Re: DConf 2017 Videos

2020-04-24 Thread Arun Chandrasekaran via Digitalmars-d-learn

On Saturday, 25 April 2020 at 04:11:02 UTC, Ali Çehreli wrote:
On 4/24/20 2:11 PM, Steven Schveighoffer wrote:> On 4/24/20 
4:24 PM, matheus wrote:


> whomever controlled the sociomantic youtube account took down
> all the videos.

I think it's unintentional because the same thing happened to 
my Weka account: After I stopped working there, the company 
naturally deleted my account and the videos that were 
associated with that account disappeared from YouTube after a 
grace period. I think it was one month at that time but nobody 
was aware until it was too late.


Apparently the internet can actually forget some things. :)

Ali


Andrei was asking something similar yesterday.

https://twitter.com/incomputable/status/1253342091188502528?s=19



Re: DConf 2017 Videos

2020-04-24 Thread Mike Parker via Digitalmars-d-learn

On Saturday, 25 April 2020 at 04:11:02 UTC, Ali Çehreli wrote:
On 4/24/20 2:11 PM, Steven Schveighoffer wrote:> On 4/24/20 
4:24 PM, matheus wrote:


> whomever controlled the sociomantic youtube account took down
> all the videos.

I think it's unintentional because the same thing happened to 
my Weka account: After I stopped working there, the company 
naturally deleted my account and the videos that were 
associated with that account disappeared from YouTube after a 
grace period. I think it was one month at that time but nobody 
was aware until it was too late.





Well, this wasn't one person's account. It was the company 
account. I've since learned that, as part of Dunhumby's process 
of killing off the Sociomantic brand, someone in their marketing 
department took it down without realizing that we were relying on 
it. To their credit, they have since tried to recover the 
account, but apparently by then it was too late.


Re: DConf 2017 Videos

2020-04-24 Thread Ali Çehreli via Digitalmars-d-learn
On 4/24/20 2:11 PM, Steven Schveighoffer wrote:> On 4/24/20 4:24 PM, 
matheus wrote:


> whomever controlled the sociomantic youtube account took down
> all the videos.

I think it's unintentional because the same thing happened to my Weka 
account: After I stopped working there, the company naturally deleted my 
account and the videos that were associated with that account 
disappeared from YouTube after a grace period. I think it was one month 
at that time but nobody was aware until it was too late.


Apparently the internet can actually forget some things. :)

Ali



Re: What is the best way to refer to itself when obtaining Substring of a literal?

2020-04-24 Thread SrMordred via Digitalmars-d-learn

On Friday, 24 April 2020 at 22:24:34 UTC, Marcone wrote:

I don't want to use lambda.
I don't want create variable.

What is the best way to refer to itself when obtaining 
Substring withou using lambda and without create variable?



example:

writeln("Hello Word!"[x.indexOf(" "), $]);


Maybe u want this?

import std.algorithm: find;
import std.stdio: writeln;

"Hello World".find(" ").writeln;


Re: DConf 2017 Videos

2020-04-24 Thread Mike Parker via Digitalmars-d-learn

On Friday, 24 April 2020 at 21:25:11 UTC, matheus wrote:
On Friday, 24 April 2020 at 21:11:48 UTC, Steven Schveighoffer 
wrote:
... and whomever controlled the sociomantic youtube account 
took down all the videos...


First of all thanks for replying and... Ouch! After that I hope 
D Foundation learned the lesson and keep the videos themselves 
instead of relying in third party next time.


2017 was the last time the Foundation did not obtain copies of 
the videos. The YouTube channel started in 2018 and from that 
time and on into the future the Foundation has hosted and will 
host all of the DConf videos. And we'll soon have our own copies 
of all of the 2015 videos in case the UVU channel goes away some 
day.




I think it's time to have a Wayback Machine version for videos.



A few of the 2013/14 videos are in the Internet Archive. They 
have to be uploaded manually. Someone created a D account for it 
and uploaded them there at some point. When I created the 
Foundation's channel, I downloaded those and ripped the rest of 
the 2013/14 videos from various YouTube accounts, then uploaded 
them to our channel.  So we have everything now except the 
2016/17 copies.


Re: What is the best way to refer to itself when obtaining Substring of a literal?

2020-04-24 Thread 9il via Digitalmars-d-learn

On Saturday, 25 April 2020 at 01:32:54 UTC, 9il wrote:

On Friday, 24 April 2020 at 22:24:34 UTC, Marcone wrote:

I don't want to use lambda.
I don't want create variable.

What is the best way to refer to itself when obtaining 
Substring withou using lambda and without create variable?



example:

writeln("Hello Word!"[x.indexOf(" "), $]);


no way


alias Seq = AliasSeq!("Hello Word!"); // it isn't a variable, 
lambda or enum

writeln(Seq[0][Seq[0].indexOf(" "), $]);

looks weird anyway


Re: What is the best way to refer to itself when obtaining Substring of a literal?

2020-04-24 Thread 9il via Digitalmars-d-learn

On Friday, 24 April 2020 at 22:24:34 UTC, Marcone wrote:

I don't want to use lambda.
I don't want create variable.

What is the best way to refer to itself when obtaining 
Substring withou using lambda and without create variable?



example:

writeln("Hello Word!"[x.indexOf(" "), $]);


no way


What is the best way to refer to itself when obtaining Substring of a literal?

2020-04-24 Thread Marcone via Digitalmars-d-learn

I don't want to use lambda.
I don't want create variable.

What is the best way to refer to itself when obtaining Substring 
withou using lambda and without create variable?



example:

writeln("Hello Word!"[x.indexOf(" "), $]);


Re: DConf 2017 Videos

2020-04-24 Thread matheus via Digitalmars-d-learn
On Friday, 24 April 2020 at 21:11:48 UTC, Steven Schveighoffer 
wrote:
... and whomever controlled the sociomantic youtube account 
took down all the videos...


First of all thanks for replying and... Ouch! After that I hope D 
Foundation learned the lesson and keep the videos themselves 
instead of relying in third party next time.


I think it's time to have a Wayback Machine version for videos.

Thanks.


Re: DConf 2017 Videos

2020-04-24 Thread Steven Schveighoffer via Digitalmars-d-learn

On 4/24/20 4:24 PM, matheus wrote:

Hi, please could someone tell me where can I find videos from DConf 2017?

I pretty sure I watched them on Youtube sometime ago, but I can't find 
anymore.


By the way, I'm looking from one video where someone shows some "C 
flaws" and how to D as Better C could solve that.


I think it was the second talk in this list: 
https://dconf.org/2017/schedule/


Any idea?

Thanks.


Can't find the post, but Sociomantic is no longer, and whomever 
controlled the sociomantic youtube account took down all the videos. 
Last I heard they were trying to figure out if they could get the videos 
back up.


-Steve


DConf 2017 Videos

2020-04-24 Thread matheus via Digitalmars-d-learn
Hi, please could someone tell me where can I find videos from 
DConf 2017?


I pretty sure I watched them on Youtube sometime ago, but I can't 
find anymore.


By the way, I'm looking from one video where someone shows some 
"C flaws" and how to D as Better C could solve that.


I think it was the second talk in this list: 
https://dconf.org/2017/schedule/


Any idea?

Thanks.


Re: GUI library for DMD 2.090 or DMD 2.091

2020-04-24 Thread Russel Winder via Digitalmars-d-learn
On Fri, 2020-04-24 at 15:50 +, Phrozen via Digitalmars-d-learn
wrote:
> 
[…]
> @Basile B., thanks for the suggestion. I'll try this library too.
> 

Just a bit of confirmation: I am a fan of D and GtkD for desktop UI
work. 

GTK+ is just a UI framework unlike Qt (which is UI and networking,
database, etc.) and is fairly straightforward to work with after the
initial learning hump – which is the same between GTK+ and Qt. Qt is
really C++ and Python only though many languages have bindings to QML.
GTK+ has many bindings, C++, Go, Rust, and D to name just the obvious
native code languages. C++ (gtkmm) and Go (gotk3) bindings are manuals
ones, Rust (gtk-rs) and D (GtkD) bindings are generated from the API
specification (GIR files). I believe this makes gtk-rs and GtkD far
superior to gtkmm and gotk3.

I have done a number of projects in Rust/gtk-rs and D/GtkD. Overall I
prefer the code of D/GtkD over Rust/gtk-rs *but* there is much more IDE
and editor support for Rust compared to D. This makes Rust code easier
to write than the equivalent  D code, even if that Rust code is more
ugly than the equivalent D code.

So whilst I keep wanting to do D/GtkD, I keep getting pulled to
Rust/gtk-rs simply because CLion (and Emacs) support for Rust is so
much nicer than the D support.

I must laud Samael's efforts on the IntelliJ IDEA/CLion D support, it
is magnificent, but the project needs more resource to get the CLion D
plugin somewhere near as good as the Rust CLion plugin. I am sure
VisualStudio fans, indeed any other IDE users, will say the same about
their IDE, I am a CLion user so try to push CLion support.

-- 
Russel.
===
Dr Russel Winder  t: +44 20 7585 2200
41 Buckmaster Roadm: +44 7770 465 077
London SW11 1EN, UK   w: www.russel.org.uk



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Re: GUI library for DMD 2.090 or DMD 2.091

2020-04-24 Thread Adam D. Ruppe via Digitalmars-d-learn

On Friday, 24 April 2020 at 15:50:15 UTC, Phrozen wrote:
@Adam D. Ruppe, your idea is great, especially for small and 
unpretentious applications! Very good work, man!


if you do decide to use my thingy let me know how it goes for you.

I often don't recommend it in threads cuz it kinda sucks, but I 
just think your use case sounded like a good fit.


Re: GUI library for DMD 2.090 or DMD 2.091

2020-04-24 Thread Phrozen via Digitalmars-d-learn

On Friday, 24 April 2020 at 14:13:25 UTC, Adam D. Ruppe wrote:

On Friday, 24 April 2020 at 13:45:22 UTC, Phrozen wrote:

[...]


This sounds easy with my minigui.d. My library doesn't have a 
lot of features, no fancy graphics, and layout can be a bit 
clunky... but check out this code:


[...]


@Adam D. Ruppe, your idea is great, especially for small and 
unpretentious applications! Very good work, man!


@Basile B., thanks for the suggestion. I'll try this library too.

Thank you both, guys!
Be healthy!


Re: GUI library for DMD 2.090 or DMD 2.091

2020-04-24 Thread Basile B. via Digitalmars-d-learn

On Friday, 24 April 2020 at 13:45:22 UTC, Phrozen wrote:
I'm too new to DLang and I have a lot to learn. Probably that's 
why I have a lot of difficulties. Has anyone tried using a GUI 
library to the latest DMD 2.090 or DMD 2.091? I plan to use 
this language for a specific Thermal calculator application for 
Windows, but for two days I've been struggling with dub and 
elementary examples in GUI libraries. I need something simple - 
a modal window with 3 buttons and a two text boxes. So far I 
have tested DWT, TKD, DFL, dlangui without success.
Can anyone help me with advice or some more recent tutorial. 
Thank you!


you also have GTK-D[1], and you have up to date sources to 
learn[2] it.


[1] https://code.dlang.org/packages/gtk-d
[2] https://gtkdcoding.com/


Re: GUI library for DMD 2.090 or DMD 2.091

2020-04-24 Thread Adam D. Ruppe via Digitalmars-d-learn

On Friday, 24 April 2020 at 13:45:22 UTC, Phrozen wrote:
I need something simple - a modal window with 3 buttons and a 
two text boxes


This sounds easy with my minigui.d. My library doesn't have a lot 
of features, no fancy graphics, and layout can be a bit clunky... 
but check out this code:


Well first grab the library files from here:

https://github.com/adamdruppe/arsd

The three files you'll need are minigui.d, simpledisplay.d, and 
color.d. Just download them to your directory and compile all 
together with your file:


dmd yourfile.d minigui.d simpledisplay.d color.d

and it will make yourfile.exe. To get rid of the console, add 
`-L/subsystem:windows` to that build command. If making a 64 bit 
exe, you will need -m64 and -L/entry:mainCRTStartup as well. So 
the total thing can be:


dmd yourfile.d minigui.d simpledisplay.d color.d 
-L/subsystem:windows -L/entry:mainCRTStartup -m64


And that will create your stand-alone Windows exe that does not 
have a console, just the gui window.


Here's a screenshot:

http://arsdnet.net/calc.png

The library also works on Linux but it is quirky there since it 
is 100% DIY. It has no Mac support at all right now. But if all 
you need is basic building blocks on Windows, it should be OK.


Anyway, the code, I hope is is kinda self-explanatory or at least 
you can try poking around and see changes yourself. If not let me 
know and I'll write more here.


---
import arsd.minigui;

class CustomSpacer : Widget {
this(Widget parent) { super(parent); }

override int paddingLeft() { return 32; }
override int paddingRight() { return 32; }
override int paddingTop() { return 32; }
override int paddingBottom() { return 32; }
}

void main() {
auto window = new Window(400, 180, "My Calculator");

auto spacer = new CustomSpacer(window);

auto box1 = new LabeledLineEdit("Fahrenheit: ", spacer);
auto box2 = new LabeledLineEdit("Celsius: ", spacer);

new VerticalSpacer(spacer);

auto layout = new class HorizontalLayout {
this() { super(spacer); }
override int maxHeight() { return 40; }
};

auto button1 = new Button("F to C", layout);
auto button2 = new Button("C to F", layout);
auto button3 = new Button("Close", layout);

button1.addEventListener(EventType.triggered, delegate () 
{

import std.conv;
import std.format;
try {
auto f = to!float(box1.content);
auto c = (f - 32) / 1.8;

box2.content = format("%0.2f", c);
} catch(Exception e) {
messageBox("Exception", e.msg);
}
});

button2.addEventListener(EventType.triggered, delegate () 
{

import std.conv;
import std.format;
try {
auto c = to!float(box2.content);
auto f = c * 1.8 + 32;

box1.content = format("%0.2f", f);
} catch(Exception e) {
messageBox("Exception", e.msg);
}
});

button3.addEventListener(EventType.triggered, delegate() {
window.close();
});


window.loop();
}
---

I wrote some docs for the lib here but it is incomplete. 
http://dpldocs.info/experimental-docs/arsd.minigui.html



It is also possible to use my library with dub

https://code.dlang.org/packages/arsd-official

It is the "arsd-official:minigui" subpackage there. But I think 
it is easier to just download the file yourself and build it 
since it doesn't have a fancy build system.


GUI library for DMD 2.090 or DMD 2.091

2020-04-24 Thread Phrozen via Digitalmars-d-learn
I'm too new to DLang and I have a lot to learn. Probably that's 
why I have a lot of difficulties. Has anyone tried using a GUI 
library to the latest DMD 2.090 or DMD 2.091? I plan to use this 
language for a specific Thermal calculator application for 
Windows, but for two days I've been struggling with dub and 
elementary examples in GUI libraries. I need something simple - a 
modal window with 3 buttons and a two text boxes. So far I have 
tested DWT, TKD, DFL, dlangui without success.
Can anyone help me with advice or some more recent tutorial. 
Thank you!