Re: I learned something new in D this week! (anonymous class rundown)

2021-02-18 Thread Adam D. Ruppe via Digitalmars-d-announce
On Thursday, 18 February 2021 at 16:54:31 UTC, Ritter wrote: Somebody from russian D's Telegram channel translates your article into Russian. Maybe, it can be usefull Nice!

Re: I learned something new in D this week! (anonymous class rundown)

2021-02-19 Thread Adam D. Ruppe via Digitalmars-d-announce
On Friday, 19 February 2021 at 17:41:51 UTC, Patrick Schluter wrote: DWT users knew about anonymous classes as they are used a lot there. Of course as SWT is a Java based library, D had to had the features to ease the porting. Aye, my understanding is actually they were added to do

Re: Surprise - New Post on the GtkD Coding Blog

2021-09-03 Thread Adam D Ruppe via Digitalmars-d-announce
On Friday, 3 September 2021 at 15:47:41 UTC, Ron Tarrant wrote: https://gtkdcoding.com/2021/09/03/0112-gtk-gio-application-barebones.html "GTK team dropped window position handling" im p sure the wayland system either doesn't support it or STRONGLY discourages it if it was added in an

Re: Surprise - New Post on the GtkD Coding Blog

2021-09-08 Thread Adam D Ruppe via Digitalmars-d-announce
On Tuesday, 7 September 2021 at 12:29:14 UTC, Dukc wrote: On Friday, 3 September 2021 at 18:52:13 UTC, Adam D Ruppe wrote: (i loathe and despise wayland but ill try not to rant) Have you written more about this on your blog? I have not (well not directly anyway, wayland flamewars is

Re: Surprise - New Post on the GtkD Coding Blog

2021-09-09 Thread Adam D Ruppe via Digitalmars-d-announce
On Thursday, 9 September 2021 at 08:52:34 UTC, Dukc wrote: I thought that the Wayland architecture is in some way fundamentally better than X architecture That's what the wayland propagandists like to say (now... earlier they'd play up the similarities to make the "rewrite it" pill easier to

Re: LDC 1.27.0-beta3

2021-07-15 Thread Adam D Ruppe via Digitalmars-d-announce
On Thursday, 15 July 2021 at 02:54:14 UTC, rikki cattermole wrote: If yes, it might be worth it to get rid of export as a keyword out right in a DIP (as it introduces the possibility of linker errors that would otherwise not need to exist). No, that's a bad idea.

Re: Beta 2.098.0

2021-10-17 Thread Adam D Ruppe via Digitalmars-d-announce
On Sunday, 17 October 2021 at 17:09:40 UTC, Guillaume Piolat wrote: Doing it by hand, until now, has been the preffered way to translate C and C++ headers. Why did dstep fail for them? How would importC help the bindBC project?

Re: SAOC 2021 Projects Summarized

2021-08-30 Thread Adam D Ruppe via Digitalmars-d-announce
On Monday, 30 August 2021 at 16:03:29 UTC, Guillaume Piolat wrote: Hyped by ProtoObject, this is our hope for a nothrow @nogc .destroy eventually! This fails today only because of the rt_finalize hook working through void*. If you cut that out... --- class Foo { ~this() @nogc

Re: DConf Online 2021 Links

2021-11-22 Thread Adam D Ruppe via Digitalmars-d-announce
On Monday, 22 November 2021 at 18:26:33 UTC, Matheus wrote: I don't know the meaning of GFW prolly great firewall

Re: Why I Like D

2022-01-12 Thread Adam D Ruppe via Digitalmars-d-announce
On Wednesday, 12 January 2022 at 15:25:37 UTC, H. S. Teoh wrote: However it turns out that unless you are writing a computer game, a high frequency trading system, a web server Most computer games and web servers use GC too. idk about hf trading.

Re: trash-d version 15

2022-03-08 Thread Adam D Ruppe via Digitalmars-d-announce
On Tuesday, 8 March 2022 at 16:19:13 UTC, rushsteve1 wrote: According to [the module documentation](https://dlang.org/spec/module.html) you can omit the `module x;` and it will implicitly be the file name. This is pretty flaky, I'd strongly recommend that for any module ever imported, use

Re: argparse version 0.7.0 - a CLI parsing library

2022-03-18 Thread Adam D Ruppe via Digitalmars-d-announce
On Friday, 18 March 2022 at 18:21:46 UTC, Anonymouse wrote: One drawback is documentation; adrdox does *not* like these kinds of UDAs. It is on my list to run big UDAs through the auto-formatter at some point pretty soon to help with this. I just have a big work project I'm wrapping up

Re: D Language Foundation Monthly Meeting Summary for March 2022

2022-04-04 Thread Adam D Ruppe via Digitalmars-d-announce
On Monday, 4 April 2022 at 12:23:54 UTC, rikki cattermole wrote: +1 infer everything! Well, you *can't* infer everything, but private things I do think you can get away with since they're not allowed to be virtual. Inferring more on non-virtual things is a maybe, you still have to think

Re: On the D Blog: A Gas Dynamics Toolkit in D

2022-02-02 Thread Adam D Ruppe via Digitalmars-d-announce
On Wednesday, 2 February 2022 at 16:32:26 UTC, H. S. Teoh wrote: Interesting that the author(s) found D error messages better than C++, in spite of frequent complaints about error messages here in the forums. :-P No incompatibility there: "better than C++" is a very low bar.

Re: D Language Quarterly Meeting Summary for January 2021

2022-01-23 Thread Adam D Ruppe via Digitalmars-d-announce
On Sunday, 23 January 2022 at 04:12:30 UTC, H. S. Teoh wrote: On Sun, Jan 23, 2022 at 03:24:04AM +, Paul Backus via Digitalmars-d-announce wrote: [...] The way I envision it, `std` would be the "rolling release" namespace that allows breaking changes, and if you wanted stability, you'd

Re: The DIID series (Do It In D)

2022-01-26 Thread Adam D Ruppe via Digitalmars-d-announce
On Wednesday, 26 January 2022 at 15:53:44 UTC, Ola Fosheim Grøstad wrote: Is this list out of date? https://github.com/dlang-community/awesome-d You can tell it is very incomplete since it doesn't list arsd in every category. :P Well, I don't have a dedicated containers module. When I need

Re: reggae v0.10.0 - The meta build system just got better

2023-09-11 Thread Adam D Ruppe via Digitalmars-d-announce
I tried reggae today. It did not go well. http://dpldocs.info/this-week-in-d/Blog.Posted_2023_09_11.html#reggae-editorial

Re: reggae v0.10.0 - The meta build system just got better

2023-09-12 Thread Adam D Ruppe via Digitalmars-d-announce
On Tuesday, 12 September 2023 at 13:12:29 UTC, Atila Neves wrote: It does mean adding `-I` flags to every dependency though, so there's that. Not if you install them properly. And for larger codebases `dmd -i` can't and won't work. Define "larger".

Re: reggae v0.10.0 - The meta build system just got better

2023-09-17 Thread Adam D Ruppe via Digitalmars-d-announce
On Friday, 15 September 2023 at 20:22:50 UTC, Atila Neves wrote: An argument could be made that it could/should install the dependencies such that only one `-I` flag is needed. Indeed, this would be god tier. ~190k SLOC (not counting the many dub dependencies) killed dmd on a system with

Re: D Language Foundation August 2023 Monthly Meeting Summary

2023-08-22 Thread Adam D Ruppe via Digitalmars-d-announce
On Tuesday, 22 August 2023 at 21:36:49 UTC, An Pham wrote: 1. DMD does not have consistent way of defining system attribute which can cause conflict with user attribute (DMD system attribute should start with underscore character, "_") Not true, these attributes follow module namespacing

Re: D Language Foundation June 2022 Monthly Meeting Summary

2022-06-24 Thread Adam D Ruppe via Digitalmars-d-announce
On Saturday, 25 June 2022 at 01:11:26 UTC, Mike Parker wrote: we took a vote on it and rejected it Who are "we"? Where's the roll call?

Re: The D Programming Language Vision Document

2022-07-03 Thread Adam D Ruppe via Digitalmars-d-announce
On Sunday, 3 July 2022 at 19:32:56 UTC, rikki cattermole wrote: I have just finished implementing string normalization which is based around UTF-32. There's a difference between utf-32 and unicode code points. It is required for string equivalent comparisons (which is what you should be

Re: D Community Conversations: Walter Bright on the Origins of D Part 1

2022-07-11 Thread Adam D Ruppe via Digitalmars-d-announce
On Monday, 11 July 2022 at 13:37:10 UTC, Mike Parker wrote: The primary motivation is to trim the length of the video down. I think that's important for YouTube videos. This has changed a lot over recent years - the youtube algorithm now rewards longer length videos. It is the rise of the

Blog post on extending attribute inference to more functions

2022-07-13 Thread Adam D Ruppe via Digitalmars-d-announce
A lot of people ask for more inferred attributes - safe, nogc, etc. I have some thoughts. Inferred Attributes Run-time dispatch Function documentation Compatibility contracts Attributes dependent on arguments ABI and .di file compatibility Compile speeds Conclusion

Re: Blog post on extending attribute inference to more functions

2022-07-13 Thread Adam D Ruppe via Digitalmars-d-announce
On Wednesday, 13 July 2022 at 21:42:20 UTC, bachmeier wrote: It would be nice if you'd spam our subreddit. I don't like reddit. It is hard to use. Of course if someone else wanted to post, you can. I might see it and comment but no promises since the UI is just really hard to keep up on and

Re: Beerconf April 2022

2022-04-29 Thread Adam D Ruppe via Digitalmars-d-announce
On Friday, 29 April 2022 at 17:07:27 UTC, rikki cattermole wrote: Password: `dub4life` I see you are gatekeeping to keep a certain clique out!

Re: Release: serverino - please destroy it.

2022-05-10 Thread Adam D Ruppe via Digitalmars-d-announce
On Monday, 9 May 2022 at 20:37:50 UTC, Andrea Fontana wrote: The same goes for cgi/fastcgi/scgi and so on. Well, cgi does one process per request, so there is no worker pool (it is the original "serverless" lol). fastcgi is interesting because the Apache module for it will actually start

Exception2 described in blog post

2022-08-01 Thread Adam D Ruppe via Digitalmars-d-announce
``` import exception2; void main() { int a; try { // string error type instead of namespaced D type // can still attach information though throw Exception2!"foo bar"(a); } catch(Exception2!"foo bar") { // caught by string

arsd 10.9 tagged

2022-08-24 Thread Adam D Ruppe via Digitalmars-d-announce
release notes on my blog: http://dpldocs.info/this-week-in-d/Blog.Posted_2022_08_22.html known as arsd-official on dub, the library is a set of about 80 generally independent modules that you can pick and choose functionality from without onerous compile time nor run time dependencies,

Re: parserino 0.2.0

2022-10-22 Thread Adam D Ruppe via Digitalmars-d-announce
On Saturday, 22 October 2022 at 21:58:54 UTC, Enjoys Math wrote: Nice! So it's D's answer to Python's BeautifulSoup. D has had a html tag soup parser since 2009 in my dom.d. The parserino might be more html5 compliant specifically though, as mine was written before html5 was a thing. It's

Re: Introducing alid

2022-09-14 Thread Adam D Ruppe via Digitalmars-d-announce
On Wednesday, 14 September 2022 at 08:44:48 UTC, Ali Çehreli wrote: Considering I may want to let the users import the entire package as well with dub is poorly designed and doesn't cooperate well with D features. There's no good solution - hence the hundreds of lines long dub.json trying to

my d blog has idea of effect system to replace @nogc etc

2022-08-15 Thread Adam D Ruppe via Digitalmars-d-announce
In my blog this week, I described an idea I've had percolating in my brain for a bit about a user-defined effect system that could potentially move nogc, safe, pure, etc to library aliases - which would let you combine them as a fun bonus - among other things:

Re: my d blog has idea of effect system to replace @nogc etc

2022-08-15 Thread Adam D Ruppe via Digitalmars-d-announce
On Monday, 15 August 2022 at 16:16:35 UTC, Sönke Ludwig wrote: The most prominent example would be something like vibe.d's `@blocking`, which currently just acts as documentation, but would be really useful if something like `@nonblocking` could actually be enforced at compile time - currently

Re: my d blog has idea of effect system to replace @nogc etc

2022-08-16 Thread Adam D Ruppe via Digitalmars-d-announce
On Tuesday, 16 August 2022 at 14:57:04 UTC, Guillaume Piolat wrote: I know it isn't really related, but currently on DUB there is 4 different @nogc nothrow string library, -betterC or not, friendly licence or not, with various tradeoffs, and I'm about to add another one. Yeah. I think some

Re: Good News: Almost all druntime supported on arsd webassembly

2023-01-06 Thread Adam D Ruppe via Digitalmars-d-announce
On Friday, 6 January 2023 at 22:13:15 UTC, H. S. Teoh wrote: The big question I have right now is, what's the status of interfacing with web APIs such as WebGL? This part is really easy, you can call it from D with the opDispatch or pass it through as eval strings.

Re: Good News: Almost all druntime supported on arsd webassembly

2023-01-06 Thread Adam D Ruppe via Digitalmars-d-announce
On Friday, 6 January 2023 at 22:14:23 UTC, Ferhat Kurtulmuş wrote: One question. Does GC work with Adam's druntime for wasm? I haven't actually written one yet, so it leaks if you don't pay attention yourself. But I have a plan that should work: you do the setTimeout(collect, 0) so it runs

Re: Breaking news: std.uni changes!

2023-01-03 Thread Adam D Ruppe via Digitalmars-d-announce
On Tuesday, 3 January 2023 at 05:23:55 UTC, Richard (Rikki) Andrew Cattermole wrote: The main concern would be shared libraries, which Phobos should be able to be distributed as on all platforms by all compilers. I said this on the discord chat but you should really just dynamic load the

Re: D Language Foundation Monthly Meeting Summary for November 2022

2023-01-12 Thread Adam D Ruppe via Digitalmars-d-announce
On Thursday, 12 January 2023 at 11:47:26 UTC, Mike Parker wrote: Andrei asked Razvan about the status of [the ProtoObject DIP](https://github.com/dlang/DIPs/blob/master/DIPs/other/DIP1042.md). Razvan said that Adam Ruppe had raised some valid complaints in the DIP's pull request thread, and

Re: text based file formats

2022-12-18 Thread Adam D Ruppe via Digitalmars-d-announce
On Sunday, 18 December 2022 at 15:56:38 UTC, Robert Schadek wrote: * xml, there is some code already, the old std.experimental.xml code my dom.d doesn't do the sax parser part but has its own advantages over the other things (including being continually maintained for over a decade, unlike

Re: text based file formats

2022-12-19 Thread Adam D Ruppe via Digitalmars-d-announce
On Monday, 19 December 2022 at 09:55:47 UTC, Walter Bright wrote: Curious why CSV isn't in the list. Maybe std.csv is already good enough?

Why am I writing a THIRD text component class?!?

2022-12-19 Thread Adam D Ruppe via Digitalmars-d-announce
Take the bait. Click the link. The answer may surprise you. (ok let's be real, it probably won't surprise you, but you might enjoy the read anyway. then tell me if you guessed the reason correctly or not!!) http://dpldocs.info/this-week-in-d/Blog.Posted_2022_12_19.html

Re: text based file formats

2022-12-21 Thread Adam D Ruppe via Digitalmars-d-announce
On Tuesday, 20 December 2022 at 00:16:57 UTC, Walter Bright wrote: LOL, learn something every day! I've even written my own, but it isn't very good. Yeah, I wrote a csv module too back in... I think 2010, before Phobos had one. It is about 90 lines, still works. Nothing special but I

Re: D + Qt + QtDesigner

2022-11-24 Thread Adam D Ruppe via Digitalmars-d-announce
On Thursday, 24 November 2022 at 07:14:40 UTC, Barbara wrote: As one of the lead developers of CopperSpice I can assure you writing an effective, cross platform, thread aware, GUI library is indeed very complicated and time consuming. Yeah, I've been working on it on-and-off for over ten

Re: D + Qt + QtDesigner

2022-11-20 Thread Adam D Ruppe via Digitalmars-d-announce
On Monday, 21 November 2022 at 01:38:12 UTC, thebluepandabear wrote: how about we work on our own UI library for D language in opengl or something? been there done that http://arsd-official.dpldocs.info/arsd.minigui.html

Re: Qonquest 2 - A simple strategy game written in D

2023-01-25 Thread Adam D Ruppe via Digitalmars-d-announce
It is my fault for resizing, i used width,height instead of width_,height_ so it used the pre-scaled things. https://github.com/adamdruppe/arsd/commit/0019a7c6fb18453125b75aec465be7e5dce6f598 I think this also broke the mouse thing since it didn't adjust for the title bar indeed and then the

Re: Qonquest 2 - A simple strategy game written in D

2023-01-25 Thread Adam D Ruppe via Digitalmars-d-announce
On Thursday, 26 January 2023 at 00:16:09 UTC, Hipreme wrote: The only button that works is the one that makes you lose. The function that dispatches click events to the in-game windows has a bug in its y coordinate. Click about a title bar width below a button and it will trigger. I

Re: WildCAD - a simple 2D drawing application

2023-01-26 Thread Adam D Ruppe via Digitalmars-d-announce
I briefly played around with it, not bad at all. I did see the menus popped up in the wrong place though, something to note is that ConfigureNotify is a bit complicated in how it works. Let me copy/paste a comment from my simpledisplay.d: /+ The ICCCM says window managers must send a

Re: WildCAD - a simple 2D drawing application

2023-01-29 Thread Adam D Ruppe via Digitalmars-d-announce
On Sunday, 29 January 2023 at 13:55:41 UTC, Richard (Rikki) Andrew Cattermole wrote: dub isn't the issue, people who fight it like this, fight the D compilers and end up having issues. dub fights D compilers. This is why it forces me to write 600 lines of ugly configuration file for something

Re: WildCAD - a simple 2D drawing application

2023-01-29 Thread Adam D Ruppe via Digitalmars-d-announce
On Sunday, 29 January 2023 at 17:14:40 UTC, Johann Lermer wrote: right - but isn't one of make's features, that it compiles code only when the source changes? When you just compile the whole thing at once, I would expect that you get longer times than when you change just one source file and

Re: WildCAD - a simple 2D drawing application

2023-01-30 Thread Adam D Ruppe via Digitalmars-d-announce
On Monday, 30 January 2023 at 13:51:14 UTC, Johann Lermer wrote: Where exactly does this happen to you and what window manager do you use? I use old Blackbox. But it happens always, you click the window and it pops up as if the window is at (0, 0) instead of where it actually is. Probably

Re: D Language Foundation Monthly Meeting Summary for December 2022

2023-01-21 Thread Adam D Ruppe via Digitalmars-d-announce
On Saturday, 21 January 2023 at 04:29:28 UTC, Mike Parker wrote: As far as he understood, the only time `@property` has an effect is when you take the address of a function it annotates. It is when you do typeof(thing.prop), not Walter said that `__traits` is meant to be ugly. We should

Re: D Language Foundation Monthly Meeting Summary for December 2022

2023-01-23 Thread Adam D Ruppe via Digitalmars-d-announce
On Monday, 23 January 2023 at 20:06:46 UTC, H. S. Teoh wrote: There should be a tool for auto-generating JS wrappers, perhaps even HTML snippets, so that a user literally can just write: import std; // OK, maybe import std.wasm or something void main() { writeln("Hello,

blog post about how you can make your gc code faster

2022-11-07 Thread Adam D Ruppe via Digitalmars-d-announce
Putting aside new GC implementation tweaks like I discussed last week, and not just switching to other functions, this week I wanted to lecture a bit about how you can reduce your GC pause times in stock D today: http://dpldocs.info/this-week-in-d/Blog.Posted_2022_11_07.html

Re: blog post about how you can make your gc code faster

2022-11-09 Thread Adam D Ruppe via Digitalmars-d-announce
On Wednesday, 9 November 2022 at 11:55:28 UTC, Guillaume Piolat wrote: I've been avoiding void[] for this reason (I mean, void[] _could_ contain pointers), but I think I'm cargo-culting this? Yeah, it actually doesn't really matter. It is the allocation type that sets the flag. So If I do:

Re: D Language Foundation January 2023 Quarterly Meeting Summary

2023-03-01 Thread Adam D Ruppe via Digitalmars-d-announce
On Wednesday, 1 March 2023 at 13:01:03 UTC, Guillaume Piolat wrote: I think this has been the direction for years: ProtoObject, Object.factory, etc. These things don't really help with it unfortunately, but yes, this is the best goal.

Re: D Language Foundation January 2023 Quarterly Meeting Summary

2023-02-27 Thread Adam D Ruppe via Digitalmars-d-announce
On Monday, 27 February 2023 at 12:08:58 UTC, newbie wrote: with `betterC` you can target into new platform without much work, and easy to deal with dynamic library, generate much fast and smaller binary. you can do this without betterC too. often easier. And it could be even easier with a

Re: D Language Foundation January 2023 Quarterly Meeting Summary

2023-02-27 Thread Adam D Ruppe via Digitalmars-d-announce
On Monday, 27 February 2023 at 14:18:04 UTC, M.M. wrote: In the recent post by Mike Parker, betterC is used as a great alternative to C for writing bare-metal RISC-V application: Real D can do this too. betterC needs to die, it is just arbitrary special cases that add tech debt to the

Re: arsd 11 progress report - scheduled for release in May

2023-04-21 Thread Adam D Ruppe via Digitalmars-d-announce
On Friday, 21 April 2023 at 02:34:10 UTC, Chris Piker wrote: A cursory reading of the cgi module indicates that arsd provide some of the same functionality of vibe.d, but uses multi-processes or multi-threads instead of fibers. Is that true? It actually does a lot more than that, including

arsd 11 progress report - scheduled for release in May

2023-03-21 Thread Adam D Ruppe via Digitalmars-d-announce
I haven't written much in the blog lately but I tried to catch up a little this week with a progress report of the code I intend to release in a couple more months. http://dpldocs.info/this-week-in-d/Blog.Posted_2023_03_20.html

Re: WildCAD - a simple 2D drawing application

2023-02-03 Thread Adam D Ruppe via Digitalmars-d-announce
On Friday, 3 February 2023 at 08:30:55 UTC, Johann Lermer wrote: That at least should be fixed now. Confirmed, works here now! BTW I did `time make -j6` this time and it said 10 seconds, so still think the dmd -i approach better but if your incremental builds are smaller it might be better,

Re: Beerconf June 2023

2023-06-24 Thread Adam D Ruppe via Digitalmars-d-announce
On Saturday, 24 June 2023 at 22:52:01 UTC, Chris Katko wrote: Will there be a YouTube/whatever mirror of the conference afterward? most the weekend is just a handful of random people coming and going at random times and talking about random stuff more of just like a online hang out than

Re: Browsers in D

2023-12-19 Thread Adam D Ruppe via Digitalmars-d-announce
On Tuesday, 19 December 2023 at 23:40:48 UTC, Antonio wrote: It was not the first neither the last problem that a new version of chrome caused to our company Oh, I'm old enough to remember the Chrome auto-update that broke standard HTML links! It was such a pain supporting it in the first

Re: Browsers in D

2023-12-20 Thread Adam D Ruppe via Digitalmars-d-announce
On Wednesday, 20 December 2023 at 06:29:30 UTC, Hors wrote: Rust is better choice than D if you have to run code from untrusted resources (html, javascript, webassembly...) it's safer, plus faster. That's not how it actually works in any of the browsers though. The code that implements those

Re: Browsers in D

2023-12-20 Thread Adam D Ruppe via Digitalmars-d-announce
On Wednesday, 20 December 2023 at 09:29:36 UTC, Paolo Invernizzi wrote: When I was the CTO of my previous company, we embedded Gecko into a custom C++ GUI framework, to allow ALS people browse the web using gazes as an input method: it was a real pain ... Wow, yeah, I know it must be

Re: Browsers in D

2023-12-21 Thread Adam D Ruppe via Digitalmars-d-announce
On Thursday, 21 December 2023 at 11:55:50 UTC, aberba wrote: I have this idea of building a web view based desktop app with a webserver and db backend for CRUD functionality. This looks like a great option. Yeah, it is a solid choice with a long history. Did you know the Unix Printing System

Re: DLF September 2023 Planning Update

2023-11-14 Thread Adam D Ruppe via Digitalmars-d-announce
On Tuesday, 14 November 2023 at 17:57:36 UTC, Steven Schveighoffer wrote: That's not any better. If you have to opt-in to the language as it exists, people are going to quit immediately. Counterpoint: javascript's "use strict". On the gripping hand though, I basically never use that and most

Re: DLF September 2023 Planning Update

2023-11-14 Thread Adam D Ruppe via Digitalmars-d-announce
On Wednesday, 15 November 2023 at 02:27:42 UTC, Mike Shah wrote: I just want to echo Steve's sentiment, that it should be easy for new (and old) D users to start up a project without worrying about editions. Actually, this brings another question to mind: what about old users who keep up

Re: DLF September 2023 Planning Update

2023-11-22 Thread Adam D Ruppe via Digitalmars-d-announce
On Tuesday, 21 November 2023 at 13:13:06 UTC, Guillaume Piolat wrote: I'd argue people come to languages because of arguably alive libraries, and dead libraries less so. Yeah, I think this is solving the wrong problem, but even if we decide to do it anyway it is very important not to hurt

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