Re: RE: [Flashcoders] FLV audio doesn't stop

2010-10-01 Thread allandt bik-elliott (thefieldcomic.com)
Hey jason I think you're falling foul of the way that flvplayback creates new Video objects every time you add a new stream without destroying the previous streams. You also cannot kill your last one if you only have one left which I think causes issues like yours but I think you can use

RE: [Flashcoders] FLV audio doesn't stop

2010-10-01 Thread Cor
Jason, If I recall correctly: SoundChannel.stop(); Or SoundMixer.stopAll(); Did the trick for me. Groeten, Cor van Dooren www.codobyte.com -- There are only 10 types of people in the world: Those who understand binary and

RE: [Flashcoders] FLV audio doesn't stop

2010-10-01 Thread Cor
Found it : I used SoundMixer.stopAll(); Regards, Cor -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Cor Sent: vrijdag 1 oktober 2010 10:25 To: 'Flash Coders List' Subject: RE: [Flashcoders] FLV audio

RE: [Flashcoders] FLV audio doesn't stop

2010-10-01 Thread Randy Tinfow
Found it : I used SoundMixer.stopAll(); That will work unless you have other audio playing in the background, which is often the case for our apps. We don't use the flvplayback control, preferring to write CustomNetStreams. To stop video and audio we use:

RE: [Flashcoders] FLV audio doesn't stop

2010-10-01 Thread Merrill, Jason
Thanks Cor and everyone - SoundMixer.stopAll() seemed to work best for me - it's not happening anymore no matter how hard I try to break it. Next time around, I'll use LoaderMax from greensock (which I had known about that before I started!) or the roll my own with the Netstream classes. But

[Flashcoders] AIR 2 / 10.1 + Microphone

2010-10-01 Thread Karim Beyrouti
Wondering if the microphone - has a similar FFT output - like the one in 'computeSpectrum(ByteArray, FFTMode, stretchFactor )' . or would it just be best to wait for - SampleDataEvent - get the byteArray and read the values from there? Found this way of getting to the Mic sound data;

Re: [Flashcoders] Impossible?

2010-10-01 Thread Karl DeSaulniers
@George, Ran across this link I think might interest you. Its a flame effect with transparency in as2 and as3. Haven't tested, but thought you might be able to dissect it to fix yours. Unless you gave up that is... :) http://www.actionscript.org/forums/showthread.php3?t=138056 HTH, Best,