On Tuesday, 16 August 2016 at 14:25:10 UTC, Jacob Carlborg wrote:
On 2016-08-16 11:41, Alexandru Ermicioi wrote:
https://github.com/aermicioi/aedi
If you use:
```d
```
For the code block you'll get syntax highlighting for D.
Thx, for info. Didn't know about such syntax. I'll update it
Good day.
I'd like to show my library aedi (v0.0.1), which implements
dependency injection pattern.
They key features of aedi are:
1) Simple api through which a container can be configured with
objects.
2) Ability to extend the library with custom logic required by
your code.
3) Ability to
On Tuesday, 16 August 2016 at 19:24:22 UTC, Rory McGuire wrote:
On 16 Aug 2016 20:45, "Alexandru Ermicioi via
Digitalmars-d-announce" < digitalmars-d-announce@puremagic.com>
wrote:
On Tuesday, 16 August 2016 at 14:25:10 UTC, Jacob Carlborg
wrote:
On 2016-08-16 11:41, Al
Good day.
Aedi release 0.1.0 is available now.
Following changes from 0.0.1 have been made:
- Added annotation based configuration.
- Added additional logic in register based configuration, to
handle composite containers.
- Added support for setting and auto-wiring of public fields,
along with
On Tuesday, 3 January 2017 at 18:24:50 UTC, Chris Wright wrote:
On Tue, 03 Jan 2017 11:47:44 +, Alexandru Ermicioi wrote:
Aedi release 0.1.0 is available now.
This would be the perfect place to describe what Aedi is and
why people might be interested in it.
It is a dependency injection
Good day.
Announcing Aedi 0.2.0 release!
Aedi is dependency injection framework. It is used to construct
and wire your application's components (objects, structures,
unions, etc.).
New features introduced are:
1. Ability to construct, inject any type of data in D.
2. Tutorials with examples
Good day,
Announcing Aedi 0.3.0 release!
Aedi is a dependency injection framework, aimed at easiness of
use, easiness to extend, and easiness to integrate with existing
tools.
Following changes are included in 0.3.0 release:
1. New version of api to register and configure components
Good day!
Announcing first release of aedi property reader.
Aedi property reader is a config reader, with ability to read
from xml, json, environment, and command line.
It allows to define a set of default parameters, and extend or
override them from environment, command line or any other
Hi, Dlang community!
Announcing aedi property reader v0.2.0, a library for reading
various config files and exposing the contents as components
(accessed by their path from container) that you can use in your
application, without the hassle of manually reading file, then
convert into D data
Hello everyone,
There is new release of Aedi, a dependency injection framework
v0.4.0.
The new release contains changes below, of which the most notable
is manual memory management for components using
std.experimental.allocators.
Changelog:
- Added manual memory management mechanisms to
On Thursday, 22 March 2018 at 11:19:46 UTC, Basile B. wrote:
On Thursday, 22 March 2018 at 11:00:31 UTC, Atila Neves wrote:
On Thursday, 22 March 2018 at 10:59:56 UTC, Atila Neves wrote:
Blog post:
https://atilanevesoncode.wordpress.com/
Atila
Direct link:
On Sunday, 7 October 2018 at 12:12:46 UTC, Nicholas Wilson wrote:
On Sunday, 7 October 2018 at 10:14:08 UTC, Alexandru Ermicioi
wrote:
Hi Dlang community,
I'm announcing version 1.0.0 of Aedi dependency injection
framework.
[...]
Link?
Sorry forgot,
Here it is:
Hi Dlang community,
I'm announcing version 1.0.0 of Aedi dependency injection
framework.
The implementation will be frozen, and only bug fixes, or
improvements that don't break compatibility will be added to v1.
Version 1.0.0 brings with itself two more improvements:
- All interfaces, and
On Saturday, 23 November 2019 at 09:51:13 UTC, Sebastiaan Koppe
wrote:
This is my proposal for porting D runtime to WebAssembly. I
would like to ask you to review it. You can find it here:
https://gist.github.com/skoppe/7617ceba6afd67b2e20c6be4f922725d
I was wondering whats your position on
On Saturday, 23 November 2019 at 23:21:49 UTC, Nick Sabalausky
(Abscissa) wrote:
I did started working on a couple DIPs for them, though.
Can you share a link to DIP draft?
I'd like to read how it would work.
Thank you,
Alexandru.
On Saturday, 22 January 2022 at 21:49:11 UTC, H. S. Teoh wrote:
Is undead versioned? If Phobos starts innovating again, we may
need to keep multiple old versions in undead for old codebases
to continue working.
T
Why multiple old versions? Can't we just have previous
implementation stored
On Saturday, 22 January 2022 at 05:43:55 UTC, Paul Backus wrote:
On Friday, 21 January 2022 at 12:33:25 UTC, Mike Parker wrote:
### Andrei
Andrei brought up std.v2, but this is where memory fails me.
What I do recall is that there was a bit of talk about the
std.v2 namespace and how it will
On Saturday, 9 July 2022 at 23:40:21 UTC, monkyyy wrote:
... and its randomly configured in js.
json or sdl, with well documented structure, not random js.
On Monday, 1 August 2022 at 23:04:57 UTC, Adam D Ruppe wrote:
```
import exception2;
void main() {
int a;
try {
// string error type instead of namespaced D type
// can still attach information though
throw Exception2!"foo
On Wednesday, 14 September 2022 at 04:50:14 UTC, Nick Sabalausky
(Abscissa) wrote:
If it REALLY MUST be long-form, just think about sticking a
bullshit "h" into this guys name:
https://en.wikipedia.org/wiki/Nicolas_Cage
Turns out it is not bullshit but rather history:
On Sunday, 21 January 2024 at 12:53:22 UTC, zjh wrote:
This is `harmless`, you only need to add a keyword, but you
meet the `user's` needs.
Nope, not harmless. It will have maintenance cost.
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