Re: [Flashcoders] mac vs pc

2009-08-18 Thread Ian Thomas
One for which you shouldn't call the setter unless you're wearing a lead apron and goggles. ;-) Ian On Tue, Aug 18, 2009 at 3:52 PM, Merrill, Jason wrote: >>> Document the classes and "atomic" properties. > > What's an "atomic" property? > > > Jason Merrill > _

Re: [Flashcoders] mac vs pc

2009-08-18 Thread Dave Watts
> > (atomic == indivisible). > > You need to do some reading on string theory. :) No doubt, but in general, when people use the term "atomic" w/r/t computing, they mean indivisible. For example, database transactions conform to the "ACID" test - atomic, consistent, isolated, and durable. Dave Wat

RE: [Flashcoders] mac vs pc

2009-08-18 Thread Merrill, Jason
>>(atomic == indivisible). You need to do some reading on string theory. :) Jason Merrill Bank of America Global Learning Shared Services Solutions Development Monthly meetings on the Adobe Flash platform for rich media experiences - join the Bank of America Flash Platform Community

Re: [Flashcoders] mac vs pc

2009-08-18 Thread Dave Watts
> Why not just call it a primitive then? Well, while they're generally the same sort of thing, they can be different - in many languages, a string isn't really a primitive type but represents an instance of a String object or an array of characters, etc. I think the point of calling them "atomic"

RE: [Flashcoders] mac vs pc

2009-08-18 Thread Merrill, Jason
Why not just call it a primitive then? >>That would have been exactly the right thing to say/write. >> Sorry. Couldn't think of the right word at the time. >>Just getting old, I guess. Ah, np, I thought maybe it was some hip new term or something I hadn't heard of! Jason Merrill Bank of

Re: [Flashcoders] mac vs pc

2009-08-18 Thread Ron Wheeler
Sent: Tuesday, August 18, 2009 11:22 AM To: Flash Coders List Subject: Re: [Flashcoders] mac vs pc What's an "atomic" property? A property that is a primitive type (string, int, Boolean, etc), I think. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf S

Re: [Flashcoders] mac vs pc

2009-08-18 Thread Ron Wheeler
Dave Watts wrote: What's an "atomic" property? A property that is a primitive type (string, int, Boolean, etc), I think. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Wash

RE: [Flashcoders] mac vs pc

2009-08-18 Thread Merrill, Jason
: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Dave Watts Sent: Tuesday, August 18, 2009 11:22 AM To: Flash Coders List Subject: Re: [Flashcoders] mac vs pc > What's an "atomic" property? A property that is a primitive

Re: [Flashcoders] mac vs pc

2009-08-18 Thread Dave Watts
> What's an "atomic" property? A property that is a primitive type (string, int, Boolean, etc), I think. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chic

RE: [Flashcoders] mac vs pc

2009-08-18 Thread Merrill, Jason
>> Document the classes and "atomic" properties. What's an "atomic" property? Jason Merrill Bank of America Global Learning Shared Services Solutions Development Monthly meetings on the Adobe Flash platform for rich media experiences - join the Bank of America Flash Platform Community

Re: [Flashcoders] mac vs pc

2009-08-18 Thread Ron Wheeler
You might look at Spring Roo to see where the generation of code is going. It is very slick. It works very nicely from the UML model. Document the classes and "atomic" properties. Document the relationships. "Order has a property which is a set of Order Details and Order Details has a reference

Re: [Flashcoders] mac vs pc

2009-08-17 Thread Matt Gitchell
I figured this is where we'd end up. I code in either environment with comparable speed, honestly, it's just getting used to the workflow. Honest! Now whether that means I code like the freakin' wind in either or am slow as hell in both I'll leave for you to decide. Rather than seeing the Eclipse-b

Re: [Flashcoders] mac vs pc

2009-08-17 Thread Steven Sacks
The act of writing Actionscript in FlashDevelop is, IMO, better. FD's code completion and code gen is easier and faster. Because code completion and code gen is the majority of what I do from moment to moment as I'm writing, it's the better tool. Refactoring and debugging are not what I spen

Re: [Flashcoders] mac vs pc

2009-08-13 Thread Matt Gitchell
They're two different functions. You can do a find/replace on a text string in FB or FDT through a project, which works the same as FD, but rename will find all references in the project to the property/class you're renaming and update there. Same net effect 95/100 times, but it's 'smarter' than ju

Re: [Flashcoders] mac vs pc

2009-08-13 Thread Steven Sacks
FlashDevelop does do find and replace in files. FlexBuilder's "rename" function is very slow sometimes. FlashDevelop's Find and Replace In Files is nearly instant. Considering how infrequently one uses "rename" in FlexBuilder, it doesn't seem to offset the slowness of day to day coding with i

RE: [Flashcoders] mac vs pc

2009-08-13 Thread Merrill, Jason
>> Even after re-installing the program [FlashDevelop] and deleting the local settings files, it >>still sometimes doesn't auto-import some classes from the flash package and >>I have to type my import by hand. Weird. There were some issues with one of the newer versions - a stable version I have

Re: [Flashcoders] mac vs pc

2009-08-13 Thread Patrick Matte
#x27;t auto-import some classes from the flash package and I have to type my import by hand. Weird. > From: Steven Sacks > Reply-To: Flash Coders List > Date: Wed, 12 Aug 2009 22:22:00 -0700 > To: Flash Coders List > Subject: Re: [Flashcoders] mac vs pc > > I'm conf

Re: [Flashcoders] mac vs pc

2009-08-13 Thread allandt bik-elliott (thefieldcomic.com)
had a quick look around and found this list http://www.flashdevelop.org/wikidocs/index.php?title=Features:Generation does anyone have the fdt version? fdt does have but it's a different shortcut - flexbuilder has nothing of the sort (this like this are the reason i didn't like it) __

Re: [Flashcoders] mac vs pc

2009-08-13 Thread Cedric Muller
I didn't say people who used it were retarded, I said the program was. I am retarded, as I neither use FD nor FlexBuilder ;) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Re: [Flashcoders] mac vs pc

2009-08-12 Thread Steven Sacks
I'm confused why you would need to look at more than one project at a time, and you can switch projects very quickly in FD by using Recent Projects. It's well established the debugger is limited to tracing, which is generally good enough for most of the time. I don't know what you mean about

Re: [Flashcoders] mac vs pc

2009-08-12 Thread Anthony Pace
(back to the original topic... PC costs less for the same amount of power) I have used the Flex IDE for free on an academic license, and I do like that I can use other eclipse plugins with it; yet, I really do like flashdevelop. There are only a few things I don't like about flashdevelop: 1. You

Re: [Flashcoders] mac vs pc

2009-08-12 Thread Juan Pablo Califano
Yes, it's the same back-end used by Flex Builder, if I'm not mistaken. Fdb is indeed almost unusable without a GUI, unless you're a command line freak and a bit of a masochist, IMO (and you never tried a "visual" debugger). The idea of integrating a GUI for fdb into FlashDevelop has been mentioned

Re: [Flashcoders] mac vs pc

2009-08-12 Thread Ian Thomas
On Wed, Aug 12, 2009 at 9:22 PM, Matt Gitchell wrote: > Yeah but if you want to debug/profile anything, you gotta pay that 5 bones > you mentioned earlier in this scenario, and I dunno, a coding environment > without debugging now seems a little silly to me. I wish they'd do a > standalone version

Re: [Flashcoders] mac vs pc

2009-08-12 Thread Matt Gitchell
Yeah but if you want to debug/profile anything, you gotta pay that 5 bones you mentioned earlier in this scenario, and I dunno, a coding environment without debugging now seems a little silly to me. I wish they'd do a standalone version of the profiler in Flex Builder, to be honest. It's just a pr

RE: [Flashcoders] mac vs pc

2009-08-12 Thread Merrill, Jason
>> But, I'll definitely have to give FD a whirl based on your fervent >>recommendation. I just do Flex, not Flash, so I haven't felt compelled >>to go look at other editors FlashDevelop handles Flex projects too, (including MXML syntax) using the Flex SDK - it's really easy to set up - you just po

Re: [Flashcoders] mac vs pc

2009-08-12 Thread Dave Watts
> If you make a typo in FB or FDT, you're screwed. You have to go all the way > back to the period.  In FlashDevelop, you're fine.  It still offers you the > auto-completion (is this what you meant?).  FlashDevelop's class importing > doesn't require you to type the entire package first.  You just

Re: [Flashcoders] mac vs pc

2009-08-12 Thread Steven Sacks
Oh yeah, and Flex Builder is $500 whereas FlashDevelop is free. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Re: [Flashcoders] mac vs pc

2009-08-12 Thread Steven Sacks
I didn't say people who used it were retarded, I said the program was. The bottom line is, you can use Flex Builder to do your debugging if you need it, but for coding, which is what you spend the majority of your time doing, all the Eclipse-based Actionscript editors suck ass compared to Flash

Re: [Flashcoders] mac vs pc

2009-08-12 Thread Ruy Adorno
I'm on the 50/50 team, using flexBuilder/mac at working and flashDevelop/windows at home. By now I love so many features in the both world that I can say which one is the best, but the flashDevelop native support to haxe is a key point when you want to work with it. Finally, despite all the comp

Re: [Flashcoders] mac vs pc

2009-08-12 Thread Matt Gitchell
atform for rich media experiences > - join the Bank of America Flash Platform Community > > > > > > -Original Message- > From: flashcoders-boun...@chattyfig.figleaf.com > [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Matt > Gitchell > Sen

RE: [Flashcoders] mac vs pc

2009-08-12 Thread Merrill, Jason
-Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Matt Gitchell Sent: Wednesday, August 12, 2009 11:57 AM To: Flash Coders List Subject: Re: [Flashcoders] mac vs pc "Anyone who has spent any serious time w

RE: [Flashcoders] mac vs pc

2009-08-12 Thread Merrill, Jason
m] On Behalf Of Steven Sacks Sent: Tuesday, August 11, 2009 6:40 PM To: Flash Coders List Subject: Re: [Flashcoders] mac vs pc My home computer is a Windows XP box. My last full-time job was a Mac-only shop. So, I used Mac every day, 5 days a week, for 10 months. Within a few weeks, I realized I cou

Re: [Flashcoders] mac vs pc

2009-08-12 Thread Glen Pike
FD equivalent is highlight local var, press Ctrl + Shift + 1 and it gives you the option to promote it to class member.. A quick example: if you type "var _blah:Sprite = new Sprite()" in a function in FlashDevelop, you can right-click and promote that to a class-level private var. I was frustrate

Re: [Flashcoders] mac vs pc

2009-08-12 Thread Matt Gitchell
"Anyone who has spent any serious time with it knows that it isn't an option." Oh come now, don't be ridiculous. I used FlashDevelop in a work setting for a year or two, and have switched to FDT (Mac). FlashDevelop is indeed a great tool, but I think FDT edges it out. There are a couple features th

Re: [Flashcoders] mac vs pc

2009-08-11 Thread Juan Pablo Califano
I run Windows XP both at home and work. For a short period, I worked on a Linux (Debian) box at work, because the machine I got happened to had Debian installed and my boss, a Linux fan, insisted that I should try it. At the time FlashDevelop was my main editor, so I had to run some Sun VM that bo

Re: [Flashcoders] mac vs pc

2009-08-11 Thread Patrick Matte
ome new features like the ones that make FlashDevelop so nice. I hope they also make some improvements to the refactoring features.. > From: Steven Sacks > Reply-To: Flash Coders List > Date: Tue, 11 Aug 2009 15:40:19 -0700 > To: Flash Coders List > Subject: Re: [Flashcoders] mac vs

Re: [Flashcoders] mac vs pc

2009-08-11 Thread Steven Sacks
My home computer is a Windows XP box. My last full-time job was a Mac-only shop. So, I used Mac every day, 5 days a week, for 10 months. Within a few weeks, I realized I couldn't live without FlashDevelop. I installed Parallels 3 with Windows XP and figured out how to use FlashDevelop in my

Re: [Flashcoders] mac vs pc

2009-08-10 Thread Karl DeSaulniers
Fetch v4.0.3 here, and still going strong. Karl On Aug 10, 2009, at 11:35 PM, John R. Sweeney Jr wrote: Fetch v5.2.1 works perfectly on all my Macs. John on 8/10/09 1:46 PM, Taka Kojima at t...@gigafied.com wrote: Also, Macs have shoddy FTP clients, even Filezilla is a bit sketchy on OS

Re: [Flashcoders] mac vs pc

2009-08-10 Thread John R. Sweeney Jr
Fetch v5.2.1 works perfectly on all my Macs. John on 8/10/09 1:46 PM, Taka Kojima at t...@gigafied.com wrote: > Also, Macs have shoddy > FTP clients, even Filezilla is a bit sketchy on OS X. John R. Sweeney Jr. Interactive Multimedia Developer OnDemand Interactive Inc 945 Washington Blvd. H

Re: [Flashcoders] mac vs pc

2009-08-10 Thread Nate Beck
100% Mac here, I've been using the latest beta build of Flash Builder 4 (a few hiccups, but no show stoppers) and Adobe Flash CS4. On Mon, Aug 10, 2009 at 12:02 PM, FlashDev wrote: > 100% Win XP Prof (Waiting for 7 to be shipped), CS4 & FlashDevelop > > We use a mac to test websites and air appl

Re: [Flashcoders] mac vs pc

2009-08-10 Thread Leandro Ferreira
50/50. Win XP/ Flashdevelop at work, osX and FlashDevelop at home. Leandro Ferreira On Mon, Aug 10, 2009 at 16:02, FlashDev wrote: > 100% Win XP Prof (Waiting for 7 to be shipped), CS4 & FlashDevelop > > We use a mac to test websites and air applications thats about it! > > SJM > > > Alland

Re: [Flashcoders] mac vs pc

2009-08-10 Thread FlashDev
100% Win XP Prof (Waiting for 7 to be shipped), CS4 & FlashDevelop We use a mac to test websites and air applications thats about it! SJM Allandt Bik-Elliott (Receptacle) wrote: i'd completely understand if nobody wanted to touch this one but i thought i'd throw it out there a bit of backgro

Re: [Flashcoders] mac vs pc

2009-08-10 Thread Jer Brand
99% PC. I do a ton of work with accessibility, and it's a PITA on a Mac. Not to mention the money. I do my freelance work on an Alienware M-17 (raid-0, dual vid, reasonable dual proc) that was cheaper than the macbook pro. And obviously the macbook didn't offer raid nor SLI. As for setup, I flip-f

Re: [Flashcoders] mac vs pc

2009-08-10 Thread Taka Kojima
100% PC. I have a PC at home and a Mac at work, but I'm running Vista on an 8 core Mac Pro (no paralleling, I boot up in Windows through base camp). I can and do use Macs, I'm not a PC fanatic per se, but I just find PC's to be a faster workflow for me in terms of development. Also, Macs have shod

Re: [Flashcoders] mac vs pc

2009-08-10 Thread peter
Allandt, 99% Mac, website development, Flash IDE and Flash/Flex Builder, (intermediate complex) dynamic websites (ARP/AFMPHP, SWX, PHP, MySQL), testing in mainstream browser(s). 1% PC, mainly testing in IE. Additional 2 cents: I'll also do 95% of teaching software engineering on a Mac. U

Re: [Flashcoders] mac vs pc

2009-08-10 Thread Christian Pugliese
50% Mac > all my freelancer jobs 50% PC > all may day job if I could I'd use 100% of Mac, but the agency I work for only uses PCs... perhaps I love the Mac I miss a looot a FlashDevelop version for OSX. Christian Pugliese www.chrisid.com On Mon, Aug 10, 2009 at 15:20, Karl DeSaulniers wrote:

Re: [Flashcoders] mac vs pc

2009-08-10 Thread Karl DeSaulniers
99% Mac and 1% PC I only use PCs to test websites on IE. Mac for everything else I need. Karl On Aug 10, 2009, at 9:10 AM, John R. Sweeney Jr wrote: 90% Mac, 10% PC. PC for mostly Director development MAC for Flash, web, audio and video work. John on 8/10/09 5:55 AM, Allandt Bik-Elliott (

Re: [Flashcoders] mac vs pc

2009-08-10 Thread allandt bik-elliott
just to add in one of the pro's in my list of pro's and cons, i can get a fairly high spec pc for relatively low price (the msi laptops have quad-core processors, 1gb nvidia 9800 gs graphics cards and blu ray drives for less than a macbook pro. I would be more prepared to swallow the extra

Re: [Flashcoders] mac vs pc

2009-08-10 Thread Matt Gitchell
FDT, which I love. Love! It does take a while to get to a point where you're maximizing what it offers your workflow, but so worth it.Switched from PC (and FlashDevelop) to Mac at the beginning of the year, not a huge difference on balance as each are annoying in their own way. On Mon, Aug 10, 200

Re: [Flashcoders] mac vs pc

2009-08-10 Thread Glen Pike
Using Win XP + Flash Develop + CS3 IDE Situation - maintaining a legacy AS2 Flash touchscreen interface app that runs on Linux & (hopefully) developing/porting this to AS3, possibly with capability of compiling straight from FD. Reason for not using Linux - I can't be bothered with the time &

Re: [Flashcoders] mac vs pc

2009-08-10 Thread John R. Sweeney Jr
90% Mac, 10% PC. PC for mostly Director development MAC for Flash, web, audio and video work. John on 8/10/09 5:55 AM, Allandt Bik-Elliott (Receptacle) at alla...@receptacledesign.com wrote: > So the question I'm really getting to is, how many people use osX > (using windows in boot camp does