Re: [Dynapi-Dev] Speed Test! Does DynAPI Qualify?

2001-09-28 Thread Richard Bennett
Hi, Yes you're right, speed and memory is always an issue. I have some tests here using different ways of building layers, that we were trying out a while back: http://www.dynapi.f2s.com/dynapi/tcanvas/ I haven't done any serious stress testing of the latest builds, since the memory leak was solv

Re[2]: [Dynapi-Dev] Speed Test! Does DynAPI Qualify?

2001-09-28 Thread Stephan Tolksdorf
> I'm sorry Stephan, but you are wrong. > Dynapi is not very optimized when it comes to creating layers. At all. > I have an API which will be part of a cross-browser framework, which already > is lightyears faster and more robust then DynAPI. Not to belittle DynAPI, as As some now, I have develo

Re: [Dynapi-Dev] Speed Test! Does DynAPI Qualify?

2001-09-28 Thread Raymond Irving
Well, do you have any suggestion for speed improvements for DynAPI? Will your API be available to the public? You see, I really like the coding structure use by DynAPI. It's very easy and fun to work with. Widgets are very easy to create and understand. DOM-API looks good but it's coding struct

Re: [Dynapi-Dev] Speed Test! Does DynAPI Qualify?

2001-09-28 Thread Richard Bennett
> You see, I really like the coding structure use by > DynAPI. It's very easy and fun to work with. Widgets > are very easy to create and understand. DOM-API looks > good but it's coding structure is different from > DynAPI. I only wished that they had made to coding > structure DynAPI compatible

[Dynapi-Dev] (no subject)

2001-09-28 Thread arista
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Re: [Dynapi-Dev] Speed Test! Does DynAPI Qualify?

2001-09-28 Thread Richard Bennett
hi, < Creating 1000(!) layers with HTML and set properties > 4000 ms - IE5 Sounds good, but we've had Dynapi experiments running at this speed too, but you have to keep stuff a lot more basic than now. Usually I optimize the DynAPI-based code I'm using for a certain application, by stripping out

[Dynapi-Dev] Speed Test! Does DynAPI Qualify?

2001-09-28 Thread Raymond Irving
Hello Everyone, I must salute the creators of DynAPI for creating such a fascinating API. I really like the object structure and it's easy-of-use. But there's something that I'm concerned about, and that's speed! What good is a pickup-minivan if it doesn't have sufficient horse power? After do

Re: [Dynapi-Dev] Speed Test! Does DynAPI Qualify?

2001-09-28 Thread Stephan Tolksdorf
Hello Raymond, > The long and short of it is that DynAPI really needs > to do something about the speed at which layers are > created and the amount of browser-resources to > maintain a layer. when you say something is "slow" (which is always a relative value) you also have to give some referen

Re: [Dynapi-Dev] Speed Test! Does DynAPI Qualify?

2001-09-28 Thread Bart Bizon
I'm sorry Stephan, but you are wrong. Dynapi is not very optimized when it comes to creating layers. At all. I have an API which will be part of a cross-browser framework, which already is lightyears faster and more robust then DynAPI. Not to belittle DynAPI, as it was what got my started on the J

RE: [Dynapi-Dev] Speed Test! Does DynAPI Qualify?

2001-09-28 Thread Sloey, James
You wrote: >What good is a pickup-minivan if it doesn't have >sufficient horse power? The analogy is interesting considering the 200(Mhz) "horse power" engine used for testing. I would imagine the response on any dynamic graphic program (such as today's more modern games or flash applications) is

Re: [Dynapi-Dev] Speed Test! Does DynAPI Qualify?

2001-09-28 Thread Michael Pemberton
You will find that there are actually a great number of speed enhancements that have been made within the DynAPI. One notable one is "precreation". This means that if you create a layer and all its children, the children can be inserted into the parent before the parent is added to the document.