> Floating-point numbers have a huge range due to the floating-point
> nature, but the dynamic range is limited. The mantissa of an IEEE 754
> double-precision float (8 bytes) has a width of 52 bits (not counting
> the sign). This gives 52/log2(10)=15.7 decimal digits of accuracy. For
> linear
Hi all,
I have to admit that I've not read the rest of the discussion, so please
excuse if that has already been said.
On 03.04.2016 19:09, Mark wrote:
> On 04/03/2016 12:41 PM, Jon Elson wrote:
>> On 04/03/2016 09:46 AM, Mark wrote:
>>> That's why in this theoretical discussion I asked to
>>>
On Sunday 03 April 2016 09:38:59 Mark wrote:
> On 04/03/2016 09:28 AM, Dave Caroline wrote:
> > A number is a number regardless of trailing 0's, no affect on
> > accuracy or resolution.
> > Where users do get it wrong though, is not understanding how path
> > following has a tolerance. This is
On Sunday 03 April 2016 09:37:05 Mark wrote:
> I understand that, but that doesn't really answer the question - what
> determines the machine/controller resolution/precision, the machine
> and electronics notwithstanding. If I set the G Code coordinates to
> x.x is the resolution/accuracy
On 04/03/2016 12:41 PM, Jon Elson wrote:
> On 04/03/2016 09:46 AM, Mark wrote:
>> That's why in this theoretical discussion I asked to
>> disregard the actual machine accuracy and presume you had
>> the so-called perfect machine. What I was looking for was
>> how precise/accurate/resolute the
On 04/03/2016 09:46 AM, Mark wrote:
> That's why in this theoretical discussion I asked to
> disregard the actual machine accuracy and presume you had
> the so-called perfect machine. What I was looking for was
> how precise/accurate/resolute the controller would be.
But, there is no "perfect
On 04/03/2016 08:37 AM, Mark wrote:
> I understand that, but that doesn't really answer the question - what
> determines the machine/controller resolution/precision, the machine and
> electronics notwithstanding. If I set the G Code coordinates to x.x is
> the resolution/accuracy actually 0.1" or
On 04/03/2016 07:48 AM, Mark wrote:
> Friend of mine and I have had an email discussion going over the last
> few days about movement precision, accuracy and resolution.
>
> Lets say there are three different G Code files, A, B and C.
>
> In file A, the coordinates are such: X x.x Y x.x
>
> In
On 04/03/2016 10:14 AM, Nicklas Karlsson wrote:
>> On 04/03/2016 09:31 AM, Nicklas Karlsson wrote:
Lets say there are three different G Code files, A, B and C.
In file A, the coordinates are such: X x.x Y x.x
In file B, the coordinates are such: X x.xx Y x.xx
In
On 04/03/2016 09:42 AM, Dave Caroline wrote:
> we are all saying it makes NO difference how many trailing 0s you have
> the accuracy is machine and its maths, see Andy's answer
>
> Dave Caroline
It's a theoretical discussion, hence my usage of the theoretically
perfect machine, which has no slop
On 04/03/2016 09:55 AM, andy pugh wrote:
> On 3 April 2016 at 14:47, Mark wrote:
>
>> Okay, now we're getting somewhere. Assuming the theoretically perfect
>> machine, a commanded move in a straight line (keeping it
>> simplified)would stop within
>>
>> x.x0" of
> On 04/03/2016 09:31 AM, Nicklas Karlsson wrote:
> >> Lets say there are three different G Code files, A, B and C.
> >>
> >> In file A, the coordinates are such: X x.x Y x.x
> >>
> >> In file B, the coordinates are such: X x.xx Y x.xx
> >>
> >> In file C, the coordinates are such: X x.xxx Y
On 3 April 2016 at 14:47, Mark wrote:
> Okay, now we're getting somewhere. Assuming the theoretically perfect
> machine, a commanded move in a straight line (keeping it
> simplified)would stop within
>
> x.x0" of it's commanded position, correct?
Yes.
Less
On 04/03/2016 09:34 AM, andy pugh wrote:
> On 3 April 2016 at 13:48, Mark wrote:
>
>> Using file A for example, with the coordinates only given with 0.1"
>> precision, what exactly does the controller do? Does it actually work
>> to 0.1" precision or does it work to
On 04/03/2016 09:31 AM, Nicklas Karlsson wrote:
>> Lets say there are three different G Code files, A, B and C.
>>
>> In file A, the coordinates are such: X x.x Y x.x
>>
>> In file B, the coordinates are such: X x.xx Y x.xx
>>
>> In file C, the coordinates are such: X x.xxx Y x.xxx
>>
>> For
we are all saying it makes NO difference how many trailing 0s you have
the accuracy is machine and its maths, see Andy's answer
Dave Caroline
--
Transform Data into Opportunity.
Accelerate data analysis in your
On 04/03/2016 09:28 AM, Dave Caroline wrote:
> A number is a number regardless of trailing 0's, no affect on accuracy
> or resolution.
> Where users do get it wrong though, is not understanding how path
> following has a tolerance. This is separate from the number and its
> 0's but the speed of
I understand that, but that doesn't really answer the question - what
determines the machine/controller resolution/precision, the machine and
electronics notwithstanding. If I set the G Code coordinates to x.x is
the resolution/accuracy actually 0.1" or is it 0.01" or 0.001" or
something
On 3 April 2016 at 13:48, Mark wrote:
> Using file A for example, with the coordinates only given with 0.1"
> precision, what exactly does the controller do? Does it actually work
> to 0.1" precision or does it work to moreprecision, vis-a-vis when
> making moves?
It will
> Lets say there are three different G Code files, A, B and C.
>
> In file A, the coordinates are such: X x.x Y x.x
>
> In file B, the coordinates are such: X x.xx Y x.xx
>
> In file C, the coordinates are such: X x.xxx Y x.xxx
>
> For simplicity's sake, no Z axis and the units are inches.
>
A number is a number regardless of trailing 0's, no affect on accuracy
or resolution.
Where users do get it wrong though, is not understanding how path
following has a tolerance. This is separate from the number and its
0's but the speed of how you can change direction.
see
http://linuxcnc.org/docs/2.7/html/gcode/overview.html#_number
JT
On 4/3/2016 7:48 AM, Mark wrote:
> Friend of mine and I have had an email discussion going over the last
> few days about movement precision, accuracy and resolution.
>
> Lets say there are three different G Code files, A, B and C.
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