Re: [Flashcoders] drawing with mouse / pen

2007-05-02 Thread nik crosina
thx, rich, funnily enuogh this echos many of my concerns. there is really no faster nd more convenient way of making a choice then point the mouse (pen, etc) and click. stil figuring out what th emotivation for this request was from the client - if they aer looking for 'just a exciting new way'

RE: [Flashcoders] drawing with mouse / pen

2007-05-02 Thread Hairy Dog Digital
: [Flashcoders] drawing with mouse / pen thx, rich, funnily enuogh this echos many of my concerns. there is really no faster nd more convenient way of making a choice then point the mouse (pen, etc) and click. stil figuring out what th emotivation for this request was from the client - if they aer

Re: [Flashcoders] drawing with mouse / pen

2007-05-02 Thread Ron Wheeler
@chattyfig.figleaf.com Subject: Re: [Flashcoders] drawing with mouse / pen thx, rich, funnily enuogh this echos many of my concerns. there is really no faster nd more convenient way of making a choice then point the mouse (pen, etc) and click. stil figuring out what th emotivation for this request was from the client

[Flashcoders] drawing with mouse / pen

2007-05-01 Thread nik crosina
Hi, I am working on a project that would possibly require the user to select an answer from a quiz by circling it with the mouse. Has anyone of you done something similar before - we want the user to roughly draw around the object, not necessary join the ends of the lines. I am thinking of

Re: [Flashcoders] drawing with mouse / pen

2007-05-01 Thread Joshua Sera
The drawing part's easy. For closing off the circle, just do what Flash does for the endFill() method, just connect the last point in the polygon you're creating with the first. The for selecting the right answer, it's a point in polygon problem. Now that I think about it, create an empty movie

Re: [Flashcoders] drawing with mouse / pen

2007-05-01 Thread Lists
Nik, if it can save you any energy, be sure you show a proof of concept to your client/colleague before you get too hip-deep into this. We've tried to do similar things in the past with little success. The issue is not technical, it's more of a usability issue. If you provide a VISIBLE area in