I am working on a company cd project that requires a flash interface and a
small database. I'm Thinking of using xml as in the project will work on a
cd, and using xml is the only way that lets me get data dinamically without
the use of any server side script...
The application requires also a
If you are going to put it on a CD, use a projector creator. There are
several ones out there (eg. see swftools.com), which are able to write
files (on the hard disk and not on the CD of course) and do almost
anything what a normal application can do.
Attila
If this is going to be a CD application, you can't alter the xml unless it is
copied to the users' harddisk first.
One option would be to read the xml the first time the application is started
(from cd) and store it in a SharedObject.
You can then do whatever you want with it.
So you only use
Hi,
Is it possible to stop a progressive download after a certain amount
of the flv has downloaded.
the situation: I have 9 videos in individual screens on stage, on
rollover they start playing individually, whereas the others play only
a small amount and then stop).
the immediate problem is:
just load an unexisting file..
On 7/15/07, nik crosina [EMAIL PROTECTED] wrote:
Hi,
Is it possible to stop a progressive download after a certain amount
of the flv has downloaded.
the situation: I have 9 videos in individual screens on stage, on
rollover they start playing individually,
Yes, I thought of that and am just 10min short of trying it out! What
effects will it have on the downloaded video though? The site works in
such a way that the the original video (of which I would have
downloaded only a little ) bit would need to start playback on
rollOver of it's respective
欲求不満の人妻と濡れる関係
http://feeling2.com/HI/
★ 人妻誘惑倶楽部って?
出会いのきっかけを一つでも多く手に したい貴方を応援するサイトです。
真剣に出会いを求めて登録される会員様ばかりなので
男女会員様共ご満足の声を多数 頂いております。
全国区対応しているので、お住まいの地域の方との出会いはもちろん、
近くの人より 知らない地域の人と遊んでみたい、という欲求も全て満たせます。
★ どんな人の登録が多いの?
完全無料だから様々な会員様のご登録がございます。
・職場に異性が全然いないので、出会いを求めて。
I think in both cases the information you were reading was taling about
compile-optimization, not runtime.
Since the swf is mostly compiled during load - you may see a slight
performance difference with a few million lines of code because the file
would be bigger - take longer to download / load
Hi All,
I am new in Flash and I need help to solve a problem about printing schematic
diagram in my company's application. The application displays Construction
equipment part diagram.
The problem is when we print the diagra the part number labels (i.e 1, 2,, 3,
4, etc) part numbers don't
You might find this interesting:
http://www.nowrap.de/flasm#optimization
- Original Message -
From: Fruber Malcome [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Sunday, July 15, 2007 9:52 PM
Subject: RE: [Flashcoders] Actionscript Optimization!
I think in both cases
This is a complex problem, with a simple solution I suspect. Doing some AS2
training, which I have to say feels like a whole different language sometimes
to AS.
Problem in brief: I have a master swf. -- It is loading an external swf
-- that external swf has a dynamic text field --
Hi, I'm developing a multi-player game in Flash as a
personal project, and I'm curious if anyone else knows
of any standalone projectors besides MDM Zinc support
UDP packets?
Zinc seems to be having some issues with memory leaks.
(Not my application, but Zinc itself.) Also, it seems
like it's
We did use ScreenweaverHX with UDP with Red5 for a multiplayer game
(paperworld3d) and the intial tests worked well (speed-wize)
On 7/15/07, Joshua Sera [EMAIL PROTECTED] wrote:
Hi, I'm developing a multi-player game in Flash as a
personal project, and I'm curious if anyone else knows
of any
It sounds like either a scope problem or you don't have the instance name
and/or path correct in your code. Hard to tell without seeing the AS.
This is a complex problem, with a simple solution I suspect. Doing some
AS2 training, which I have to say feels like a whole different language
Did you have problems getting the UDP packets through
firewalls? That's what I'm getting stuck on now.
--- John Grden [EMAIL PROTECTED] wrote:
We did use ScreenweaverHX with UDP with Red5 for a
multiplayer game
(paperworld3d) and the intial tests worked well
(speed-wize)
On 7/15/07,
15 matches
Mail list logo