Re: FewDee: A library for 2D game prototyping

2013-09-05 Thread ilya-stromberg
On Thursday, 5 September 2013 at 00:40:27 UTC, Leandro Motta Barros wrote: FewDee is an incomplete, experimental, mostly 2D, library focused on games prototyping. It's intresting. Do you have any game prototype? It will be intresting to see FewDee usage. About build system - you can use dub

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2013-09-05 Thread Denis Shelomovskij
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Re: FewDee: A library for 2D game prototyping

2013-09-05 Thread qznc
On Thursday, 5 September 2013 at 07:05:00 UTC, ilya-stromberg wrote: On Thursday, 5 September 2013 at 00:40:27 UTC, Leandro Motta Barros wrote: FewDee is an incomplete, experimental, mostly 2D, library focused on games prototyping. It's intresting. Do you have any game prototype? It will be

Re: FewDee: A library for 2D game prototyping

2013-09-05 Thread Volcz
On Thursday, 5 September 2013 at 00:40:27 UTC, Leandro Motta Barros wrote: Hello, FewDee is an incomplete, experimental, mostly 2D, library focused on games prototyping. Lastly, this is my first sizable D project, so destroy with kindness ;-) Cheers, LMB Great! I've been wanting somethin

Re: FewDee: A library for 2D game prototyping

2013-09-05 Thread Leandro Motta Barros
On Thu, Sep 5, 2013 at 4:04 AM, ilya-stromberg < ilya-stromberg-2...@yandex.ru> wrote: > On Thursday, 5 September 2013 at 00:40:27 UTC, Leandro Motta Barros wrote: > >> FewDee is an incomplete, experimental, mostly 2D, library focused on games >> prototyping. >> > > It's intresting. Do you have an

Re: FewDee: A library for 2D game prototyping

2013-09-05 Thread ilya-stromberg
On Thursday, 5 September 2013 at 10:24:00 UTC, Leandro Motta Barros wrote: So far, I used FewDee (a very early version, in fact) in one prototype only, but it is not open source. I hope to develop some simple examples I can share during the next months. Can you publish a video of the game to

Re: FewDee: A library for 2D game prototyping

2013-09-05 Thread Leandro Motta Barros
On Thu, Sep 5, 2013 at 7:33 AM, ilya-stromberg < ilya-stromberg-2...@yandex.ru> wrote: > On Thursday, 5 September 2013 at 10:24:00 UTC, Leandro Motta Barros wrote: > >> So far, I used FewDee (a very early version, in fact) in one prototype >> only, but it is not open source. I hope to develop some

Dynamic bindings for OpenCL, libsndfile, FANN and BASS libraries

2013-09-05 Thread ponce
Greetings, I've updated my "derelictified" dynamic bindings for: - OpenCL the Computing Library (thanks goes to vuaru) - BASS, an audio library - FANN, a neural network library - libsndfile, a library which read and write a variety of audio files The FANN and libsndfile bindings also include a

Re: Dynamic bindings for OpenCL, libsndfile, FANN and BASS libraries

2013-09-05 Thread John Colvin
On Thursday, 5 September 2013 at 12:29:08 UTC, ponce wrote: Greetings, I've updated my "derelictified" dynamic bindings for: - OpenCL the Computing Library (thanks goes to vuaru) - BASS, an audio library - FANN, a neural network library - libsndfile, a library which read and write a variety of a

Re: Dynamic bindings for OpenCL, libsndfile, FANN and BASS libraries

2013-09-05 Thread John Colvin
On Thursday, 5 September 2013 at 14:55:12 UTC, John Colvin wrote: On Thursday, 5 September 2013 at 12:29:08 UTC, ponce wrote: Greetings, I've updated my "derelictified" dynamic bindings for: - OpenCL the Computing Library (thanks goes to vuaru) - BASS, an audio library - FANN, a neural network

Re: Dynamic bindings for OpenCL, libsndfile, FANN and BASS libraries

2013-09-05 Thread ponce
On Thursday, 5 September 2013 at 14:55:12 UTC, John Colvin wrote: I'm not 100% sold on everything being dynamic though. I wonder if there's a way to unify the bindings so that both options can be generated... I guess it's down to personal preference, it's probably better to provide both. But