Re: [OT] Leverage Points

2018-08-31 Thread Kagamin via Digitalmars-d

On Thursday, 30 August 2018 at 11:45:00 UTC, Joakim wrote:

(Quoting from the article I think).

Kuhn and Lakatos.  Paradigm shifts don't take place when the 
dominant paradigm is defeated by logical or empirical means.  
Paradigm shifts take place when for some reason people say 
"how about we stop talking about that, and start talking about 
this instead".


Not sure why you'd call that anything other than defeat. :)


FWIW, it's the point of Lakatos's work: he argues that a paradigm 
can't be defeated by logical or empirical means. It takes zero 
effort to not do anything, so status quo is easily maintained.


Re: [OT] Leverage Points

2018-08-30 Thread Joakim via Digitalmars-d

On Monday, 20 August 2018 at 12:26:25 UTC, Laeeth Isharc wrote:

On Monday, 20 August 2018 at 11:55:33 UTC, Joakim wrote:
"So how do you change paradigms? Thomas Kuhn, who wrote the 
seminal book about the great paradigm shifts of science, has 
a lot to say about that. In a nutshell, you keep pointing at 
the anomalies and failures in the old paradigm, you keep 
coming yourself, and loudly and with assurance from the new 
one, you insert people with the new paradigm in places of 
public visibility and power. You don’t waste time with 
reactionaries; rather you work with active change agents and 
with the vast middle ground of people who are open-minded."


(Quoting from the article I think).

Kuhn and Lakatos.  Paradigm shifts don't take place when the 
dominant paradigm is defeated by logical or empirical means.  
Paradigm shifts take place when for some reason people say "how 
about we stop talking about that, and start talking about this 
instead".


Not sure why you'd call that anything other than defeat. :)

I think he described certain political changes in the Western 
World beginning in the mid to late 60s rather well.  I don't 
think it describes how changes in the sphere of voluntary 
(non-political ie market and genuine civil society) activity 
unfold.  Supposing it were a good idea (which it isn't), how 
would one be able to to insert people in places of public 
visibility and power who put forward a point of view that is 
very different from the prevailing one?  Only via a program of 
entryism, and I don't think that in the end much good will come 
of that.


By convincing those with power/visibility that the contrary view 
is worth integrating? Look at Microsoft's about-face on open 
source over a couple decades, going from denigrating it to buying 
open-source producing or supporting companies like Xamarin and 
Github and open-sourcing several of their own projects, as an 
example.


So I think the original author has cause and effect the wrong 
way around (not too surprisingly because he is talking about 
things that relate to politics and activism).  [NB one 
shouldn't mention the Club of Rome without mentioning what a 
failure their work was, and it was predictably and indeed 
predicted to be a failure for the exact same reasons it failed].


It isn't that you insert people representing the new paradigm 
in positions of influence and power.


It is that people from the emerging new paradigm - which is 
nothing, a bunch of no-hopers, misfits and losers viewed from a 
conventional perspective - by virtue of the fact that it has 
something useful to say and has drawn highly talented people 
who recognise that start ever so slowly to begin things and 
eventually to accomplish things - still on the fringes - and 
over time this snowballs.  After a while turns out that they 
are no longer on the fringes but right at the centre of things, 
in part because the centre has moved.


The best illustration of this phenomenon was I think in a work 
of fiction - Neal Stephenson's Cryptonomicon.  I never expected 
someone to write a novel based on a mailing list - the 
cypherpunks.  It was about as surprising to me then as it would 
be to see Dlang - the movie - today.  And of course that itself 
was an early indication that the ideas and ways of thinking 
represented by what was originally quite a small community were 
on the ascent.


I agree that she's looking at it from the point of view of 
governmental change for her environmental agenda, whereas the 
market is more likely to have entirely new institutions- it used 
be new _companies_, but with the internet it's now increasily 
decentralized operations like the community behind bitcoin or bit 
torrent... or D- form that become much more important than the 
old ones: creative destruction. So, significantly open-source 
Android replaces mostly closed Windows as the dominant OS used by 
most consumers for personal computing, rather than Microsoft 
really getting the new religion much.


This pretty much reflects what Laeeth always says about 
finding principals who can make their own decisions about 
using D. "Places of public visibility and power" for D are 
commercial or open-source projects that attract attention 
for being well done or at least popular.


Well - I understand what you mean, but I don't recognise this 
as being my point.  Principals who can make their own decisions 
probably aren't today highly visible and visibly powerful.  The 
latter comes much later on in the development of a project, 
movement or scene and if you're visible it's a tax that takes 
time away from doing real work.  By the time you're on the 
front cover of Time or The Economist, it's as often as not the 
beginning of the end - at least for anything vital.


You're misreading what she wrote: she only said that you place 
new people in positions where they have some visibility or power, 
again because of her emphasis on government change, not that you 
convince the 

Re: [OT] Leverage Points

2018-08-26 Thread Bastiaan Veelo via Digitalmars-d

On Friday, 24 August 2018 at 03:06:40 UTC, Jonathan Marler wrote:
I don't have much influence on the first 4 types of "leverage 
points" in D, but I have a suggestion for a new "rule of the 
system" (5th most important type of leverage point).  Require 
reviews from any user before merging their pull requests.  
There's a number of ways you could implement the requirement, 
maybe every PR that a user creates needs to have at least 1 
review of another PR associated with it.  You could require 
more or less reviews depending on the size of the PR queue.  
You could also look at developer's "review to pull request" 
ratio.


Interesting idea.

Just to get an idea, I wrote a script to calculate some of this 
data (github.com/marler8997/githubstats).  Here's the data for 
dmd, sorted by review to pr ratio:


[…]

Interesting data as well. Seeing that relatively few have a 
review/pr ratio > 1, you may be onto something.


(The list seems to have an issue with ordering though, for those 
that reviewed without having PRs. Attributing them a ratio of > 1 
would be fairer than 0).







Re: [OT] Leverage Points

2018-08-23 Thread Jonathan Marler via Digitalmars-d
On Saturday, 18 August 2018 at 13:33:43 UTC, Andrei Alexandrescu 
wrote:

A friend recommended this article:

http://donellameadows.org/archives/leverage-points-places-to-intervene-in-a-system/

I found it awesome and would recommend to anyone in this 
community. Worth a close read - no skimming, no tl;rd etc. The 
question applicable to us - where are the best leverage points 
in making the D language more successful.



Andrei


I don't have much influence on the first 4 types of "leverage 
points" in D, but I have a suggestion for a new "rule of the 
system" (5th most important type of leverage point).  Require 
reviews from any user before merging their pull requests.  
There's a number of ways you could implement the requirement, 
maybe every PR that a user creates needs to have at least 1 
review of another PR associated with it.  You could require more 
or less reviews depending on the size of the PR queue.  You could 
also look at developer's "review to pull request" ratio.  Just to 
get an idea, I wrote a script to calculate some of this data 
(github.com/marler8997/githubstats).  Here's the data for dmd, 
sorted by review to pr ratio:


user   review/pr  reviews  open_prs  
merged_prs  closed_prs
ZombineDev 25 250  0 
7   3
stefan-koch-sociomantic19.5   39   0 
2   0
andralex   17.9583431  0 
17  7
jacob-carlborg 16.18  809  2 
41  7
kubasz 12 12   1 
0   0
dkgroot9  18   0 
2   0
trikko 8  81 
0   0
timotheecour   6.565   0 
3   7
iain-buclaw-sociomantic6  60 
1   0
majiang6  60 
1   0
JinShil5.858895706955  6 
129 28
TurkeyMan  5.52941176594   1 
15  1
thewilsonator  5.146   2 
6   1
Geod24 4.5117  6 
15  5
marler8997 4.155172414241  0 
30  28
dmdw64 4  40 
1   0
leitimmel  4  40 
1   0
schveiguy  3.823   0 
5   1
atilaneves 3.72727272741   1 
7   3
DmitryOlshansky3.1666719   1 
2   3
tgehr  3.156   1 
16  1
wilzbach   2.946428571990  25
250 61
FeepingCreature2.929   3 
6   1
mathias-lang-sociomantic   2.846153846111  0 
30  9
belm0  2.780 
2   1
n8sh   2.551 
1   0
dgileadi   2.510   1 
2   1
UplinkCoder2.186813187199  3 
52  36
rikkimax   2  61 
0   2
EyalIO 2  20 
1   0
MoritzMaxeiner 2  21 
0   0
rtbo   2  20 
1   0
belka-ew   2  20 
1   0
RazvanN7   1.89333284  8 
116 26
ntrel  1.84615384648   2 
21  3
nemanja-boric-sociomantic  1.890 
3   2
MetaLang   1.890 
3   2
joakim-noah1.57142857111   1 
4   2
Darredevil 1.530 
1   1
skl131313  1.591 
3   2
JackStouffer   1.530 
2   0
arBmind1.530 
1   1
CyberShadow1.47457627187   0 
53  6
BBasile1.36   34   0 
11  14
Burgos 1.340 
3   0
ibuclaw1.32967033 484  15
293 56
klickverbot1.32758620777   0  

Re: [OT] Leverage Points

2018-08-22 Thread Mike Franklin via Digitalmars-d
On Saturday, 18 August 2018 at 13:33:43 UTC, Andrei Alexandrescu 
wrote:


where are the best leverage points in making the D language 
more successful.


I'm still internalizing the article and thinking about how it 
applies to the "D system", but I've always thought facilitating 
the incorporation of GDC into GCC to be the single most 
accelerating thing we could do to gain more adoption.  It 
somewhat fits into *7. The gain around driving positive feedback 
loops*.


But there's risk associated with that.  Walter has often said 
that "build it and they will come" is a Hollywood myth, but I 
disagree.  Part of the reason why D hasn't achieved mass 
adoption, isn't because it's not marketed well, but because it 
has a number of flaws.  Most of us see the *potential* of D, and 
are able to look past the flaws, with the faith (hopefully not 
misplaced) that they will one day be addressed.  Others only see 
the flaws and the appeal of other programming languages with more 
resources, better management, more talent, and especially more 
velocity toward their goals.


I often worry that if we encourage adoption, before we have 
something worthy of adoption, we'll only leave users with a bad 
taste in their mouth [0].  I've already seen a number of people, 
some major contributors, leave D for greener pastures.  Most of 
the contributors that built the D runtime and did the majority of 
bug fixing in the compiler are gone now.  At this point in time, 
I can only recommend D professionally to teams that are risk 
takers, have the aptitude to solve their own problems, and have 
the resources and willingness to be D contributors.


We should probably be looking more for leverage points to help us 
better capitalize on the resources and talent we have and bring 
in more.  Unfortunately I'm seeing an over-correction in *8. The 
strength of negative feedback loops, relative to the impacts they 
are trying to correct against*.  As we try to get contributors to 
focus on the things that matter (at least to the powers that be), 
we frustrate them until they close their pull requests or just 
give up [1] [2].


It took me a few years to find my "in", and I'm still not really 
"in", but I learned that the *little things* that some consider a 
distraction are how people get started contributing to D.  I've 
often said that we actually don't need more contributors; but 
more reviewers.  There's a catch to that, though; they're not 
going to become reviewers if they can't first become 
contributors.  So perhaps, I need to correct my perspective.


So, I'll close with this:  We should probably be more welcoming 
to those willing to contribute, let them work on the little stuff 
that's important to them, throw them a bone or two, review their 
pull requests in a timely manner, etc... I think those 
contributors will eventually become our reviewers, and then they 
will eventually lessen the burden so veterans can focus on the 
things that they think are higher priorities.  This is a positive 
feedback loop.  Help people become positive contributors, and 
those contributors will eventually help the next generation.  I 
think there are a few little things the leadership, especially, 
can do to prime that pump, starting with being more active, 
helpful, and gracious with things that are currently sitting in 
the PR queue.  Though it's a two-way street, and some 
contributors could also be more cooperative also.


Walter and a few others have been quite gracious to me [3] [4].  
I've tried to pay that forward and help other contributors find 
their "in", but I'm still not able to review and make decisions 
about many things, so I'm only of limited help.  I don't think 
others have been treated as well.


Mike

[0] - https://issues.dlang.org/show_bug.cgi?id=14100 - Link in 
that issue no longer exists, but let's just say the user wasn't 
happy with D
[1] - 
https://github.com/dlang/dmd/pulls?q=is%3Apr+author%3Amarler8997+is%3Aclosed

[2] - https://github.com/dlang/dmd/pull/8378
[3] - 
https://github.com/dlang/dmd/pull/7395#issuecomment-349200847
[4] - 
https://github.com/dlang/dmd/pull/7055#issuecomment-320006283




Re: [OT] Leverage Points

2018-08-22 Thread John Carter via Digitalmars-d

On Wednesday, 22 August 2018 at 13:17:00 UTC, Kagamin wrote:

On Monday, 20 August 2018 at 03:57:10 UTC, John Carter wrote:
* Choice. ie. Programmers _want_ to use it, not are 
constrained to use it.
* For programming activity, not new projects. ie. The era of 
vast tracts of green field programming is long gone. We're 
mostly in the era tinker toys and tidying.


That's a matter of choice, some are tidying, but there's a lot 
of green field programming even in C, and new languages are all 
green fields.


I suspect if you actually lean of the shoulder of the vast 
majority programmers earning their daily bread, they aren't 
writing a brand new program... they enhancing, and fixing an 
existing one.


There is a big difference between "Doing a lot of" and "Being 
Good at".


That's why you can't be tidying all the time, you can improve, 
but can't become good this way.


Oh, I would argue it's the best way. Or this wouldn't be funny
  http://bonkersworld.net/building-software




By tidying I mean refactoring legacy code that is way too 
large and complex to rewrite all at once.


Nobody is going to deep refactoring; example: C/C++ (well, you 
mention them too) and pretty much everything. And it's that 
large because it accumulated garbage and rewrite will cut it to 
a manageable size; example: s2n (fun fact: it's written in C, 
but uses slices for safety just like D).


Whenever I see a rewrite which claims it has made things so 
wondrously simpler / better, closer inspection reveals it does 
wondrously less, and supports wondrously less legacy cruft.


Thus I do not believe these "experiments" have isolated the 
effect deleting unneeded or little used features and support for 
legacy platforms, vs the effect of rewriting vs refactoring.



Nobody is going to deep refactoring


That I believe could be the paradigm shifting advantage of D. 
Every time I have written a refactoring or code analysis tool for 
C or C++, the preprocessor has amplified the complexity of my 
task by orders of magnitude.


And every transformation I might propose it is incredibly 
hard to guarantee that it is safe and behaviour preserving, a 
sentiment echo'd by every optimization pass writer for C/C++.


Re: [OT] Leverage Points

2018-08-22 Thread JN via Digitalmars-d

On Wednesday, 22 August 2018 at 13:28:37 UTC, Kagamin wrote:

On Monday, 20 August 2018 at 08:31:15 UTC, Dave Jones wrote:
That's what Im trying to say. Im sure posts like that are 
popular within the D community but they are not going to make 
much headway bringing new users in.


We had "D parser smokes the competition" posts.


Unfortunately, with all the D parsers that smoked the 
competition, we are mostly stuck with std.xml (dxml might changed 
this) and std.json, because those other projects never made it 
into the stdlib for one reason for another (not being 100% range 
based, not supporting XYZ memory allocator).


Re: [OT] Leverage Points

2018-08-22 Thread Kagamin via Digitalmars-d

On Monday, 20 August 2018 at 08:31:15 UTC, Dave Jones wrote:
That's what Im trying to say. Im sure posts like that are 
popular within the D community but they are not going to make 
much headway bringing new users in.


We had "D parser smokes the competition" posts.


Re: [OT] Leverage Points

2018-08-22 Thread Kagamin via Digitalmars-d

On Monday, 20 August 2018 at 03:57:10 UTC, John Carter wrote:
* Choice. ie. Programmers _want_ to use it, not are constrained 
to use it.
* For programming activity, not new projects. ie. The era of 
vast tracts of green field programming is long gone. We're 
mostly in the era tinker toys and tidying.


That's a matter of choice, some are tidying, but there's a lot of 
green field programming even in C, and new languages are all 
green fields.


There is a big difference between "Doing a lot of" and "Being 
Good at".


That's why you can't be tidying all the time, you can improve, 
but can't become good this way.


By tidying I mean refactoring legacy code that is way too large 
and complex to rewrite all at once.


Nobody is going to deep refactoring; example: C/C++ (well, you 
mention them too) and pretty much everything. And it's that large 
because it accumulated garbage and rewrite will cut it to a 
manageable size; example: s2n (fun fact: it's written in C, but 
uses slices for safety just like D).


Re: [OT] Leverage Points

2018-08-20 Thread Mike Parker via Digitalmars-d

On Monday, 20 August 2018 at 08:31:15 UTC, Dave Jones wrote:
n production.


Im not trying to be negative but if Nim or Rust released a blog 
post saying "We made find faster" is it going to get you to try 
them out? Is it enough of an enticement to get over you 
preconceptions about those languages and to think maybe they 
are worth a try?


The majority of the page views on the blog overall come from 
reddit, twitter and (for the posts that are shared there) HN. 
That particular post generated a lot of feedback in the reddit 
comments, much of it positive. The same for Walter's BetterC 
posts. That sort of content is what people like to discuss, and 
when that discussion is positive it's a net win for D. Whether 
that specific post brought anyone in is irrelevant.It certainly 
influenced opinions about D to some degree.


Programming languages aren't impulse buys. When you read enough 
thoughtful articles about a language and see enough positive 
discussion about it, it will be more likely to come to mind later 
on down the road when you're looking for something new. I'm 
working on another project right now that I intend to use 
together with the blog to continue to build that sort of capital.


As for the content, separate that which I target toward the D 
community and that which I target outside the community. The 
former goes to /r/d_language and the latter to /r/programming. 
Invariably, the latter gets many more page views. How that 
translates into a conversion ratio in actually bringing people to 
give D a try I couldn't say. I only measure feedback in terms of 
page views and discussion.


I'm continually learning new things about the content, from 
little things about how seemingly innocuous lines can set off a 
massive negative thread in reddit to broader concepts about what 
kinds of content do well with the right taglines. That influences 
how I write my own posts, what sort of content I'm looking for at 
any given moment, and how I edit posts. I'm also always on the 
lookout for new ideas.


The type and quality of content is not a concern from my 
perspective. I've got a good handle on that. The bigger issue is 
quantity. I need more people submitting content. Period.




Re: [OT] Leverage Points

2018-08-20 Thread Laeeth Isharc via Digitalmars-d

On Monday, 20 August 2018 at 12:26:25 UTC, Laeeth Isharc wrote:

On Monday, 20 August 2018 at 11:55:33 UTC, Joakim wrote:


Finally, regarding leverage, I keep pointing out that mobile 
has seen a resurgence of AoT-compiled native languages, but 
nobody seems to be trying D out in that fertile terrain, 
other than me.


I did try, but it's not exactly easy to make a complete app 
in D, even on Android.  It would be great if there were some 
way to automatically wrap the APIs.


Right now, the Android port is more suited for writing some 
performant libraries that run as part of an existing Android 
app. The kind of polish you're looking for will only come with 
early adopters pitching in to smooth out those rough edges.


If we had autowrap for JNI and could dump the types and method 
prototypes as part of the pre-build process, what would the 
next stage be to be able to just call Android APIs from D and 
have them work?  JNI isn't that bad (I know it's deprecated) 
and I used it already from D in a semi-wrapped way.  So I 
wonder how much more work it would be to have autowrap for JNI.
 I didn't use reflection on the Java side because I wasn't 
wrapping that much code.  Are there XML descriptions of Android 
APIs you could use to generate wrappers?


For example, could we make something like this for D?
https://github.com/opencollab/giws
https://en.wikipedia.org/wiki/GIWS_(software)

The above requires the user to specify the types in XML, but I 
guess you can dump them via reflection.
I have done some work on wrapping given the types in the internal 
code below (which won't build by itself).  It was written in a 
hurry and I didn't know Java, D, or JNI very well at the time:


https://github.com/kaleidicassociates/import-java-d


Re: [OT] Leverage Points

2018-08-20 Thread Laeeth Isharc via Digitalmars-d

On Monday, 20 August 2018 at 08:31:15 UTC, Dave Jones wrote:

On Monday, 20 August 2018 at 03:04:30 UTC, Mike Parker wrote:

On Sunday, 19 August 2018 at 19:52:44 UTC, Dave Jones wrote:



What you need a blog post saying the GC has been made 4x 
faster. Stuff like that, hey we made D much better now, not 
stuff about some corporate user who does targeted advertising.


If you look through the blog, you'll find posts like that. One 
of the most-viewed is titled, 'Find Was Too Damn Slow, So We 
Fixed It' [1]. There are a variety of posts that we've 
published. I started the series on Funkwerk last year because 
we needed more posts about D being used in production.



Im not trying to be negative but if Nim or Rust released a blog 
post saying "We made find faster" is it going to get you to try 
them out?


That is the wrong question to be asking.  It isn't how branding 
works (just because D doesn't try and manufacture an image 
doesn't mean that that itself doesn't create a brand).  A post 
like that is one element in a campaign that gets across what D is 
like as a language and a community.  I would guess many people 
that have no attention of trying D might read that because it's 
an interesting topic covered in an interesting way.  By far not 
every post needs to be a call to action, and in fact people that 
try to do that become extremely annoying and get filtered out.  
That's an old-fashioned approach to marketing that I don't think 
works today.



Is it enough of an enticement to get over you preconceptions 
about those languages and to think maybe they are worth a try?


I think the relevant question is at the margin of activation 
energy - the person poised on the edge, not the representative 
Reddit or Hacker News poster.


D is a very practical general-purpose language, and that means 
most users over time will be in enterprises given that I guess 
most code is written in enterprises (or maybe academe - and lots 
of academic code isn't really open-sourced even if it perhaps 
should be).  Large enterprises aren't going to be early adopters 
of things they didn't create themselves.  And people in SMEs have 
a different calculus from the representative influential person 
that talks publicly about technology.  Have you noticed too how 
people that actually use D in their business don't spend much 
time on forums?



That's what Im trying to say. Im sure posts like that are 
popular within the D community but they are not going to make 
much headway bringing new users in.


I disagree.  I started using D before the blog, but it was that 
kind of thing that drew me in, and one way and another as a 
consequence more new users than me have been brought in.


But the extension of that is that you need to have something 
enticing to write about and there seems to be very little 
happening at the moment. DPP is probably the most interesting 
thing happening atm.


I think there is lots interesting happening.  Dpp (No more manual 
writing of bindings); Android aarch64; web assembly; continuing 
improvements in C++ interop; Symmetry Autumn of Code; D running 
in Jupyter (it excites me, even if nobody else); opMove; the 
take-off of Weka (from what I have heard); Binderoo generating C# 
wrappers for D programmatically; a really quite useful betterC 
(you can use a lot of language and library now); betterC version 
of Phobos will keep growing thanks to Seb's work on testing; 
no-gc exceptions; DIP1000 and scope; LDC fuzzing and 
profile-guided optimisation; GDC moving towards inclusion in GCC 
finally; adoption of D in bioinformatics; other games companies 
following in Remedy's footsteps.  I haven't even had time to 
follow forums or github much, but that's all just off the top of 
my head.




Re: [OT] Leverage Points

2018-08-20 Thread Laeeth Isharc via Digitalmars-d

On Monday, 20 August 2018 at 11:55:33 UTC, Joakim wrote:
"So how do you change paradigms? Thomas Kuhn, who wrote the 
seminal book about the great paradigm shifts of science, has 
a lot to say about that. In a nutshell, you keep pointing at 
the anomalies and failures in the old paradigm, you keep 
coming yourself, and loudly and with assurance from the new 
one, you insert people with the new paradigm in places of 
public visibility and power. You don’t waste time with 
reactionaries; rather you work with active change agents and 
with the vast middle ground of people who are open-minded."


(Quoting from the article I think).

Kuhn and Lakatos.  Paradigm shifts don't take place when the 
dominant paradigm is defeated by logical or empirical means.  
Paradigm shifts take place when for some reason people say "how 
about we stop talking about that, and start talking about this 
instead".


I think he described certain political changes in the Western 
World beginning in the mid to late 60s rather well.  I don't 
think it describes how changes in the sphere of voluntary 
(non-political ie market and genuine civil society) activity 
unfold.  Supposing it were a good idea (which it isn't), how 
would one be able to to insert people in places of public 
visibility and power who put forward a point of view that is very 
different from the prevailing one?  Only via a program of 
entryism, and I don't think that in the end much good will come 
of that.


So I think the original author has cause and effect the wrong way 
around (not too surprisingly because he is talking about things 
that relate to politics and activism).  [NB one shouldn't mention 
the Club of Rome without mentioning what a failure their work 
was, and it was predictably and indeed predicted to be a failure 
for the exact same reasons it failed].


It isn't that you insert people representing the new paradigm in 
positions of influence and power.


It is that people from the emerging new paradigm - which is 
nothing, a bunch of no-hopers, misfits and losers viewed from a 
conventional perspective - by virtue of the fact that it has 
something useful to say and has drawn highly talented people who 
recognise that start ever so slowly to begin things and 
eventually to accomplish things - still on the fringes - and over 
time this snowballs.  After a while turns out that they are no 
longer on the fringes but right at the centre of things, in part 
because the centre has moved.


The best illustration of this phenomenon was I think in a work of 
fiction - Neal Stephenson's Cryptonomicon.  I never expected 
someone to write a novel based on a mailing list - the 
cypherpunks.  It was about as surprising to me then as it would 
be to see Dlang - the movie - today.  And of course that itself 
was an early indication that the ideas and ways of thinking 
represented by what was originally quite a small community were 
on the ascent.


This pretty much reflects what Laeeth always says about 
finding principals who can make their own decisions about 
using D. "Places of public visibility and power" for D are 
commercial or open-source projects that attract attention for 
being well done or at least popular.


Well - I understand what you mean, but I don't recognise this as 
being my point.  Principals who can make their own decisions 
probably aren't today highly visible and visibly powerful.  The 
latter comes much later on in the development of a project, 
movement or scene and if you're visible it's a tax that takes 
time away from doing real work.  By the time you're on the front 
cover of Time or The Economist, it's as often as not the 
beginning of the end - at least for anything vital.



We're doing both: most of the material on the D blog and my own 
D interviews are not with corporate representatives. We could 
stand for more of the latter though, especially the big 
successes, because people are more influenced by them.


I'm not saying it's a bad thing to go for big stories.  But it's 
a mistake to place the attention people today naturally tend to.  
It doesn't matter what influences most people - it matters what 
influences the person who is poised on the edge of adopting D 
more widely, adopting D as a beginning, or would be if they knew 
of the language.  The latter is quite a different sort, I think.


Liran at Weka picked up D because he saw Kent Beck post on 
Twitter about Facebook's Warp written in D (or maybe it was a 
linter) and it seemed like an answer to a particular problem he 
had (if I am remembering correctly).  It wasn't because of a 
grand thing - it was because of a little thing that seemed like 
it might be a creative solution to a real problem.


Signal:noise is much higher away from the limelight too.  By far 
better to have a high share of attention in some specific domains 
or interest groups than to have a low share of attention of some 
enormous market.


Many devs use large corporate deployments as a litmus test 

Re: [OT] Leverage Points

2018-08-20 Thread Joakim via Digitalmars-d

On Monday, 20 August 2018 at 04:46:35 UTC, Laeeth Isharc wrote:

On Sunday, 19 August 2018 at 18:49:53 UTC, Joakim wrote:
On Saturday, 18 August 2018 at 13:33:43 UTC, Andrei 
Alexandrescu wrote:

A friend recommended this article:

http://donellameadows.org/archives/leverage-points-places-to-intervene-in-a-system/

I found it awesome and would recommend to anyone in this 
community. Worth a close read - no skimming, no tl;rd etc. 
The question applicable to us - where are the best leverage 
points in making the D language more successful.


I read the whole thing, pretty much jibes with what I've 
already realized after decades of observation, but good to see 
it all laid out and prioritized, as Jonathan said.


I thought this paragraph was particularly relevant to D:

"So how do you change paradigms? Thomas Kuhn, who wrote the 
seminal book about the great paradigm shifts of science, has a 
lot to say about that. In a nutshell, you keep pointing at the 
anomalies and failures in the old paradigm, you keep coming 
yourself, and loudly and with assurance from the new one, you 
insert people with the new paradigm in places of public 
visibility and power. You don’t waste time with reactionaries; 
rather you work with active change agents and with the vast 
middle ground of people who are open-minded."


This pretty much reflects what Laeeth always says about 
finding principals who can make their own decisions about 
using D. "Places of public visibility and power" for D are 
commercial or open-source projects that attract attention for 
being well done or at least popular.


Read Vilfredo Pareto on the circulation of the elites, Toynbee 
on the role of creative minorities, and Ibn Khaldun on 
civilisational cycles.


There's not much point focusing on the influential and powerful 
people and projects of today - they have too much else going 
on; powerful people tend to become a bit disconnected from 
reality, complacent and they and hangers-on have too much 
vested in the status quo to change.  When you have nothing, you 
have not much to lose, but after considerable success most 
people start to move to wanting to keep what they have.  This 
doesn't bring open-mindedness to new ideas or approaches.


Sure, and though I've not read any of those books, where did I 
suggest going after the "influential and powerful?" I simply 
echoed your statement about going after principals who are free 
to make their own path, who as you've stated before are usually 
at startups or small projects where everything doesn't have to 
get past a committee.


But we live in a dynamic economy and time and the winners of 
tomorrow might look unremarkable today.  Linus said it was just 
a hobby project, nothing big like Minix.  Would you have 
thought a few German PhDs had a chance with no capital, 
starting amidst a bad financial crisis and using a language 
that was then of questionable stability and commercial 
viability?


Yes, the next great kernel developer or Sociomantic is looking 
for the language to write their project with now. Hopefully, D 
will be the right choice for them.


I'm not sure we're doing a good job of publicizing those we 
have though, here's a comment from the proggit thread on 
BBasile's recent post about writing a language in D:


"I keep seeing articles telling me why D is so great, but 
nothing of note ever gets written in D."

https://www.reddit.com/r/programming/comments/97q9sq/comment/e4b36st



I don't think it matters a lot what people like that think.  In 
aggregate yes, but as Andrei says people are looking for an 
excuse not to learn a new language.  Somebody actually ready to 
try D will sooner or later come across the organisations using 
D page and see that the situation is a bit different.


Looking at his proggit comment history now, he seems exactly like 
the kind of intelligent, opinionated sort D should be attracting: 
I don't think he was looking to dismiss D. He could have looked 
harder, we could have marketed harder: there's blame to go around.


I'll put out an email to Don. Maybe Laeeth would be willing to 
do an interview.


Sounds a good idea.


Alright, I'll email you soon.

On the OSS front, I've sent several interview questions to 
Iain earlier this year about gdc, after he agreed to an 
interview, no responses yet. Tough to blame others for being 
ignorant of D's successes when we don't do enough to market it.


I think we are still in very early stages.  Lots of companies 
in orgs using D I don't know much about.  The Arabia weather 
channel have a YouTube on their use of D, but I don't speak 
Arabic.  Hunt the Chinese toy company is interesting.  Chinese 
tech scene is huge and very creative, possibly more so than the 
US in some ways.


You might ask EMSI and also AdRoll.

By early days I mean it's better to look for interesting 
stories where people are doing real work on a small scale with 
D than trying to find super impressive success stories only.


We're doing 

Re: [OT] Leverage Points

2018-08-20 Thread Dave Jones via Digitalmars-d

On Monday, 20 August 2018 at 03:04:30 UTC, Mike Parker wrote:

On Sunday, 19 August 2018 at 19:52:44 UTC, Dave Jones wrote:



What you need a blog post saying the GC has been made 4x 
faster. Stuff like that, hey we made D much better now, not 
stuff about some corporate user who does targeted advertising.


If you look through the blog, you'll find posts like that. One 
of the most-viewed is titled, 'Find Was Too Damn Slow, So We 
Fixed It' [1]. There are a variety of posts that we've 
published. I started the series on Funkwerk last year because 
we needed more posts about D being used in production.


Im not trying to be negative but if Nim or Rust released a blog 
post saying "We made find faster" is it going to get you to try 
them out? Is it enough of an enticement to get over you 
preconceptions about those languages and to think maybe they are 
worth a try?


That's what Im trying to say. Im sure posts like that are popular 
within the D community but they are not going to make much 
headway bringing new users in.


But the extension of that is that you need to have something 
enticing to write about and there seems to be very little 
happening at the moment. DPP is probably the most interesting 
thing happening atm.




Re: [OT] Leverage Points

2018-08-19 Thread Laeeth Isharc via Digitalmars-d

On Sunday, 19 August 2018 at 18:49:53 UTC, Joakim wrote:
On Saturday, 18 August 2018 at 13:33:43 UTC, Andrei 
Alexandrescu wrote:

A friend recommended this article:

http://donellameadows.org/archives/leverage-points-places-to-intervene-in-a-system/

I found it awesome and would recommend to anyone in this 
community. Worth a close read - no skimming, no tl;rd etc. The 
question applicable to us - where are the best leverage points 
in making the D language more successful.


I read the whole thing, pretty much jibes with what I've 
already realized after decades of observation, but good to see 
it all laid out and prioritized, as Jonathan said.


I thought this paragraph was particularly relevant to D:

"So how do you change paradigms? Thomas Kuhn, who wrote the 
seminal book about the great paradigm shifts of science, has a 
lot to say about that. In a nutshell, you keep pointing at the 
anomalies and failures in the old paradigm, you keep coming 
yourself, and loudly and with assurance from the new one, you 
insert people with the new paradigm in places of public 
visibility and power. You don’t waste time with reactionaries; 
rather you work with active change agents and with the vast 
middle ground of people who are open-minded."


This pretty much reflects what Laeeth always says about finding 
principals who can make their own decisions about using D. 
"Places of public visibility and power" for D are commercial or 
open-source projects that attract attention for being well done 
or at least popular.


Read Vilfredo Pareto on the circulation of the elites, Toynbee on 
the role of creative minorities, and Ibn Khaldun on 
civilisational cycles.


There's not much point focusing on the influential and powerful 
people and projects of today - they have too much else going on; 
powerful people tend to become a bit disconnected from reality, 
complacent and they and hangers-on have too much vested in the 
status quo to change.  When you have nothing, you have not much 
to lose, but after considerable success most people start to move 
to wanting to keep what they have.  This doesn't bring 
open-mindedness to new ideas or approaches.


But we live in a dynamic economy and time and the winners of 
tomorrow might look unremarkable today.  Linus said it was just a 
hobby project, nothing big like Minix.  Would you have thought a 
few German PhDs had a chance with no capital, starting amidst a 
bad financial crisis and using a language that was then of 
questionable stability and commercial viability?


New things often start small, growing at the fringe where there's 
no competition because at that point it's not obvious to others 
there is even an opportunity there.


It's much better to appeal to new projects or commercial projects 
where people are in pain and therefore open-minded because 
suffering will do that to you.


D is a general purpose quite ambitious language so I wouldn't 
expect necessarily that there is a pattern by industry or sector. 
 Probably it will be organic and grass-roots.  You have one 
unusual person in an unusual situation who is open to trying 
something different.  And in the beginning it might not look like 
much, particularly to outsiders.


Note that when you start a small business it takes a long time 
before you hire significant numbers of people usually.  Yet in 
the US SMEs create more than 100% of the jobs.  So there is a lag 
between people starting to play with D and them doing a lot in it 
or hiring many people to work with it.  Five years even isn't a 
long time.


Perceptions also take a long time to change, but they do tend to 
catch up with reality eventually.


When I started looking at D in 2014 it really wasn't yet ready 
for primetime.  The compiler would crash too often for comfort, 
and I wasn't even trying to do anything clever.  The 
std.algorithm docs were perfectly clear - if you had a training 
or sort of mind that understood formalisms.  But j tried to 
interest one ex trader in D - he could work with Python but back 
then he was absolutely terrified of the Phobos documentation.  
It's much better today, but the reaction from past improvements 
is still unfolding.


Little things like dpp /dtoh combined with BetterC can make a 
huge difference I think.  Being able to incrementally replace a C 
codebase without having to do lots of work porting headers (and 
keeping them in sync) brings down cost of trying D a lot.


If DPP works for C++ so you can just #include  then even 
better but it will take some time.  I am trying to persuade Atila 
to have possibility to just handle some types as opaque.  You can 
always write shims for the parts of the API you need but at least 
this way you can #include cpp headers and get something.



I'm not sure we're doing a good job of publicizing those we 
have though, here's a comment from the proggit thread on 
BBasile's recent post about writing a language in D:


"I keep seeing articles telling me why D is so 

Re: [OT] Leverage Points

2018-08-19 Thread John Carter via Digitalmars-d

On Saturday, 18 August 2018 at 22:20:57 UTC, Walter Bright wrote:

On 8/18/2018 9:59 AM, Jonathan Marler wrote:

In your mind, what defines the D language's level of success?


It no longer needs me or Andrei.


I think that is a pretty weak measure.

Stroustrup and Matsumoto are still actively tending their babies 
decades later.



A better measure is that "it is the language of choice for 
programming activity."


Note the fine print there.

* Choice. ie. Programmers _want_ to use it, not are constrained 
to use it.
* For programming activity, not new projects. ie. The era of vast 
tracts of green field programming is long gone. We're mostly in 
the era tinker toys and tidying.


By tinker toys I mean gluing and configuring large frameworks and 
packages together.


While the industry does a huge amount of tinker toy development, 
and has massive package and dependency management tools we're 
still not Good at it. There is a big difference between "Doing a 
lot of" and "Being Good at".


By tidying I mean refactoring legacy code that is way too large 
and complex to rewrite all at once. ie. A "successful" language 
of the 2020's is one that can "play nice" with the vast pile of 
legacy.



in increasing order of effectiveness
12. Constants, parameters, numbers (such as subsidies, taxes, 
standards).


The cost of starting to use D.

11. The sizes of buffers and other stabilizing stocks, relative 
to their flows.


The size of pool of people who know of, and know D.

10. The structure of material stocks and flows (such as 
transport networks, population age structures).


Current projects, tools and packages using D.


9. The lengths of delays, relative to the rate of system change.


Time to bug fix, time to answering a newbies question, time to 
handle and roll out a dip.


8. The strength of negative feedback loops, relative to the 
impacts they are trying to correct against.


The effect of bad experiences with D. Bugs in compiler and 
libraries.



7. The gain around driving positive feedback loops.


The positive effects on productivity and programmer happiness in 
using D.


6. The structure of information flows (who does and does not 
have access to information).


How well does information flow from the experts to the newbies. 
How hard is to create and get accepted new info.


5. The rules of the system (such as incentives, punishments, 
constraints).


Incentives tend to be, "My change, my suggestion, my package was 
accepted or accepted up to a bunch of constructive feedback 
suggestions"


Punishments tend to be rejection, especially dismissive or 
insulting.


Constraints tend to be number of and pain due to bureaucratic 
hoops one has to jump through.


4. The power to add, change, evolve, or self-organize system 
structure.


There is a strong push to lock the language standard and standard 
library down solid.


But this merely results in a language and language ecosystem 
(cough python 3) that cannot evolve.


A better goal would be to provide rewrite tools that would allow 
the language ecosystem to evolve with the language.


ie. You need a compiler that reads AND rewrites code!


3. The goals of the system.


If the D language evolution is directed at ever smaller and less 
relevant corners of programming activity, yes, it will die. If it 
is directed and enabling and enriching ever larger portions of 
the programming activity, it will thrive.


2. The mindset or paradigm out of which the system — its goals, 
structure, rules, delays, parameters — arises.


ie. Is the mindset to create a language, or to create a language 
that is so compelling it will dominate the language landscape.




1. The power to transcend paradigms.


D is fairly well positioned to take on many of the current 
language paradigms.


This question is more about if a new one comes along, does D 
absorb it? Or wilt? Again I come back to that rewrite tool. How 
fast can you evolve the language, the standard library and the 
whole language ecosystem?


If the answer is like, python 3, or perl, no sorry, it takes 
years. Or like C++, we're going to dance carefully on a head of 
pin for decades to avoid obsoleting anything.


Then your rate of evolution will be the same as or slower than 
the competing languages.


Re: [OT] Leverage Points

2018-08-19 Thread Mike Parker via Digitalmars-d

On Sunday, 19 August 2018 at 19:52:44 UTC, Dave Jones wrote:



What you need a blog post saying the GC has been made 4x 
faster. Stuff like that, hey we made D much better now, not 
stuff about some corporate user who does targeted advertising.


If you look through the blog, you'll find posts like that. One of 
the most-viewed is titled, 'Find Was Too Damn Slow, So We Fixed 
It' [1]. There are a variety of posts that we've published. I 
started the series on Funkwerk last year because we needed more 
posts about D being used in production.


But we're constantly in need of content of all types. So anyone 
involved in obtaining a 4% speedup in garbage collection and 
knows the details well enough to write about it is invited to do 
so.


Re: [OT] Leverage Points

2018-08-19 Thread Dave Jones via Digitalmars-d

On Sunday, 19 August 2018 at 21:59:15 UTC, Guillaume Piolat wrote:

On Sunday, 19 August 2018 at 19:52:44 UTC, Dave Jones wrote:



I'm of the complete opposite opinion.

Everyone like to make money, especially more than the industry 
average; and we should push the narrative that using D lets you 
print money in unsuspecting markets (and that's really not far 
from the truth).


That's a hard argument to make. I mean it's a good selling point 
but how do you convince people that D actually does what you say 
it does?




In Reddit recently there was than comment:
https://www.reddit.com/r/programming/comments/97q9sq/why_d_is_a_good_choice_for_writing_a_language/e4ce7kx

Who wants to be the competitor getting crushed by the 
competition because of not using a nimbler, faster language to 
develop in?*

Yet that sort of thing happens a hell of a lot in practice.

Constant factors matters a lot when you work on 
high-performance software, if you can develope 30% faster for 
the same result then it's a huge competitive advantage.


Yeah of course, but we're talking about blog posts, press 
releases, what will get people to even bother clicking on the 
posts to actually read them. Of course productivity is a big 
sell, but i think it's also important to be seen to be making 
progress on the language and ecosystem. And you're talking about 
getting non D users to click. It's not just about whats important 
it's about what will make people take notice.



I think that doesn't really move the needle, every native 
programmer knows that native languages are approximately as 
fast and that the fastest program had more engineering hours in 
it. It is _possible_ to have the faster program in any (native) 
language, now _how long_ will it take?


However if you can have something more featureful with less 
effort that doesn't run slower then it's appealing. Benchmarks 
where development time is missing just tell half the story.


I didn't mean to say that runtime performance is all that's 
important although I completely understand why it looked like 
that. What I'm trying to say is that to generate interest the 
posts or articles have to have a bit of a bang. Either show real 
progress, or real advantage.






Re: [OT] Leverage Points

2018-08-19 Thread Guillaume Piolat via Digitalmars-d

On Sunday, 19 August 2018 at 19:52:44 UTC, Dave Jones wrote:
Stuff like that, hey we made D much better now, not stuff about 
some corporate user who does targeted advertising.


I'm of the complete opposite opinion.

Everyone like to make money, especially more than the industry 
average; and we should push the narrative that using D lets you 
print money in unsuspecting markets (and that's really not far 
from the truth).


In Reddit recently there was than comment:
https://www.reddit.com/r/programming/comments/97q9sq/why_d_is_a_good_choice_for_writing_a_language/e4ce7kx

Who wants to be the competitor getting crushed by the competition 
because of not using a nimbler, faster language to develop in?*

Yet that sort of thing happens a hell of a lot in practice.

Constant factors matters a lot when you work on high-performance 
software, if you can develope 30% faster for the same result then 
it's a huge competitive advantage.



I'm not saying stuff like that isnt valuable, just that it's 
not gonna crank the faucet very much compared with stuff like 
"The D xml parser smokes the competition"


I think that doesn't really move the needle, every native 
programmer knows that native languages are approximately as fast 
and that the fastest program had more engineering hours in it. It 
is _possible_ to have the faster program in any (native) 
language, now _how long_ will it take?


However if you can have something more featureful with less 
effort that doesn't run slower then it's appealing. Benchmarks 
where development time is missing just tell half the story.






Re: [OT] Leverage Points

2018-08-19 Thread Dave Jones via Digitalmars-d

On Sunday, 19 August 2018 at 19:11:03 UTC, Mike Parker wrote:

On Sunday, 19 August 2018 at 18:49:53 UTC, Joakim wrote:


they got their team trained up on D. We could stand to talk 
more about Sociomantic, D's biggest corporate success so far, 
I'll put out an email to Don.


I've got a series on Sociomantic in the works for the blog.


What you need a blog post saying the GC has been made 4x faster. 
Stuff like that, hey we made D much better now, not stuff about 
some corporate user who does targeted advertising.


I'm not saying stuff like that isnt valuable, just that it's not 
gonna crank the faucet very much compared with stuff like "The D 
xml parser smokes the competition"


It would also help dispel the impression that D is kindof 
stagnant.


Re: [OT] Leverage Points

2018-08-19 Thread Mike Parker via Digitalmars-d

On Sunday, 19 August 2018 at 18:49:53 UTC, Joakim wrote:


they got their team trained up on D. We could stand to talk 
more about Sociomantic, D's biggest corporate success so far, 
I'll put out an email to Don.


I've got a series on Sociomantic in the works for the blog.


Re: [OT] Leverage Points

2018-08-19 Thread Joakim via Digitalmars-d
On Saturday, 18 August 2018 at 13:33:43 UTC, Andrei Alexandrescu 
wrote:

A friend recommended this article:

http://donellameadows.org/archives/leverage-points-places-to-intervene-in-a-system/

I found it awesome and would recommend to anyone in this 
community. Worth a close read - no skimming, no tl;rd etc. The 
question applicable to us - where are the best leverage points 
in making the D language more successful.


I read the whole thing, pretty much jibes with what I've already 
realized after decades of observation, but good to see it all 
laid out and prioritized, as Jonathan said.


I thought this paragraph was particularly relevant to D:

"So how do you change paradigms? Thomas Kuhn, who wrote the 
seminal book about the great paradigm shifts of science, has a 
lot to say about that. In a nutshell, you keep pointing at the 
anomalies and failures in the old paradigm, you keep coming 
yourself, and loudly and with assurance from the new one, you 
insert people with the new paradigm in places of public 
visibility and power. You don’t waste time with reactionaries; 
rather you work with active change agents and with the vast 
middle ground of people who are open-minded."


This pretty much reflects what Laeeth always says about finding 
principals who can make their own decisions about using D. 
"Places of public visibility and power" for D are commercial or 
open-source projects that attract attention for being well done 
or at least popular.


I'm not sure we're doing a good job of publicizing those we have 
though, here's a comment from the proggit thread on BBasile's 
recent post about writing a language in D:


"I keep seeing articles telling me why D is so great, but nothing 
of note ever gets written in D."

https://www.reddit.com/r/programming/comments/97q9sq/comment/e4b36st

Of course, all he has to do is go to the front page of dlang.org 
and follow those links others gave him, but maybe he means 
something really big like google's search engine.


We could probably stand to publicize D's commercial successes 
more. I've been trying to put together an interview blog post 
with Weka about their use of D, got some answers this summer, but 
no response in months to a follow-up question about how they got 
their team trained up on D. We could stand to talk more about 
Sociomantic, D's biggest corporate success so far, I'll put out 
an email to Don. Maybe Laeeth would be willing to do an interview.


On the OSS front, I've sent several interview questions to Iain 
earlier this year about gdc, after he agreed to an interview, no 
responses yet. Tough to blame others for being ignorant of D's 
successes when we don't do enough to market it.


Finally, regarding leverage, I keep pointing out that mobile has 
seen a resurgence of AoT-compiled native languages, but nobody 
seems to be trying D out in that fertile terrain, other than me.


Re: [OT] Leverage Points

2018-08-19 Thread rikki cattermole via Digitalmars-d

On 20/08/2018 1:51 AM, Jonathan Marler wrote:

On Saturday, 18 August 2018 at 22:20:57 UTC, Walter Bright wrote:

On 8/18/2018 9:59 AM, Jonathan Marler wrote:

In your mind, what defines the D language's level of success?


It no longer needs me or Andrei.


Yes, I think this state would be a good indicator of success. This 
requires attracting developers with strong technical ability and good 
leadership to manage it. I think requires cultivating a community that 
rewards good work and encourages contribution. When I was heavily 
contributing, it was because of people like Seb and Mike who would 
review pull requests and tried to keep the flow of work moving.  But 
many time it was quashed by other developers and eventually it didn't 
make sense for me to contribute anymore when dozens of hours of good 
work can't get through.  If this doesn't change, D won't be able to keep 
good developers.


We need a dedicated project manager to facilitate communication and to 
keep PR's and issues moving. Nobody to my knowledge is taking on this 
role and Walter definitely isn't able to do it (which he shouldn't be 
doing anyway).


It may be easier to ask for a company to donate somebody to fill this 
role than it would be to get developers from them. Either way, we need 
to hire somebody into this role. Because right now, we haven't got 
somebody who sits on the fence about issues, who's only goal is to keep 
everybody working together.


This release of dmd should have had a fully reloadable frontend in it. 
But alas somebody does disagree with me on some fundamental enough 
points that the PR is now pretty much dead after sitting since DConf. 
Worse than that was it was only the beginning of the PR's required to 
make it happen.


Point is, somebody should have either forced me to make a change that I 
disagreed with or had it pulled. But alas, all I see is my desire to 
rewrite the parser growing (bad sign).


Re: [OT] Leverage Points

2018-08-19 Thread Jonathan Marler via Digitalmars-d

On Saturday, 18 August 2018 at 22:20:57 UTC, Walter Bright wrote:

On 8/18/2018 9:59 AM, Jonathan Marler wrote:

In your mind, what defines the D language's level of success?


It no longer needs me or Andrei.


Yes, I think this state would be a good indicator of success. 
This requires attracting developers with strong technical ability 
and good leadership to manage it. I think requires cultivating a 
community that rewards good work and encourages contribution. 
When I was heavily contributing, it was because of people like 
Seb and Mike who would review pull requests and tried to keep the 
flow of work moving.  But many time it was quashed by other 
developers and eventually it didn't make sense for me to 
contribute anymore when dozens of hours of good work can't get 
through.  If this doesn't change, D won't be able to keep good 
developers.


I posed this question to Andrei because I really want to know the 
answer.  The success of a language can mean very different things 
to each person. The most important aspect of D for me is its 
continuing progress towards stability/robustness.  Though I would 
say that the language could be considered the best in the world 
with its balance of safety, performance and practicality, it is 
very far from perfect.  In my mind, D becomes more successful as 
the language itself becomes better. And if D doesn't continue to 
improve, it will be supplanted by new languages that continue to 
be created at an astounding rate.


Others may consider D's popularity to be the most important 
indicator of D's success.  I think everyone would agree this is 
important, however, I would much rather use a good language on my 
own then a mediocre language with everyone else.


I will also say that in order to read that article and apply it 
to "D's success", you most certainly need to know exactly what 
that means to identify what D's leverage points are. It was an 
interesting article. Many of the concepts were familiar and it 
was interesting to see them all laid out in a simple model and 
prioritized.  Thanks for the link Andrei.


Re: [OT] Leverage Points

2018-08-18 Thread Walter Bright via Digitalmars-d

On 8/18/2018 9:59 AM, Jonathan Marler wrote:

In your mind, what defines the D language's level of success?


It no longer needs me or Andrei.



Re: [OT] Leverage Points

2018-08-18 Thread Jonathan Marler via Digitalmars-d
On Saturday, 18 August 2018 at 13:33:43 UTC, Andrei Alexandrescu 
wrote:

A friend recommended this article:

http://donellameadows.org/archives/leverage-points-places-to-intervene-in-a-system/

I found it awesome and would recommend to anyone in this 
community. Worth a close read - no skimming, no tl;rd etc. The 
question applicable to us - where are the best leverage points 
in making the D language more successful.



Andrei


In your mind, what defines the D language's level of success?



[OT] Leverage Points

2018-08-18 Thread Andrei Alexandrescu via Digitalmars-d

A friend recommended this article:

http://donellameadows.org/archives/leverage-points-places-to-intervene-in-a-system/

I found it awesome and would recommend to anyone in this community. 
Worth a close read - no skimming, no tl;rd etc. The question applicable 
to us - where are the best leverage points in making the D language more 
successful.



Andrei