Don't bother :)
Apple is doing its own playground in its own special island + walled
gardens how could they develop a flash concurrent that would sit
on the 'ubiquitous' side of things ??
The same ubiquity than with Quicktime Player or Safari ? :D (sorry,
but ... these only work on
Alan Neilsen wrote:
Thanks to all the suggestions re my random list problem. Particular thanks to
Gerry Beauregard for this suggestion:
It's probably best just to create an Array or Vector containing numbers 1 to 40.
(Vectors are only available in AS3, not sure about Array). Shuffle the
one of the best comments on digg:
[quote]
iTunes and Quicktime are absolute piles of shit. People talk about Flash
crashing a browser? Quicktime is just as bad. Complete shit.
iTunes is just as bad as Outlook when it comes to bloatware. Not to mention
a horrible to use piece of software.
ah just re-read the article - this is a javascript framework
so nothing to see i guess?
a
On 10 May 2010 10:19, allandt bik-elliott (thefieldcomic.com)
alla...@gmail.com wrote:
one of the best comments on digg:
[quote]
iTunes and Quicktime are absolute piles of shit. People talk about
i use flashdevelop, the debugger plugin for firefox and a console logging
class that i wrote which i pick up using firebug in firefox
a
On 8 May 2010 09:01, Jim Andrews j...@vispo.com wrote:
I tend to use MonsterDebugger a lot. It is easy to debug stuff in almost
any
setting outside of
Yes, this blog post http://www.uza.lt/blog/2010/05/gianduia-vs-flash/
gives two examples:
http://concierge.apple.com/reservations/R002
http://iphone-reserve.apple.com/WebObjects/RPRCustomer.woa/wo/0.
beware, these are extremely horrible proof of concept. The static
forms loading is way
nice find cedric
On 10 May 2010 10:58, Cedric Muller flashco...@benga.li wrote:
Yes, this blog post http://www.uza.lt/blog/2010/05/gianduia-vs-flash/
gives two examples:
http://concierge.apple.com/reservations/R002
http://iphone-reserve.apple.com/WebObjects/RPRCustomer.woa/wo/0.
beware,
I can understand the Quicktime complaints, but what are the common complaints
about iTunes?
- MM
one of the best comments on digg:
[quote]
iTunes is just as bad as Outlook when it comes to bloatware. Not to mention
a horrible to use piece of software.
[/quote]
amazingly true
Say I have a sound that lasts 1.7 seconds. Is there a way to control what plays
- for example. if I want to start it .4 seconds in and stop it .2 seconds
before the end
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On 10/05/2010 15:24, Lehr, Theodore wrote:
Say I have a sound that lasts 1.7 seconds. Is there a way to control what plays
- for example. if I want to start it .4 seconds in and stop it .2 seconds
before the end
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Don't remember seeing this linked up this weekend. Not a flash replacement,
just another JS lib with cocoa-like syntax:
http://ajaxian.com/archives/gianduia
Jer
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Hi,
Am doing some PHP work using the DOM XML and I want to be able to
pull a chunk of nodes out of a list a section at a time using some kind
of offset amount thing.
Does anyone have any pointers / ideas about this.
Thanks
Glen
i find that (even on a mac) iTunes slowly drains the machine of clocks and
memory (i don't use it on the pc - if only i could avoid quicktime in the
same way)
A
On 10 May 2010 13:08, Mendelsohn, Michael
michael.mendels...@fmglobal.comwrote:
I can understand the Quicktime complaints, but what
I can understand the Quicktime complaints, but what are the common complaints
about iTunes?
I've been using iTunes for years (on a PC) and without a doubt I have
more problems with it than anything else I use. Actually, I'm not sure
it's all iTunes' fault - every so often my iPod locks up
- but iTunes itself is slow, bloated, unresponsive, and ignores every
UI convention on Windows. I'm half convinced it's intentionally so bad
to convince people to get a Mac to run it.
Oh, the irony :-D
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And, if you have to happen to use it for any serious email contact or content
synching with sayoutlook,
watch out!
~b
-Original Message-
From: Dave Watts dwa...@figleaf.com
Sent: May 10, 2010 11:31 AM
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Subject: Re:
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/media/Sound.html
The above URL is the main page to acquaint yourself with concerning the
Sound class in ActionScript 3.0, apparently.
If you scroll through it, you'll see some example code.
You'll also see the 'play'
Hi,
The Sound play method returns a SoundChannel instance, which you
can call stop() on to stop the sound.
Glen
Jim Andrews wrote:
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/media/Sound.html
The above URL is the main page to acquaint yourself with
Calling play() with a startPosition, and then calling stop() on the
SoundChannel instance will work fine as long as the timing doesn't need to be
too precise, and you don't mind slight glitches (pops or clicks) at the start
and end.
If you want sample accurate start/end times, you can use a
Last year I created a small timeline based intro of products for a
client that used Math.random to produce a random start of the
animation sequence. This year they would like two specific product
animations to always start in the #1 and #2 position and the remaining
7 products to play in a
Hi all,
Other than the building of a MC and then printing that is there a way to
make a more sophisticated looking, formatted printing? With indenting,
bold/stylizing/etc. Similar (to those that have done Director stuff) to
Print-o-matic. Where you can literally build your pages line by line with
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