If you need a persistant realtime connection, I can recommend moock's
Unity server. While it hasn't recieved any updates in quite some time,
it is pretty solid, and the unlimited connection version is quite
cheap (compared to flashcom for e.g.). It requires you to write
serverside code in Java, ho
On 7/5/06, ryanm <[EMAIL PROTECTED]> wrote:
I have a very simple need, and I'm trying to find the simplest way to
satisfy it. I have essentially a single remote shared object on a comm
server that is getting entirely too much traffic and I want to offload it to
some other kind of server (that
I have a very simple need, and I'm trying to find the simplest way to
satisfy it. I have essentially a single remote shared object on a comm
server that is getting entirely too much traffic and I want to offload it to
some other kind of server (that doesn't have connection limits). It is
bas
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