Re: First working Win64 program!

2012-08-21 Thread mta`chrono
yeha :-) +1

Re: First working Win64 program!

2012-08-20 Thread Gary Willoughby
On Saturday, 11 August 2012 at 08:17:13 UTC, Walter Bright wrote: No, it ain't much, some of it is jury rigged, and there's a heluva lot more work to do. But we've got liftoff! - import core.stdc.stdio; extern (C) int main() { puts(hello world\n);

Re: First working Win64 program!

2012-08-15 Thread Paulo Pinto
On Tuesday, 14 August 2012 at 14:41:20 UTC, F i L wrote: [...] Then we'll need to write software simple enough to enjoy micro-managing that software to keep it on task. Can I get it for the offshoring projects I work on? :)

Re: First working Win64 program!

2012-08-15 Thread Jacob Carlborg
On 2012-08-14 23:05, Walter Bright wrote: It does pass them correctly to D functions, just not to C ones if the struct contains a mix of floating and integer types. Ok, so if my structs don't contain any floating point types I will be fine? All other types are ok? Is this in the 2.060

Re: First working Win64 program!

2012-08-15 Thread Paulo Pinto
On Wednesday, 15 August 2012 at 10:28:15 UTC, Jacob Carlborg wrote: On 2012-08-14 23:05, Walter Bright wrote: It does pass them correctly to D functions, just not to C ones if the struct contains a mix of floating and integer types. Ok, so if my structs don't contain any floating point

Re: First working Win64 program!

2012-08-15 Thread David Nadlinger
On Wednesday, 15 August 2012 at 11:15:35 UTC, Paulo Pinto wrote: Does this not required that the D and C compiler are in sync about data layout? Small sizes structs are often kept in registers. Yes, extern(C) is intended to be fully ABI-compatible with the respective C ABI on the host

Re: First working Win64 program!

2012-08-15 Thread Walter Bright
On 8/15/2012 3:28 AM, Jacob Carlborg wrote: On 2012-08-14 23:05, Walter Bright wrote: It does pass them correctly to D functions, just not to C ones if the struct contains a mix of floating and integer types. Ok, so if my structs don't contain any floating point types I will be fine? Yes.

Re: First working Win64 program!

2012-08-15 Thread Jacob Carlborg
On 2012-08-15 21:48, Walter Bright wrote: Ok, so if my structs don't contain any floating point types I will be fine? Yes. All other types are ok? Yes. Is this in the 2.060 release Yes. or do I have get the latest sources from github? No. Thank you. -- /Jacob Carlborg

Re: First working Win64 program!

2012-08-15 Thread Walter Bright
On 8/14/2012 2:44 AM, Bernard Helyer wrote: Clearly the solution is to look into cloning technologies. There can be only one.

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-14 Thread Paulo Pinto
On Monday, 13 August 2012 at 22:07:51 UTC, Alex Rønne Petersen wrote: On 13-08-2012 23:58, Andrej Mitrovic wrote: On 8/13/12, Walter Bright newshou...@digitalmars.com wrote: I've thought many times about adding a D feature that allows one to specify use this random character string instead of

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-14 Thread Alex Rønne Petersen
On 14-08-2012 09:25, Paulo Pinto wrote: On Monday, 13 August 2012 at 22:07:51 UTC, Alex Rønne Petersen wrote: On 13-08-2012 23:58, Andrej Mitrovic wrote: On 8/13/12, Walter Bright newshou...@digitalmars.com wrote: I've thought many times about adding a D feature that allows one to specify use

Re: First working Win64 program!

2012-08-14 Thread Walter Bright
On 8/13/2012 4:05 PM, Nick Sabalausky wrote: Well, not *exactly* the same boat. I always, perhaps mistakenly, assumed the OMF issue would eventually get addressed. To see it pretty much verified that it *won't* be happening is very discouraging and frustrating. The existence of GDC and LDC

Re: First working Win64 program!

2012-08-14 Thread Bernard Helyer
On Tuesday, 14 August 2012 at 08:28:45 UTC, Walter Bright wrote: On 8/13/2012 4:05 PM, Nick Sabalausky wrote: Well, not *exactly* the same boat. I always, perhaps mistakenly, assumed the OMF issue would eventually get addressed. To see it pretty much verified that it *won't* be happening is

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-14 Thread Daniel Murphy
Alex Rønne Petersen a...@lycus.org wrote in message news:k0bs29$1bpl$1...@digitalmars.com... On 13-08-2012 23:34, Walter Bright wrote: On 8/13/2012 12:41 PM, Sean Kelly wrote: I've thought many times about adding a D feature that allows one to specify use this random character string instead

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-14 Thread Alex Rønne Petersen
On 13-08-2012 23:43, Walter Bright wrote: On 8/13/2012 2:37 PM, Alex Rønne Petersen wrote: I've wanted a feature like that on several occasions (mostly when interfacing with non-C/C++ languages). How hard it would it be to implement? Theoretically, it sounds simple enough. You could do it

Re: First working Win64 program!

2012-08-14 Thread Jacob Carlborg
On 2012-08-13 20:29, Walter Bright wrote: True, but consider that dmd is a 64 bit app, and nobody either complains about it or notices, and dmd by default produces a 64 bit app, and as far as I can tell, nobody has noticed that either. I was agreeing with you :) One thing that we do notice is

Re: First working Win64 program!

2012-08-14 Thread F i L
Bernard Helyer wrote: Clearly the solution is to look into cloning technologies. Nah, we just need to write a software sophisticated enough that it can write software itself. Then we'll need to write software simple enough to enjoy micro-managing that software to keep it on task.

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-14 Thread Alex Rønne Petersen
On 14-08-2012 14:00, Daniel Murphy wrote: Alex Rønne Petersen a...@lycus.org wrote in message news:k0bs29$1bpl$1...@digitalmars.com... On 13-08-2012 23:34, Walter Bright wrote: On 8/13/2012 12:41 PM, Sean Kelly wrote: I've thought many times about adding a D feature that allows one to specify

Re: First working Win64 program!

2012-08-14 Thread Simen Kjaeraas
On Tue, 14 Aug 2012 11:44:43 +0200, Bernard Helyer b.hel...@gmail.com wrote: On Tuesday, 14 August 2012 at 08:28:45 UTC, Walter Bright wrote: On 8/13/2012 4:05 PM, Nick Sabalausky wrote: Well, not *exactly* the same boat. I always, perhaps mistakenly, assumed the OMF issue would

Re: First working Win64 program!

2012-08-14 Thread Walter Bright
On 8/14/2012 7:30 AM, Jacob Carlborg wrote: I was agreeing with you :) One thing that we do notice is when interfacing with C libraries. I'm thinking of the bug where DMD doesn't pass structs correctly on 64bit. What's the status of that BTW? It does pass them correctly to D functions, just

Re: First working Win64 program!

2012-08-13 Thread Walter Bright
On 8/12/2012 10:50 PM, Nick Sabalausky wrote: Even still, it's a far cry to compare ditching 16-bit with (effectively) shunning 32-bit. Yes, 64-bit is bocoming more and more important, and yes, 32-bit is becoming less and less important, but I still think you're very much jumping the gun here.

Re: First working Win64 program!

2012-08-13 Thread Jonathan M Davis
On Sunday, August 12, 2012 23:21:48 Walter Bright wrote: On 8/12/2012 10:50 PM, Nick Sabalausky wrote: Even still, it's a far cry to compare ditching 16-bit with (effectively) shunning 32-bit. Yes, 64-bit is bocoming more and more important, and yes, 32-bit is becoming less and less

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-13 Thread Russel Winder
On Sun, 2012-08-12 at 23:29 -0700, Jonathan M Davis wrote: […] OSX has a lot less backwards compatibility to worry about. Not entirely true. semi-rant Apple's strategy appears to be that computers are non-upgradable, non-repairable, disposable items that last until the next release: everyone is

Re: First working Win64 program!

2012-08-13 Thread Nick Sabalausky
On Sun, 12 Aug 2012 23:21:48 -0700 Walter Bright newshou...@digitalmars.com wrote: On 8/12/2012 10:50 PM, Nick Sabalausky wrote: Even still, it's a far cry to compare ditching 16-bit with (effectively) shunning 32-bit. Yes, 64-bit is bocoming more and more important, and yes, 32-bit is

Re: First working Win64 program!

2012-08-13 Thread Paulo Pinto
On Monday, 13 August 2012 at 01:18:14 UTC, Sean Cavanaugh wrote: On 8/12/2012 8:15 PM, Andrej Mitrovic wrote: On 8/13/12, Sean Cavanaughworksonmymach...@gmail.com wrote: we had to modify the code Sure enough I've found your name:

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-13 Thread Paulo Pinto
On Monday, 13 August 2012 at 07:05:11 UTC, Russel Winder wrote: On Sun, 2012-08-12 at 23:29 -0700, Jonathan M Davis wrote: […] OSX has a lot less backwards compatibility to worry about. Not entirely true. semi-rant Apple's strategy appears to be that computers are non-upgradable,

Re: First working Win64 program!

2012-08-13 Thread Walter Bright
On 8/12/2012 11:29 PM, Jonathan M Davis wrote: On Sunday, August 12, 2012 23:21:48 Walter Bright wrote: On 8/12/2012 10:50 PM, Nick Sabalausky wrote: Even still, it's a far cry to compare ditching 16-bit with (effectively) shunning 32-bit. Yes, 64-bit is bocoming more and more important, and

Re: First working Win64 program!

2012-08-13 Thread d_follower
On Monday, 13 August 2012 at 09:52:05 UTC, Walter Bright wrote: 64 bits is far more important. We don't have arrows for every target, we have to pick the juiciest ones. Does that mean that we get x64 support on Windows (without legacy OMF support)? Linking with MSVC-produced libraries will

Re: First working Win64 program!

2012-08-13 Thread Jacob Carlborg
On 2012-08-13 08:21, Walter Bright wrote: We'll see. It has already happened on OSX. The good think on Mac OS X is that basically all system libraries are universal binaries (both 32 and 64bit) meaning it really doesn't matter for the user if an application is 32 or 64bit. BTW, around

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-13 Thread Jacob Carlborg
On 2012-08-13 09:04, Russel Winder wrote: semi-rant Apple's strategy appears to be that computers are non-upgradable, non-repairable, disposable items that last until the next release: everyone is supposed buy the latest version as soon as it comes out and so be on the latest kit(*). But

Re: First working Win64 program!

2012-08-13 Thread Adam D. Ruppe
On Monday, 13 August 2012 at 04:44:43 UTC, Nick Sabalausky wrote: It's not the current plan. Frankly, I think 32 bits is rapidly becoming irrelevant on the desktop. Bullshit. While I agree with the sentiment (in fact, one of my newest computers is 32 bit; I got a mini laptop - not quite

Re: First working Win64 program!

2012-08-13 Thread Jonathan M Davis
On Monday, August 13, 2012 02:51:30 Walter Bright wrote: 64 bits is far more important. We don't have arrows for every target, we have to pick the juiciest ones. I have no idea how much mork work it is to add 32-bit COFF on top of adding 64-bit COFF, and I'm totally fine with just targeting

Re: First working Win64 program!

2012-08-13 Thread Walter Bright
On 8/13/2012 3:55 AM, d_follower wrote: Does that mean that we get x64 support on Windows (without legacy OMF support)? Linking with MSVC-produced libraries will work, too? Yes.

Re: First working Win64 program!

2012-08-13 Thread Walter Bright
On 8/13/2012 6:23 AM, Jacob Carlborg wrote: On 2012-08-13 08:21, Walter Bright wrote: We'll see. It has already happened on OSX. The good think on Mac OS X is that basically all system libraries are universal binaries (both 32 and 64bit) meaning it really doesn't matter for the user if an

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-13 Thread Sean Kelly
On Aug 13, 2012, at 12:04 AM, Russel Winder rus...@winder.org.uk wrote: On Sun, 2012-08-12 at 23:29 -0700, Jonathan M Davis wrote: […] OSX has a lot less backwards compatibility to worry about. Not entirely true. semi-rant Apple's strategy appears to be that computers are

Re: First working Win64 program!

2012-08-13 Thread Chris Nicholson-Sauls
On Monday, 13 August 2012 at 18:29:13 UTC, Walter Bright wrote: On 8/13/2012 6:23 AM, Jacob Carlborg wrote: On 2012-08-13 08:21, Walter Bright wrote: We'll see. It has already happened on OSX. The good think on Mac OS X is that basically all system libraries are universal binaries (both 32

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-13 Thread Walter Bright
On 8/13/2012 12:41 PM, Sean Kelly wrote: Strangely,libc on OSX is very backwards-compatible. To the point where buggy functions were preserved as-is and updated versions exported via weird labels linked by the compiler using some evil macro code. Needless to say, D unfortunalely links to the

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-13 Thread Alex Rønne Petersen
On 13-08-2012 23:34, Walter Bright wrote: On 8/13/2012 12:41 PM, Sean Kelly wrote: Strangely,libc on OSX is very backwards-compatible. To the point where buggy functions were preserved as-is and updated versions exported via weird labels linked by the compiler using some evil macro code.

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-13 Thread Walter Bright
On 8/13/2012 2:37 PM, Alex Rønne Petersen wrote: I've wanted a feature like that on several occasions (mostly when interfacing with non-C/C++ languages). How hard it would it be to implement? Theoretically, it sounds simple enough. You could do it with a pragma or something. It's always going

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-13 Thread Andrej Mitrovic
On 8/13/12, Walter Bright newshou...@digitalmars.com wrote: I've thought many times about adding a D feature that allows one to specify use this random character string instead of the identifier as the symbol name when writing the object file, but never got around to it. Isn't that what .def

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-13 Thread Michael
No doubt that COFF 64 bits it are good and with high priority, though small, but support of COFF 32 bits will be a gift that will add popularity to dmd. Anyway I have words that add + to 64 bit and to 32 bit tools that supports linking with ms toolset.

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-13 Thread Alex Rønne Petersen
On 13-08-2012 23:58, Andrej Mitrovic wrote: On 8/13/12, Walter Bright newshou...@digitalmars.com wrote: I've thought many times about adding a D feature that allows one to specify use this random character string instead of the identifier as the symbol name when writing the object file, but

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-13 Thread Andrej Mitrovic
On 8/14/12, Alex Rønne Petersen a...@lycus.org wrote: That's a Windows-ism. I think it's technically a linker-ism. Surely LD supports a similar feature?

Re: First working Win64 program!

2012-08-13 Thread Nick Sabalausky
On Mon, 13 Aug 2012 11:23:09 +0200 Paulo Pinto pj...@progtools.org wrote: On Monday, 13 August 2012 at 01:18:14 UTC, Sean Cavanaugh wrote: On 8/12/2012 8:15 PM, Andrej Mitrovic wrote: On 8/13/12, Sean Cavanaughworksonmymach...@gmail.com wrote: we had to modify the code Sure enough

Re: First working Win64 program!

2012-08-13 Thread Nick Sabalausky
On Mon, 13 Aug 2012 15:42:19 +0200 Adam D. Ruppe destructiona...@gmail.com wrote: On Monday, 13 August 2012 at 04:44:43 UTC, Nick Sabalausky wrote: It's not the current plan. Frankly, I think 32 bits is rapidly becoming irrelevant on the desktop. Bullshit. While I agree with the

Re: OSX and 64-bit [Re: First working Win64 program!]

2012-08-13 Thread Nick Sabalausky
On Mon, 13 Aug 2012 11:25:29 +0200 Paulo Pinto pj...@progtools.org wrote: On Monday, 13 August 2012 at 07:05:11 UTC, Russel Winder wrote: Apple's strategy appears to be that computers are non-upgradable, non-repairable, disposable items that last until the next release: It is this

Re: First working Win64 program!

2012-08-12 Thread Jordi Sayol
Al 12/08/12 06:18, En/na Walter Bright ha escrit: On 8/11/2012 8:29 PM, 拖狗散步 wrote: Walter Bright They say you're an old man, I think your avatar is really so young? Every night, I drink the blood of unborn children. Now I understand many many things... :-) -- Jordi Sayol

Re: First working Win64 program!

2012-08-12 Thread Alex Rønne Petersen
On 11-08-2012 10:16, Walter Bright wrote: No, it ain't much, some of it is jury rigged, and there's a heluva lot more work to do. But we've got liftoff! - import core.stdc.stdio; extern (C) int main() { puts(hello world\n); return 0; }

Re: First working Win64 program!

2012-08-12 Thread Simen Kjaeraas
On Sat, 11 Aug 2012 10:16:37 +0200, Walter Bright newshou...@digitalmars.com wrote: No, it ain't much, some of it is jury rigged, and there's a heluva lot more work to do. But we've got liftoff! - import core.stdc.stdio; extern (C) int main() {

Re: First working Win64 program!

2012-08-12 Thread Walter Bright
On 8/12/2012 1:38 AM, Alex Rønne Petersen wrote: One question: Will the 32-bit tool chain also be able to use the MSVC runtime and linker eventually? It's not the current plan. Frankly, I think 32 bits is rapidly becoming irrelevant on the desktop.

Re: First working Win64 program!

2012-08-12 Thread Sean Cavanaugh
On 8/12/2012 4:12 PM, Walter Bright wrote: On 8/12/2012 1:38 AM, Alex Rønne Petersen wrote: One question: Will the 32-bit tool chain also be able to use the MSVC runtime and linker eventually? It's not the current plan. Frankly, I think 32 bits is rapidly becoming irrelevant on the desktop.

Re: First working Win64 program!

2012-08-12 Thread torhu
On 12.08.2012 23:21, Sean Cavanaugh wrote: Post windows 8 launch we should start seeing mainstream games shipping 32 and 64 bit binaries together in the same box. We already have moved off of 32 bit in house for our editors and tools. The biggest hangup is Microsoft keeps shipping 32 bit

Re: First working Win64 program!

2012-08-12 Thread Sean Cavanaugh
On 8/12/2012 6:43 PM, torhu wrote: On 12.08.2012 23:21, Sean Cavanaugh wrote: Post windows 8 launch we should start seeing mainstream games shipping 32 and 64 bit binaries together in the same box. We already have moved off of 32 bit in house for our editors and tools. The biggest hangup is

Re: First working Win64 program!

2012-08-12 Thread Andrej Mitrovic
On 8/13/12, Sean Cavanaugh worksonmymach...@gmail.com wrote: we had to modify the code Sure enough I've found your name: http://www.microsoft.com/games/mgsgamecatalog/halopccredits.aspx I noticed you before here but never realized you worked on Halo. It's cool to see people of your caliber

Re: First working Win64 program!

2012-08-12 Thread Sean Cavanaugh
On 8/12/2012 8:15 PM, Andrej Mitrovic wrote: On 8/13/12, Sean Cavanaughworksonmymach...@gmail.com wrote: we had to modify the code Sure enough I've found your name: http://www.microsoft.com/games/mgsgamecatalog/halopccredits.aspx I noticed you before here but never realized you worked on

Re: First working Win64 program!

2012-08-12 Thread torhu
On 13.08.2012 02:59, Sean Cavanaugh wrote: On 8/12/2012 6:43 PM, torhu wrote: On 12.08.2012 23:21, Sean Cavanaugh wrote: Post windows 8 launch we should start seeing mainstream games shipping 32 and 64 bit binaries together in the same box. We already have moved off of 32 bit in house for our

Re: First working Win64 program!

2012-08-12 Thread Sean Cavanaugh
On 8/12/2012 8:22 PM, torhu wrote: Ok, so using LARGEADDRESSAWARE doesn't improve the situation on XP 64? What about on Vista 64? On XP64 it would help some, but the video adapter is still mapped to a huge contiguous range due to the XP driver model. Basically you get 1 extra GB (2.3GB

Re: First working Win64 program!

2012-08-12 Thread Nick Sabalausky
On Sun, 12 Aug 2012 14:12:43 -0700 Walter Bright newshou...@digitalmars.com wrote: On 8/12/2012 1:38 AM, Alex Rønne Petersen wrote: One question: Will the 32-bit tool chain also be able to use the MSVC runtime and linker eventually? It's not the current plan. Frankly, I think 32 bits is

Re: First working Win64 program!

2012-08-12 Thread Walter Bright
On 8/12/2012 9:44 PM, Nick Sabalausky wrote: Walter Bright newshou...@digitalmars.com wrote: Frankly, I think 32 bits is rapidly becoming irrelevant on the desktop. Bullshit. There will always be plenty of things that don't need 64-bits and/or will only incur unnecessary bloat with 64-bit.

Re: First working Win64 program!

2012-08-12 Thread Nick Sabalausky
On Sun, 12 Aug 2012 21:54:07 -0700 Walter Bright newshou...@digitalmars.com wrote: On 8/12/2012 9:44 PM, Nick Sabalausky wrote: Walter Bright newshou...@digitalmars.com wrote: Frankly, I think 32 bits is rapidly becoming irrelevant on the desktop. Bullshit. There will always be plenty

Re: First working Win64 program!

2012-08-11 Thread kraybourne
On 8/11/12 10:16 , Walter Bright wrote: No, it ain't much, some of it is jury rigged, and there's a heluva lot more work to do. But we've got liftoff! - import core.stdc.stdio; extern (C) int main() { puts(hello world\n); return 0; }

Re: First working Win64 program!

2012-08-11 Thread Sönke Ludwig
Am 11.08.2012 10:16, schrieb Walter Bright: No, it ain't much, some of it is jury rigged, and there's a heluva lot more work to do. But we've got liftoff! - import core.stdc.stdio; extern (C) int main() { puts(hello world\n); return 0; }

Re: First working Win64 program!

2012-08-11 Thread Michael
dmd -c -m64 hello.d cl hello.obj hello hello world! Yeehaa! Best news of the last years and even two news that is :-) +1 Cool1

First working Win64 program!

2012-08-11 Thread Walter Bright
No, it ain't much, some of it is jury rigged, and there's a heluva lot more work to do. But we've got liftoff! - import core.stdc.stdio; extern (C) int main() { puts(hello world\n); return 0; } - dmd -c -m64

Re: First working Win64 program!

2012-08-11 Thread Paulo Pinto
On Saturday, 11 August 2012 at 08:17:13 UTC, Walter Bright wrote: No, it ain't much, some of it is jury rigged, and there's a heluva lot more work to do. But we've got liftoff! - import core.stdc.stdio; extern (C) int main() { puts(hello world\n);

Re: First working Win64 program!

2012-08-11 Thread 拖狗散步
On Saturday, 11 August 2012 at 08:17:13 UTC, Walter Bright wrote: No, it ain't much, some of it is jury rigged, and there's a heluva lot more work to do. But we've got liftoff! - import core.stdc.stdio; extern (C) int main() { puts(hello world\n);

Re: First working Win64 program!

2012-08-11 Thread Bernard Helyer
On Saturday, 11 August 2012 at 14:04:39 UTC, 拖狗散步 wrote: On Saturday, 11 August 2012 at 08:17:13 UTC, Walter Bright wrote: No, it ain't much, some of it is jury rigged, and there's a heluva lot more work to do. But we've got liftoff! - import

Re: First working Win64 program!

2012-08-11 Thread Andrei Alexandrescu
On 8/11/12 4:16 AM, Walter Bright wrote: No, it ain't much, some of it is jury rigged, and there's a heluva lot more work to do. But we've got liftoff! - import core.stdc.stdio; extern (C) int main() { puts(hello world\n); return 0; }

Re: First working Win64 program!

2012-08-11 Thread F i L
On Saturday, 11 August 2012 at 08:17:13 UTC, Walter Bright wrote: No, it ain't much, some of it is jury rigged, and there's a heluva lot more work to do. But we've got liftoff! - import core.stdc.stdio; extern (C) int main() { puts(hello world\n);

Re: First working Win64 program!

2012-08-11 Thread Jacob Carlborg
On 2012-08-11 10:16, Walter Bright wrote: No, it ain't much, some of it is jury rigged, and there's a heluva lot more work to do. But we've got liftoff! - import core.stdc.stdio; extern (C) int main() { puts(hello world\n); return 0; }

Re: First working Win64 program!

2012-08-11 Thread nazriel
On Saturday, 11 August 2012 at 08:17:13 UTC, Walter Bright wrote: No, it ain't much, some of it is jury rigged, and there's a heluva lot more work to do. But we've got liftoff! - import core.stdc.stdio; extern (C) int main() { puts(hello world\n);

Re: First working Win64 program!

2012-08-11 Thread Adam Wilson
On Sat, 11 Aug 2012 01:16:37 -0700, Walter Bright newshou...@digitalmars.com wrote: No, it ain't much, some of it is jury rigged, and there's a heluva lot more work to do. But we've got liftoff! - import core.stdc.stdio; extern (C) int main() {

Re: First working Win64 program!

2012-08-11 Thread Walter Bright
On 8/11/2012 6:28 PM, Adam Wilson wrote: This is a glorious day indeed! I see everyone likes this direction we're going. Great!

Re: First working Win64 program!

2012-08-11 Thread 拖狗散步
On Sunday, 12 August 2012 at 01:52:08 UTC, Walter Bright wrote: On 8/11/2012 6:28 PM, Adam Wilson wrote: This is a glorious day indeed! I see everyone likes this direction we're going. Great! Walter Bright They say you're an old man, I think your avatar is really so young?

Re: First working Win64 program!

2012-08-11 Thread Walter Bright
On 8/11/2012 8:29 PM, 拖狗散步 wrote: Walter Bright They say you're an old man, I think your avatar is really so young? Every night, I drink the blood of unborn children.

Re: First working Win64 program!

2012-08-11 Thread Adam Wilson
On Sat, 11 Aug 2012 21:18:17 -0700, Walter Bright newshou...@digitalmars.com wrote: On 8/11/2012 8:29 PM, 拖狗散步 wrote: Walter Bright They say you're an old man, I think your avatar is really so young? Every night, I drink the blood of unborn children. Actively working at scaring them