Nik,
1) No, you can't store images in Excel cells. You can store the path to an
image though, which could reference an Images folder somewhere on your CD.
2) If the Excel files are saved as .xls then you will need to use something
like zinc or swfstudio, as mentioned by Derek. If your excel
Thanks Byron,
funnily enough after having a first look at your site, it looks like
this would satisfy another need of my boss, that of displaying
financial information in a 'dashboard', easy-to-read-and-understand
way. So might get back to you on that one anyways. The free trial is
fully
Hello :)
You must use the __proto__ reference to change the inherit of yours
movieclips :)
example 1 : you create an empty movieclip and you want attach a new class
who extends MovieClip !
import myPackage.MyClass ;
var mc = createEmptyMovieClip(mc, 1) ;
mc.__proto__ = MyClass.prototype ; //
I have altered my code but I dont seem to be having much luck. Would you care
to share some code for your loading process? Do you just loadclip over the old
flashpaper mc and the rest as per the help files?
Cheers,
Tom
On Wed, 22 Nov 2006 11:08:27 -0500, you wrote:
I'm facing exactly the
Not having used the v2 components many times before, I mightbe asking
the obvious question, but I can't seem to find any answer.
I have a Loader component on-stage. Which is fed by url's to jpeg
images. Showing this all works fine. The problem is, I would like to let
the user be able to click the
Had a look at this, Shang Liang,
and it definitely looks like I am going to get a coder in now to set
up a template with all the necessary code for us. It doesn't seem like
a big job, but we are probably too full up with project at the moment
to spend the time necessary to get us up to speed on
Thanks Nick,
From a usability point of view I can go as far as getting our
marketing people to save the excel files once in its native xls format
and once in xml format, that is no problem. Anyting more complex than
that can't be used (like editing the xml).
This is because I am setting this
Hi,
First post, excuse me if it's too much of a noob question...
I'd really like to use TextMate in place of the Flash IDE editor for
my actionscript, but I'm not a hardcore, OOP coder - I'm using
objects in the library and a more linear structure. I've searched for
tutorials on the
Anyone know if this software is still being updated/supported? I've
tried mailing them but no response. I need to get an upgrade that
works with FP8.
cheers
Seb Lee-Delisle
sebleedelisle.com
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To change your
Hi there, I haven't been around for a while, but I'm getting to do
some fun flash stuff again - so I need some help :
I find myself using the excellent mc_tween2.as quite abit, and on the
current project I have a parent movie that loads 2 sub movies, and
I'd like to use the methods in the
Have a hunt for the word 'intrinsic' - either in this list archives or
on the Adobe site.
HTH,
Ian
(Sorry, too busy to write more detail. :-) It comes up fairly often.)
On 11/23/06, Kent Humphrey [EMAIL PROTECTED] wrote:
Hi there, I haven't been around for a while, but I'm getting to do
some
[apologies for cross posting with FCB]
Hey all,
I'm having problems loading swfs into a parent movie. It has to be
a Loader object used to load in content right? So do any dynamic holders
have to be of type Loader throughout the application?
Does a page of thumbnail images prepared for
I'm using this component with no problems...
http://www.digitalflipbook.com/archives/2006/07/flashpaper_comp_3.php
I've set all the possible listeners as in the help doc and unloading any
FP before loading a new one and everything is fine...
Tell me if it works for you...
A+
that's correct - i simply loadclip using the old mc. same code as
adobe's tutorial. but i reiterate - never tried it on a large document
so i dont know if it'll work in your case
On 11/23/06, Tom Shaw [EMAIL PROTECTED] wrote:
I have altered my code but I dont seem to be having much luck.
If I have a mc with some mc's attached, is there a quick way to
list/access/manipulate the attached mc's without using their explicit
names? Some kind of children thingy?
Thanks
Wendy
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To change your
well darn... i'll make sure i give that a try on monday for my project
as well...
On 11/23/06, Eric_Tibo [EMAIL PROTECTED] wrote:
I'm using this component with no problems...
http://www.digitalflipbook.com/archives/2006/07/flashpaper_comp_3.php
I've set all the possible listeners as in the
I know one of the advantages of the JSON format is easier to maintain code, ie
your config files can be essentially actionscript.
But are there any oither advantages over XML? What about performance?
Does it 'parse' faster?
Jim Bachalo
[e] jbach at bitstream.ca
[c] 416.668.0034
[w]
A quick way:
// this = the parent MC
for (var child:String in this){
if (child instanceof MovieClip) {
// do your children mc manipulations...
}
}
2006/11/23, Wendy Richardson [EMAIL PROTECTED]:
If I have a mc with some mc's attached, is there a quick way to
list/access/manipulate the
Another way (maybe a smarter and cleaner one):
create an array of children and fill it when you attach the children mc.
var children:Array = [];
function addChild(link:String, name:String, depth:Number){
var child:MovieClip = this.attachMovie(link, name, depth);
children.push(child);
}
and
try
for (var i in my_mc){
if (typeof(my_mc[i]) == movieclip)){
my_mc[i].foo();
}
}
2006/11/23, Wendy Richardson [EMAIL PROTECTED]:
If I have a mc with some mc's attached, is there a quick way to
list/access/manipulate the attached mc's without using their explicit
names? Some
Hello :)
JSON is speed !! the xml parser is slow !
With JSON your objects are typed.. in XML all properties, attributes, are
String values only.
You can try to compare 2 big files in XML and JSON to see the difference :)
For me JSON is good but EDEN is better ;) Eden is like JSON but you can
Thanks for that, knowing what to look for makes a big difference.
In case someone else needs it later, there's a good link about having
an external class swf on the adobe forum here:
http://www.adobe.com/cfusion/webforums/forum/messageview.cfm?
e With JSON your objects are typed.. in XML all properties, attributes, are
e String values only.
AFAIK this typing is limited, since the objects (structures) are not
typed and JSON doesn't store class information (I know that class
hints are used sometimes, but this is a kind of hack only). On
This does make a small difference but with the larger documents the increase in
witing time still exists after you first load in a flash paper document.
I did try to get two flash paper documents on screen at the same time using
different movieclips. The result was interesting...the first clip
JSON Speed? I haven't used it before so can only judge it by what I read
on the web :)
http://blogs.adobe.com/mikepotter/2006/07/php_and_flex_js.html
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of eka
Sent: donderdag 23 november 2006 15:10
To:
Hello :)
in AS2 ... isn't the same bench in AS3 with E4X !
With my library and my custom JSON class... in AS2, SSAS, etc.. JSON is
speed... very speed :) I don't use for my test the JSON library of adobe ?
Now ... AMFPHP XML ??? if you use class mapping in AMFPHP ... i think AMF
protocol is
There a re a few scope related issues that every developer stumbles across once
they start writing their own classes.
The first is accessing the class scope from within a xml object , solved by
defining a local variable withing the constructor before your XML object.
var parent:ClassName=
mmc The first is accessing the class scope from within a xml object ,
mmc solved by defining a local variable withing the constructor
mmc before your XML object.
mmc
mmc var parent:ClassName= this;
mmc _xmlData.onLoad = function(success:Boolean) {
mmcif(success)
I'm working on a digital photo booth. The idea is that with a webcam and
a touch screen, I can save a still image from the camera back to a
server and then do other fun things with it from there.
I thought FMS2 could save images from webcams, but now I'm finding that
it's only video. Great. I
As already stated, Flash (since player 8) allows you to manipulate
bitmaps via it's BitmapData Class.
You can process each pixel of a MovieClip (containing the video symbol
with the webcam video attached) and then send it to a server side
script like PHP to save the image file.
An example of
Hi
I want to be able to dynamically assign handlers by passing static string
variables to the superclass.
Shouldn't this work??
In my 'Super' class:
private static var classgroup:String;
private static var cmd_evtPress:String;//defined in subclass
private static var
Why wouldn't the events just be press, rollOver, and rollOut?
The listener could tell the dispatchers apart using event.target, if
necessary. Usually that's not even necessary, since different listener
functions can listen to the press events of different dispatchers.
At any rate, wherever you
On 11/23/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
But one issue that sometimes puzzles me is how to accurately reference the
class anywhere in a class.
If you are sub-classing a Movieclip, then technically speaking, using 'this'
references the MovieClip, not the class, am I correct?
How do I make the cursor flash inside a textbox and receive input.
Selection.setFocus is a scam.
Anybody?
Happy thanxgivin' to and yours!
Thanks,
Patrick
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