Re: DlangUI project update

2014-12-26 Thread Jack via Digitalmars-d-announce
On Friday, 26 December 2014 at 12:33:04 UTC, Vadim Lopatin wrote: Hello! DlangUI project is alive and under active development. https://github.com/buggins/dlangui Recent changes: - new controls: ScrollWidget, TreeView, ComboBox, ... - new dialogs: FileOpenDialog, MessageBox - a lot of

Re: DlangUI project update

2014-12-27 Thread Jack via Digitalmars-d-announce
On Saturday, 27 December 2014 at 06:04:19 UTC, Vadim Lopatin wrote: On Saturday, 27 December 2014 at 02:48:28 UTC, Jack wrote: On Friday, 26 December 2014 at 12:33:04 UTC, Vadim Lopatin wrote: Hello! DlangUI project is alive and under active development. https://github.com/buggins/dlangui

Re: DlangUI project update

2014-12-27 Thread Jack via Digitalmars-d-announce
On Sunday, 28 December 2014 at 06:13:48 UTC, Vadim Lopatin wrote: On Sunday, 28 December 2014 at 02:31:56 UTC, Jack wrote: Sorry it took so long, installing dub-git took so long with my net speed. Runnung dub run dlangui:tetris got me this error code: http://dpaste.dzfl.pl/0cf2b2476a85 I

Re: DlangUI project update

2014-12-28 Thread Jack via Digitalmars-d-announce
On Sunday, 28 December 2014 at 09:32:24 UTC, Vadim Lopatin wrote: On Sunday, 28 December 2014 at 06:39:24 UTC, Jack wrote: On Sunday, 28 December 2014 at 06:13:48 UTC, Vadim Lopatin wrote: On Sunday, 28 December 2014 at 02:31:56 UTC, Jack wrote: Sorry it took so long, installing dub-git took

Re: DlangUI project update

2014-12-28 Thread Jack via Digitalmars-d-announce
On Sunday, 28 December 2014 at 19:20:53 UTC, Vadim Lopatin wrote: On Sunday, 28 December 2014 at 15:29:02 UTC, Jack wrote: On Sunday, 28 December 2014 at 09:32:24 UTC, Vadim Lopatin wrote: On Sunday, 28 December 2014 at 06:39:24 UTC, Jack wrote: If you provide paths to some .ttf fonts under

Re: Tkd - Cross platform GUI toolkit based on Tcl/Tk

2015-02-06 Thread Jack via Digitalmars-d-announce
I've been using this for learning experience and tried to use .jpg for the Image Object in vain. Are there plans to include jpg support here? Or is there a workaround for that? or can I use other image libraries to embed it to a Label Object or Button Object?

Re: Dgame revived

2015-02-22 Thread Jack via Digitalmars-d-announce
On Sunday, 22 February 2015 at 05:43:19 UTC, Gan wrote: On Sunday, 22 February 2015 at 01:56:59 UTC, amber wrote: On Saturday, 21 February 2015 at 14:43:57 UTC, Namespace wrote: Today I registered Dgame on DUB. Since I do not currently have much time (I'm currently in my exams period) I hope I

Re: New language based on D

2020-11-14 Thread Jack via Digitalmars-d-announce
On Thursday, 12 November 2020 at 15:08:55 UTC, Dibyendu Majumdar wrote: I am starting a project to create a new language based on D. The name I have chosen is Laser-D. It is supposed to be Lesser D - rather than Better C. This follows from my post about better branding for Better-C. The

Re: All Community Discord channels are now being bridged to Matrix

2022-01-20 Thread Jack via Digitalmars-d-announce
On Saturday, 15 January 2022 at 18:45:15 UTC, WebFreak001 wrote: After having tried out the Matrix bridge for a while and Spaces now being properly released in the Matrix spec and starting to become available in clients, we have now bridged all the Discord rooms to Matrix rooms. The Matrix

Re: IntelliJ D Language support

2022-05-11 Thread Jack via Digitalmars-d-announce
On Thursday, 12 May 2022 at 03:32:01 UTC, Walter Bright wrote: Now on front page of hackernews! https://news.ycombinator.com/news are you using IDEs now? where is the link?

Re: Adding Modules to C in 10 Lines of Code

2022-05-27 Thread Jack via Digitalmars-d-announce
On Tuesday, 3 May 2022 at 01:54:16 UTC, forkit wrote: On Friday, 22 April 2022 at 19:54:13 UTC, Walter Bright wrote: On 4/17/2022 1:12 PM, Walter Bright wrote: https://nwcpp.org/ An online presentation. Monday at 7PM PST. Slides: https://nwcpp.org/talks/2022/modules_in_c.pdf Video: