> > That would be excellent. The many evas engines really need
> > help. fb, dfb, qtopia, xrender, xcb, cairo, opengl, ... need
> > people who know about these in order to efficiently implement
> > various aspects with these engines, to keep up with developments,
> > to fix/improve whatever,
On Sat, 13 Jan 2007 05:30:38 GMT "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>
babbled:
>
> > > it should be broken if your cvs is up to date - i changed apis
> > > for engines. if its not broken compile-time - its going to be
> > > broken runtime. :)
> >
> > The build problem here was a pretty simp
In a recent commit to the mail module:
> @@ -289,10 +286,10 @@
> if ((num > 0) && (ic->config->use_exec) && (ic->c
Hello,
I really need evas' directfb engine working so I took it upon myself to
do some work on it. :) I am not the best C guy around but I am familiar
with the workings of directfb.
My first patch just brings the directfb engine in line with some recent
engine API changes. It builds now a
Simon TRENY wrote:
> On Sun, 14 Jan 2007 01:29:55 -0600,
> Ed Presutti <[EMAIL PROTECTED]> wrote :
>
>> Is there any way to do desktop translucency with the available Evas
>> engines? I know i'm asking for a lot here and that this has been
>> discussed in the past, but my current project would ben