07.11.2015 21:17, Manuel König пишет:
Am Fri, 6 Nov 2015 12:04:03 +0300
schrieb Timur Gafarov :
Atrium (code name) is a work-in-progress science fiction game with
physics based puzzles (gravity effects, force fields, etc) akin to
Portal or Inverto. The game is fully
Am Fri, 6 Nov 2015 12:04:03 +0300
schrieb Timur Gafarov :
> Atrium (code name) is a work-in-progress science fiction game with
> physics based puzzles (gravity effects, force fields, etc) akin to
> Portal or Inverto. The game is fully written in D, it uses custom
>
Would be nice to have demos avaliable on github
On Friday, 6 November 2015 at 09:04:05 UTC, Timur Gafarov wrote:
Atrium (code name) is a work-in-progress science fiction game
with physics based puzzles (gravity effects, force fields, etc)
akin to Portal or Inverto. The game is fully written in D, it
uses custom graphics engine based on
On Friday, 6 November 2015 at 09:04:05 UTC, Timur Gafarov wrote:
Atrium (code name) is a work-in-progress science fiction game
with physics based puzzles (gravity effects, force fields, etc)
akin to Portal or Inverto. The game is fully written in D, it
uses custom graphics engine based on
On Friday, 6 November 2015 at 09:04:05 UTC, Timur Gafarov wrote:
Atrium (code name) is a work-in-progress science fiction game
with physics based puzzles (gravity effects, force fields, etc)
akin to Portal or Inverto. The game is fully written in D, it
uses custom graphics engine based on
On Friday, 6 November 2015 at 09:04:05 UTC, Timur Gafarov wrote:
Atrium (code name) is a work-in-progress science fiction game
with physics based puzzles (gravity effects, force fields, etc)
akin to Portal or Inverto. The game is fully written in D, it
uses custom graphics engine based on
06.11.2015 12:29, stewart пишет:
On Friday, 6 November 2015 at 09:04:05 UTC, Timur Gafarov wrote:
Atrium (code name) is a work-in-progress science fiction game with
physics based puzzles (gravity effects, force fields, etc) akin to
Portal or Inverto. The game is fully written in D, it uses
On Friday, 6 November 2015 at 09:04:05 UTC, Timur Gafarov wrote:
Atrium (code name) is a work-in-progress science fiction game
with physics based puzzles (gravity effects, force fields, etc)
akin to Portal or Inverto. The game is fully written in D, it
uses custom graphics engine based on
On Friday, 6 November 2015 at 09:04:05 UTC, Timur Gafarov wrote:
Atrium (code name) is a work-in-progress science fiction game
with physics based puzzles (gravity effects, force fields, etc)
akin to Portal or Inverto. The game is fully written in D, it
uses custom graphics engine based on
06.11.2015 13:51, Andrea Fontana пишет:
On Friday, 6 November 2015 at 09:04:05 UTC, Timur Gafarov wrote:
Atrium (code name) is a work-in-progress science fiction game with
physics based puzzles (gravity effects, force fields, etc) akin to
Portal or Inverto. The game is fully written in D, it
06.11.2015 13:51, NVolcz пишет:
On Friday, 6 November 2015 at 09:04:05 UTC, Timur Gafarov wrote:
Atrium (code name) is a work-in-progress science fiction game with
physics based puzzles (gravity effects, force fields, etc) akin to
Portal or Inverto. The game is fully written in D, it uses
On Friday, 6 November 2015 at 10:58:24 UTC, Timur Gafarov wrote:
06.11.2015 13:51, NVolcz пишет:
On Friday, 6 November 2015 at 09:04:05 UTC, Timur Gafarov
wrote:
[...]
Very cool!
How have it been to work with the GC?
Reddit it! Maybe with an writeup?
I tried to fully avoid GC, using my own
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