Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-11 Thread Raystonn
are at least an order of magnitude more important than the implementation itself. -Raystonn ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-11 Thread Raystonn
programmable, but the arrangement of the chips in the pipeline are not. Thus, the implementation of whatever algorithm they use can be tweaked somewhat, but the algorithm is pretty much hard-coded. -Raystonn ___ Dri-devel mailing list [EMAIL PROTECTED] https

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-09 Thread Raystonn
rendering. -Raystonn ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-09 Thread Raystonn
, a poorly optimized more efficient algorithm is preferred over a highly optimized inefficient algorithm. There is always room for optimizing the implementation. The algorithm itself is of utmost importance. -Raystonn ___ Dri-devel mailing list [EMAIL

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-09 Thread Raystonn
wait for that operation to complete? These slow transfers and all the waiting makes this an extremely slow process. It is not recommended. -Raystonn ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-09 Thread Raystonn
bandwidth that a 3D card does. I believe a software implementation of a scene-capture tile-renderer would have much better results. This is a more computationally expensive, less bandwidth-intensive algorithm which is more suited to a CPU's environment. -Raystonn

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-09 Thread Raystonn
have created. Of course I will ensure it passes conformance tests in the end. What good is an OpenGL implementation if it does not work as advertised. ;) -Raystonn ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo

[Dri-devel] email list issues

2002-04-09 Thread Raystonn
Odd, I sent a few emails to the list and I have received none of them. An hour after that I sent one more and I just got it from the list. This leaves me wondering of my other emails have sunken into a black hole somewhere... Has anyone else had these troubles on this list? -Raystonn

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-08 Thread Raystonn
the use of memory over computations. A better algorithm will always win out given enough time to overtake the optimized versions of the more inefficient algorithms. -Raystonn Sponsored by http://www.ThinkGeek.com/ ___ Dri-devel mailing list [EMAIL

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-04 Thread Raystonn
2.5x. -Raystonn ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-03 Thread Raystonn
into 'programmable' features such as the pixel shaders. If this is the case it would be relatively easy for the main processor to 'catch up'. Programmability is its specialty. At any rate, we will probably just have to agree to disagree here. ;) -Raystonn

[Dri-devel] Re: CPU vs. GPU bandwidths (was: Mesa software blending)

2002-04-03 Thread Raystonn
Hey Raystonn, Oh my godness, who fed that trolls. ;-) Please refrain from calling me a troll. A troll is really someone who flames others. He is someone who attempts to attack the messenger rather than address the message. Thusfar the only one to do this is you. Lets still assume, you

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-02 Thread Raystonn
derer much like that used in Kyro could perform as well as the latestvideo cards in a year or two. This is what I am dabbling with at themoment.-Raystonn- Original Message -From: "Brian Paul" [EMAIL PROTECTED]To: [EMAIL PROTECTED]Cc: [EMAIL PROTECTED]Sent: Monday, April 01,

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-02 Thread Raystonn
video cards in a year or two. This is what I am dabbling with at the moment. -Raystonn - Original Message - From: Brian Paul [EMAIL PROTECTED] To: [EMAIL PROTECTED] Cc: [EMAIL PROTECTED] Sent: Monday, April 01, 2002 6:36 AM Subject: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending