[Dri-devel] Mach64 binary packages do not work with kernel 2.5.66

2003-03-25 Thread Michael Thaler
Hello, I just compiled and installed the latest linux developer kernel. I tried to install the Mach64 binary drivers from www.retinalburn.com. With kernel 2.4.20 it works fine for me, but with kernel 2.5.66 I get the following error message: :/usr/local/src/dripkg# modprobe mach64 FATAL: Error

Re: [Dri-devel] Re: Ann: gcc-2.96 compiled snapshots available (I'm going to smack redhat)

2002-10-02 Thread Michael Thaler
On Wed, Oct 02, 2002 at 01:15:26PM +0200, Michel Dänzer wrote: You don't need to build for every system, just against an older version of glibc. I am not using these binary snapshots, but I appreciate this work. But please do not compile it against RedHat's glibc2.3 version. RedHat is the

Re: [Dri-devel] Re: Ann: gcc-2.96 compiled snapshots available (I'm going to smack redhat)

2002-10-02 Thread Michael Thaler
On Wed, Oct 02, 2002 at 02:25:40PM +0100, Alan Cox wrote: Get a clue. glibc 2.3 is used because its newer, because it fixes lots of bugs, because its more standards compliant, because it uses new syscalls. Everyone will be using it soon enough. glibc 2.3 is LSB compliant, like current

[Dri-devel] Mach64

2002-06-22 Thread Michael Thaler
Hi, I compiled yesterdays mach64-0-0-4 branch and did some tests with it. I configured 1024x768 screen resolution in XF86Config-4 and 16 bit depth. AGP Speed is 1 and DMA Buffers are 2 MB My machine is a Sony Vaio with 128 MB RAM, a 650 MHz P3 and an Ati Rage Mobility with 8 MB Ram. I got

Re: [Dri-devel] Mach64 2D accel fixed!

2002-06-13 Thread Michael Thaler
Hello! That's great news, Leif! I used to test the Mach64-branch on my Sony Vaio which has a 8 MB ATI Rage Mobility. The mach64-0-0-3 branch worked fine for me and I was really happy because I got a frame rate of about 25-30 in UT and Q3. I had a lot of work to do for my diploma thesis

[Dri-devel] mach64-0-0-4-branch

2002-04-19 Thread Michael Thaler
Hi Jose, I will certainly test the branch on my Sony Vaio (but I will keep the mach64-0-0-3 branch for occasionally playing Unreal;-)). Please tell us when the branch is stable enough to test it and what tests we should run. Thanks for all the work you do for the Mach64, Greetings, Michael

Re: [Dri-devel] phantom tux in tuxracer with mach64-0-0-3-branch

2002-03-22 Thread Michael Thaler
Hi Jose This is a bug which still hasn't disappeared with the latest updates. In the game the penguin flashes randomly as it slides downhill. He still drawn but just its bright, as a phantom. I've been trying to hunt this down but I still didn't had much success so far. Could someone tell

Re: [Dri-devel] [Announce] New mach64 snapshot

2002-03-13 Thread Michael Thaler
On Wed, Mar 13, 2002 at 04:33:10PM +, Jose Fonseca wrote: I would also like to point out that at this moment the mach64-0-0-3-branch, from where this snapshot was taken, is perfectly usable with almost the same level of functionality given by the previous mach64-0-0-2-branch except some

Re: [Dri-devel] Unreal [was: Mach 64 success and problems]

2002-02-20 Thread Michael Thaler
On Tue, Feb 19, 2002 at 03:47:44PM -0500, Leif Delgass wrote: First of all, I installed the same UT CD on a friends new Toshiba laptop with a Geforce2Go and Unreal works just fine on this laptop. It is definitely not the UT installation Could you be more specific about what just rubbish looks

Re: [Dri-devel] Unreal [was: Mach 64 success and problems]

2002-02-20 Thread Michael Thaler
On Wed, Feb 20, 2002 at 11:07:49AM +0100, Michael Thaler wrote: I played a little bit with the UnrealTournament.ini options. If I set [SDLDrv.SDLClient] NoLighting=True I don't get these errors anymore. But UT is slow. I think I get 5 to 10 fps or something. Any hints how you can improve

Re: [Dri-devel] Unreal [was: Mach 64 success and problems]

2002-02-20 Thread Michael Thaler
On Wed, Feb 20, 2002 at 01:06:58PM +, José Fonseca wrote: I usually get 10 to 20 fps with the settings attached. Thank you very much, Jose. I used your UnrealTournament.ini and it really works fine for me! I even can use 640x480 and it is still really o.k. My chipset seems to be a little

[Dri-devel] Mach 64 success and problems

2002-02-19 Thread Michael Thaler
Hi, I compiled the mac64 driver following Leifs excellent mini-HOWTO. I did not find any errors after compiling in world.log. I installed XFree86 to /usr/X11R6-DRI, inserted mach64.o with insmod (I have agpgart compiled into the kernel) and started X with /usr/X11R6-DRI/bin/X which worked fine.

Re: [Dri-devel] Mach 64 success and problems

2002-02-19 Thread Michael Thaler
On Tue, Feb 19, 2002 at 10:44:43AM +, José Fonseca wrote: Please check: - if /usr/lib/libGL.so.1 is pointing to /usr/X11R6-DRI/lib/libGL.so. lrwxrwxrwx1 root root 10 19. Feb 12:17 /usr/lib/libGL.so - libGL.so.1 lrwxrwxrwx1 root root 12 19. Feb 12:17

Re: [Dri-devel] Mach 64 success and problems

2002-02-19 Thread Michael Thaler
On Tue, Feb 19, 2002 at 02:00:54PM +0100, R. Reucher wrote: Thank you very much! Now I get: mthaler:~# lsmod Module Size Used byNot tainted mach64 71544 1 but glxinfo still shows: mthaler:~# glxinfo name of display: :0.0 display: :0 screen: 0 direct

Re: [Dri-devel] Mach 64 success and problems

2002-02-19 Thread Michael Thaler
On Tue, Feb 19, 2002 at 03:10:19PM +0100, R. Reucher wrote: Then it's still not working correctly ! Please look at your XFree86.0.log again and search for direct rendering !!! (II) ATI(0): [drm] created mach64 driver at busid PCI:1:0:0 (II) ATI(0): [drm] added 4096 byte SAREA at 0xc88dd000

Re: [Dri-devel] Unreal [was: Mach 64 success and problems]

2002-02-19 Thread Michael Thaler
On Tue, Feb 19, 2002 at 05:17:16PM +, Jose Fonseca wrote: No, there's no need. You probably just have to change the order on which /usr/lib/ and /usr/X11R6/lib/ directories appear on /etc/ld.so.conf and run '/sbin/ldconfig' I just symlinked the libGL and the libGLU in /usr/X11R6/lib to

Re: [Dri-devel] Mach64 driver

2001-12-11 Thread Michael Thaler
On Tue, Dec 11, 2001 at 11:52:59AM +, Jose Fonseca wrote: cvs -z3 [EMAIL PROTECTED]:/cvsroot/dri co -r mach64-0-0-2-branch xc I don't have a login so I can only download as an anonymous user. I followed the instructions of the compilation guide but I am not familiar with CVS so maybe

Re: [Dri-devel] Mach64 driver

2001-12-11 Thread Michael Thaler
On Tue, Dec 11, 2001 at 12:45:59PM +, Jose Fonseca wrote: Me neither. That's not a problem, just login as anonymous: cvs -d:pserver:[EMAIL PROTECTED]:/cvsroot/dri login Press enter for password and then cvs -z3 -d:pserver:[EMAIL PROTECTED]:/cvsroot/dri co -r mach64-0-0-2-branch

[Dri-devel] Mach64 driver

2001-12-10 Thread Michael Thaler
Hello, I downloaded the trunk and the mach64 branch from CVS. I compiled everything with make world and loaded the mach64 module into the kernel. I used XFree 4.10 from debian unstable to test the driver. First I ran glxgears with the libGL that came with debian. I got: 525 frames in 5.0

Re: [Dri-devel] First experience with binary shapshot

2001-12-05 Thread Michael Thaler
Hi all, Thanks to Jose, I got some binary stuff to test: lib/modules/2.4.9-13/kernel/drivers/char/drm/mach64.o usr/X11R6/lib/modules/drivers/ati_drv.o usr/X11R6/lib/modules/drivers/atimisc_drv.o usr/X11R6/lib/modules/drivers/r128_drv.o usr/X11R6/lib/modules/drivers/radeon_drv.o I am new

[Dri-devel] Compiling errors

2001-12-04 Thread Michael Thaler
Hello, I tried to compile the latest version of XFree from CVS. What I did is: mkdir DRI-CVS cd DRI-CVS/ cvs -d:pserver:[EMAIL PROTECTED]:/cvsroot/dri login cvs -z3 -d:pserver:[EMAIL PROTECTED]:/cvsroot/dri co xc ln -s xc XFree40 mkdir build cd build lndir -silent -ignorelinks ../XFree40 then