Re: Visual D 0.44 released - VC project integration and Concord debugger extension
On 13.03.2017 18:56, Inquie wrote: On Monday, 13 March 2017 at 08:12:41 UTC, Rainer Schuetze wrote: On 12.03.2017 13:09, Rainer Schuetze wrote: I'm glad to finally announce the release of a new version of Visual D, the Visual Studio extension for the D programming language. Unfortunately, a bug turned up, causing the default dmd executable search path to contain a bad character. Here's a new version: https://github.com/dlang/visuald/releases/tag/v0.44.1 Small complaint here. Can the installer remember the previous install dir? I get tired of typing it in every time. It remembers the dmd dir just find(the next page). I know it's not that big a deal ;) But would make the installer virtually silent rather than requiring input. As long as you don't uninstall Visual D, the path should be remembered. I usually just install over the previous version without uninstalling (no guarantee that this will work in the future, though).
[OT] LLVM 4.0 released - LDC mentioned in release notes
Hi all! LLVM 4.0 has been released! See the release notes here: http://releases.llvm.org/4.0.0/docs/ReleaseNotes.html Downloads: http://releases.llvm.org/download.html#4.0.0 As usual LDC is mentioned in the release notes, too: http://releases.llvm.org/4.0.0/docs/ReleaseNotes.html#ldc-the-llvm-based-d-compiler IMHO this is good advertisement for D & LDC. Regards, Kai
Re: Visual D 0.44 released - VC project integration and Concord debugger extension
On Monday, 13 March 2017 at 08:12:41 UTC, Rainer Schuetze wrote: On 12.03.2017 13:09, Rainer Schuetze wrote: I'm glad to finally announce the release of a new version of Visual D, the Visual Studio extension for the D programming language. Unfortunately, a bug turned up, causing the default dmd executable search path to contain a bad character. Here's a new version: https://github.com/dlang/visuald/releases/tag/v0.44.1 Small complaint here. Can the installer remember the previous install dir? I get tired of typing it in every time. It remembers the dmd dir just find(the next page). I know it's not that big a deal ;) But would make the installer virtually silent rather than requiring input.
D IDE Coedit - version 3 released.
Finally, after four betas, the third version of my D IDE [0] is available. The change log for this new version quite important. Major additions: - GDB commander, a GDB UI, only under linux. - Project groups. - Compiler paths, defines and select several D compilers. Picked among the other additions: - support for the DUB scripts (in addition to my runnable module system). - support for DUB SDL projects in read-only mode. - Halstead metrics for D. But there is really much more [1]. As usual, I provide binaries for linux and Windows. [0]: https://github.com/BBasile/Coedit [1]: https://github.com/BBasile/Coedit/releases/tag/3_gold
Re: Ocean v3.0.0: First fully public release!
On Monday, 13 March 2017 at 11:33:42 UTC, Nicholas Wilson wrote: On Monday, 13 March 2017 at 11:08:51 UTC, Leandro Lucarella wrote: On Friday, 10 March 2017 at 16:31:53 UTC, Andrea Fontana wrote: On Friday, 10 March 2017 at 15:19:51 UTC, Leandro Lucarella wrote: Hi dear D community! We wanted to share with you some nice news and big milestone: we are (finally!) going completely public with Ocean development! From github page: General purpose, platform-dependant, high-performance library for D You missed it :) I don't get this. What did I miss exactly? :) Your OP doesn't say what Ocean does. Right, the library itself was announced a long time ago here but maybe I shouldn't assume people in this forum don't change (and it has good memory, I know I don't :D). Extended description, in case is useful: Ocean is a general purpose library, compatible with both D1 and D2, with a focus on supporting the development of high-performance, real-time applications. This focus has led to several noteworthy design choices: * Ocean is not cross-platform. The only supported platform is Linux. * Ocean assumes a single-threaded environment. Fiber-based multi-tasking is favoured, internally. * Ocean aims to minimise use of the D garbage collector. GC collect cycles can be very disruptive to real-time applications, so Ocean favours a model of allocating resources once then reusing them, wherever possible. Ocean began life as an extension of Tango, some elements of which were eventually merged into Ocean.
Re: Munich D Meetup - March 28ths - Clean Code Competition
Will the results of this be published somewhere? It would be interesting to see how the different languages compare.
Re: Update on Unums
On Monday, 13 March 2017 at 15:08:56 UTC, H. S. Teoh wrote: On Mon, Mar 13, 2017 at 08:32:04AM +, Nick B via Digitalmars-d-announce wrote: If I get the approval to post Johns latest presentation, I will do so. [...] Link? urmm...
Re: Update on Unums
On Mon, Mar 13, 2017 at 08:32:04AM +, Nick B via Digitalmars-d-announce wrote: > Hi Everyone > > Here is an update on Unums. > > John L Gustafson at the Multicore World 2017 Conference, in > Wellington, New Zealand, in February 2017, gave another presentation > to his Unum idea. He has again reworked the basis of his idea again. > He has now called this latest version: Type 3 Unums (2017), and > introduced new labels of Posits and Valids for contrasting Calculation > Esthetics. > > If I get the approval to post Johns latest presentation, I will do so. [...] Link? T -- MSDOS = MicroSoft's Denial Of Service
Re: Ocean v3.0.0: First fully public release!
On Monday, 13 March 2017 at 11:08:51 UTC, Leandro Lucarella wrote: On Friday, 10 March 2017 at 16:31:53 UTC, Andrea Fontana wrote: On Friday, 10 March 2017 at 15:19:51 UTC, Leandro Lucarella wrote: Hi dear D community! We wanted to share with you some nice news and big milestone: we are (finally!) going completely public with Ocean development! From github page: General purpose, platform-dependant, high-performance library for D You missed it :) I don't get this. What did I miss exactly? :) Your OP doesn't say what Ocean does.
Re: Ocean v3.0.0: First fully public release!
On Friday, 10 March 2017 at 16:31:53 UTC, Andrea Fontana wrote: On Friday, 10 March 2017 at 15:19:51 UTC, Leandro Lucarella wrote: Hi dear D community! We wanted to share with you some nice news and big milestone: we are (finally!) going completely public with Ocean development! From github page: General purpose, platform-dependant, high-performance library for D You missed it :) I don't get this. What did I miss exactly? :)
Re: Update on Unums
On 13/03/2017 9:32 PM, Nick B wrote: Hi Everyone Here is an update on Unums. John L Gustafson at the Multicore World 2017 Conference, in Wellington, New Zealand, in February 2017, gave another presentation to his Unum idea. He has again reworked the basis of his idea again. He has now called this latest version: Type 3 Unums (2017), and introduced new labels of Posits and Valids for contrasting Calculation Esthetics. If I get the approval to post Johns latest presentation, I will do so. cheers Nick Nice!
Update on Unums
Hi Everyone Here is an update on Unums. John L Gustafson at the Multicore World 2017 Conference, in Wellington, New Zealand, in February 2017, gave another presentation to his Unum idea. He has again reworked the basis of his idea again. He has now called this latest version: Type 3 Unums (2017), and introduced new labels of Posits and Valids for contrasting Calculation Esthetics. If I get the approval to post Johns latest presentation, I will do so. cheers Nick
Re: Visual D 0.44 released - VC project integration and Concord debugger extension
On 12.03.2017 13:09, Rainer Schuetze wrote: I'm glad to finally announce the release of a new version of Visual D, the Visual Studio extension for the D programming language. Unfortunately, a bug turned up, causing the default dmd executable search path to contain a bad character. Here's a new version: https://github.com/dlang/visuald/releases/tag/v0.44.1