HW context creation with dri2

2008-07-01 Thread Thomas Hellström
Hi! I'm currently building a non-glx application (similar to ttmtest), but using DRI2. I suspect that there will be more such apps in the future. XvMC- and EGL systems are likely users. The problem with creating a HW context is that the X server needs to do it, and from a brief reading of the

[announce] libdrm 2.3.1

2008-07-01 Thread Dave Airlie
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Update libdrm to 2.3.1. include new APIs for Mesa 7.1 and Xorg 1.5 to build against. This doesn't include any TTM or GEM apis yet. http://dri.freedesktop.org/libdrm/libdrm-2.3.1.tar.gz MD5: 19c0a11aad1eaf3966120bdf11277efa libdrm-2.3.1.tar.gz

[Bug 11016] New: i945: mplayer -vo gl messes up screen

2008-07-01 Thread bugme-daemon
http://bugzilla.kernel.org/show_bug.cgi?id=11016 Summary: i945: mplayer -vo gl messes up screen Product: Drivers Version: 2.5 KernelVersion: 2.6.26-rc1 Platform: All OS/Version: Linux Tree: Mainline Status: NEW

[Bug 11016] i945: mplayer -vo gl messes up screen

2008-07-01 Thread bugme-daemon
http://bugzilla.kernel.org/show_bug.cgi?id=11016 [EMAIL PROTECTED] changed: What|Removed |Added CC||[EMAIL PROTECTED] --- Comment

[Bug 11016] i945: mplayer -vo gl messes up screen

2008-07-01 Thread bugme-daemon
http://bugzilla.kernel.org/show_bug.cgi?id=11016 [EMAIL PROTECTED] changed: What|Removed |Added CC||[EMAIL PROTECTED] OtherBugsDependingO|

Re: [Mesa3d-dev] [PATCH] DRI-specific pkg-config file

2008-07-01 Thread Kristian Høgsberg
On Fri, Jun 27, 2008 at 9:31 AM, Dan Nicholson [EMAIL PROTECTED] wrote: Anyone have any problems with this? I saw you already added this, but just wanted to say it looks good to me. thanks, Kristian On Thu, Jun 12, 2008 at 7:12 AM, Dan Nicholson [EMAIL PROTECTED] wrote: Since the gl

[Bug 16157] [i965] glean/glsl1 run abort

2008-07-01 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16157 --- Comment #8 from Brian Paul [EMAIL PROTECTED] 2008-07-01 07:53:53 PST --- Created an attachment (id=17470) -- (http://bugs.freedesktop.org/attachment.cgi?id=17470) patch to fix vertex shader texture sample crash Here's a patch to try.

[Bug 11016] i945: mplayer -vo gl messes up screen

2008-07-01 Thread bugme-daemon
http://bugzilla.kernel.org/show_bug.cgi?id=11016 [EMAIL PROTECTED] changed: What|Removed |Added CC||[EMAIL PROTECTED] --- Comment

[Bug 11016] i945: mplayer -vo gl messes up screen

2008-07-01 Thread bugme-daemon
http://bugzilla.kernel.org/show_bug.cgi?id=11016 --- Comment #3 from [EMAIL PROTECTED] 2008-07-01 11:27 --- Created an attachment (id=16679) -- (http://bugzilla.kernel.org/attachment.cgi?id=16679action=view) don't use tile bits on non-965 Yeah, we don't want to revert the change,

[Bug 11016] i945: mplayer -vo gl messes up screen

2008-07-01 Thread bugme-daemon
http://bugzilla.kernel.org/show_bug.cgi?id=11016 --- Comment #4 from [EMAIL PROTECTED] 2008-07-01 12:17 --- Looks like the 945 doesn't need these register settings -- it uses the fence registers for detiling instead of explicit configuration. Jbarnes has a patch, and liskni_s is

[Bug 11016] i945: mplayer -vo gl messes up screen

2008-07-01 Thread bugme-daemon
http://bugzilla.kernel.org/show_bug.cgi?id=11016 --- Comment #5 from [EMAIL PROTECTED] 2008-07-01 12:22 --- works indeed. -- Configure bugmail: http://bugzilla.kernel.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug,

[Bug 11016] i945: mplayer -vo gl messes up screen

2008-07-01 Thread bugme-daemon
http://bugzilla.kernel.org/show_bug.cgi?id=11016 --- Comment #6 from [EMAIL PROTECTED] 2008-07-01 12:38 --- This entry is being used for tracking a regression from 2.6.25. Please don't close it until the problem is fixed in the mainline. -- Configure bugmail:

[Bug 11016] i945: mplayer -vo gl messes up screen

2008-07-01 Thread bugme-daemon
http://bugzilla.kernel.org/show_bug.cgi?id=11016 [EMAIL PROTECTED] changed: What|Removed |Added AssignedTo|[EMAIL PROTECTED] |[EMAIL PROTECTED]

Re: HW context creation with dri2

2008-07-01 Thread Kristian Høgsberg
On Tue, Jul 1, 2008 at 3:01 AM, Thomas Hellström [EMAIL PROTECTED] wrote: Hi! I'm currently building a non-glx application (similar to ttmtest), but using DRI2. I suspect that there will be more such apps in the future. XvMC- and EGL systems are likely users. The problem with creating a HW

[Bug 16194] [mesa_7_0_branch i915] Fog not applied to bitmap

2008-07-01 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16194 haihao [EMAIL PROTECTED] changed: What|Removed |Added CC||[EMAIL PROTECTED] ---

[Bug 16157] [i965] glean/glsl1 run abort

2008-07-01 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16157 --- Comment #9 from Shuang He [EMAIL PROTECTED] 2008-07-01 19:48:29 PST --- (In reply to comment #8) Created an attachment (id=17470) -- (http://bugs.freedesktop.org/attachment.cgi?id=17470) [details] patch to fix vertex shader texture