On Tue, Apr 22, 2014 at 11:17:32 +1000, Manu via Digitalmars-d-announce wrote:
> Yeah I know, I just never expected anyone else to take interest.
> I'm often torn between gpl and bsd/zlib.
FYI, if you're using the free services on GitHub, it *must* be FOSS. I
think the GitHub terms of service perm
On Sat, Apr 26, 2014 at 06:54:55 +, Joakim via Digitalmars-d-announce wrote:
> On Friday, 25 April 2014 at 19:51:22 UTC, Adam Wilson wrote:
> >http://www.tiobe.com/index.php/content/paperinfo/tpci/index.html
>
> It's interesting that C++ has been declining for the last decade and
> especially
On Thu, May 08, 2014 at 15:41:57 -0400, Nick Sabalausky via
Digitalmars-d-announce wrote:
> Or better yet, don't. Steam's UI is terrible. Clicking search
> suggestions often does nothing, the search result paging is goofy as
> hell and very impractical, the whole thing's absurdly sluggish, in
>
On Mon, May 19, 2014 at 22:46:33 +0200, Andrej Mitrovic via
Digitalmars-d-announce wrote:
> For a second there I thought Dash was a 2D game engine, but it's a 3D
> one, which is awesome! 2D physics can still be used with 3D graphics
> to some great effect. But ultimately I would really want us to
On Wed, Jun 04, 2014 at 19:13:32 -0300, Ary Borenszweig via
Digitalmars-d-announce wrote:
> The problem comes when you need to refactor your code and swap one type
> for another. You have to change all ocurrences of that type in that
> situation for another.
That's what polymorphism and type in
On Thu, Jun 05, 2014 at 19:36:35 +, Craig Dillabaugh via
Digitalmars-d-announce wrote:
> Are these eventually going to be posted for download somewhere
> (like last year)? My connection is just too slow for streaming.
Use youtube-dl[1].
--Ben
[1]http://rg3.github.io/youtube-dl/
On Sun, Jun 15, 2014 at 02:20:11 +0200, Leandro Lucarella via
Digitalmars-d-announce wrote:
> I just wanted to point out that there might be more ethical licenses to
> achieve the same effect (allowing companies to build proprietary tools
> on top on DMDFE).
There's MPL which is source-file-based
On Thu, Jun 19, 2014 at 17:14:54 +, Dicebot via Digitalmars-d-announce
wrote:
> I'd say this is typical vote count for something that no one
> really cares about but is not considered crappy waste of time :)
> Top 20 of a months ends with ~700 points right now.
>
> http://www.reddit.com/r/p
On Wed, Jul 09, 2014 at 14:56:59 +, Andrew Edwards via
Digitalmars-d-announce wrote:
> My concern is that this shouldn't compile in the first place. What is
> xyz?, Is it a free function? Is it a member variable or function? In
> my mind it is neither of the two so why does it compile? Removi
On Mon, Jul 14, 2014 at 20:09:04 +, Adam D. Ruppe via
Digitalmars-d-announce wrote:
> My terminal.d offers color output through special function calls:
> https://github.com/adamdruppe/arsd/blob/master/terminal.d
Scanning this, I see missing termcap for screen and screen-256color
which are fa
On Mon, Sep 22, 2014 at 16:00:40 +0200, Mathias Lang via Digitalmars-d-announce
wrote:
> The focus was on allowing one to compile on a limited platform (compiled
> vibe.d
> on a Raspberry Pi B, 512 Mos or RAM, no swap).
> In order to be fast, we will have to implement proper dependency analysis
>
On Mon, Sep 22, 2014 at 21:04:24 +, tn via Digitalmars-d-announce wrote:
> What is the recommended way of versioning bindings? If the
> binding of the target library 1.2.3 is versioned as 1.2.3 and a
> bug is fixed in the binding (no change in the target library),
> how should the new versio
On Fri, Sep 26, 2014 at 06:29:19 +, Dragos Carp via Digitalmars-d-announce
wrote:
> 1.2.3.x is an invalid version number. Only 3 group numbers are
> allowed [1]. Though you could use prerelease and/or build
> suffixes (1.2.3-0w / 1.2.3+0w).
How would you version a library which wraps anothe
On Thu, Oct 16, 2014 at 22:12:05 +0300, ketmar via Digitalmars-d-announce wrote:
> it's good, but it isn't modifiable. so programmer must manually ignore
> gc-related args.
There's what Haskell (or at least GHC) does:
./my-haskell-program +RTS --runtime-arg1 --runtime-arg2 -RTS --program-arg1
On Wed, Dec 17, 2014 at 19:06:21 +, solidstate1991 via
Digitalmars-d-announce wrote:
> I still haven't
> decided to make it open or closed source (if it'll be ever used
> by any game that makes profit, I'd like to get some share from
> it).
On
On Wed, Jan 14, 2015 at 15:05:18 +1300, Rikki Cattermole via
Digitalmars-d-announce wrote:
> Definitely need to get JNI support first class.
> It definitely will help with getting D on Android.
My experience is that the D runtime needed some work to accept that
there are Linux machines without gl
On Wed, Jan 14, 2015 at 23:02:47 +, Adam D. Ruppe via
Digitalmars-d-announce wrote:
> On Wednesday, 14 January 2015 at 22:19:12 UTC, qznc wrote:
> > Next medium: E-Mail newsletter.
>
> Aye, it is on my list (and actually trivial, I probably have just
> done it in the amount of time I've spen
On Sun, Feb 01, 2015 at 22:32:36 +, Sativa via Digitalmars-d-announce wrote:
> What I mean is, Do we really need to know the default arguments
> or are we just having to explicitly use them to make the name
> mangling work?
>
> If it is the latter, then surely couldn't the D compiler sort of
On Mon, Feb 02, 2015 at 12:50:54 +, Russel Winder via
Digitalmars-d-announce wrote:
> Given Gradle is both a dependency and build manager, and is the
> standard platform for Android builds, and has C++ as well as JVM
> languages support, I would suggest it would be a great base.
I've been u
On Tue, Feb 03, 2015 at 17:15:28 +, Zoadian via Digitalmars-d-announce
wrote:
> had a quick look:
>
> public class Color
>
> This is probably going to be slow. you want to read about 'cache
> friendliness'. And for a game/graphics engine also google 'data
> oriented design'.
http://game
On Tue, Feb 17, 2015 at 02:16:57 +, Kelly via Digitalmars-d-announce wrote:
> P.S. I HATE THIS FORUM EDITORplease add a preview button,
> whoever takes care of this!?!? I take notes in a different editor
> and then paste here and it looks fine, only to end up mangled
> when actually subm
On Mon, Mar 02, 2015 at 23:57:56 +, Piotrek via Digitalmars-d-announce
wrote:
> I remember someone somewhere suggested to make our own summer of
> code (however I don't know how this would look like).
Fedora runs its own[1].
--Ben
[1]https://fedoraproject.org/wiki/Summer_Coding_SIG
On Tue, Mar 03, 2015 at 08:20:41 +, Russel Winder via
Digitalmars-d-announce wrote:
> But this is funded either by GSoC or RH.
I don't think Fedora even requests money from GSoC itself anymore. Red
Hat funding it makes sense though. And it's not like there aren't
companies with 9+ zeros activ
On Fri, Mar 06, 2015 at 10:31:29 +, Russel Winder via
Digitalmars-d-announce wrote:
> That is the whole point of using tabs for indent, you can chose the
> indent amount: I tend to use 20ex.
>
> Remember a tab is not a number of spaces, it is semantic markup. Using
> spaces is a low-level h
On Fri, Mar 06, 2015 at 19:55:10 +, Russel Winder via
Digitalmars-d-announce wrote:
> On Fri, 2015-03-06 at 09:54 -0500, Ben Boeckel via
> Digitalmars-d-announce wrote:
> > -int foo(int bar) {
> > - return bar;
> > -}
> >
> > versus (assuming 8 space
On Wed, Mar 18, 2015 at 21:12:07 +, Bruno Medeiros via
Digitalmars-d-announce wrote:
> What kind of Eclipse projects does it generate? If it generates CDT
> projects, it's not really much help as CDT doesn't understand D (duh),
> and DDT doesn't work with CDT projects (also duh).
It should
On Wed, Mar 18, 2015 at 22:32:05 +, Trent Forkert via
Digitalmars-d-announce wrote:
> The only sensible way to use multiple languages in the same
> project is to use the same build system for them. Anything else
> is way too fragile and hackish.
>
> Arbitrary, contrived example (though not
On Thu, Mar 19, 2015 at 15:31:49 +, Bruno Medeiros via
Digitalmars-d-announce wrote:
> Indeed, I reckon in these more complex examples, you'd call DUB from
> make/cmake/whatever. DUB would be in charge of building the D library
> aspect/component of that whole project. I don't see why this w
On Mon, Mar 23, 2015 at 12:51:36 +, Bruno Medeiros via
Digitalmars-d-announce wrote:
> At the time of this message of yours, you didn't offer any concrete,
> *technical* reasons of why dub shouldn't be used. Saying one doesn't
> *want* to use dub is not a valid reason at all. Saying you can'
On Mon, Mar 23, 2015 at 13:49:53 +, Szymon Gatner via
Digitalmars-d-announce wrote:
> Been waiting for this for almost 2 years, might as well wait for
> another release. Seriously tho, it is surprising how much little
> attention is put into C++/D integration considering all the
> recent fu
On Mon, Mar 23, 2015 at 14:04:30 +, Dicebot via Digitalmars-d-announce
wrote:
> If you mean separate compilation with different flags per module
> and linking into same binary - it is pretty much illegal in D and
> can only be done at own risk. I don't know if it is mentioned
> anyway on dl
On Mon, Mar 23, 2015 at 14:25:22 +, Bruno Medeiros via
Digitalmars-d-announce wrote:
> Yes - use DUB sub-packages.
Ah, had missed this.
> > Different flags to different source files?
>
> What dicebot said.
> That looks like an invalid, abstraction-breaking thing to do
Not all flags are -fv
On Mon, Mar 23, 2015 at 21:14:31 +0100, Jacob Carlborg via
Digitalmars-d-announce wrote:
> On 2015-03-23 13:54, Bruno Medeiros wrote:
> > There's no plans ATM to integrate with CDT itself. (I don't even know
> > what integration with java tools would mean here) Even for CDT, I don't
> > see what m
On Tue, Mar 24, 2015 at 19:18:22 +0100, Martin Nowak via Digitalmars-d-announce
wrote:
> What I'm regretting more, is that I have to run after every contributor,
> bugging them 3 times to write a single changelog line.
>
> One way to improve this would be to have changelogs in the
> dmd/druntime/
On Fri, Apr 03, 2015 at 17:10:31 +, Dicebot via Digitalmars-d-announce
wrote:
> On Friday, 3 April 2015 at 17:03:35 UTC, Atila Neves wrote:
> > . Separate compilation. One file changes, only one file gets
> > rebuilt
>
> This immediately has caught my eye as huge "no" in the
> description.
On Sun, Jul 26, 2015 at 20:13:09 +0200, Jordi Sayol via Digitalmars-d-announce
wrote:
> El 26/07/15 a les 15:55, Martin Nowak via Digitalmars-d-announce ha escrit:
> > BTW, I'd like to phase out the fat 50-60MB combined zip, and add
> > tar.xz/gz for linux/freebsd/osx.
>
> Is it not better to use
On Tue, Aug 11, 2015 at 15:08:21 -0700, Bill Baxter via Digitalmars-d-announce
wrote:
> New to brew... getting errors with this on Yosemite:
> Error: Permission denied - /usr/local/etc/dmd.conf
> and sudo brew install refuses to do so.
/usr/local is Apple's domain on Yosemite now. IIRC, even
On Tue, Aug 11, 2015 at 22:36:47 +, John Colvin via Digitalmars-d-announce
wrote:
> Not true. AFAIK /usr/local is the only bit of /usr that *is*
> available for third-parties.
Ah, mixed it up with this tidbit:
The /usr/local folder remains accessible, however; it's a
long-running co
On Thu, Sep 17, 2015 at 15:47:41 +, Stefan Koch via Digitalmars-d-announce
wrote:
> I am not sure.
> The source should not be used in any product without my explicit
> permission.
FYI, that's not FOSS. Please consider using a LICENSE file which
explicitly states that as the case. Github is a
On Thu, Sep 17, 2015 at 23:40:49 +, Bastiaan Veelo via
Digitalmars-d-announce wrote:
> On Thursday, 17 September 2015 at 20:32:59 UTC, Stefan Koch wrote:
> > Hmm reading this. No license, is best for now.
>
> Take your time, but without a license anyone cloning or forking
> your repo is in f
On Wed, Sep 23, 2015 at 08:30:18 +0200, Jacob Carlborg via
Digitalmars-d-announce wrote:
> One thing that really bugs me in Phobos, Scriptlike seems to have the
> same problem, is that there are three (!!!) different functions to
> remove something from the file system. Give me just one function
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