On Wednesday, 14 March 2018 at 01:17:54 UTC, rikki cattermole
wrote:
You will still need DllMain, that is a platform requirement.
I am not sure about that because when DllAnalyser don't see it in
the opengl32.dll from the system32 directory. And the
documentation indicate that it is
I add directx 9 support on DQuick and as some of renderer objects
are declared as struct, it seems it can make them derives from an
interface.
Need I use final class instead to avoid virtual methods?
PS: I am not planning to support run-time switch between OpenGL
and directX renderers.
On Thursday, 6 March 2014 at 13:35:13 UTC, John Colvin wrote:
On Thursday, 6 March 2014 at 13:26:27 UTC, Flamaros wrote:
I add directx 9 support on DQuick and as some of renderer
objects are declared as struct, it seems it can make them
derives from an interface.
Need I use final class
On Wednesday, 22 January 2014 at 02:11:02 UTC, TheFlyingFiddle
wrote:
On Saturday, 18 January 2014 at 19:40:38 UTC, Xavier Bigand
wrote:
I am not sure the issue come really from my code, cause it
just works fine on ATI cards, I do something Nvidia drivers
dislike.
I tried to replace
When I build our project with DUB under linux I get some link
errors about libdl, that is messing.
In my main I have the following lines :
version(Posix)
{
pragma(lib, dl);
}
This works well with MonoD, so it seems like version Posix isn't
defined with DUB or pragma ignored.
On Tuesday, 15 October 2013 at 23:10:32 UTC, Flamaros wrote:
On Friday, 6 September 2013 at 20:54:53 UTC, Flamaros wrote:
On Friday, 6 September 2013 at 16:05:43 UTC, Tourist wrote:
On Thursday, 5 September 2013 at 19:48:07 UTC, Flamaros wrote:
I am searching the right way to find fonts folder
On Thursday, 20 September 2012 at 18:31:38 UTC, Jacob Carlborg
wrote:
On 2012-09-20 13:14, Jonathan M Davis wrote:
On Thursday, September 20, 2012 12:34:50 Johannes Pfau wrote:
But it should be possible.
I'm not arguing that it shouldn't be possible. I'm just
pointing out that it
wouldn't
I need dig into some low level APIs regularly. Modules like
std.c.window and std.c.linux doesn't have any documentation about
what it's contains.
I also try to generate some docs with ddoc on my project and it
seems it doesn't create any functions/methods entries if there is
no description
On Friday, 6 September 2013 at 20:54:53 UTC, Flamaros wrote:
On Friday, 6 September 2013 at 16:05:43 UTC, Tourist wrote:
On Thursday, 5 September 2013 at 19:48:07 UTC, Flamaros wrote:
I am searching the right way to find fonts folder for each
platforms (Windows, linux, macOS X)
On Windows
On Tuesday, 24 September 2013 at 01:09:29 UTC, growler wrote:
Might be related to or even the same issue reported here:
http://forum.dlang.org/thread/bug-1005...@http.d.puremagic.com/issues/
This is a Valgrind issue though and not DMD related.
It seems I had the same issue, but for Dr Memory
On Saturday, 21 September 2013 at 14:30:19 UTC, Flamaros wrote:
I tried to used Valgrind (Linux) and Dr Memory (Windows)
without success to find a big leak I have in my application.
But both tools can't launch my application without make it
crash.
Do I need do something particular, to have
On Monday, 23 September 2013 at 20:06:20 UTC, Flamaros wrote:
On Saturday, 21 September 2013 at 14:30:19 UTC, Flamaros wrote:
I tried to used Valgrind (Linux) and Dr Memory (Windows)
without success to find a big leak I have in my application.
But both tools can't launch my application without
On Monday, 23 September 2013 at 21:35:21 UTC, Flamaros wrote:
On Monday, 23 September 2013 at 20:06:20 UTC, Flamaros wrote:
On Saturday, 21 September 2013 at 14:30:19 UTC, Flamaros wrote:
I tried to used Valgrind (Linux) and Dr Memory (Windows)
without success to find a big leak I have in my
I tried to used Valgrind (Linux) and Dr Memory (Windows) without
success to find a big leak I have in my application.
But both tools can't launch my application without make it crash.
Do I need do something particular, to have a chance to see one of
those tool working fine with my application?
On Saturday, 21 September 2013 at 16:01:17 UTC, Maxim Fomin wrote:
On Saturday, 21 September 2013 at 14:30:19 UTC, Flamaros wrote:
I tried to used Valgrind (Linux) and Dr Memory (Windows)
without success to find a big leak I have in my application.
But both tools can't launch my application
I am searching the right way to find fonts folder for each
platforms (Windows, linux, macOS X)
On Windows it's generally C:\Windows\Fonts but a direct access
seems brutal, it's certainly expected to retrieve this path by
using some register keys?
Is someone know how it works for linux
On Thursday, 5 September 2013 at 19:59:20 UTC, Justin Whear wrote:
On Thu, 05 Sep 2013 21:48:03 +0200, Flamaros wrote:
I am searching the right way to find fonts folder for each
platforms
(Windows, linux, macOS X)
On Windows it's generally C:\Windows\Fonts but a direct
access seems
brutal
Is there a simple way to extract from a string all Unicode codes
as uint values?
On Sunday, 1 September 2013 at 14:11:54 UTC, Adam D. Ruppe wrote:
On Sunday, 1 September 2013 at 14:07:00 UTC, Flamaros wrote:
Is there a simple way to extract from a string all Unicode
codes as uint values?
string foo = whatever;
foreach(dchar ch; foo) {
// ch is the code point as a 32
On Monday, 3 June 2013 at 22:39:39 UTC, Ali Çehreli wrote:
On 06/03/2013 03:20 PM, Bruno Deligny wrote:
I began to separate them by hand by passing a parent
reference but it's
ugly because i need to make the parent members accessible in
public to
have acces. Is there any friend like in C++
On Sunday, 12 May 2013 at 01:22:16 UTC, evilrat wrote:
On Saturday, 11 May 2013 at 22:01:33 UTC, Flamaros wrote:
Thanks a lot, I think using Variant[] is a better way. For the
moment (maybe for few minutes) it's necessary to always give
the Variant array to the getResource method, but it can
On Saturday, 11 May 2013 at 01:48:12 UTC, evilrat wrote:
On Friday, 10 May 2013 at 21:11:57 UTC, Flamaros wrote:
In the load(...) method I am getting filePath without issue,
but for next parameters I am little confused on how to do.
what all that stuff in ur load method? O_O
look at my
On Saturday, 11 May 2013 at 13:40:15 UTC, evilrat wrote:
On Saturday, 11 May 2013 at 13:00:42 UTC, Flamaros wrote:
On Saturday, 11 May 2013 at 01:48:12 UTC, evilrat wrote:
On Friday, 10 May 2013 at 21:11:57 UTC, Flamaros wrote:
In the load(...) method I am getting filePath without issue
I am using a variadic function for a resource manager to be able
to load resources with custom parameters.
My problem is I don't get the second parameter correctly, i am
expecting to retrieve a dynamic array.
[CODE]
class ResourceManager
TgetResource(T : IResource)(string filePath,
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