Berlin Meetup

2015-01-16 Thread Ben via Digitalmars-d-announce
In case someone hasn't seen the post in the D general group, we have organised a social meet up for D programmers in Berlin Germany next week. It will take place on Friday the 23rd of January from 17:00 to 19:30 at the Melbourne Canteen (http://www.melbournecanteen.com/). The idea is to have a

Re: D port of the Dynamic Window Manager (DWM)

2015-01-16 Thread Dicebot via Digitalmars-d-announce
Great, will need to experiment with it a bit!

trimcheck, dhcptest, RABCDAsm

2015-01-16 Thread Vladimir Panteleev via Digitalmars-d-announce
Over the past few years, I've released a few programs written in D which I've never announced here before, since they were not targeted at D programmers. Some of them seem to have caught on with some degree of popularity. After seeing the recent DMD download stats, I thought to check the stat

Re: trimcheck, dhcptest, RABCDAsm

2015-01-16 Thread Andrei Alexandrescu via Digitalmars-d-announce
On 1/16/15 7:56 AM, Vladimir Panteleev wrote: Over the past few years, I've released a few programs written in D which I've never announced here before, since they were not targeted at D programmers. Some of them seem to have caught on with some degree of popularity. After seeing the recent DMD

Re: Heady House Hunting with D

2015-01-16 Thread Robert M. Münch via Digitalmars-d-announce
On 2015-01-14 03:46:38 +, Philpax said: I recently wrote a blog post about how I used D/vibe.d to help find a new house. I haven't publicized it anywhere else yet, so I'm looking forward to what the D community has to say! You can check it out here: http://philpax.me/blog/heady-house-hunti

Re: Heady House Hunting with D

2015-01-16 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 14 January 2015 at 03:46:39 UTC, Philpax wrote: Hey everyone, I recently wrote a blog post about how I used D/vibe.d to help find a new house. I haven't publicized it anywhere else yet, so I'm looking forward to what the D community has to say! You can check it out here: http:/

Deadcode: A code editor in D

2015-01-16 Thread Jonas Drewsen via Digitalmars-d-announce
I have been working on an editor written in D for use with D for some time now and have made a blog post about it. Any feedback or suggestions are welcome. http://deadcodedev.steamwinter.com Thanks Jonas

Re: Deadcode: A code editor in D

2015-01-16 Thread Vladimir Panteleev via Digitalmars-d-announce
On Friday, 16 January 2015 at 21:19:08 UTC, Jonas Drewsen wrote: I have been working on an editor written in D for use with D for some time now and have made a blog post about it. Any feedback or suggestions are welcome. http://deadcodedev.steamwinter.com A completely unhumble request: Pleas

Re: Deadcode: A code editor in D

2015-01-16 Thread ketmar via Digitalmars-d-announce
On Fri, 16 Jan 2015 21:19:06 + Jonas Drewsen via Digitalmars-d-announce wrote: > I have been working on an editor written in D for use with D for > some time now and have made a blog post about it. > > Any feedback or suggestions are welcome. is it working in GNU/Linux? and will the source

Re: Deadcode: A code editor in D

2015-01-16 Thread Jonas Drewsen via Digitalmars-d-announce
On Friday, 16 January 2015 at 21:25:09 UTC, ketmar via Digitalmars-d-announce wrote: On Fri, 16 Jan 2015 21:19:06 + Jonas Drewsen via Digitalmars-d-announce wrote: I have been working on an editor written in D for use with D for some time now and have made a blog post about it. Any feedb

Re: Deadcode: A code editor in D

2015-01-16 Thread Jonas Drewsen via Digitalmars-d-announce
On Friday, 16 January 2015 at 21:23:49 UTC, Vladimir Panteleev wrote: On Friday, 16 January 2015 at 21:19:08 UTC, Jonas Drewsen wrote: I have been working on an editor written in D for use with D for some time now and have made a blog post about it. Any feedback or suggestions are welcome. ht

Re: Deadcode: A code editor in D

2015-01-16 Thread ketmar via Digitalmars-d-announce
On Fri, 16 Jan 2015 21:32:32 + Jonas Drewsen via Digitalmars-d-announce wrote: > It is currently only compiling on linux and I haven't tried to > start it there. It is based on libsdl so I don't see much trouble > in getting it to work. so it's using it's own ttf renderer (or SDL_ttf)? ah,

Re: DConf 2015 discounted hotel rooms now available

2015-01-16 Thread Steven Schveighoffer via Digitalmars-d-announce
On 1/14/15 4:26 PM, Andrei Alexandrescu wrote: https://twitter.com/D_Programming/status/555471499893944323 They're available through May 12, but the number of rooms reserved is reserved and first-come-first-served, so book soon. Many thanks to Chuck Allison for facilitating this! Thanks Chuck,

Re: Deadcode: A code editor in D

2015-01-16 Thread MattCoder via Digitalmars-d-announce
On Friday, 16 January 2015 at 21:19:08 UTC, Jonas Drewsen wrote: I have been working on an editor written in D for use with D for some time now and have made a blog post about it. Any feedback or suggestions are welcome. Neat and nice use of the libdparser! In fact I'm writing a editor for m

Re: Deadcode: A code editor in D

2015-01-16 Thread Jonas Drewsen via Digitalmars-d-announce
On Saturday, 17 January 2015 at 01:07:14 UTC, MattCoder wrote: On Friday, 16 January 2015 at 21:19:08 UTC, Jonas Drewsen wrote: I have been working on an editor written in D for use with D for some time now and have made a blog post about it. Any feedback or suggestions are welcome. Neat and

Re: Deadcode: A code editor in D

2015-01-16 Thread Jonas Drewsen via Digitalmars-d-announce
On Friday, 16 January 2015 at 21:41:39 UTC, ketmar via Digitalmars-d-announce wrote: On Fri, 16 Jan 2015 21:32:32 + Jonas Drewsen via Digitalmars-d-announce wrote: It is currently only compiling on linux and I haven't tried to start it there. It is based on libsdl so I don't see much trou

Re: Deadcode: A code editor in D

2015-01-16 Thread Tofu Ninja via Digitalmars-d-announce
On Friday, 16 January 2015 at 21:19:08 UTC, Jonas Drewsen wrote: I have been working on an editor written in D for use with D for some time now and have made a blog post about it. Any feedback or suggestions are welcome. http://deadcodedev.steamwinter.com Thanks Jonas This is pretty sweet d