Re: LDC for iOS

2018-06-20 Thread makedgreatagain via Digitalmars-d-announce
On Friday, 27 February 2015 at 11:11:36 UTC, Chris wrote: On Thursday, 26 February 2015 at 18:35:00 UTC, Dan Olson wrote: I think this all is in good enough shape that someone else should give it a try. https://github.com/smolt/ldc-iphone-dev This is an LDC development sandbox for iPhone iOS.

Re: LDC for iOS prebuilt binaries

2015-07-10 Thread Joakim via Digitalmars-d-announce
On Friday, 10 July 2015 at 20:38:16 UTC, Rishub Nagpal wrote: On Thursday, 9 July 2015 at 06:32:28 UTC, Dan Olson wrote: I've made a set of binaries and universal libs for the LDC iOS cross-compiler. It is based on LDC 0.15.1 (2.066) and LLVM 3.5.1. https://github.com/smolt/ldc-iphone-dev/re

Re: LDC for iOS prebuilt binaries

2015-07-10 Thread Rishub Nagpal via Digitalmars-d-announce
On Thursday, 9 July 2015 at 06:32:28 UTC, Dan Olson wrote: I've made a set of binaries and universal libs for the LDC iOS cross-compiler. It is based on LDC 0.15.1 (2.066) and LLVM 3.5.1. https://github.com/smolt/ldc-iphone-dev/releases/tag/ios-0.15.1-150708 Only 32-bit devices currently; ar

Re: LDC for iOS prebuilt binaries

2015-07-10 Thread Dan Olson via Digitalmars-d-announce
"Jack Stouffer" writes: > > Does this have any way to call the iOS Obj-C libraries for UI > rendering and the like? Or is that a separate project? It is a separate project and is gradually getting pulled into DMD: http://forum.dlang.org/post/mnm1sf$kp8$1...@digitalmars.com For now, you can writ

Re: LDC for iOS prebuilt binaries

2015-07-09 Thread Elvis Zhou via Digitalmars-d-announce
On Friday, 10 July 2015 at 05:38:47 UTC, Dan Olson wrote: Manu via Digitalmars-d-announce writes: [...] [...] http://www.itoolchain.com/ or iPhone toolchain on cygwin

Re: LDC for iOS prebuilt binaries

2015-07-09 Thread Dan Olson via Digitalmars-d-announce
Manu via Digitalmars-d-announce writes: > > Possible to make cross compilers for other hosts? > Who uses a mac? ;) Hi Manu - I wish I knew the answer. I assume you are thinking Windows. I just looked at some stackoverflow answers, specifically at Xamarin.iOS for Windows, and all seem to require

Re: LDC for iOS prebuilt binaries

2015-07-09 Thread Manu via Digitalmars-d-announce
Possible to make cross compilers for other hosts? Who uses a mac? ;) On 9 July 2015 at 16:32, Dan Olson via Digitalmars-d-announce wrote: > I've made a set of binaries and universal libs for the LDC iOS > cross-compiler. It is based on LDC 0.15.1 (2.066) and LLVM 3.5.1. > > https://github.com/sm

Re: LDC for iOS

2015-02-27 Thread Chris via Digitalmars-d-announce
On Thursday, 26 February 2015 at 18:35:00 UTC, Dan Olson wrote: I think this all is in good enough shape that someone else should give it a try. https://github.com/smolt/ldc-iphone-dev This is an LDC development sandbox for iPhone iOS. It glues together various pieces needed to build an LDC c

Re: LDC for iOS

2015-02-26 Thread Dan Olson via Digitalmars-d-announce
On Thursday, 26 February 2015 at 19:26:07 UTC, Jacob Carlborg wrote: I could successfully compile the compiler and compile Hello World without any problems. I did not try running it on an a device. Thanks Jacob!

Re: LDC for iOS

2015-02-26 Thread Jacob Carlborg via Digitalmars-d-announce
On 2015-02-26 19:34, Dan Olson wrote: I think this all is in good enough shape that someone else should give it a try. Awesome work. I could successfully compile the compiler and compile Hello World without any problems. I did not try running it on an a device. -- /Jacob Carlborg