Hi Karl,
Sorry I react so late, but I was away for my work for 5 days (and nights).
I also try to use anything else but components, but in this case the client
wanted it that way.
The scale9, I will try this.
I don't use any styling.
Thanks for all the support!!!
Kind regards
Cor
hi all,
I'm making a touchscreen kiosk application. its all done except for a timer
that returns to a start screen when it is inactive for more than a couple
minutes. I'm monitoring activity using MOUSE_MOVE event. that works fine except
when using an instance of HTMLLoader where it doesn't
Hi;
I think I've done my homework on this, but I can find no answers. Is it
possible, using BitmapData, to make part--and only part--of a bitmap
transparent? I'm presuming the answer is no. If that is the case, would you
be so kind as to inform me so that I quit beating my head against the
On 03/09/2010 13:32, George Jones wrote:
Hi;
I think I've done my homework on this, but I can find no answers. Is it possible, using
BitmapData, to make part--and only part--of a bitmap transparent? I'm presuming the
answer is no. If that is the case, would you be so kind as to inform me so
why not make 2 bitmaps, one transparent and one not, mask the non
transparent one to reveal the transparent one, will look the same as what
you are trying to acheive i think...
On 3 September 2010 15:01, Glen Pike g...@engineeredarts.co.uk wrote:
On 03/09/2010 13:32, George Jones wrote:
Hi;
On 03/09/2010 13:32, George Jones wrote:
Hi;
I think I've done my homework on this, but I can find no answers. Is it possible, using
BitmapData, to make part--and only part--of a bitmap transparent? I'm presuming the
answer is no. If that is the case, would you be so kind as to inform me so
Hi.
I'm not certain why HTMLLoader's event isn't firing, but you could track if
the app is or is not being interacted with via NativeApplication, like this:
private const IDLE_TIME:uint = 120;
// set us up the user idle detection
NativeApplication.nativeApplication.idleThreshold = IDLE_TIME;
SOLVED: ignore making my own with timers and just use
NativeApplication.nativeApplication.idleThreshold instead!
From: davehunte...@hotmail.com
To: flashcoders@chattyfig.figleaf.com
Date: Fri, 3 Sep 2010 11:55:43 +
Subject: [Flashcoders] AIR HTMLLoader mouse events not working
hi
thanks for the help, someone on the adobe forum pointed me in that direction
too and it looks like its worked.
From: amur...@delvinia.com
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] AIR HTMLLoader mouse events not working
Date: Fri, 3 Sep 2010 10:43:23 -0400
Hi.
A bitmap either has transparency or it doesn't; you need to set the alpha flag
to true or you cannot get transparency data.
Another thought would be blend modes - screen the flame w/black bg on your
image and draw() the result.
I know that doesn't answer your q but it will give you the intended
so if I have a multi-dimensional array - how could I break them into their own
array? So if I have:
arr[0] = [red,0,0];
arr[1] = [red,1,0];
arr[2] = [red,2,0];
arr[3] = [blue,0,0];
arr[4] = [blue,1,0];
arr[5] = [blue,2,0];
What I need to do is break red into it's own array and blue into it's
IMO, you should be using arrays of value objects (which are classes that
just hold data) which have values and if necessary, arrays of other
value objects. Not multidimensional arrays - you're just making it
harder on yourself.
Jason Merrill
Instructional Technology Architect
Bank of America
I think it's coming out blue because your using SUBTRACT when applying
the cooling filter. Thus it subtracts all other colors and adds that
blue.
Karl
Sent from losPhone
On Sep 3, 2010, at 7:32 AM, George Jones flashergeo...@hotmail.com
wrote:
Hi;
I think I've done my homework on
Yeah. Try creating an empty moviclip and set the scale9 property in
the library. Then put your grid in it and see if it scales the way you
want. Sort of a hack, but might work for what your wanting.
BOL
Karl
Sent from losPhone
On Sep 3, 2010, at 6:29 AM, Cor c...@chello.nl wrote:
Hi
var a1:Array = [a, b, c];
var a2:Array = [c, b, x, y];
var a3:Array = [a, x, x, y, z];
var c:Array = arrConcatUnique(a1, a2, a3); // result: [a, b, c, x, y,
z]
private function arrConcatUnique(...args):Array
{
var retArr:Array = new Array();
for each (var arg:* in args)
{
if
Karl DeSaulniers skriver:
Yeah. Try creating an empty moviclip and set the scale9 property in the
library. Then put your grid in it and see if it scales the way you want.
Sort of a hack, but might work for what your wanting.
Nine section scaling does not cascade. It only applies to shapes
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