[Bug 82588] X fails to start with linus-tip or drm-next

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82588] X fails to start with linus-tip or drm-next

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82588] New: X fails to start with linus-tip or drm-next

2014-08-13 Thread bugzilla-dae...@freedesktop.org
t I've not had a chance to diagnose this issue yet or bisect -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20

[Bug 82371] Capa Verde (Radeon 7750) GPU lockup using UVD

2014-08-13 Thread bugzilla-dae...@bugzilla.kernel.org
https://bugzilla.kernel.org/show_bug.cgi?id=82371 --- Comment #1 from Pablo Wagner --- Created attachment 146521 --> https://bugzilla.kernel.org/attachment.cgi?id=146521&action=edit This is the diff from one version to the problematic I think. I'll try to revert the package version to see if I

[Bug 82371] New: Capa Verde (Radeon 7750) GPU lockup using UVD

2014-08-13 Thread bugzilla-dae...@bugzilla.kernel.org
https://bugzilla.kernel.org/show_bug.cgi?id=82371 Bug ID: 82371 Summary: Capa Verde (Radeon 7750) GPU lockup using UVD Product: Drivers Version: 2.5 Kernel Version: 3.13 Hardware: x86-64 OS: Linux Tree: Mainli

[Bug 82586] New: UBO matrix in std140 struct does not work

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82585] New: geometry shader with optional out variable segfaults

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82533] Line of tearing while playing games

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82473] No picture

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82473] No picture

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82473] No picture

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82473] No picture

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82473] No picture

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82473] No picture

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82473] No picture

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82473] No picture

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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GEM memory DOS (WAS Re: [PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool)

2014-08-13 Thread Thomas Hellstrom
On 08/13/2014 06:30 PM, Alex Deucher wrote: > On Wed, Aug 13, 2014 at 12:24 PM, Daniel Vetter wrote: >> On Wed, Aug 13, 2014 at 05:13:56PM +0200, Thomas Hellstrom wrote: >>> On 08/13/2014 03:01 PM, Daniel Vetter wrote: On Wed, Aug 13, 2014 at 02:35:52PM +0200, Thomas Hellstrom wrote: > On

drm/nv50-/disp: audit and version DAC_LOAD method

2014-08-13 Thread Ben Skeggs
- Original Message - > From: "Dan Carpenter" > To: bskeggs at redhat.com > Cc: dri-devel at lists.freedesktop.org > Sent: Wednesday, 13 August, 2014 9:29:16 PM > Subject: re: drm/nv50-/disp: audit and version DAC_LOAD method > > Hello Ben Skeggs, > > The patch c4abd3178e11: "drm/nv50-/di

GEM memory DOS (WAS Re: [PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool)

2014-08-13 Thread Thomas Hellstrom
On 08/13/2014 06:24 PM, Daniel Vetter wrote: > On Wed, Aug 13, 2014 at 05:13:56PM +0200, Thomas Hellstrom wrote: >> On 08/13/2014 03:01 PM, Daniel Vetter wrote: >>> On Wed, Aug 13, 2014 at 02:35:52PM +0200, Thomas Hellstrom wrote: On 08/13/2014 12:42 PM, Daniel Vetter wrote: > On Wed, Aug

GEM memory DOS (WAS Re: [PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool)

2014-08-13 Thread Daniel Vetter
On Wed, Aug 13, 2014 at 6:38 PM, Daniel Vetter wrote: >> Yes, it currently limits you to half of memory, but at least we would >> like to make it tuneable since there are a lot of user cases where the >> user wants to use 90% of memory for GPU tasks at the expense of >> everything else. > > Ime a

GEM memory DOS (WAS Re: [PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool)

2014-08-13 Thread Daniel Vetter
On Wed, Aug 13, 2014 at 12:30:45PM -0400, Alex Deucher wrote: > On Wed, Aug 13, 2014 at 12:24 PM, Daniel Vetter wrote: > > On Wed, Aug 13, 2014 at 05:13:56PM +0200, Thomas Hellstrom wrote: > >> On 08/13/2014 03:01 PM, Daniel Vetter wrote: > >> > On Wed, Aug 13, 2014 at 02:35:52PM +0200, Thomas Hel

GEM memory DOS (WAS Re: [PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool)

2014-08-13 Thread Daniel Vetter
On Wed, Aug 13, 2014 at 05:09:49PM +0300, Oded Gabbay wrote: > > > On 13/08/14 16:01, Daniel Vetter wrote: > >On Wed, Aug 13, 2014 at 02:35:52PM +0200, Thomas Hellstrom wrote: > >>On 08/13/2014 12:42 PM, Daniel Vetter wrote: > >>>On Wed, Aug 13, 2014 at 11:06:25AM +0200, Thomas Hellstrom wrote: >

GEM memory DOS (WAS Re: [PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool)

2014-08-13 Thread Daniel Vetter
On Wed, Aug 13, 2014 at 05:13:56PM +0200, Thomas Hellstrom wrote: > On 08/13/2014 03:01 PM, Daniel Vetter wrote: > > On Wed, Aug 13, 2014 at 02:35:52PM +0200, Thomas Hellstrom wrote: > >> On 08/13/2014 12:42 PM, Daniel Vetter wrote: > >>> On Wed, Aug 13, 2014 at 11:06:25AM +0200, Thomas Hellstrom w

Fence, timeline and android sync points

2014-08-13 Thread Daniel Vetter
On Wed, Aug 13, 2014 at 09:36:04AM -0400, Jerome Glisse wrote: > On Wed, Aug 13, 2014 at 10:28:22AM +0200, Daniel Vetter wrote: > > On Tue, Aug 12, 2014 at 06:13:41PM -0400, Jerome Glisse wrote: > > > Hi, > > > > > > So i want over the whole fence and sync point stuff as it's becoming a > > > pre

[Bug 82473] No picture

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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GEM memory DOS (WAS Re: [PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool)

2014-08-13 Thread Thomas Hellstrom
On 08/13/2014 04:09 PM, Oded Gabbay wrote: > > > On 13/08/14 16:01, Daniel Vetter wrote: >> On Wed, Aug 13, 2014 at 02:35:52PM +0200, Thomas Hellstrom wrote: >>> On 08/13/2014 12:42 PM, Daniel Vetter wrote: On Wed, Aug 13, 2014 at 11:06:25AM +0200, Thomas Hellstrom wrote: > On 08/13/2014 0

GEM memory DOS (WAS Re: [PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool)

2014-08-13 Thread Thomas Hellstrom
On 08/13/2014 03:01 PM, Daniel Vetter wrote: > On Wed, Aug 13, 2014 at 02:35:52PM +0200, Thomas Hellstrom wrote: >> On 08/13/2014 12:42 PM, Daniel Vetter wrote: >>> On Wed, Aug 13, 2014 at 11:06:25AM +0200, Thomas Hellstrom wrote: On 08/13/2014 05:52 AM, J?r?me Glisse wrote: > From: J?r?me

GEM memory DOS (WAS Re: [PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool)

2014-08-13 Thread Oded Gabbay
On 13/08/14 16:01, Daniel Vetter wrote: > On Wed, Aug 13, 2014 at 02:35:52PM +0200, Thomas Hellstrom wrote: >> On 08/13/2014 12:42 PM, Daniel Vetter wrote: >>> On Wed, Aug 13, 2014 at 11:06:25AM +0200, Thomas Hellstrom wrote: On 08/13/2014 05:52 AM, J?r?me Glisse wrote: > From: J?r?me Gl

Fence, timeline and android sync points

2014-08-13 Thread Christian König
> The whole issue is that today cs ioctl assume implied synchronization. So this > can not change, so for now anything that goes through cs ioctl would need to > use an implied timeline and have all ring that use common buffer synchronize > on it. As long as those ring use different buffer there is

[Bug 82186] [r600g] BARTS GPU lockup with minecraft shaders

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 81192] Garbled screen with VDPAU playback and h264

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool

2014-08-13 Thread Michel Dänzer
On 13.08.2014 12:52, J?r?me Glisse wrote: > From: J?r?me Glisse > > When experiencing memory pressure we want to minimize pool size so that > memory we just shrinked is not added back again just as the next thing. > > This will divide by 2 the maximum pool size for each device each time > the po

[PATCH 1/3] drm/ttm: set sensible pool size limit.

2014-08-13 Thread Michel Dänzer
On 13.08.2014 12:52, J?r?me Glisse wrote: > From: J?r?me Glisse > > Due to bug in code it appear that some of the pool where never properly > use and always empty. Before fixing that bug this patch set sensible > limit on pool size. The magic 64MB number was nominated. > > This is obviously a so

[Bug 82050] R9270X pyrit benchmark perf regressions with latest kernel/llvm

2014-08-13 Thread bugzilla-dae...@freedesktop.org
81.53 PMKs/s total. #1: 'OpenCL-Device 'AMD PITCAIRN'': 48676.9 PMKs/s (RTT 1.2) #2: 'CPU-Core (SSE2)': 752.4 PMKs/s (RTT 2.9) #3: 'CPU-Core (SSE2)': 755.4 PMKs/s (RTT 2.9) #4: 'CPU-Core (SSE2)': 752.8 PMKs/s (RTT 2.9) #5: 'Network-Clients': 0.0 PMKs/s (RTT 0.0) -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20140813/4134ee5d/attachment-0001.html>

GEM memory DOS (WAS Re: [PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool)

2014-08-13 Thread Daniel Vetter
On Wed, Aug 13, 2014 at 02:35:52PM +0200, Thomas Hellstrom wrote: > On 08/13/2014 12:42 PM, Daniel Vetter wrote: > > On Wed, Aug 13, 2014 at 11:06:25AM +0200, Thomas Hellstrom wrote: > >> On 08/13/2014 05:52 AM, J?r?me Glisse wrote: > >>> From: J?r?me Glisse > >>> > >>> When experiencing memory pr

GEM memory DOS (WAS Re: [PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool)

2014-08-13 Thread Thomas Hellstrom
On 08/13/2014 02:40 PM, David Herrmann wrote: > Hi > > On Wed, Aug 13, 2014 at 2:35 PM, Thomas Hellstrom > wrote: >> On 08/13/2014 12:42 PM, Daniel Vetter wrote: >>> On Wed, Aug 13, 2014 at 11:06:25AM +0200, Thomas Hellstrom wrote: On 08/13/2014 05:52 AM, J?r?me Glisse wrote: > From: J?r

GEM memory DOS (WAS Re: [PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool)

2014-08-13 Thread David Herrmann
Hi On Wed, Aug 13, 2014 at 2:35 PM, Thomas Hellstrom wrote: > On 08/13/2014 12:42 PM, Daniel Vetter wrote: >> On Wed, Aug 13, 2014 at 11:06:25AM +0200, Thomas Hellstrom wrote: >>> On 08/13/2014 05:52 AM, J?r?me Glisse wrote: From: J?r?me Glisse When experiencing memory pressure w

GEM memory DOS (WAS Re: [PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool)

2014-08-13 Thread Thomas Hellstrom
On 08/13/2014 12:42 PM, Daniel Vetter wrote: > On Wed, Aug 13, 2014 at 11:06:25AM +0200, Thomas Hellstrom wrote: >> On 08/13/2014 05:52 AM, J?r?me Glisse wrote: >>> From: J?r?me Glisse >>> >>> When experiencing memory pressure we want to minimize pool size so that >>> memory we just shrinked is no

drm/nv50-/disp: audit and version DAC_LOAD method

2014-08-13 Thread Dan Carpenter
Hello Ben Skeggs, The patch c4abd3178e11: "drm/nv50-/disp: audit and version DAC_LOAD method" from Aug 10, 2014, leads to the following static checker warning: drivers/gpu/drm/nouveau/core/engine/disp/dacnv50.c:78 nv50_dac_sense() warn: 0xfff0 is larger than 16 bits drivers/g

[Bug 82533] Line of tearing while playing games

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82517] [RADEONSI,VDPAU] SIGSEGV in map_msg_fb_buf called from ruvd_destroy, when closing a Tab with accelerated video player

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[PATCH] Documentation: DocBook: Rename drm_stub.c to drm_drv.c cause 'make xmldocs' failed

2014-08-13 Thread Randy Dunlap
On 08/08/14 12:16, Masanari Iida wrote: > This patch fixed 'make xmldocs' failed on linus's tree and > linux-next as of 8th/Aug,2014. > > When drm merge for 3.17-rc1 happen, a file was renamed from > drm_stub.c to drm_drv.c. > But Documentation/DocBook/drm.tmpl still have an old file name. > > S

[Bug 82473] No picture

2014-08-13 Thread bugzilla-dae...@freedesktop.org
URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20140813/51b275d0/attachment.html>

Fence, timeline and android sync points

2014-08-13 Thread Jerome Glisse
On Wed, Aug 13, 2014 at 05:54:20PM +0200, Daniel Vetter wrote: > On Wed, Aug 13, 2014 at 09:36:04AM -0400, Jerome Glisse wrote: > > On Wed, Aug 13, 2014 at 10:28:22AM +0200, Daniel Vetter wrote: > > > On Tue, Aug 12, 2014 at 06:13:41PM -0400, Jerome Glisse wrote: > > > > Hi, > > > > > > > > So i w

[Bug 82473] No picture

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82533] Line of tearing while playing games

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82533] Line of tearing while playing games

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82533] Line of tearing while playing games

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82533] Line of tearing while playing games

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82533] Line of tearing while playing games

2014-08-13 Thread bugzilla-dae...@freedesktop.org
& fi I'm using linux 3.15.8, Mesa 10.2.5 and Xorg 1.16 on archlinux. -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20140813/b24026b1/attachment.html>

[PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool

2014-08-13 Thread Daniel Vetter
On Wed, Aug 13, 2014 at 11:06:25AM +0200, Thomas Hellstrom wrote: > > On 08/13/2014 05:52 AM, J?r?me Glisse wrote: > > From: J?r?me Glisse > > > > When experiencing memory pressure we want to minimize pool size so that > > memory we just shrinked is not added back again just as the next thing. >

GEM memory DOS (WAS Re: [PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool)

2014-08-13 Thread Alex Deucher
On Wed, Aug 13, 2014 at 12:24 PM, Daniel Vetter wrote: > On Wed, Aug 13, 2014 at 05:13:56PM +0200, Thomas Hellstrom wrote: >> On 08/13/2014 03:01 PM, Daniel Vetter wrote: >> > On Wed, Aug 13, 2014 at 02:35:52PM +0200, Thomas Hellstrom wrote: >> >> On 08/13/2014 12:42 PM, Daniel Vetter wrote: >> >>

[Bug 82517] [RADEONSI,VDPAU] SIGSEGV in map_msg_fb_buf called from ruvd_destroy, when closing a Tab with accelerated video player

2014-08-13 Thread bugzilla-dae...@freedesktop.org
URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20140813/5a150528/attachment-0001.html>

Fence, timeline and android sync points

2014-08-13 Thread Jerome Glisse
On Wed, Aug 13, 2014 at 04:08:14PM +0200, Christian K?nig wrote: > >The whole issue is that today cs ioctl assume implied synchronization. So > >this > >can not change, so for now anything that goes through cs ioctl would need to > >use an implied timeline and have all ring that use common buffer

[Bug 82186] [r600g] BARTS GPU lockup with minecraft shaders

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[PATCH 3/3] drm/ttm: under memory pressure minimize the size of memory pool

2014-08-13 Thread Thomas Hellstrom
On 08/13/2014 05:52 AM, J?r?me Glisse wrote: > From: J?r?me Glisse > > When experiencing memory pressure we want to minimize pool size so that > memory we just shrinked is not added back again just as the next thing. > > This will divide by 2 the maximum pool size for each device each time > the

CONFIG_DMA_CMA causes ttm performance problems/hangs.

2014-08-13 Thread Michel Dänzer
On 12.08.2014 00:17, Jerome Glisse wrote: > On Mon, Aug 11, 2014 at 12:11:21PM +0200, Thomas Hellstrom wrote: >> On 08/10/2014 08:02 PM, Mario Kleiner wrote: >>> On 08/10/2014 01:03 PM, Thomas Hellstrom wrote: On 08/10/2014 05:11 AM, Mario Kleiner wrote: > > The other problem is that p

[Bug 82186] [r600g] BARTS GPU lockup with minecraft shaders

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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CONFIG_DMA_CMA causes ttm performance problems/hangs.

2014-08-13 Thread Lucas Stach
Am Dienstag, den 12.08.2014, 22:17 -0400 schrieb Jerome Glisse: [...] > > I haven't tested the patch yet. For the original bug it won't help directly, > > because the super-slow allocations which cause the desktop stall are > > tt_cached allocations, so they go through the if (is_cached) code path

[Bug 80673] XCOM: Enemy Unknown - Wrong read access when starting the game

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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Fence, timeline and android sync points

2014-08-13 Thread Daniel Vetter
On Tue, Aug 12, 2014 at 06:13:41PM -0400, Jerome Glisse wrote: > Hi, > > So i want over the whole fence and sync point stuff as it's becoming a > pressing > issue. I think we first need to agree on what is the problem we want to solve > and what would be the requirements to solve it. > > Problem

[Bug 81907] Unreal Engine "Effects Cave" Demo crashes with SIGBUS in __memcpy_sse2_unaligned

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82019] Unreal Engine Effects Cave demo lockup HD 7970M

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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How to design a DRM KMS driver exposing 2D compositing?

2014-08-13 Thread Pekka Paalanen
On Tue, 12 Aug 2014 09:10:47 -0700 Eric Anholt wrote: > Pekka Paalanen writes: > > > On Mon, 11 Aug 2014 19:27:45 +0200 > > Daniel Vetter wrote: > > > >> On Mon, Aug 11, 2014 at 10:16:24AM -0700, Eric Anholt wrote: > >> > Daniel Vetter writes: > >> > > >> > > On Mon, Aug 11, 2014 at 01:38:55

Fence, timeline and android sync points

2014-08-13 Thread Christian König
Hi Jerome, first of all that finally sounds like somebody starts to draw the whole picture for me. So far all I have seen was a bunch of specialized requirements and some not so obvious design decisions based on those requirements. So thanks a lot for finally summarizing the requirements from

[Bug 82473] No picture

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82473] No picture

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82473] No picture

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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Fence, timeline and android sync points

2014-08-13 Thread Jerome Glisse
On Wed, Aug 13, 2014 at 09:59:26AM +0200, Christian K?nig wrote: > Hi Jerome, > > first of all that finally sounds like somebody starts to draw the whole > picture for me. > > So far all I have seen was a bunch of specialized requirements and some not > so obvious design decisions based on those

Fence, timeline and android sync points

2014-08-13 Thread Jerome Glisse
On Wed, Aug 13, 2014 at 10:28:22AM +0200, Daniel Vetter wrote: > On Tue, Aug 12, 2014 at 06:13:41PM -0400, Jerome Glisse wrote: > > Hi, > > > > So i want over the whole fence and sync point stuff as it's becoming a > > pressing > > issue. I think we first need to agree on what is the problem we w

[Bug 82050] R9270X pyrit benchmark perf regressions with latest kernel/llvm

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82544] New: Unreal Engine 4 Elemental fails to start up on Cape Verde with LLVM assertion failure

2014-08-13 Thread bugzilla-dae...@freedesktop.org
rewrite(): Assertion `PhysReg && "Invalid SubReg for physical register"' failed. -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archiv

[Bug 82533] Line of tearing while playing games

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 68856] Rendering artefacts with Unvanquished

2014-08-13 Thread bugzilla-dae...@freedesktop.org
ves/dri-devel/attachments/20140813/337496ba/attachment.html>

CONFIG_DMA_CMA causes ttm performance problems/hangs.

2014-08-13 Thread Mario Kleiner
On 08/13/2014 03:50 AM, Michel D?nzer wrote: > On 12.08.2014 00:17, Jerome Glisse wrote: >> On Mon, Aug 11, 2014 at 12:11:21PM +0200, Thomas Hellstrom wrote: >>> On 08/10/2014 08:02 PM, Mario Kleiner wrote: On 08/10/2014 01:03 PM, Thomas Hellstrom wrote: > On 08/10/2014 05:11 AM, Mario Kle

[Bug 82397] some GLSL demo render badly on Radeon 7870

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82533] Line of tearing while playing games

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82533] Line of tearing while playing games

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82533] Line of tearing while playing games

2014-08-13 Thread bugzilla-dae...@freedesktop.org
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[Bug 82533] Line of tearing while playing games

2014-08-13 Thread bugzilla-dae...@freedesktop.org
the bug. -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20140813/f7caf533/attachment.html>