Re: [Flashcoders] Flex generative art???

2010-06-11 Thread Henrik Andersson
Gerry Beauregard wrote: Hi Jim, I see no reason why Flex can't be used for interactive artwork. The Canvas component in Flex is derived from Sprite, so anything that you would do in a Sprite can be done in a Canvas. Except that for simply drawing shapes, the Shape class is a better

Re: [Flashcoders] Flex generative art???

2010-06-11 Thread Jon Bradley
projects or would you use Flex? ja http://vispo.com - Original Message - From: Jer Brand thejhe...@gmail.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, June 10, 2010 12:03 PM Subject: Re: [Flashcoders] Flex generative art??? Flex is for RIA's and helps you

Re: [Flashcoders] Flex generative art???

2010-06-11 Thread Jer Brand
It might not be a horrible idea to create two projects: A Flex UI that loads the canvas .swf built as an ActionScript project (either in Flash or Flex). You just need to reference swfLoaderInstance.content (or swfLoaderInstance.content['movieClipInstanceName'] if it's a child) and you have your

Re: [Flashcoders] Flex generative art???

2010-06-11 Thread Henrik Andersson
Jer Brand wrote: It might not be a horrible idea to create two projects I think it is a bad idea. The more swf files, the more complicated. Keep it to just one if possible. Separating the code on the other hand is a good idea. Use packages for that, not separate swf files.

Re: [Flashcoders] Flex generative art???

2010-06-10 Thread Jer Brand
Flex is for RIA's and helps you with layouts and common controls and doesn't really provide anything useful for generating art with either vectors or drawing to a sprite. With the framework itself bulking up the size of your swf and consuming additional resources, it's not really a good thing.

Re: [Flashcoders] Flex generative art???

2010-06-10 Thread Piers Cowburn
: [Flashcoders] Flex generative art??? Flex is for RIA's and helps you with layouts and common controls and doesn't really provide anything useful for generating art with either vectors or drawing to a sprite. With the framework itself bulking up the size of your swf and consuming additional

Re: [Flashcoders] Flex generative art???

2010-06-10 Thread Jim Andrews
Sent: Thursday, June 10, 2010 12:03 PM Subject: Re: [Flashcoders] Flex generative art??? Flex is for RIA's and helps you with layouts and common controls and doesn't really provide anything useful for generating art with either vectors or drawing to a sprite. With the framework itself bulking up

Re: [Flashcoders] Flex generative art???

2010-06-10 Thread Glen Pike
...@gmail.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, June 10, 2010 12:03 PM Subject: Re: [Flashcoders] Flex generative art??? Flex is for RIA's and helps you with layouts and common controls and doesn't really provide anything useful for generating art with either

Re: [Flashcoders] Flex generative art???

2010-06-10 Thread Gerry Beauregard
them as ActionScript projects or would you use Flex? ja http://vispo.com - Original Message - From: Jer Brand thejhe...@gmail.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, June 10, 2010 12:03 PM Subject: Re: [Flashcoders] Flex generative art

[Flashcoders] Flex generative art???

2010-06-09 Thread Jim Andrews
Can anyone point out to me any interesting art projects that are Flex projects? Particularly what I'm looking for are simple projects that combine some of the benefits of Flex with the benefits of Flash concerning generative visual art. It's looking too much like a no fun zone at the mo. Any