http://d.puremagic.com/issues/show_bug.cgi?id=4638
Summary: Regression: new writeln does not recognize "wstring
toString"
Product: D
Version: D2
Platform: Other
OS/Version: Windows
Status: NEW
Severity: no
http://d.puremagic.com/issues/show_bug.cgi?id=4404
David Simcha changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
http://d.puremagic.com/issues/show_bug.cgi?id=4403
David Simcha changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
http://d.puremagic.com/issues/show_bug.cgi?id=4387
David Simcha changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
http://d.puremagic.com/issues/show_bug.cgi?id=4636
Summary: scoped + private constructor
Product: D
Version: D2
Platform: Other
OS/Version: Windows
Status: NEW
Severity: normal
Priority: P2
Component: Phobo
http://d.puremagic.com/issues/show_bug.cgi?id=1323
bearophile_h...@eml.cc changed:
What|Removed |Added
CC||bearophile_h...@eml.cc
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http://d.puremagic.com/issues/show_bug.cgi?id=4635
Summary: to!string fails for Variant and structs with
uninitalized ("=void") static arrays
Product: D
Version: D2
Platform: Other
OS/Version: Windows
Status: NEW
http://d.puremagic.com/issues/show_bug.cgi?id=314
Don changed:
What|Removed |Added
Attachment #364 is|0 |1
obsolete||
http://d.puremagic.com/issues/show_bug.cgi?id=4634
--- Comment #1 from Nick Treleaven 2010-08-12
11:00:07 PDT ---
Created an attachment (id=714)
fix
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http://d.puremagic.com/issues/show_bug.cgi?id=4634
Summary: typo in levenshteinDistanceAndPath documentation
Product: D
Version: D2
Platform: All
OS/Version: All
Status: NEW
Severity: minor
Priority: P2
Com
http://d.puremagic.com/issues/show_bug.cgi?id=314
--- Comment #25 from Christian Kamm
2010-08-12 10:45:00 PDT ---
Gah, can you edit comments somehow? That typo is extremely embarrassing.
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http://d.puremagic.com/issues/show_bug.cgi?id=314
--- Comment #24 from Christian Kamm
2010-08-12 10:33:50 PDT ---
(In reply to comment #20)
> (In reply to comment #19)
> > Don, which version of the patch did you apply - the one attached here or the
> > one I applied to LDC?
>
> The one attac
http://d.puremagic.com/issues/show_bug.cgi?id=4621
--- Comment #16 from Michel Fortin 2010-08-12
12:30:40 EDT ---
(In reply to comment #15)
> Running on a different thread still makes a severe difference to shared or C
> data. C APIs usually aren't thread-safe. For some OS APIs, the caller thr
http://d.puremagic.com/issues/show_bug.cgi?id=4624
--- Comment #1 from Michel Fortin 2010-08-12
12:29:25 EDT ---
Additionally, I believe std.containers.Array has a race condition when stored
in the GC heap. The Array destructor checks the reference count before deciding
whether it should free
http://d.puremagic.com/issues/show_bug.cgi?id=2842
Justin Whear changed:
What|Removed |Added
Severity|minor |major
--- Comment #3 from Justin Whear
http://d.puremagic.com/issues/show_bug.cgi?id=4614
Justin Whear changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
http://d.puremagic.com/issues/show_bug.cgi?id=4621
--- Comment #15 from nfx...@gmail.com 2010-08-12 08:10:19 PDT ---
(In reply to comment #14)
> Beside, is it worth it? I mean, what is the use of a resurrected object beyond
> providing a little more safety? Given the multithreading model, we kno
http://d.puremagic.com/issues/show_bug.cgi?id=4621
--- Comment #14 from Michel Fortin 2010-08-12
10:46:23 EDT ---
(In reply to comment #13)
> This isn't so much of a problem if you assume objects with finalizers are
> rare.
> They can be collected in the next GC cycle.
I'm not sure we can ma
http://d.puremagic.com/issues/show_bug.cgi?id=4633
Summary: typeof({return 1;}()) declaration fails if inside main
Product: D
Version: D2
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
http://d.puremagic.com/issues/show_bug.cgi?id=4619
bearophile_h...@eml.cc changed:
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http://d.puremagic.com/issues/show_bug.cgi?id=4619
--- Comment #2 from Rod�ric Vicaire 2010-08-12 07:37:29
PDT ---
(In reply to comment #1)
> Please post a complete example. I cannot reproduce it on Win32.
Here it is (DMD2.047 or DMD2.048 on Windows):
"
module main;
import std.intrinsic;
http://d.puremagic.com/issues/show_bug.cgi?id=314
--- Comment #23 from Leandro Lucarella 2010-08-12 07:25:12
PDT ---
(In reply to comment #22)
> (In reply to comment #21)
> > In my understanding, "import std.stdio : writefln;" only imports the name
> > "writefln", not "std" and "writefln". If
http://d.puremagic.com/issues/show_bug.cgi?id=4621
--- Comment #13 from nfx...@gmail.com 2010-08-12 07:10:27 PDT ---
(In reply to comment #11)
> This is an interesting idea, but I see two reasons it'll not work fro D.
> First,
> D doesn't emit special code notifying the GC when assigning to a p
http://d.puremagic.com/issues/show_bug.cgi?id=314
--- Comment #22 from Don 2010-08-12 07:09:34 PDT ---
(In reply to comment #21)
> In my understanding, "import std.stdio : writefln;" only imports the name
> "writefln", not "std" and "writefln". If the user wants "std", he has to write
> "static
http://d.puremagic.com/issues/show_bug.cgi?id=4621
--- Comment #12 from nfx...@gmail.com 2010-08-12 07:06:10 PDT ---
By the way, separation between finalizers and destructors has been in Tango for
ages.
There's the Object.dipose() method. This method is only called on deterministic
destruction,
http://d.puremagic.com/issues/show_bug.cgi?id=4621
--- Comment #11 from Michel Fortin 2010-08-12
09:54:51 EDT ---
(In reply to comment #8)
> C# and Java have safe finalizers.
Indeed. Java allows resurrection, which means that if you leak a reference to
an object during the collection, the GC
http://d.puremagic.com/issues/show_bug.cgi?id=4621
--- Comment #10 from Steven Schveighoffer 2010-08-12
06:43:37 PDT ---
(In reply to comment #8)
> C# and Java have safe finalizers.
According to the few pages I googled for C# finalizers, this is not true. You
are not supposed to access/attem
http://d.puremagic.com/issues/show_bug.cgi?id=4621
--- Comment #9 from Michel Fortin 2010-08-12
09:37:20 EDT ---
(In reply to comment #7)
> I think rather than prevent where these items should go, you should just not
> call the destructor when the struct/class is being destroyed by the GC.
On
http://d.puremagic.com/issues/show_bug.cgi?id=4621
nfx...@gmail.com changed:
What|Removed |Added
CC||nfx...@gmail.com
--- Comment #8 from
http://d.puremagic.com/issues/show_bug.cgi?id=314
--- Comment #21 from nfx...@gmail.com 2010-08-12 06:11:44 PDT ---
In my understanding, "import std.stdio : writefln;" only imports the name
"writefln", not "std" and "writefln". If the user wants "std", he has to write
"static import std.stdio;".
http://d.puremagic.com/issues/show_bug.cgi?id=4621
Steven Schveighoffer changed:
What|Removed |Added
CC||schvei...@yahoo.com
--- Comment
http://d.puremagic.com/issues/show_bug.cgi?id=4630
bearophile_h...@eml.cc changed:
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http://d.puremagic.com/issues/show_bug.cgi?id=4632
Summary: Copy constructor not invoked on array reallocation
Product: D
Version: D2
Platform: All
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
http://d.puremagic.com/issues/show_bug.cgi?id=314
--- Comment #20 from Don 2010-08-12 01:04:26 PDT ---
(In reply to comment #19)
> Don, which version of the patch did you apply - the one attached here or the
> one I applied to LDC? Selective imports work correctly in LDC, so maybe
> there's
>
http://d.puremagic.com/issues/show_bug.cgi?id=4631
Summary: const array literal rebuilt on every usage
Product: D
Version: D2
Platform: Other
OS/Version: Windows
Status: NEW
Keywords: performance, wrong-code
Severit
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