Al 12/08/12 06:18, En/na Walter Bright ha escrit:
On 8/11/2012 8:29 PM, 拖狗散步 wrote:
Walter Bright They say you're an old man, I think your avatar is really so
young?
Every night, I drink the blood of unborn children.
Now I understand many many things... :-)
--
Jordi Sayol
On 11-08-2012 10:16, Walter Bright wrote:
No, it ain't much, some of it is jury rigged, and there's a heluva lot
more work to do. But we've got liftoff!
-
import core.stdc.stdio;
extern (C) int main()
{
puts(hello world\n);
return 0;
}
http://facepunch.com/showthread.php?t=1204676s=affb44baf90ed48786f63e20a6052df1p=37188144#post37188144
Andrei
On Sunday, 12 August 2012 at 12:02:06 UTC, Andrei Alexandrescu
wrote:
http://facepunch.com/showthread.php?t=1204676s=affb44baf90ed48786f63e20a6052df1p=37188144#post37188144
Andrei
I'm the OP.
It's still a work in progress, some sections are super-thin and I
need to put in more references
On Sunday, 12 August 2012 at 12:02:06 UTC, Andrei Alexandrescu
wrote:
http://facepunch.com/showthread.php?t=1204676s=affb44baf90ed48786f63e20a6052df1p=37188144#post37188144
Andrei
Fixed link:
http://facepunch.com/showthread.php?t=1204676
You managed to link my first reply instead :o
On Saturday, 11 August 2012 at 19:53:17 UTC, F i L wrote:
Great work, Alex! MonoDevelop 3.0.3 finally just came out on
the official Arch Linux repos in tangent with your MonoD
update. Good day to be a D programmer :D
Nice :)
On Sat, 11 Aug 2012 10:16:37 +0200, Walter Bright
newshou...@digitalmars.com wrote:
No, it ain't much, some of it is jury rigged, and there's a heluva lot
more work to do. But we've got liftoff!
-
import core.stdc.stdio;
extern (C) int main()
{
On 8/12/2012 5:05 AM, Jakob Ovrum wrote:
http://facepunch.com/showthread.php?t=1204676
Nice work. Please keep doing it!
On 8/12/2012 1:38 AM, Alex Rønne Petersen wrote:
One question: Will the 32-bit tool chain also be able to use the MSVC runtime
and linker eventually?
It's not the current plan. Frankly, I think 32 bits is rapidly becoming
irrelevant on the desktop.
On 8/12/2012 4:12 PM, Walter Bright wrote:
On 8/12/2012 1:38 AM, Alex Rønne Petersen wrote:
One question: Will the 32-bit tool chain also be able to use the MSVC
runtime
and linker eventually?
It's not the current plan. Frankly, I think 32 bits is rapidly becoming
irrelevant on the desktop.
On 12.08.2012 23:21, Sean Cavanaugh wrote:
Post windows 8 launch we should start seeing mainstream games shipping
32 and 64 bit binaries together in the same box. We already have moved
off of 32 bit in house for our editors and tools. The biggest hangup is
Microsoft keeps shipping 32 bit
On 8/12/2012 6:43 PM, torhu wrote:
On 12.08.2012 23:21, Sean Cavanaugh wrote:
Post windows 8 launch we should start seeing mainstream games shipping
32 and 64 bit binaries together in the same box. We already have moved
off of 32 bit in house for our editors and tools. The biggest hangup is
On 8/13/12, Sean Cavanaugh worksonmymach...@gmail.com wrote:
we had to modify the code
Sure enough I've found your name:
http://www.microsoft.com/games/mgsgamecatalog/halopccredits.aspx
I noticed you before here but never realized you worked on Halo. It's
cool to see people of your caliber
On 8/12/2012 8:15 PM, Andrej Mitrovic wrote:
On 8/13/12, Sean Cavanaughworksonmymach...@gmail.com wrote:
we had to modify the code
Sure enough I've found your name:
http://www.microsoft.com/games/mgsgamecatalog/halopccredits.aspx
I noticed you before here but never realized you worked on
On 13.08.2012 02:59, Sean Cavanaugh wrote:
On 8/12/2012 6:43 PM, torhu wrote:
On 12.08.2012 23:21, Sean Cavanaugh wrote:
Post windows 8 launch we should start seeing mainstream games shipping
32 and 64 bit binaries together in the same box. We already have moved
off of 32 bit in house for our
On 8/12/2012 8:22 PM, torhu wrote:
Ok, so using LARGEADDRESSAWARE doesn't improve the situation on XP 64?
What about on Vista 64?
On XP64 it would help some, but the video adapter is still mapped to a
huge contiguous range due to the XP driver model. Basically you get 1
extra GB (2.3GB
On Sun, 12 Aug 2012 14:12:43 -0700
Walter Bright newshou...@digitalmars.com wrote:
On 8/12/2012 1:38 AM, Alex Rønne Petersen wrote:
One question: Will the 32-bit tool chain also be able to use the
MSVC runtime and linker eventually?
It's not the current plan. Frankly, I think 32 bits is
On 8/12/2012 9:44 PM, Nick Sabalausky wrote:
Walter Bright newshou...@digitalmars.com wrote:
Frankly, I think 32 bits is rapidly
becoming irrelevant on the desktop.
Bullshit. There will always be plenty of things that don't need 64-bits
and/or will only incur unnecessary bloat with 64-bit.
On Sun, 12 Aug 2012 21:54:07 -0700
Walter Bright newshou...@digitalmars.com wrote:
On 8/12/2012 9:44 PM, Nick Sabalausky wrote:
Walter Bright newshou...@digitalmars.com wrote:
Frankly, I think 32 bits is rapidly
becoming irrelevant on the desktop.
Bullshit. There will always be plenty
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