registration slots opened, and we'll need to put a
deadline to registration for catering planning purposes. We'll announce
the date soon.
On 4/6/15 3:16 PM, Leandro Lucarella wrote:
On Monday, 30 March 2015 at 23:26:38 UTC, Dicebot wrote:
And if you suggest to build both test and normal build as part of
single
compiler call (building test version silently in the background)
this is
also very confusing addition hardly worth its
On Saturday, 4 April 2015 at 02:47:46 UTC, Rikki Cattermole wrote:
On 4/04/2015 11:53 a.m., ddos wrote:
Hi folks,
today i've created my first dlang library ^_^ a binding to the
OpenVG
library standard. The referenced implementation is ShivaVG
which allows
to draw vector graphics within an
it's getting warmer, window doesnt freeze anymore and opengl
calls don't crash the window, but it's still all white after
calling
glClearColor(1,0,1,1);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
updated src:
On 7/04/2015 10:07 a.m., ddos wrote:
Hi!
i'm trying to get devisualization/window [1] working with some simple
opengl calls. I have created a windows with opengl context using
Window window = new Window(800, 600, My window!w,
WindowContextType.Opengl);
If i run
writeln(type: , context.type);
On Saturday, 4 April 2015 at 09:24:29 UTC, Baz wrote:
On Friday, 3 April 2015 at 22:53:51 UTC, ddos wrote:
Hi folks,
today i've created my first dlang library ^_^ a binding to the
OpenVG library standard. The referenced implementation is
ShivaVG which allows to draw vector graphics within an
Hello everyone, this is my first post on the forum. I've been
investigating the language for the past few weeks. I was able to
complete my first useful program thanks to very helpful people in
#d on IRC . The experience made me very interested in the
language and improving the community around
On Monday, 6 April 2015 at 23:01:36 UTC, Andrei Alexandrescu
wrote:
Hello,
We're gearing up for a great event this year! Check the
conference programme at
http://dconf.org/2015/schedule/index.html.
We have quite a few registration slots opened, and we'll need
to put a deadline to
Hi!
i'm trying to get devisualization/window [1] working with some
simple opengl calls. I have created a windows with opengl context
using
Window window = new Window(800, 600, My window!w,
WindowContextType.Opengl);
If i run
writeln(type: , context.type);
writeln(toolkit version: ,
On Tuesday, 7 April 2015 at 00:15:51 UTC, w0rp wrote:
[...]and runtime templates. The last two haven't been written
yet.
Really? Runtime templates aren't even hard to implement
What I do with my web libs is use a minimal templating system
based on dom.d. Basic things are inserted with
On 7/04/2015 11:51 a.m., Adam Hawkins wrote:
Hello everyone, this is my first post on the forum. I've been
investigating the language for the past few weeks. I was able to
complete my first useful program thanks to very helpful people in #d on
IRC . The experience made me very interested in the
On Tuesday, 7 April 2015 at 00:28:11 UTC, Rikki Cattermole wrote:
I was slightly surprised that you didn't mention CTFE in there
as it is one of D's unique and powerful features.
But only because I'm a little invested https://leanpub.com/ctfe
in it.
It is very cool, that you can generate
https://www.destroyallsoftware.com/talks/boundaries
This is one of the best arguments for writing D-style code that
I've seen.
This is funny because it doesn't mention D at all.
On Tuesday, 7 April 2015 at 00:57:09 UTC, Rikki Cattermole wrote:
CTFE could have some pretty awesome applications for embedded I
suspect. After all, you can pregenerate data structures ext.
For faster execution.
Yes, they're particularly useful for embedded devices.
I've often used tables in
On Tuesday, 7 April 2015 at 02:24:00 UTC, Dennis Ritchie wrote:
Is it OK?
Although, perhaps, everything is fine. I just thought that
creates takeNone not string type string, and the string array of
type string[].
import std.stdio : writeln;
void main() {
string s;
s ~= 5;
On Tuesday, 7 April 2015 at 04:05:38 UTC, Vladimir Panteleev
wrote:
On Tuesday, 7 April 2015 at 03:17:26 UTC, Walter Bright wrote:
http://wiki.dlang.org/DIP76
I am against this. It can lead to silent irreversible data
corruption.
Instead, I would like to suggest promoting the use of
On Tuesday, 7 April 2015 at 03:17:26 UTC, Walter Bright wrote:
http://wiki.dlang.org/DIP76
I am against this. It can lead to silent irreversible data
corruption.
On 7/04/2015 12:10 p.m., ddos wrote:
On Monday, 6 April 2015 at 22:56:15 UTC, Rikki Cattermole wrote:
On 7/04/2015 10:34 a.m., ddos wrote:
it's getting warmer, window doesnt freeze anymore and opengl calls don't
crash the window, but it's still all white after calling
glClearColor(1,0,1,1);
On Monday, 6 April 2015 at 21:09:32 UTC, Brad Anderson wrote:
On Monday, 6 April 2015 at 20:20:06 UTC, Kingsley wrote:
I have read that std.json is pretty slow compared to other
languages json parsers and I'm about to do a whole stack of
json parsing and was wondering if anyone has got any
On 7/04/2015 12:52 p.m., Jens Bauer wrote:
On Tuesday, 7 April 2015 at 00:28:11 UTC, Rikki Cattermole wrote:
I was slightly surprised that you didn't mention CTFE in there as it
is one of D's unique and powerful features.
But only because I'm a little invested https://leanpub.com/ctfe in it.
On Monday, 6 April 2015 at 20:48:05 UTC, Dicebot wrote:
On Monday, 6 April 2015 at 20:25:39 UTC, jicman wrote:
Greetings!
Has anyone written any quick program to convert d1 code to d2?
I believe it will be a fine piece of program. :-) Thanks.
josé
It is surprisingly difficult, to the
Hi,
Is it OK?
-
import std.stdio : writeln;
import std.range : takeNone;
void main() {
auto s = takeNone(test);
s ~= 5;
writeln(s); // prints ♣
}
-
Windows 8.1 x64, DMD 2.067.0
On Monday, 6 April 2015 at 23:51:17 UTC, Adam Hawkins wrote:
Hello everyone, this is my first post on the forum. I've been
investigating the language for the past few weeks. I was able
to complete my first useful program thanks to very helpful
people in #d on IRC . The experience made me very
On Monday, 6 April 2015 at 23:51:17 UTC, Adam Hawkins wrote:
Hello everyone, this is my first post on the forum.
Then as a fellow newcomer to D, let me be the first to welcome
you. :)
I wrote a blog post on why I'm excited about D. You can read it
here:
On Monday, 6 April 2015 at 23:51:17 UTC, Adam Hawkins wrote:
Hello everyone, this is my first post on the forum. I've been
investigating the language for the past few weeks. I was able
to complete my first useful program thanks to very helpful
people in #d on IRC . The experience made me very
On Monday, 6 April 2015 at 23:51:17 UTC, Adam Hawkins wrote:
Hello everyone, this is my first post on the forum. I've been
investigating the language for the past few weeks. I was able
to complete my first useful program thanks to very helpful
people in #d on IRC . The experience made me very
On Tuesday, 7 April 2015 at 00:51:36 UTC, Brian Schott wrote:
https://www.destroyallsoftware.com/talks/boundaries
This is one of the best arguments for writing D-style code that
I've seen.
This is funny because it doesn't mention D at all.
Good talk, however, his plus example is a bad one.
http://wiki.dlang.org/DIP76
On 7/04/2015 1:02 p.m., Jens Bauer wrote:
On Tuesday, 7 April 2015 at 00:57:09 UTC, Rikki Cattermole wrote:
CTFE could have some pretty awesome applications for embedded I
suspect. After all, you can pregenerate data structures ext. For
faster execution.
Yes, they're particularly useful for
https://issues.dlang.org/show_bug.cgi?id=12891
--- Comment #11 from Jonathan Dunlap jad...@gmail.com ---
I've created a placeholder PR for this work below:
https://github.com/D-Programming-Language/druntime/pull/1208
Again, my current GH branch for this is here:
On Tuesday, 7 April 2015 at 05:49:48 UTC, yazd wrote:
I got this to work with:
```
import std.stdio, std.file, std.csv, std.range;
void main()
{
std.file.write(test.csv, 0,1,abc\n2,3,def);
scope(exit) std.file.remove(test.csv);
static struct Rec { int a, b; char[] c; }
https://issues.dlang.org/show_bug.cgi?id=12891
Jonathan Dunlap jad...@gmail.com changed:
What|Removed |Added
Assignee|nob...@puremagic.com|jad...@gmail.com
---
On Tuesday, 7 April 2015 at 00:36:30 UTC, weaselcat wrote:
On Monday, 6 April 2015 at 21:09:32 UTC, Brad Anderson wrote:
On Monday, 6 April 2015 at 20:20:06 UTC, Kingsley wrote:
I have read that std.json is pretty slow compared to other
languages json parsers and I'm about to do a whole stack
https://issues.dlang.org/show_bug.cgi?id=12891
Jonathan Dunlap jad...@gmail.com changed:
What|Removed |Added
Status|NEW |ASSIGNED
--- Comment #9
I'm pleased to announce the first beta of Coedit, the small IDE
for the D programming language, based on DMD.
This version introduces:
- the option editor.
- metad, a meta GIT repository composed of static libraries
easily buildable with Coedit.
- DCD integration: call tips and DDoc comments
I got this to work with:
```
import std.stdio, std.file, std.csv, std.range;
void main()
{
std.file.write(test.csv, 0,1,abc\n2,3,def);
scope(exit) std.file.remove(test.csv);
static struct Rec { int a, b; char[] c; }
auto file = File(test.csv, r);
w0rp wrote in message news:zynuvcoprfgplvboq...@forum.dlang.org...
I spotted a typo in the schedule. Daniel Murphy's talk says
Motivation for converting the project to C++. That should say
to D.
My secret plan is to convert it back to C++ after we've converted it to D.
On Monday, 6 April 2015 at 08:21:46 UTC, Sönke Ludwig wrote:
Apart from that, the major additions are:
We also made dub a lot faster
https://github.com/D-Programming-Language/dub/pull/388.
On Monday, 6 April 2015 at 06:25:14 UTC, Brad Anderson wrote:
You made that change back in 2009.
https://issues.dlang.org/show_bug.cgi?id=3407
-release used to turn off all bounds checking. Andrei wanted it
to stay in safe code at least so you added -noboundscheck to
appease those that
On Monday, 6 April 2015 at 05:15:43 UTC, Walter Bright wrote:
At some point, -release was changed so that bounds checking was
turned off for all but @safe code.
Not quite:
https://issues.dlang.org/show_bug.cgi?id=3407
The new version contains some important bug fixes for sub modules and
overridden string imports, as well as some other major fixes. Apart from
that, the major additions are:
- copyFiles now get hard linked instead of copied and whole
directories can be copied in addition to individual
Am 06.04.2015 um 11:03 schrieb Vladimir Panteleev:
On Monday, 6 April 2015 at 08:21:46 UTC, Sönke Ludwig wrote:
The new version contains some important bug fixes for sub modules and
overridden string imports, as well as some other major fixes.
Congratulations!
So, 2.068 will include Dub,
On Monday, 6 April 2015 at 05:15:43 UTC, Walter Bright wrote:
On 4/5/2015 7:13 PM, Andrei Alexandrescu wrote:
I've spent the better part of yesterday and today debugging a
complex matter
involving pointers, reduced to this:
../dmd/src/dmd -conf= -I../druntime/import -w -dip25 -m64 -O
On 4/5/2015 10:15 PM, Walter Bright wrote:
I read the code to figure out what was happening.
The logic in the code was pretty obtuse.
https://github.com/D-Programming-Language/dmd/pull/4562
On Monday, 6 April 2015 at 08:21:46 UTC, Sönke Ludwig wrote:
The new version contains some important bug fixes for sub
modules and overridden string imports, as well as some other
major fixes.
Congratulations!
So, 2.068 will include Dub, right?
On 4/5/2015 11:08 PM, Vladimir Panteleev wrote:
On Monday, 6 April 2015 at 05:15:43 UTC, Walter Bright wrote:
At some point, -release was changed so that bounds checking was turned off for
all but @safe code.
Not quite:
https://issues.dlang.org/show_bug.cgi?id=3407
On 4/5/2015 11:25 PM, Brad Anderson wrote:
On Monday, 6 April 2015 at 05:15:43 UTC, Walter Bright wrote:
At some point, -release was changed so that bounds checking was turned off for
all but @safe code.
You made that change back in 2009. https://issues.dlang.org/show_bug.cgi?id=3407
I sure
I am still trying to get GDAL[1] work with D. I found tool for
automatic binding generation it's named SWIG[2].
I looked at gdal binding examples, and look like all of them are
automatically generated with SWIG. I am not sure, but possible
binding is generation by one few lines, like is
On Monday, 6 April 2015 at 02:11:08 UTC, Daniel Murphy wrote:
Yes, exactly. If I get my way, the conversion tool will be put
into the dmd repository for a while, and it should be possible
to automatically upgrade a pull request with
rebase+convert+rebase. This method will be properly
Am 06.04.2015 um 10:33 schrieb Martin Nowak:
On Monday, 6 April 2015 at 08:21:46 UTC, Sönke Ludwig wrote:
Apart from that, the major additions are:
We also made dub a lot faster
https://github.com/D-Programming-Language/dub/pull/388.
Didn't realize that this didn't make it into the previous
On 3 April 2015 at 05:00, deadalnix via Digitalmars-d
digitalmars-d@puremagic.com wrote:
On Thursday, 2 April 2015 at 09:06:52 UTC, Manu wrote:
virtual by default is completely wrong for D.
And don't say 'speculative' devirtualisation. What an abomination!
Just fix the problem; don't have
El 06/04/15 a les 10:21, Sönke Ludwig via Digitalmars-d-announce ha escrit:
The new version contains some important bug fixes for sub modules and
overridden string imports, as well as some other major fixes.
Congratulations for this new release!
Available for Debian/Ubuntu at
https://issues.dlang.org/show_bug.cgi?id=14417
--- Comment #1 from Johan Engelen goejenda...@zonnet.nl ---
Created attachment 1509
-- https://issues.dlang.org/attachment.cgi?id=1509action=edit
Patch for fix proposal 1
A patch explaining what I mean with option 1.
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https://issues.dlang.org/show_bug.cgi?id=14416
Kenji Hara k.hara...@gmail.com changed:
What|Removed |Added
Keywords||pull
Hardware|x86
https://issues.dlang.org/show_bug.cgi?id=14381
--- Comment #6 from Martin Nowak c...@dawg.eu ---
We could move the build/test scripts into the DMD/druntime/phobos repos, that
would help with things such as this.
https://github.com/D-Programming-Language/druntime/pull/1206
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