On Friday, 23 January 2015 at 05:54:41 UTC, Walter Bright wrote:
On 1/22/2015 12:52 PM, Gary Willoughby wrote:
Me too, is there any video available?
https://www.youtube.com/watch?v=IkwaV6k6BmM
I can't bear to watch it, you'll have to do it for me!
I enjoyed watching it.
--
Paulo
On Saturday, 24 January 2015 at 04:06:07 UTC, Leandro Lucarella
wrote:
, el 23 de January a las 16:19 me escribiste:
On Thursday, 22 January 2015 at 17:21:42 UTC, Meta wrote:
>I'm also interested in how the presentation went.
Rust ppl too:
http://discuss.rust-lang.org/t/interfacing-d-to-legacy
On 1/24/2015 1:32 AM, Paulo Pinto wrote:
On Friday, 23 January 2015 at 05:54:41 UTC, Walter Bright wrote:
On 1/22/2015 12:52 PM, Gary Willoughby wrote:
Me too, is there any video available?
https://www.youtube.com/watch?v=IkwaV6k6BmM
I can't bear to watch it, you'll have to do it for me!
I
On 01/23/2015 06:54 AM, Walter Bright wrote:
On 1/22/2015 12:52 PM, Gary Willoughby wrote:
Me too, is there any video available?
https://www.youtube.com/watch?v=IkwaV6k6BmM
I can't bear to watch it, you'll have to do it for me!
Great topic, I wasn't aware of how much C++ we support by now.
On 1/23/15, MattCoder via Digitalmars-d-announce
wrote:
> My right ear can't hear too! :)
While the youtube engineers are too lazy to fix this, in the meantime
you can use the youtube-dl tool to download the video, watch it in VLC
and select Audio->Select channel->Left (or something like that).
W
On Saturday, 24 January 2015 at 13:03:33 UTC, Andrej Mitrovic
wrote:
On 1/23/15, MattCoder via Digitalmars-d-announce
wrote:
My right ear can't hear too! :)
While the youtube engineers are too lazy to fix this, in the
meantime
you can use the youtube-dl tool to download the video, watch it
On Friday, 23 January 2015 at 05:54:41 UTC, Walter Bright wrote:
On 1/22/2015 12:52 PM, Gary Willoughby wrote:
Me too, is there any video available?
https://www.youtube.com/watch?v=IkwaV6k6BmM
I can't bear to watch it, you'll have to do it for me!
Very interesting talk. It seems like there
On Saturday, 24 January 2015 at 13:03:33 UTC, Andrej Mitrovic
wrote:
On 1/23/15, MattCoder via Digitalmars-d-announce
wrote:
My right ear can't hear too! :)
While the youtube engineers are too lazy to fix this, in the
meantime
you can use the youtube-dl tool to download the video, watch it
On Saturday, 24 January 2015 at 13:32:20 UTC, Paulo Pinto wrote:
On Saturday, 24 January 2015 at 13:03:33 UTC, Andrej Mitrovic
wrote:
On 1/23/15, MattCoder via Digitalmars-d-announce
wrote:
My right ear can't hear too! :)
While the youtube engineers are too lazy to fix this, in the
meantime
On Monday, 19 January 2015 at 22:06:12 UTC, Leandro Lucarella
wrote:
Adam D. Ruppe, el 19 de January a las 17:05 me escribiste:
http://arsdnet.net/this-week-in-d/jan-18.html
http://www.reddit.com/r/programming/comments/2sy7lg/this_week_in_d_january_18_2015/
For those of you who saw the draft e
On 1/23/2015 8:19 AM, "Ola Fosheim =?UTF-8?B?R3LDuHN0YWQi?=
" wrote:
http://discuss.rust-lang.org/t/interfacing-d-to-legacy-c-code-a-summary-of-a-competing-languages-capabilities/1406
I'm amazed someone made the effort to transcribe the talk!
Vadim, I can't understand why if I adding to dub.json
"dlangui": ">=0.4.4"
On dub build I am getting:
OPTLINK (R) for Win32 Release 8.00.15
Copyright (C) Digital Mars 1989-2013 All rights reserved.
http://www.digitalmars.com/ctg/optlink.html
.dub\build\application-debug-windows-x86-dmd_2066-DB
On Saturday, 24 January 2015 at 19:31:54 UTC, qznc wrote:
To fix the feed, you can simply work through the errors
feedvalidator shows you:
cool, thanks, all fixed.
The RSS is also generated by a dom.d program, little example of
how you can use it to hack something together
https://github.com
I checked what is in:
derelict-sdl2-1.9.1\.dub\build\library-debug-windows-x86-dmd_2066-C6F79EB15955F23DC333E5B450077DDB
In this folder located only file: DerelictSDL2.lib
On 5/27/14, evilrat via Digitalmars-d-announce
wrote:
> On Sunday, 3 November 2013 at 05:27:24 UTC, evilrat wrote:
>> https://github.com/evilrat666/directx-d
>
> this is it. i think i can't continue on this one anymore, nor do
> i have time, nor passion.
Hey, sorry you didn't find an audience for
On Saturday, 24 January 2015 at 20:08:03 UTC, Walter Bright wrote:
On 1/23/2015 8:19 AM, "Ola Fosheim =?UTF-8?B?R3LDuHN0YWQi?=
" wrote:
http://discuss.rust-lang.org/t/interfacing-d-to-legacy-c-code-a-summary-of-a-competing-languages-capabilities/1406
I'm amazed someone made the effort to tran
On Wednesday, 17 December 2014 at 19:06:24 UTC, solidstate1991
wrote:
I started to work on an engine, which emulates the features and
limitations of older graphics systems, mainly for retro-styled
indie games.
Features:
-Support for parallax scrolling, and multiple sprite and tile
layers
-Suppo
On 25/01/2015 9:29 a.m., Suliman wrote:
I checked what is in:
derelict-sdl2-1.9.1\.dub\build\library-debug-windows-x86-dmd_2066-C6F79EB15955F23DC333E5B450077DDB
In this folder located only file: DerelictSDL2.lib
$ dub clean
$ dub build --force
Some inconsistency in build caches I bet.
Many awesome!
I'll check this out. I think I can make prompt use of it.
On 22 January 2015 at 00:07, Mike Parker via Digitalmars-d-announce
wrote:
> I've been wanting to play around with the Chromium Emdedded Framework for a
> while. So I've created a D binding for it. I want to stress that I can
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