On Sunday, 20 December 2015 at 02:11:58 UTC, Adam D. Ruppe wrote:
code here:
http://arsdnet.net/dcode/minesweeper.d
[...]
Nice!
I love doing this kind of thing on a lazy Sunday. Pick any 80's
arcade game and try to implement as much as possible in an hour.
I have several languages I cycle t
code here:
http://arsdnet.net/dcode/minesweeper.d
Here's a bit of fun. I saw this article on reddit:
http://rkoutnik.com/articles/How-I-Interview.html
Short summary: when interviewing people for a code position, this
author gives the candidate one hour to write as much as
minesweeper as they
How does the performance of ION compare with Protocol Buffers
(https://developers.google.com/protocol-buffers/?hl=en) and
Apache Thrift ( https://thrift.apache.org/)?
Oh - one final thing:
If you *really* want speed you should not parse ION into objects
before using the data. Since ION is sel
How does the performance of ION compare with Protocol Buffers
(https://developers.google.com/protocol-buffers/?hl=en) and
Apache Thrift ( https://thrift.apache.org/)?
That depends on what API you use, and how much "meta data" (e.g.
class names and property names) you write in the serialized IO
On Wednesday, 16 December 2015 at 09:47:35 UTC, Jakob Jenkov
wrote:
Hi D Community,
ION is similar to MessagePack and CBOR,
but with a few additions. ION has a table mode which can be
used to model tables (like CSV files) efficiently, and which
can also be used in larger object graphs. Our ea
The last version of the code is available here and is feature
complete AFAICT
https://github.com/gchatelet/murmurhash3_d/blob/master/murmurhash3.d
Last concern, I declared blockSize in bytes where
std.digest.digest says it should be in bits. Why does it need to
be bits ? It looks like HMAC (wh