[Flashcoders] Re: Array structure problem (Jason Boyd)

2007-02-13 Thread Nicola Alexander Schlup - LuniLogic
I didn't create the new array beforse using it ... arg. nd I'm still 
using get and set methods for the data. It's just to search the data in 
model to determine which data should be sent to the view. Not that works.


Thanks a lot :-)

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[Flashcoders] mouse gestures

2007-02-13 Thread Tom Jackson

does anyone know if theres a class out there that has anything to do
with mouse gestures like those that detect whether you've drawn the
mouse in a circle or L shapes and other things, sorry if this is a bit
vague I'm just looking for any thoughts really :)
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[Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Arseniy Shklyaev

Anyone hate flash 9 already?

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Re: [Flashcoders] mouse gestures

2007-02-13 Thread Mike Cobb

-

Grant Skinner did some nice stuff with Palm Graffiti style recognition 
in flash: http://www.gskinner.com/blog/archives/2005/03/gesture_recogni.html


Mike


Tom Jackson wrote:

does anyone know if theres a class out there that has anything to do
with mouse gestures like those that detect whether you've drawn the
mouse in a circle or L shapes and other things, sorry if this is a bit
vague I'm just looking for any thoughts really :)
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Mob: + 44 (0)785 52 54 743
Web: http://www.hmcinteractive.co.uk
-
Grosvenor House, Belgrave Lane,
Plymouth, PL4 7DA, UK.
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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Alias™

Could you be more specific as to why one might do so?

Curious,
Alias

On 13/02/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:

Anyone hate flash 9 already?

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[Flashcoders] clickTags and sending variables to aspx

2007-02-13 Thread Toby Morey

Hey there

Does anyone know how to append variables to an .aspx URL via a clickTag
button on a banner ad?
I haven't a clue (just a designer pretending to be a coder ;)

At the moment the script I have on the button is:

on (release) {
   var1 = append=this_to_be_appended_to_URL;
   getURL(clickTag, _blank, GET);
   trace (var1);
   }

And then of course I'm letting whoever's hosting the banner ad know what the
base default.aspx URL is...

cheers
T
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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Arseniy Shklyaev

Why to be specific in such a question?
I just dont like flash more and more. Intuitive feel.
Perhaps cuz I do only games...

On 2/13/07, Alias™ [EMAIL PROTECTED] wrote:


Could you be more specific as to why one might do so?

Curious,
Alias

On 13/02/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:
 Anyone hate flash 9 already?

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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread eka

Hello :)

Flash 9 ? or AS3 ?

Flash 9 is only in alpha version... We can't hate Flash9 because don't exist
lol

AS3 is the best solution for the moment to develop web  richmedia
application for me ! But we can't compare FP9, flash9 and AS3 ...

EKA+ :)

2007/2/13, Arseniy Shklyaev [EMAIL PROTECTED]:


Why to be specific in such a question?
I just dont like flash more and more. Intuitive feel.
Perhaps cuz I do only games...

On 2/13/07, Alias™ [EMAIL PROTECTED] wrote:

 Could you be more specific as to why one might do so?

 Curious,
 Alias

 On 13/02/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:
  Anyone hate flash 9 already?
 
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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Ian Thomas

No. No I don't. I think it's come on in leaps and bounds. Especially
for games. Here are a couple of immediate headliners which make Flash
9 so much better for game coding:
- Speed. AS3 is _fast_.
- Sensible display list/tree. No more attachMovie/removeMovieClip, no
more worrying about copying things around from parent to parent just
to get the damned thing to layer correctly.
- Decent bitmap manipulation routines. (Yes, I know they've been there
since 8, but you're saying you hate flash 'more and more', so...)


From a general production/development PoV, my headline item has to be:

- Command line compiler, at last. (Yes, we had MTASC before, but...)

Other than that, there's been a sensible reorganisation of the
libraries, a tightening up on standard ways to do things, and just a
general neatening up. I'd love to see better shared font support and
better sound support, but really, I think it's improved vastly since
MX04 (or, in fact, since I started with v5). And I think the
Macromedia/Adobe attitude has improved hugely too.

Ian

On 2/13/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:

Why to be specific in such a question?
I just dont like flash more and more. Intuitive feel.
Perhaps cuz I do only games...

On 2/13/07, Alias™ [EMAIL PROTECTED] wrote:

 Could you be more specific as to why one might do so?

 Curious,
 Alias

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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Paul Andrews
Well you have some reason and you don't mind asking others questions, so
we'd like to know what it is that is making you think like that!

Is it that you're getting fed up of flash in general, or what is it
specifically about flash 9 that irritates you?

If people hate something they generally know why.

Paul

- Original Message - 
From: Arseniy Shklyaev [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Tuesday, February 13, 2007 11:07 AM
Subject: Re: [Flashcoders] Anyone hate flash 9 already?


Why to be specific in such a question?
I just dont like flash more and more. Intuitive feel.
Perhaps cuz I do only games...

On 2/13/07, Alias™ [EMAIL PROTECTED] wrote:

 Could you be more specific as to why one might do so?

 Curious,
 Alias

 On 13/02/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:
  Anyone hate flash 9 already?
 
  --
  -Arseniy Shklyaev
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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Arseniy Shklyaev

I guess I just tired of it. I m wrong perhaps. I m tired of coding for sure.
I m more designer/composer and I code my games just cuz who else do it.

On 2/13/07, Paul Andrews [EMAIL PROTECTED]  wrote:


Well you have some reason and you don't mind asking others questions, so
we'd like to know what it is that is making you think like that!

Is it that you're getting fed up of flash in general, or what is it
specifically about flash 9 that irritates you?

If people hate something they generally know why.

Paul

- Original Message -
From: Arseniy Shklyaev [EMAIL PROTECTED]
To: Flashcoders mailing list  flashcoders@chattyfig.figleaf.com
Sent: Tuesday, February 13, 2007 11:07 AM
Subject: Re: [Flashcoders] Anyone hate flash 9 already?


Why to be specific in such a question?
I just dont like flash more and more. Intuitive feel.
Perhaps cuz I do only games...

On 2/13/07, Alias™ [EMAIL PROTECTED] wrote:

 Could you be more specific as to why one might do so?

 Curious,
 Alias

 On 13/02/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:
  Anyone hate flash 9 already?
 
  --
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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Arseniy Shklyaev

BTW. I dont know why I hate things. For example I hate my parents and I dont
know why.

On 2/13/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:


I guess I just tired of it. I m wrong perhaps. I m tired of coding for
sure. I m more designer/composer and I code my games just cuz who else do
it.

On 2/13/07, Paul Andrews [EMAIL PROTECTED]  wrote:

 Well you have some reason and you don't mind asking others questions, so

 we'd like to know what it is that is making you think like that!

 Is it that you're getting fed up of flash in general, or what is it
 specifically about flash 9 that irritates you?

 If people hate something they generally know why.

 Paul

 - Original Message -
 From: Arseniy Shklyaev [EMAIL PROTECTED] 
 To: Flashcoders mailing list  flashcoders@chattyfig.figleaf.com
 Sent: Tuesday, February 13, 2007 11:07 AM
 Subject: Re: [Flashcoders] Anyone hate flash 9 already?


 Why to be specific in such a question?
 I just dont like flash more and more. Intuitive feel.
 Perhaps cuz I do only games...

 On 2/13/07, Alias™ [EMAIL PROTECTED] wrote:
 
  Could you be more specific as to why one might do so?
 
  Curious,
  Alias
 
  On 13/02/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:
   Anyone hate flash 9 already?
  
   --
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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Muzak

 Well you have some reason and you don't mind asking others questions, so
 we'd like to know what it is that is making you think like that!


Actually, no we don't.

 Is it that you're getting fed up of flash in general, or what is it
 specifically about flash 9 that irritates you?


This list is about (or should be about) flash coding.

http://osflash.org/flashcoders/etiquette
http://osflash.org/flashcoders/etiquette#keep_it_coding

regards,
Muzak



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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Johannes Nel

drugs help

On 2/13/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:


BTW. I dont know why I hate things. For example I hate my parents and I
dont
know why.

On 2/13/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:

 I guess I just tired of it. I m wrong perhaps. I m tired of coding for
 sure. I m more designer/composer and I code my games just cuz who else
do
 it.

 On 2/13/07, Paul Andrews [EMAIL PROTECTED]  wrote:
 
  Well you have some reason and you don't mind asking others questions,
so
 
  we'd like to know what it is that is making you think like that!
 
  Is it that you're getting fed up of flash in general, or what is it
  specifically about flash 9 that irritates you?
 
  If people hate something they generally know why.
 
  Paul
 
  - Original Message -
  From: Arseniy Shklyaev [EMAIL PROTECTED] 
  To: Flashcoders mailing list  flashcoders@chattyfig.figleaf.com
  Sent: Tuesday, February 13, 2007 11:07 AM
  Subject: Re: [Flashcoders] Anyone hate flash 9 already?
 
 
  Why to be specific in such a question?
  I just dont like flash more and more. Intuitive feel.
  Perhaps cuz I do only games...
 
  On 2/13/07, Alias™ [EMAIL PROTECTED] wrote:
  
   Could you be more specific as to why one might do so?
  
   Curious,
   Alias
  
   On 13/02/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:
Anyone hate flash 9 already?
   
--
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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Johannes Nel

for depression. it might make you like something again

On 2/13/07, Johannes Nel [EMAIL PROTECTED] wrote:


drugs help

On 2/13/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:

 BTW. I dont know why I hate things. For example I hate my parents and I
 dont
 know why.

 On 2/13/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:
 
  I guess I just tired of it. I m wrong perhaps. I m tired of coding for

  sure. I m more designer/composer and I code my games just cuz who else
 do
  it.
 
  On 2/13/07, Paul Andrews [EMAIL PROTECTED]  wrote:
  
   Well you have some reason and you don't mind asking others
 questions, so
  
   we'd like to know what it is that is making you think like that!
  
   Is it that you're getting fed up of flash in general, or what is it
   specifically about flash 9 that irritates you?
  
   If people hate something they generally know why.
  
   Paul
  
   - Original Message -
   From: Arseniy Shklyaev [EMAIL PROTECTED] 
   To: Flashcoders mailing list  flashcoders@chattyfig.figleaf.com
   Sent: Tuesday, February 13, 2007 11:07 AM
   Subject: Re: [Flashcoders] Anyone hate flash 9 already?
  
  
   Why to be specific in such a question?
   I just dont like flash more and more. Intuitive feel.
   Perhaps cuz I do only games...
  
   On 2/13/07, Alias™ [EMAIL PROTECTED] wrote:
   
Could you be more specific as to why one might do so?
   
Curious,
Alias
   
On 13/02/07, Arseniy Shklyaev  [EMAIL PROTECTED] wrote:
 Anyone hate flash 9 already?

 --
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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Arseniy Shklyaev

Dont like drugs BTW.
Sure. I know. A lirical one. It is bout coding too tho. There was answers
bout coding so it is OK

On 2/13/07, Johannes Nel [EMAIL PROTECTED] wrote:


drugs help

On 2/13/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:

 BTW. I dont know why I hate things. For example I hate my parents and I
 dont
 know why.

 On 2/13/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:
 
  I guess I just tired of it. I m wrong perhaps. I m tired of coding for
  sure. I m more designer/composer and I code my games just cuz who else
 do
  it.
 
  On 2/13/07, Paul Andrews [EMAIL PROTECTED]  wrote:
  
   Well you have some reason and you don't mind asking others
questions,
 so
  
   we'd like to know what it is that is making you think like that!
  
   Is it that you're getting fed up of flash in general, or what is it
   specifically about flash 9 that irritates you?
  
   If people hate something they generally know why.
  
   Paul
  
   - Original Message -
   From: Arseniy Shklyaev [EMAIL PROTECTED] 
   To: Flashcoders mailing list  flashcoders@chattyfig.figleaf.com
   Sent: Tuesday, February 13, 2007 11:07 AM
   Subject: Re: [Flashcoders] Anyone hate flash 9 already?
  
  
   Why to be specific in such a question?
   I just dont like flash more and more. Intuitive feel.
   Perhaps cuz I do only games...
  
   On 2/13/07, Alias™ [EMAIL PROTECTED] wrote:
   
Could you be more specific as to why one might do so?
   
Curious,
Alias
   
On 13/02/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:
 Anyone hate flash 9 already?

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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Matthias Dittgen

We love Flash! And we hate Flash!
That's why we read [Flashcoders]. :-)


2007/2/13, Arseniy Shklyaev [EMAIL PROTECTED]:

Anyone hate flash 9 already?

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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread James Marsden

ditto :)


Matthias Dittgen wrote:

We love Flash! And we hate Flash!
That's why we read [Flashcoders]. :-)



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[Flashcoders] Major problem with sendAndLoad and movie focus

2007-02-13 Thread Mark Wallis

Hi all,

I am really in a bind with regards providing keyboard shortcuts within
my flash movie.
Problem seems to be the application polls a database every couple of
seconds for status information.
I use the xml sendAndLoad function.
Problem is that if i shortcut to a component ((i.e) Ctrl + t , gives
focus to the text field )
the focus is immediately lost as soon as the onLoad event fires.
This is giving me nightmares as its now impossible to use the app via
the keyboard when polling
the db thus making the app inaccessible. Any advice on this would be
very much appreciated.

mark
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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Arseniy Shklyaev

Those could help me.
I m just found it yestarday. If I post here looking for coders can I found
someone?
I tried to find some ppl in Russia but even if I found I dont like them
anyone.
So does this is not under rules to post here of looking for ppl to make
games with or hire someone(dont have enough money to hire ppl yet)

On 2/13/07, James Marsden [EMAIL PROTECTED] wrote:


ditto :)


Matthias Dittgen wrote:
 We love Flash! And we hate Flash!
 That's why we read [Flashcoders]. :-)


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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Daniel Riemslag
an interesting post ;)

http://positionrelative.wordpress.com/2007/01/23/craigs-pissed/


.. looking for coders..dont have enough money to hire ppl yet..



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RE: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Danny Kodicek
  Those could help me.
 I m just found it yestarday. If I post here looking for 
 coders can I found someone?
 I tried to find some ppl in Russia but even if I found I dont 
 like them anyone.
 So does this is not under rules to post here of looking for 
 ppl to make games with or hire someone(dont have enough money 
 to hire ppl yet)

Wow, you're really selling yourself as a potential collaborator so far :)

Danny

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RE: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread dan
I wish apon a star that flash 9 will have RTL text for us non English people

:)
shalom


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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Arseniy Shklyaev

I m not easy person but my ideas much better than most of games out there.
Also this is good to be offensive for director/producer I guess.

On 2/13/07, dan [EMAIL PROTECTED] wrote:


I wish apon a star that flash 9 will have RTL text for us non English
people

:)
shalom


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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Ian Thomas

*hangs a large Do Not Feed The Troll sign on this thread.*

On 2/13/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:

I m not easy person but my ideas much better than most of games out there.
Also this is good to be offensive for director/producer I guess.


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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Arseniy Shklyaev

Ah Craig List. that u mean about I have no money yet :D lol
Yeah. Really. It fits. The only thing could make u think I m not trying to
catcha that u can look into a games I made myself. And I will take GFX SFX
music part on myself.
Could this community help me more than flashkit boards?
I even afraid to post anything here really that is question about
actionscript itself :\
Every post on flashkit and similar just make me angree... So actually I hate
not flash/AS1,2,3 itself but my progress around _

On 2/13/07, Ian Thomas [EMAIL PROTECTED] wrote:


*hangs a large Do Not Feed The Troll sign on this thread.*

On 2/13/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:
 I m not easy person but my ideas much better than most of games out
there.
 Also this is good to be offensive for director/producer I guess.

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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Sebastian Mohr

Without Flash 9 and Actionscript 3 your beloved Flash would
fade away ... looking ahead to Big M and their WPF/E stuff.
Adobe/Macromedia had to speed up the Flash runtime and
so they compel the flash developer to have more programming
skills.

cheers,
masu


On 2/13/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:


Anyone hate flash 9 already?

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[Flashcoders] using mx.controls package in an Actionscript 3.0 Project

2007-02-13 Thread August Gresens

Hello

I'm trying to use an mx.controls.TextArea in my ActionScript 3.0 project.

var textArea:TextArea = new TextArea();
textArea.text = foo;
addChild(textArea);

Nothing shows up - I suspect there is more to using flex controls in an AS3
project.

Can anyone point me to some info about this?

Thanks,

August

--
-


August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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Re: [Flashcoders] using mx.controls package in an Actionscript 3.0 Project

2007-02-13 Thread Arseniy Shklyaev

I m in AS 1,2 yet. But I guess maybe it cuz of font not embeded or text
field width height not specifeid?

On 2/13/07, August Gresens [EMAIL PROTECTED] wrote:


Hello

I'm trying to use an mx.controls.TextArea in my ActionScript 3.0 project.

var textArea:TextArea = new TextArea();
textArea.text = foo;
addChild(textArea);

Nothing shows up - I suspect there is more to using flex controls in an
AS3
project.

Can anyone point me to some info about this?

Thanks,

August

--
-


August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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[Flashcoders] DataGrid Component not displaying all rows

2007-02-13 Thread Charlie Skinner
 

I have a DataGrid Component that has it's dataProvider property set to a
RecordSet that has been returned from the server via Flash Remoting. All
goes well untill I try to display more than 20 results in the DataGrid,
when it will display all except for the last one. I've traced the length
of the dataProvider and the last item in the dataProvider and it all
looks ok. By using Service Capture I can see that the RecordSet that is
returned is not the same as what is displayed in the DataGrid.

 

I'm thinking this may have something to do with the pageable options of
a RecordSet. Or possibly some setting in Flash Remoting. But if anyone
has any other ideas what might cause this, then please let me know.

 

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Re: [Flashcoders] using mx.controls package in an Actionscript 3.0 Project

2007-02-13 Thread JOR
Please post a solution if you ever figure it out.  I was trying the same 
thing with Radio Buttons and finally gave up after a few hours.


I did figure out that you need to reference the framework.swc and 
framework_rb.swc in the build library for Flex Builder 2 to find the 
classes but I'm guessing there's more to it because while my code 
compiled error free, I never did get to see the controls on stage.


-- James


Arseniy Shklyaev wrote:

I m in AS 1,2 yet. But I guess maybe it cuz of font not embeded or text
field width height not specifeid?

On 2/13/07, August Gresens [EMAIL PROTECTED] wrote:



Hello

I'm trying to use an mx.controls.TextArea in my ActionScript 3.0 project.

var textArea:TextArea = new TextArea();
textArea.text = foo;
addChild(textArea);

Nothing shows up - I suspect there is more to using flex controls in an
AS3
project.

Can anyone point me to some info about this?

Thanks,

August

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[Flashcoders] Loading images directly to BitmapData in AS2?

2007-02-13 Thread Henry Cooke

Hey all,

It it possible to load an image (PNG/JPG) directly into memory or (even
better) a BitmapData object without having to faff about loading it into a
MovieClip first, in AS2? I've been poking about a bit, but nothing seems
immediately obvious (disclaimer: I am recovering from a nasty bout of flu,
so brain may not be working properly).

Cheers,
h.
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Re: [Flashcoders] Loading images directly to BitmapData in AS2?

2007-02-13 Thread eka

Hello :)

you must load with loadMovie or MovieClipLoader you external picture ... not
solution in AS2 to load a dynamic picture in the BitmapData class only.

EKA+ :)

2007/2/13, Henry Cooke [EMAIL PROTECTED]:


Hey all,

It it possible to load an image (PNG/JPG) directly into memory or (even
better) a BitmapData object without having to faff about loading it into a
MovieClip first, in AS2? I've been poking about a bit, but nothing seems
immediately obvious (disclaimer: I am recovering from a nasty bout of flu,
so brain may not be working properly).

Cheers,
h.
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Re: [Flashcoders] Loading images directly to BitmapData in AS2?

2007-02-13 Thread Matt Muller

http://www.martijndevisser.com/blog/article/imageloader-class-for-flash-8

On 2/13/07, Henry Cooke [EMAIL PROTECTED] wrote:


Hey all,

It it possible to load an image (PNG/JPG) directly into memory or (even
better) a BitmapData object without having to faff about loading it into a
MovieClip first, in AS2? I've been poking about a bit, but nothing seems
immediately obvious (disclaimer: I am recovering from a nasty bout of flu,
so brain may not be working properly).

Cheers,
h.
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RE: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Toby
 Could this community help me more than flashkit boards?

This is another world. I would advise against any further comparison.

 So actually I hate not flash/AS1,2,3 itself but my progress around _

There isn’t anything you can do about this other than read more and try and
work with more people. This isn’t the best place for easy questions either,
I do recommend  http://chattyfig.figleaf.com/mailman/listinfo/flashnewbie 

Please don’t spam this list :¬)

Toby


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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Jon Bradley

Isn't there a flash newbie list?



On Feb 13, 2007, at 8:33 AM, Arseniy Shklyaev wrote:


Ah Craig List. that u mean about I have no money yet :D lol
Yeah. Really. It fits. The only thing could make u think I m not  
trying to
catcha that u can look into a games I made myself. And I will take  
GFX SFX

music part on myself.
Could this community help me more than flashkit boards?
I even afraid to post anything here really that is question about
actionscript itself :\
Every post on flashkit and similar just make me angree... So  
actually I hate

not flash/AS1,2,3 itself but my progress around _

On 2/13/07, Ian Thomas [EMAIL PROTECTED] wrote:


*hangs a large Do Not Feed The Troll sign on this thread.*

On 2/13/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:
 I m not easy person but my ideas much better than most of games out
there.
 Also this is good to be offensive for director/producer I guess.

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[Flashcoders] should this work?

2007-02-13 Thread Lance Massey
I have an application on my computer which is simply a socket  
listening for a connection on 127.0.0.1 port 5824.


So, in AS3 I created a swf with the following code

var sock:XMLSocket = new XMLSocket();
sock.connect(127.0.0.1,5824);

and uploaded it to my server.


Now, when I go to the web page where I uploaded the .swf, it connects  
to the socket in my local application -- giving me the ability to  
issue commands from Flash to the local machine. Repeat: the swf is  
running from the web server, not in the Flash sandbox...


Is that correct? Or if I do try to create some Flash-localhost  
hybrid, will I get bitten by some sandbox/security issue in the future?



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Re: [Flashcoders] using mx.controls package in an Actionscript 3.0 Project

2007-02-13 Thread T. Michael Keesey

Where is this code placed?

On 2/13/07, August Gresens [EMAIL PROTECTED] wrote:

Hello

I'm trying to use an mx.controls.TextArea in my ActionScript 3.0 project.

var textArea:TextArea = new TextArea();
textArea.text = foo;
addChild(textArea);

Nothing shows up - I suspect there is more to using flex controls in an AS3
project.

Can anyone point me to some info about this?

Thanks,

August

--
-


August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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[Flashcoders] Re: [!! SPAM] Flashcoders Digest, Vol 25, Issue 35

2007-02-13 Thread Jonathan

Flash 9???

THE BEST

- Original Message - 
From: [EMAIL PROTECTED]

To: flashcoders@chattyfig.figleaf.com
Sent: Tuesday, February 13, 2007 2:00 PM
Subject: [!! SPAM] Flashcoders Digest, Vol 25, Issue 35



Send Flashcoders mailing list submissions to
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When replying, please edit your Subject line so it is more specific
than Re: Contents of Flashcoders digest...


Today's Topics:

  1. Re: Anyone hate flash 9 already? (Arseniy Shklyaev)
  2. Re: Anyone hate flash 9 already? (Muzak)
  3. Re: Anyone hate flash 9 already? (Johannes Nel)
  4. Re: Anyone hate flash 9 already? (Johannes Nel)
  5. Re: Anyone hate flash 9 already? (Arseniy Shklyaev)
  6. Re: Anyone hate flash 9 already? (Matthias Dittgen)
  7. Re: Anyone hate flash 9 already? (James Marsden)
  8. Major problem with sendAndLoad and movie focus (Mark Wallis)
  9. Re: Anyone hate flash 9 already? (Arseniy Shklyaev)
 10. Re: Anyone hate flash 9 already? (Daniel Riemslag)
 11. RE: Anyone hate flash 9 already? (Danny Kodicek)
 12. RE: Anyone hate flash 9 already? (dan)
 13. Re: Anyone hate flash 9 already? (Arseniy Shklyaev)
 14. Re: Anyone hate flash 9 already? (Ian Thomas)
 15. Re: Anyone hate flash 9 already? (Arseniy Shklyaev)
 16. Re: Anyone hate flash 9 already? (Sebastian Mohr)
 17. using mx.controls package in an Actionscript 3.0 Project
 (August Gresens)
 18. Re: using mx.controls package in an Actionscript 3.0 Project
 (Arseniy Shklyaev)
 19. DataGrid Component not displaying all rows (Charlie Skinner)
 20. Re: using mx.controls package in an Actionscript 3.0 Project (JOR)
 21. Loading images directly to BitmapData in AS2? (Henry Cooke)
 22. Re: Loading images directly to BitmapData in AS2? (eka)


--

Message: 1
Date: Tue, 13 Feb 2007 14:35:44 +0300
From: Arseniy Shklyaev [EMAIL PROTECTED]
Subject: Re: [Flashcoders] Anyone hate flash 9 already?
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Message-ID:
[EMAIL PROTECTED]
Content-Type: text/plain; charset=WINDOWS-1252; format=flowed

BTW. I dont know why I hate things. For example I hate my parents and I 
dont

know why.

On 2/13/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:


I guess I just tired of it. I m wrong perhaps. I m tired of coding for
sure. I m more designer/composer and I code my games just cuz who else do
it.

On 2/13/07, Paul Andrews [EMAIL PROTECTED]  wrote:

 Well you have some reason and you don't mind asking others questions, 
 so


 we'd like to know what it is that is making you think like that!

 Is it that you're getting fed up of flash in general, or what is it
 specifically about flash 9 that irritates you?

 If people hate something they generally know why.

 Paul

 - Original Message -
 From: Arseniy Shklyaev [EMAIL PROTECTED] 
 To: Flashcoders mailing list  flashcoders@chattyfig.figleaf.com
 Sent: Tuesday, February 13, 2007 11:07 AM
 Subject: Re: [Flashcoders] Anyone hate flash 9 already?


 Why to be specific in such a question?
 I just dont like flash more and more. Intuitive feel.
 Perhaps cuz I do only games...

 On 2/13/07, AliasT [EMAIL PROTECTED] wrote:
 
  Could you be more specific as to why one might do so?
 
  Curious,
  Alias
 
  On 13/02/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:
   Anyone hate flash 9 already?
  
   --
   -Arseniy Shklyaev
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[Flashcoders] Attaching a Symbol From a Loader Movie in a Loaded Movie

2007-02-13 Thread Jason Lutes
Is it possible to attach a symbol (using attachMovie and a valid linkage ID) 
within a movie, but from the Library of a movie that loads in that movie (using 
loadMovie)? I did a simple test that didn't seem to work, so maybe I already 
have my answer. Before I work around it the hard way, has anyone here done this 
kind of thing before?

Synopsis:
Movie A loads movie B.
Movie B needs to attach a symbol from the Library in movie A.


-
Jason
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Re: [Flashcoders] clickTags and sending variables to aspx

2007-02-13 Thread Mick G

You're probably better off appending them manually so you can defined
exactly which vars to send...

on (release) {
 var1 = append=this_to_be_appended_to_URL;
 getURL(clickTag+var1, _blank, GET);
 trace (var1);
}

if you need the var names as part of the URL string you may need...
on (release) {
 var1 = append=this_to_be_appended_to_URL;
  getURL(clickTag+?var1=+var1, _blank);
 trace (var1);
}



On 2/13/07, Toby Morey [EMAIL PROTECTED] wrote:


Hey there

Does anyone know how to append variables to an .aspx URL via a clickTag
button on a banner ad?
I haven't a clue (just a designer pretending to be a coder ;)

At the moment the script I have on the button is:

on (release) {
var1 = append=this_to_be_appended_to_URL;
getURL(clickTag, _blank, GET);
trace (var1);
}

And then of course I'm letting whoever's hosting the banner ad know what
the
base default.aspx URL is...

cheers
T
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Re: [Flashcoders] clickTags and sending variables to aspx

2007-02-13 Thread Mick G

I didn't see the append=. Let me try again...

on (release) {
 var1 = append=this_to_be_appended_to_URL;
  getURL(clickTag+?+var1, _blank);
 trace (var1);
}



On 2/13/07, Mick G [EMAIL PROTECTED] wrote:


You're probably better off appending them manually so you can defined
exactly which vars to send...

on (release) {
  var1 = append=this_to_be_appended_to_URL;
  getURL(clickTag+var1, _blank, GET);
  trace (var1);
}

if you need the var names as part of the URL string you may need...
on (release) {
  var1 = append=this_to_be_appended_to_URL;
   getURL(clickTag+?var1=+var1, _blank);
  trace (var1);
}



On 2/13/07, Toby Morey [EMAIL PROTECTED] wrote:

 Hey there

 Does anyone know how to append variables to an .aspx URL via a clickTag
 button on a banner ad?
 I haven't a clue (just a designer pretending to be a coder ;)

 At the moment the script I have on the button is:

 on (release) {
 var1 = append=this_to_be_appended_to_URL;
 getURL(clickTag, _blank, GET);
 trace (var1);
 }

 And then of course I'm letting whoever's hosting the banner ad know what
 the
 base default.aspx URL is...

 cheers
 T
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Re: [Flashcoders] using mx.controls package in an Actionscript 3.0 Project

2007-02-13 Thread August Gresens

The code is in a class extending Sprite.. The Sprite is in the display list
because there are bunch of graphics (bitmaps and such) that I'm adding using
addChild right next to it and these are showing up...

Thanks,

A

On 2/13/07, T. Michael Keesey [EMAIL PROTECTED] wrote:


Where is this code placed?

On 2/13/07, August Gresens [EMAIL PROTECTED] wrote:
 Hello

 I'm trying to use an mx.controls.TextArea in my ActionScript 3.0project.

 var textArea:TextArea = new TextArea();
 textArea.text = foo;
 addChild(textArea);

 Nothing shows up - I suspect there is more to using flex controls in an
AS3
 project.

 Can anyone point me to some info about this?

 Thanks,

 August

 --
 -
 

 August Gresens
 Technical Director
 Black Hammer Productions, NYC
 [EMAIL PROTECTED]

 -
 
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Los Angeles, California 90039
--
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--
-


August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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[Flashcoders] Re: XML driven menu-I.E. 7 not opening win=_self (Solved)

2007-02-13 Thread Thuy
Thanks Muzak. I didn't realize capitals would make a difference. The 
ampersand was rendering fine without using amp; - I wouldn't have 
caught that mistake either.


Darren - Thanks, I will keep that in mind if I ever use frames.

--
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Web Designer
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816.383.5228

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Re: [Flashcoders] Re: [!! SPAM] Flashcoders Digest, Vol 25, Issue 35

2007-02-13 Thread Ian Thomas

Jonathan.

Please trim your posts!

Ian

On 2/13/07, Jonathan [EMAIL PROTECTED] wrote:

Flash 9???

THE BEST

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RE: [Flashcoders] using mx.controls package in an Actionscript 3.0 Project

2007-02-13 Thread Merrill, Jason
Are you doing this in the Flash 9 preview IDE or Flexbuilder 2?  If
you're in Flash, make sure you have a TextArea component in your
library.

Jason Merrill
Bank of America 
Learning  Organizational Effectiveness
 
 
 
 
 
 

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of August Gresens
Sent: Tuesday, February 13, 2007 12:33 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] using mx.controls package in an 
Actionscript 3.0 Project

The code is in a class extending Sprite.. The Sprite is in 
the display list because there are bunch of graphics (bitmaps 
and such) that I'm adding using addChild right next to it 
and these are showing up...

Thanks,

A

On 2/13/07, T. Michael Keesey [EMAIL PROTECTED] wrote:

 Where is this code placed?

 On 2/13/07, August Gresens [EMAIL PROTECTED] wrote:
  Hello
 
  I'm trying to use an mx.controls.TextArea in my 
ActionScript 3.0project.
 
  var textArea:TextArea = new TextArea(); textArea.text = foo; 
  addChild(textArea);
 
  Nothing shows up - I suspect there is more to using flex 
controls in 
  an
 AS3
  project.
 
  Can anyone point me to some info about this?
 
  Thanks,
 
  August
 
  --
  -
  
 
  August Gresens
  Technical Director
  Black Hammer Productions, NYC
  [EMAIL PROTECTED]
 
  -
  
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 Director of Technology
 Exopolis, Inc.
 2894 Rowena Avenue Ste. B
 Los Angeles, California 90039
 --
 The Dinosauricon: http://dino.lm.com
 Parry  Carney: http://parryandcarney.com ISPN Forum: 
 http://www.phylonames.org/forum/ 
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-- 
-


August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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Re: [Flashcoders] Attaching a Symbol From a Loader Movie in a Loaded Movie

2007-02-13 Thread Arseniy Shklyaev

No way in AS 2 at least. But when u make loadmovie once next time it loads
from buffer so I guess it's pretty same then.

On 2/13/07, Jason Lutes [EMAIL PROTECTED] wrote:


Is it possible to attach a symbol (using attachMovie and a valid linkage
ID) within a movie, but from the Library of a movie that loads in that movie
(using loadMovie)? I did a simple test that didn't seem to work, so maybe I
already have my answer. Before I work around it the hard way, has anyone
here done this kind of thing before?

Synopsis:
Movie A loads movie B.
Movie B needs to attach a symbol from the Library in movie A.


-
Jason
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Re: [Flashcoders] using mx.controls package in an Actionscript 3.0 Project

2007-02-13 Thread August Gresens

I'm using Flex, with an ActionScript project. I added the libraries to the
source path. This is not the issue, because it wouldn't have compiled if it
couldn't find the classes. Thanks, A

On 2/13/07, Merrill, Jason [EMAIL PROTECTED] wrote:


Are you doing this in the Flash 9 preview IDE or Flexbuilder 2?  If
you're in Flash, make sure you have a TextArea component in your
library.

Jason Merrill
Bank of America
Learning  Organizational Effectiveness







-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of August Gresens
Sent: Tuesday, February 13, 2007 12:33 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] using mx.controls package in an
Actionscript 3.0 Project

The code is in a class extending Sprite.. The Sprite is in
the display list because there are bunch of graphics (bitmaps
and such) that I'm adding using addChild right next to it
and these are showing up...

Thanks,

A

On 2/13/07, T. Michael Keesey [EMAIL PROTECTED] wrote:

 Where is this code placed?

 On 2/13/07, August Gresens [EMAIL PROTECTED] wrote:
  Hello
 
  I'm trying to use an mx.controls.TextArea in my
ActionScript 3.0project.
 
  var textArea:TextArea = new TextArea(); textArea.text = foo;
  addChild(textArea);
 
  Nothing shows up - I suspect there is more to using flex
controls in
  an
 AS3
  project.
 
  Can anyone point me to some info about this?
 
  Thanks,
 
  August
 
  --
  -
  
 
  August Gresens
  Technical Director
  Black Hammer Productions, NYC
  [EMAIL PROTECTED]
 
  -
  
  ___
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 --
 T. Michael Keesey
 Director of Technology
 Exopolis, Inc.
 2894 Rowena Avenue Ste. B
 Los Angeles, California 90039
 --
 The Dinosauricon: http://dino.lm.com
 Parry  Carney: http://parryandcarney.com ISPN Forum:
 http://www.phylonames.org/forum/
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--
-


August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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--
-


August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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Re: [Flashcoders] Attaching a Symbol From a Loader Movie in a Loaded Movie

2007-02-13 Thread Ian Thomas

Not in AS2, unfortunately. That's one of the main drawbacks. And one
of the best improvements in AS3.

There are a few tricks you can pull to almost get there:

1) If it's a static image (i.e. a JPG, PNG or non-animated
single-frame SWF) and you're using Flash 8 you can extract the
BitmapData from a clip in the parent (loading) movie and shove that
BitmapData into a new blank clip in the child (loaded) movie. That
works well.

or

2) If you preload an external clip into the parent movie, it'll load
almost instantly (due to caching) in the child movie.

or

3) You create a _proxy_ clip in the child movie that encapsulates the
attaching/detaching/location etc. of the real clip in the parent
movie. So when you manipulate the child clip, the changes get passed
to the real clip. This can be useful for positioning and such - I've
been forced to use it a couple of times.

or

4) You could use a shared library common to both the parent and child
movies - then the library items would be available to both, but would
only have to be loaded once (with the parent).

Hope those are of some help!

Cheers,
  Ian


On 2/13/07, Jason Lutes [EMAIL PROTECTED] wrote:

Is it possible to attach a symbol (using attachMovie and a valid linkage ID) 
within a movie, but from the Library of a movie that loads in that movie (using 
loadMovie)? I did a simple test that didn't seem to work, so maybe I already 
have my answer. Before I work around it the hard way, has anyone here done this 
kind of thing before?

Synopsis:
Movie A loads movie B.
Movie B needs to attach a symbol from the Library in movie A.


-
Jason

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[Flashcoders] Universal IDE test player or Projector?

2007-02-13 Thread Richard Helgor
I hope this isn't a dumb question, but I've searched the internet for  
hours and can't find an answer


I'm building a Flash based application, which is kind of a kiosk type  
app, and is designed to run specifically on 20 iMac's (1680 x 1050).


The machine's I have to build and test on are all Intel based one's.  
Is it possible to get the Flash 8 Professional IDE to use a universal  
binary version of the Flash player, when either using 'test movie' in  
the IDE, or when making a Mac Projector?


I tried getting the Standalone Players from here:
http://www.adobe.com/support/flashplayer/downloads.html#fp9

And replacing the players in my IDE folder (in the players folder),  
including re-naming them same as the one's in there, but to no avail.  
Am I being really dumb, or can this simply not be done?


BTW, I also tried the Flash 9 AS3 Preview, but no dice - It seems to  
be using Player v9, but a PPC version.


Regards,
Richard.
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RE: [Flashcoders] using mx.controls package in an Actionscript 3.0 Project

2007-02-13 Thread Merrill, Jason
Try the Flexcoders list @ Yahoo. 

Jason Merrill
Bank of America 
Learning  Organizational Effectiveness
 
 
 
 
 
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Re: [Flashcoders] clickTags and sending variables to aspx

2007-02-13 Thread Toby Morey

cheers - i'll give it a bash...

On 13/02/07, Mick G [EMAIL PROTECTED] wrote:


You're probably better off appending them manually so you can defined
exactly which vars to send...

on (release) {
  var1 = append=this_to_be_appended_to_URL;
  getURL(clickTag+var1, _blank, GET);
  trace (var1);
}

if you need the var names as part of the URL string you may need...
on (release) {
  var1 = append=this_to_be_appended_to_URL;
   getURL(clickTag+?var1=+var1, _blank);
  trace (var1);
}



On 2/13/07, Toby Morey [EMAIL PROTECTED] wrote:

 Hey there

 Does anyone know how to append variables to an .aspx URL via a clickTag
 button on a banner ad?
 I haven't a clue (just a designer pretending to be a coder ;)

 At the moment the script I have on the button is:

 on (release) {
 var1 = append=this_to_be_appended_to_URL;
 getURL(clickTag, _blank, GET);
 trace (var1);
 }

 And then of course I'm letting whoever's hosting the banner ad know what
 the
 base default.aspx URL is...

 cheers
 T
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[Flashcoders] Adding a function to the String prototype

2007-02-13 Thread Pete Miller
I thought this was as easy as:

String.prototype.traceFoo = function():Void {
trace(foo);
}
var s:String = new String();
s.traceFoo();


But that results in an error, There is no method with the name
'traceFoo'.  Well, duh, traceFoo doesn't exist until the code executes,
but how do you tell the compiler that?  How does one add a function to
String?

P.
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Re: [Flashcoders] Adding a function to the String prototype

2007-02-13 Thread T. Michael Keesey

Modifying native object prototypes is a hack. Try extending the String
class instead:

class myPackage.MyString extends String {
   public function traceFoo():Void {
   trace(foo);
   }
}
// ...
import myPackage.MyString;
var s:MyString = new MyString();
s.traceFoo();

If you absolutely must use it the way you describe, you can do this to
sidestep compiler errors:

s[traceFoo]();

(Now forget I ever said that.)

On 2/13/07, Pete Miller [EMAIL PROTECTED] wrote:

I thought this was as easy as:

String.prototype.traceFoo = function():Void {
trace(foo);
}
var s:String = new String();
s.traceFoo();


But that results in an error, There is no method with the name
'traceFoo'.  Well, duh, traceFoo doesn't exist until the code executes,
but how do you tell the compiler that?  How does one add a function to
String?

P.
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--
T. Michael Keesey
Director of Technology
Exopolis, Inc.
2894 Rowena Avenue Ste. B
Los Angeles, California 90039
--
The Dinosauricon: http://dino.lm.com
Parry  Carney: http://parryandcarney.com
ISPN Forum: http://www.phylonames.org/forum/
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Re: [Flashcoders] Adding a function to the String prototype

2007-02-13 Thread eka

Hello :)

If you use the strict typing with var s:String you use the AS2 class
interpretor and you must override the String.as file in the
en/firstRun/classes/FP8 directory in your flash install path.

The intrinsic of the String core class must be changed by default in AS2.
The String class isn't dynamic !

For me if you want overrides your Core Objects in think you can use Core2 :
http://code.google.com/p/core2/

This library implement all ECMAScript methods in the core class (Array,
String, etc...). In the AS2 version you can use the custom intrinsic class
of Core2 for example to compare the Adobe class and the Core2 class.

eKA+ :)






2007/2/13, Pete Miller [EMAIL PROTECTED]:


I thought this was as easy as:

String.prototype.traceFoo = function():Void {
trace(foo);
}
var s:String = new String();
s.traceFoo();


But that results in an error, There is no method with the name
'traceFoo'.  Well, duh, traceFoo doesn't exist until the code executes,
but how do you tell the compiler that?  How does one add a function to
String?

P.
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RE: [Flashcoders] Adding a function to the String prototype

2007-02-13 Thread Pete Miller
I see, thanx to all.

P.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flashcoders-
 [EMAIL PROTECTED] On Behalf Of eka
 Sent: Tuesday, February 13, 2007 2:21 PM
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] Adding a function to the String prototype
 
 Hello :)
 
 If you use the strict typing with var s:String you use the AS2
class
 interpretor and you must override the String.as file in the
 en/firstRun/classes/FP8 directory in your flash install path.
 
 The intrinsic of the String core class must be changed by default in
AS2.
 The String class isn't dynamic !
 
 For me if you want overrides your Core Objects in think you can use
Core2
 :
 http://code.google.com/p/core2/
 
 This library implement all ECMAScript methods in the core class
(Array,
 String, etc...). In the AS2 version you can use the custom intrinsic
 class
 of Core2 for example to compare the Adobe class and the Core2 class.
 
 eKA+ :)
 
 
 
 
 
 
 2007/2/13, Pete Miller [EMAIL PROTECTED]:
 
  I thought this was as easy as:
 
  String.prototype.traceFoo = function():Void {
  trace(foo);
  }
  var s:String = new String();
  s.traceFoo();
 
 
  But that results in an error, There is no method with the name
  'traceFoo'.  Well, duh, traceFoo doesn't exist until the code
 executes,
  but how do you tell the compiler that?  How does one add a function
to
  String?
 
  P.
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[Flashcoders] How to get Arrays from a web service call into a menu nav?

2007-02-13 Thread Andy Andersson
Hi everybody!
I have a problem that I don't know if it's even possible to solve!

1. I want to create a menu that holds a main Nav and Sub Nav (Horizontal),
no problem with that, but upon my clients request they want to use a web
service call to get the data from the server (works fine, triggering etc..)
but the problem is that the web service returns a long list of arrays,
containing the NAV NAMES etc..

So my problem is to get the arrays into the menu, works fine if using
TextArea comp, but it won't help me, cause I need the arrays to show up
inside the (buttons) in the menu.

Anyone knows what I'm trying to say here?


Thanks
Andy


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[Flashcoders] Flex Chart swf + Flash

2007-02-13 Thread Nick Weekes
Hi,
 
Is it possible to use a swf generated with the Flex 2.0 framework/Flex
Builder 2.0 in Flash 8/9?  Id specifically like to embed/link a Chart mc
created with the Flex charting components in to Flash, and then create a
Flash projector (thus bypassing the need for the latest flash player).
 
I haven't worked with Flash 9 or the Flex 2 charting components yet, can
anybody confirm one way or the other if this is possible?
 
Cheers all,
 
Nick
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RE: [Flashcoders] How to get Arrays from a web service call into a menu nav?

2007-02-13 Thread Merrill, Jason
You need to know the structure of the array and objects they are
returning.  Likely, they are handing you an array of objects with
properties - and you can grab the data by navigatinging the array object
like,

myData[3].nav[2].name or something.  But they can structure that object
you get from the webservice however they want, so you need to know what
the object model is.

Jason Merrill
Bank of America 
Learning  Organizational Effectiveness
 
 
 
 
 
 

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of Andy Andersson
Sent: Tuesday, February 13, 2007 2:45 PM
To: Flashcoders mailing list
Subject: [Flashcoders] How to get Arrays from a web service 
call into a menu nav?

Hi everybody!
I have a problem that I don't know if it's even possible to solve!

1. I want to create a menu that holds a main Nav and Sub Nav 
(Horizontal), no problem with that, but upon my clients 
request they want to use a web service call to get the data 
from the server (works fine, triggering etc..) but the 
problem is that the web service returns a long list of 
arrays, containing the NAV NAMES etc..

So my problem is to get the arrays into the menu, works fine 
if using TextArea comp, but it won't help me, cause I need 
the arrays to show up inside the (buttons) in the menu.

Anyone knows what I'm trying to say here?


Thanks
Andy


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RE: [Flashcoders] Flex Chart swf + Flash

2007-02-13 Thread Merrill, Jason
in Flash 8/9?

Definitely not 8.  Compile with the Flash 9 IDE and it might work.  The
components you need are included in the Flex 2 swf, but I don't know if
there are document level conflicts.

Jason Merrill
Bank of America 
Learning  Organizational Effectiveness
 
 
 
 
 
 

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of Nick Weekes
Sent: Tuesday, February 13, 2007 2:45 PM
To: Flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Flex Chart swf + Flash

Hi,
 
Is it possible to use a swf generated with the Flex 2.0 
framework/Flex Builder 2.0 in Flash 8/9?  Id specifically 
like to embed/link a Chart mc created with the Flex charting 
components in to Flash, and then create a Flash projector 
(thus bypassing the need for the latest flash player).
 
I haven't worked with Flash 9 or the Flex 2 charting 
components yet, can anybody confirm one way or the other if 
this is possible?
 
Cheers all,
 
Nick
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Re: [Flashcoders] How to get Arrays from a web service call into a menu nav?

2007-02-13 Thread Andy Andersson
Hi Jason,
Thanks for your quick reply,

Example would be like: from their side,

[navigation] = Array ( [Identities] = Array ( [Name] = IDENTITIES
[SubNav] = Array ( [0] = Array ( [Name] = ME [SubNav] = Array ( ) ) [1]
= Array ( [Name] = PUBLIC MESSAGES [SubNav] = Array ( ) ) ) ),

(This is an example of the first nav item and the sub nav )

What would be the best way to get the arrays inside my flash menu when
looking at his Array?

Andy


On 2/13/07 11:51 AM, Merrill, Jason [EMAIL PROTECTED]
wrote:

 You need to know the structure of the array and objects they are
 returning.  Likely, they are handing you an array of objects with
 properties - and you can grab the data by navigatinging the array object
 like,
 
 myData[3].nav[2].name or something.  But they can structure that object
 you get from the webservice however they want, so you need to know what
 the object model is.
 
 Jason Merrill
 Bank of America 
 Learning  Organizational Effectiveness
  
  
  
  
  
  
 
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf
 Of Andy Andersson
 Sent: Tuesday, February 13, 2007 2:45 PM
 To: Flashcoders mailing list
 Subject: [Flashcoders] How to get Arrays from a web service
 call into a menu nav?
 
 Hi everybody!
 I have a problem that I don't know if it's even possible to solve!
 
 1. I want to create a menu that holds a main Nav and Sub Nav
 (Horizontal), no problem with that, but upon my clients
 request they want to use a web service call to get the data
 from the server (works fine, triggering etc..) but the
 problem is that the web service returns a long list of
 arrays, containing the NAV NAMES etc..
 
 So my problem is to get the arrays into the menu, works fine
 if using TextArea comp, but it won't help me, cause I need
 the arrays to show up inside the (buttons) in the menu.
 
 Anyone knows what I'm trying to say here?
 
 
 Thanks
 Andy
 
 
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Re: [Flashcoders] Universal IDE test player or Projector?

2007-02-13 Thread Steve Mathews

Once you download the stand-alone player, double-click on it to launch
it. That should then be the default stand-alone player for the system.

Steve

On 2/13/07, Richard Helgor [EMAIL PROTECTED] wrote:

I hope this isn't a dumb question, but I've searched the internet for
hours and can't find an answer

I'm building a Flash based application, which is kind of a kiosk type
app, and is designed to run specifically on 20 iMac's (1680 x 1050).

The machine's I have to build and test on are all Intel based one's.
Is it possible to get the Flash 8 Professional IDE to use a universal
binary version of the Flash player, when either using 'test movie' in
the IDE, or when making a Mac Projector?

I tried getting the Standalone Players from here:
http://www.adobe.com/support/flashplayer/downloads.html#fp9

And replacing the players in my IDE folder (in the players folder),
including re-naming them same as the one's in there, but to no avail.
Am I being really dumb, or can this simply not be done?

BTW, I also tried the Flash 9 AS3 Preview, but no dice - It seems to
be using Player v9, but a PPC version.

Regards,
Richard.
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RE: [Flashcoders] How to get Arrays from a web service call into a menu nav?

2007-02-13 Thread Merrill, Jason
 [Identities:( [Name] = 
IDENTITIES [SubNav] = Array ( [0] = Array ( [Name] = ME 
[SubNav] = Array ( ) ) [1] = Array ( [Name] = PUBLIC 
MESSAGES [SubNav] = Array ( ) ) ) ),

I'm lost translating that to an Actionscript object based on that
description, sorry.  Perhaps you can do a loop through the object to see
what it looks like:

for(var i in myObject){
trace(i)
}

Jason Merrill
Bank of America 
Learning  Organizational Effectiveness
 
 
 
 
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[Flashcoders] Coding Standards: Use of Get/Set

2007-02-13 Thread Holth, Daniel C.

I was wondering what people's thoughts were on the use of get and
set functions.  I personally have felt that creating functions such
as:

public function get theLetterA(){
return a;
}

so the user can simply call someObject.theLetterA are confusing because
the user doesn't know if they are doing a function call or accessing a
public variable.  I prefer writing functions such as:

public function getTheLetterA(){
return a;
}

So the user needs to explicitly call the function
someObject.getTheLetterA().

Are there advantages to using get and set that I'm not seeing? 

I ask because I was always use getVariable() functions and started
reading ActionScript 3 with Design Patterns and the authors (as well as
many others I've read) are using get and set functions.

Daniel Holth
I.S. Programmer



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Re: [Flashcoders] How to get Arrays from a web service call into a menu nav?

2007-02-13 Thread Andy Andersson
Hi Jason,
Thanks again,

One last try, 
The snippet of code I gave you were the raw WSDL, when looking at it through
the web browser, but I'll give you the structure of it how it looks
returning into flash using the wsconn instead of writing the complete as
code it for now. This is the first nav item.

Identities : NavItem
Name : Sring
SubNav : Array
[n] : NavItem


Like I said earlier there are no problem to get the arrays to show the exact
info inside an TextArea Comp, but to use the same info inside for example, a
menu button or xml menu with dynamic text??

Andy


On 2/13/07 12:18 PM, Merrill, Jason [EMAIL PROTECTED]
wrote:

 [Identities:( [Name] =
 IDENTITIES [SubNav] = Array ( [0] = Array ( [Name] = ME
 [SubNav] = Array ( ) ) [1] = Array ( [Name] = PUBLIC
 MESSAGES [SubNav] = Array ( ) ) ) ),
 
 I'm lost translating that to an Actionscript object based on that
 description, sorry.  Perhaps you can do a loop through the object to see
 what it looks like:
 
 for(var i in myObject){
 trace(i)
 }
 
 Jason Merrill
 Bank of America 
 Learning  Organizational Effectiveness
  
  
  
  
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RE: [Flashcoders] Coding Standards: Use of Get/Set

2007-02-13 Thread Pete Miller
Just to fuel your query, how does it affect the user to know whether
they are 'get'-ing from a variable or a function call, encapsulation
considered?

P.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flashcoders-
 [EMAIL PROTECTED] On Behalf Of Holth, Daniel C.
 Sent: Tuesday, February 13, 2007 3:32 PM
 To: Flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] Coding Standards: Use of Get/Set
 
 
 I was wondering what people's thoughts were on the use of get and
 set functions.  I personally have felt that creating functions such
 as:
 
 public function get theLetterA(){
  return a;
 }
 
 so the user can simply call someObject.theLetterA are confusing
because
 the user doesn't know if they are doing a function call or accessing
a
 public variable.  I prefer writing functions such as:
 
 public function getTheLetterA(){
  return a;
 }
 
 So the user needs to explicitly call the function
 someObject.getTheLetterA().
 
 Are there advantages to using get and set that I'm not seeing?
 
 
 I ask because I was always use getVariable() functions and started
 reading ActionScript 3 with Design Patterns and the authors (as well
as
 many others I've read) are using get and set functions.
 
 
 Daniel Holth
 I.S. Programmer
 
 
 
 This e-mail and its attachments are intended only for the use of the
 addressee(s) and may contain privileged, confidential or proprietary
 information. If you are not the intended recipient, or the employee
or
 agent responsible for delivering the message to the intended
recipient,
 you are hereby notified that any dissemination, distribution,
displaying,
 copying, or use of this information is strictly prohibited. If you
have
 received this communication in error, please inform the sender
 immediately and delete and destroy any record of this message. Thank
you.
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RE: [Flashcoders] How to get Arrays from a web service call into a menu nav?

2007-02-13 Thread Merrill, Jason
I'll try and shoot real straight with you here.  I don't know what the
data is on your other end.  I don't know WDSL or SOAP packets that well.
In my world, we develop in C# .NET and formulate objects and arrays.
The c# developer sends me an object, which has arrays, strings, numbers,
etc.  Since C# is an ECMA language, the object looks the same on his end
as it does on mine.  When I receive the SOAP message with the Webservice
component, I can immediately drill down through the object and get what
I need using standard Actionscript syntax. We keep a Word document of
the object model - both of us refer to it. Him, to create the object, me
to read from it, moidify it, and send changes back to him via SOAP. 

What is it you need out of the object?  You haven't given a real
concrete example of one data item you're trying to reach, other than it
works in the Text Area component.  Sorry, but I don't know enough about
your project to answer your question effectively.  

Jason Merrill
Bank of America 
Learning  Organizational Effectiveness
 
 
 
 
 
 

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of Andy Andersson
Sent: Tuesday, February 13, 2007 3:37 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] How to get Arrays from a web 
service call into a menu nav?

Hi Jason,
Thanks again,

One last try,
The snippet of code I gave you were the raw WSDL, when 
looking at it through the web browser, but I'll give you the 
structure of it how it looks returning into flash using the 
wsconn instead of writing the complete as code it for now. 
This is the first nav item.

Identities : NavItem
Name : Sring
SubNav : Array
[n] : NavItem


Like I said earlier there are no problem to get the arrays to 
show the exact info inside an TextArea Comp, but to use the 
same info inside for example, a menu button or xml menu with 
dynamic text??

Andy


On 2/13/07 12:18 PM, Merrill, Jason 
[EMAIL PROTECTED]
wrote:

 [Identities:( [Name] =
 IDENTITIES [SubNav] = Array ( [0] = Array ( [Name] = 
ME [SubNav] 
 = Array ( ) ) [1] = Array ( [Name] = PUBLIC MESSAGES 
[SubNav] = 
 Array ( ) ) ) ),
 
 I'm lost translating that to an Actionscript object based on that 
 description, sorry.  Perhaps you can do a loop through the 
object to 
 see what it looks like:
 
 for(var i in myObject){
 trace(i)
 }
 
 Jason Merrill
 Bank of America
 Learning  Organizational Effectiveness
  
  
  
  
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Re: [Flashcoders] Coding Standards: Use of Get/Set

2007-02-13 Thread Daniel Grace
The biggest complaint that I have seen is the issue of speed. If you do
var foo: String = obj.theLetterA you expect that to be a hash
lookup/dereference/something fast. If you do var foo: String =
obj.getSomething() and you are thinking about speed, you go and look at
what getSomething() is doing. This makes sense to me, while the other
arguments I've heard against get/set make no sense to me.

For the record though I've never used get/set functions because I don't
see the point in making the syntax stranger compared to the other
languages I've used which either don't have or didn't provide me a good
reason to use get/set. Can someone tell me any benefit at all?

Daniel

Pete Miller wrote:
 Just to fuel your query, how does it affect the user to know whether
 they are 'get'-ing from a variable or a function call, encapsulation
 considered?

 P.

   
 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flashcoders-
 [EMAIL PROTECTED] On Behalf Of Holth, Daniel C.
 Sent: Tuesday, February 13, 2007 3:32 PM
 To: Flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] Coding Standards: Use of Get/Set


 I was wondering what people's thoughts were on the use of get and
 set functions.  I personally have felt that creating functions such
 as:

 public function get theLetterA(){
 return a;
 }

 so the user can simply call someObject.theLetterA are confusing
   
 because
   
 the user doesn't know if they are doing a function call or accessing
   
 a
   
 public variable.  I prefer writing functions such as:

 public function getTheLetterA(){
 return a;
 }

 So the user needs to explicitly call the function
 someObject.getTheLetterA().

 Are there advantages to using get and set that I'm not seeing?


 I ask because I was always use getVariable() functions and started
 reading ActionScript 3 with Design Patterns and the authors (as well
   
 as
   
 many others I've read) are using get and set functions.


 Daniel Holth
 I.S. Programmer



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Re: [Flashcoders] Coding Standards: Use of Get/Set

2007-02-13 Thread T. Michael Keesey

On 2/13/07, Holth, Daniel C. [EMAIL PROTECTED] wrote:


I was wondering what people's thoughts were on the use of get and
set functions.  I personally have felt that creating functions such
as:

public function get theLetterA(){
return a;
}

so the user can simply call someObject.theLetterA are confusing because
the user doesn't know if they are doing a function call or accessing a
public variable.  I prefer writing functions such as:


That's the point, though. They don't actually need to know. If you're
using someone else's class, you don't need to know how it's
implemented; you just need to know the interface.


Are there advantages to using get and set that I'm not seeing?


You can implement as either a public variable (faster, simpler) or as
getter/setter functions (more options, more security) without changing
the class' interface.


I ask because I was always use getVariable() functions and started
reading ActionScript 3 with Design Patterns and the authors (as well as
many others I've read) are using get and set functions.


AFAIK, getVariable() is a holdover from Java, which doesn't have properties.

As a final benefit, using properties makes code much more readable. Compare:

obj.property += value;

obj.setProperty(obj.getProperty() + value);

The only time I ever use getX as a function name is if I need to
pass one or more arguments (which you can't do with getters) For
example:

public function getItemAt(index:Number):Item {
   return _items[index];
}

--
Mike Keesey
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Re: [Flashcoders] should this work?

2007-02-13 Thread Ron Wheeler

It would seem to be alright.
If the computer opening the socket is accepting messages from Flash, why 
would the FlashPlayer care about that. It can not possibly tell if the 
person who wrote the server application at the other end of the socket 
has compromised the server
The server administrator is letting the socket be opened so once again, 
why should the FlashPlayer care.


The fact that the server is 127.0.01 and th server administrator is the 
same person driving the browser should all be lost on Flash.

Flash did not break the user's security.
The user did when the socket was opened up. Anyone who can get to that 
socket can do whatever the socket allows.

On a LAN, this will be fun for hackers.

Ron


Lance Massey wrote:
I have an application on my computer which is simply a socket 
listening for a connection on 127.0.0.1 port 5824.


So, in AS3 I created a swf with the following code

var sock:XMLSocket = new XMLSocket();
sock.connect(127.0.0.1,5824);

and uploaded it to my server.


Now, when I go to the web page where I uploaded the .swf, it connects 
to the socket in my local application -- giving me the ability to 
issue commands from Flash to the local machine. Repeat: the swf is 
running from the web server, not in the Flash sandbox...


Is that correct? Or if I do try to create some Flash-localhost 
hybrid, will I get bitten by some sandbox/security issue in the future?



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RE: [Flashcoders] Coding Standards: Use of Get/Set

2007-02-13 Thread Steven Sacks | BLITZ
Get/set is useful when creating a visual object class, as well as for
setting private variables on set.  It's also useful when you don't want
the variable that is being set to be getted, as well.

For instance, I have an application which allows a user to type in the
day, month and year into three different fields.  

This data is applied to the model via setters:

public function set month(n:Number):Void 
{
_month = --n;
var d:Date = new Date(_msDate);
d.setMonth(n);
_msDate = d.getTime();
}
public function set day(n:Number):Void 
{
_day = n;
var d:Date = new Date(_msDate);
d.setDate(n);
_msDate = d.getTime();
}
public function set year(n:Number):Void 
{
_year = n;
if (String(_year).length == 1) {
_year = Number(200 + n);
} else if (String(_year).length == 2) {
_year = Number(20 + n);
}
var d:Date = new Date(_msDate);
d.setFullYear(_year);
_msDate = d.getTime();
}

This allows me to set the month to a valid flash month (month - 1), and
update _msDate, which is the date in milliseconds, for sorting by dates
very easily.

I use setters and getters because it makes autocompletion and code hints
a breeze.  It also is great for visual object model classes.

If you choose to write getVariable vs get variable, it's up to you.  I
use them in different ways at different times.
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Re: [Flashcoders] Coding Standards: Use of Get/Set

2007-02-13 Thread T. Michael Keesey

Just thought of another use for properties: component parameters.

With properties you can do something like this:

[Inspectable]
public function get percent():Number {
  return _percent;
}
public function set percent(value:Number):Void {
 _percent = normalizePercentage(value);
}
private var _percent:Number = 0;
private static function normalizePercentage(value:Number):Number {
 if (!isFinite(value)) {
   return 0;
 }
 if (value  100) {
   return 100;
 }
 return Math.floor(value);
}
//...

This code will create a property called percent which can be set by
a component parameter and will never evaluate to anything but an
integer from 0 to 100. If you were using getPercent() and
setPercent(), you couldn't have the inspectable component parameter.
--
T. Michael Keesey
Director of Technology
Exopolis, Inc.
2894 Rowena Avenue Ste. B
Los Angeles, California 90039
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Re: [Flashcoders] using mx.controls package in an Actionscript 3.0 Project

2007-02-13 Thread JOR
Below is my test class of trying to pragmatically add a set of radio 
buttons to an ActionScript 3.0 project.  Do you see anything I may have 
done incorrectly?  When I run it, I don't get any compile errors but I 
also don't see any radio buttons.


-- James


package
{
  import flash.display.Sprite;
  import flash.events.MouseEvent;
  import mx.controls.RadioButton;
  import mx.controls.RadioButtonGroup;

  public class TestRadioGroup extends Sprite
  {
private var _group:RadioButtonGroup;
private var _radio1:RadioButton;
private var _radio2:RadioButton;

public function TestRadioGroup()
{
  // radio group
  _group = new RadioButtonGroup();
  _group.addEventListener(MouseEvent.CLICK, onRadioClick);  
  // first radio
  _radio1 = new RadioButton();
  _radio1.label = One;
  _radio1.group = _group;
  addChild(_radio1);
  // second radio
  _radio2 = new RadioButton();
  _radio2.label = Two;
  _radio2.group = _group;   
  addChild(_radio2);
}
public function onRadioClick(event:MouseEvent):void
{
  var rbg:RadioButtonGroup = (event.target as RadioButtonGroup);
  trace (rbg.selection);
}
  }
}




T. Michael Keesey wrote:

Where is this code placed?

On 2/13/07, August Gresens [EMAIL PROTECTED] wrote:


Hello

I'm trying to use an mx.controls.TextArea in my ActionScript 3.0 project.

var textArea:TextArea = new TextArea();
textArea.text = foo;
addChild(textArea);

Nothing shows up - I suspect there is more to using flex controls in 
an AS3

project.

Can anyone point me to some info about this?

Thanks,

August


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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Søren Christensen


well utf8 support is taking care of that already :-)

On Feb 13, 2007, at 2:09 PM, dan wrote:

I wish apon a star that flash 9 will have RTL text for us non  
English people


:)
shalom


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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Søren Christensen


Now speaking about flash 9 -

I am experiencing some odd behaviors with fp9 player:

flash 6 to 8 swf files with  as1 or keyframe animation just performs  
slower.
If i want my animations to move just as smooth in the fp9  i need to  
export them with more or less the double framete before fp9 shows  
them rather ok.


at least it is an issue on my intel mac with the newest fp9 player.

Have anybody experienced something similar?

Cheers,
B) Søren

On Feb 13, 2007, at 12:07 PM, Arseniy Shklyaev wrote:


Why to be specific in such a question?
I just dont like flash more and more. Intuitive feel.
Perhaps cuz I do only games...

On 2/13/07, Alias™ [EMAIL PROTECTED] wrote:


Could you be more specific as to why one might do so?

Curious,
Alias

On 13/02/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:
 Anyone hate flash 9 already?

 --
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Re: [Flashcoders] should this work?

2007-02-13 Thread Lance Massey

COOL!!

On Feb 13, 2007, at 4:22 PM, Ron Wheeler wrote:


It would seem to be alright.
If the computer opening the socket is accepting messages from  
Flash, why would the FlashPlayer care about that. It can not  
possibly tell if the person who wrote the server application at the  
other end of the socket has compromised the server
The server administrator is letting the socket be opened so once  
again, why should the FlashPlayer care.


The fact that the server is 127.0.01 and th server administrator is  
the same person driving the browser should all be lost on Flash.

Flash did not break the user's security.
The user did when the socket was opened up. Anyone who can get to  
that socket can do whatever the socket allows.

On a LAN, this will be fun for hackers.

Ron


Lance Massey wrote:
I have an application on my computer which is simply a socket  
listening for a connection on 127.0.0.1 port 5824.


So, in AS3 I created a swf with the following code

var sock:XMLSocket = new XMLSocket();
sock.connect(127.0.0.1,5824);

and uploaded it to my server.


Now, when I go to the web page where I uploaded the .swf, it  
connects to the socket in my local application -- giving me the  
ability to issue commands from Flash to the local machine. Repeat:  
the swf is running from the web server, not in the Flash sandbox...


Is that correct? Or if I do try to create some Flash-localhost  
hybrid, will I get bitten by some sandbox/security issue in the  
future?



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Re: [Flashcoders] using mx.controls package in an Actionscript 3.0 Project

2007-02-13 Thread Jim Armstrong

JOR wrote:
Below is my test class of trying to pragmatically add a set of radio 
buttons to an ActionScript 3.0 project.  Do you see anything I may 
have done incorrectly?  When I run it, I don't get any compile errors 
but I also don't see any radio buttons.
If memory serves, in Flex, the application root should be used as the 
parent container for UIComponent or its extensions and UIComponent or an 
extension should be used as the primary display container ... or 
something like that.   Everything I say is true, modulo something :)  I 
think there is a good blog post on this somewhere; I'll look it up.


In the mean time, a quick and minimal hack (and I do mean hack),

?xml version=1.0 encoding=utf-8?
mx:Application xmlns:mx=http://www.adobe.com/2006/mxml; 
layout=absolute width=400 height=300 
creationComplete=TADemo.Main(this)

/mx:Application



package
{
 import mx.controls.TextArea;

 // simple TextArea Demo
 public class TADemo
 {
   private var __textArea:TextArea;
 
   public function TADemo(_parent:Object)

   {
 __textArea= new TextArea();
 __textArea.width  = 200;
 __textArea.height = 20;
 __textArea.x  = 10;
 __textArea.y  = 10;
   
 __textArea.text = This is a test;
   
 _parent.addChild(__textArea);
   }  



   public static function Main(_myRoot:Object):void
   {
 var instance:TADemo = new TADemo(_myRoot);
   }
 }
}

Here is an example using a custom CheckBox class that dynamically draws 
a check box thingy and uses a TextField for the label.


?xml version=1.0 encoding=utf-8?
mx:Application xmlns:mx=http://www.adobe.com/2006/mxml; 
layout=absolute width=400 height=300 creationComplete=display()

 mx:Script
   ![CDATA[
 public function display():void
 {
 import mx.core.UIComponent;

 var __cBox:CheckBox   = new CheckBox(Click Me);

   var __myReference:UIComponent = new UIComponent();
  
   addChild(__myReference);

   __myReference.addChild(__cBox);
 }
   ]]
 /mx:Script
/mx:Application

The CheckBox class extends Sprite.  It contains an icon (instance of 
another class that draws the check box icon) and a label.  After 
creating these elements, the constructor calls


addChild(__icon);
addChild(__label);   




Haven't had my afternoon coffee, so I hope this helps more than confuses!

- jim

--
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TechNotes  Computational Geometry :: www.2112fx.com/technotes.html


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Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Arseniy Shklyaev

U mean u publish them for player 8 with AS1?
I did published my 6 player games from 8 flash as for 6 player too. Cua they
didnt work when publish to 8 player but I thought it was cuz I used ../: /:
instead of _parent and _root

On 2/14/07, Søren Christensen [EMAIL PROTECTED] wrote:



Now speaking about flash 9 -

I am experiencing some odd behaviors with fp9 player:

flash 6 to 8 swf files with  as1 or keyframe animation just performs
slower.
If i want my animations to move just as smooth in the fp9  i need to
export them with more or less the double framete before fp9 shows
them rather ok.

at least it is an issue on my intel mac with the newest fp9 player.

Have anybody experienced something similar?

Cheers,
B) Søren

On Feb 13, 2007, at 12:07 PM, Arseniy Shklyaev wrote:

 Why to be specific in such a question?
 I just dont like flash more and more. Intuitive feel.
 Perhaps cuz I do only games...

 On 2/13/07, Alias™ [EMAIL PROTECTED] wrote:

 Could you be more specific as to why one might do so?

 Curious,
 Alias

 On 13/02/07, Arseniy Shklyaev [EMAIL PROTECTED] wrote:
  Anyone hate flash 9 already?
 
  --
  -Arseniy Shklyaev
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RE: [Flashcoders] using mx.controls package in an Actionscript 3.0 Project

2007-02-13 Thread Phil Chung
http://chattyfig.figleaf.com/pipermail/flashcoders/2006-July/169075.html

Curious to know if anyone has actually done it, but it sounds like it's, at
the very least, not straightforward.  Any reason why you don't want to set
it up as an mxml project?

Phil

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of August
Gresens
Sent: Tuesday, February 13, 2007 7:14 AM
To: Flashcoders mailing list
Subject: SPAM-LOW: [Flashcoders] using mx.controls package in an
Actionscript 3.0 Project


Hello

I'm trying to use an mx.controls.TextArea in my ActionScript 3.0 project.

var textArea:TextArea = new TextArea();
textArea.text = foo;
addChild(textArea);

Nothing shows up - I suspect there is more to using flex controls in an AS3
project.

Can anyone point me to some info about this?

Thanks,

August

--
-


August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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RE: [Flashcoders] using mx.controls package in an Actionscript 3.0 Project

2007-02-13 Thread Merrill, Jason
Related to the suggestion of using an application MXML tag that  Mike
Chambers suggested in that post, Ted Patrick recently posted an article
in his blog on Code Behind in Flex 2:

http://www.onflex.org/ted/


Jason Merrill
Bank of America 
Learning  Organizational Effectiveness
 
 
 
 
 
 

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of Phil Chung
Sent: Tuesday, February 13, 2007 5:56 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] using mx.controls package in an 
Actionscript 3.0 Project

http://chattyfig.figleaf.com/pipermail/flashcoders/2006-July/1
69075.html

Curious to know if anyone has actually done it, but it sounds 
like it's, at the very least, not straightforward.  Any 
reason why you don't want to set it up as an mxml project?

Phil

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf 
Of August Gresens
Sent: Tuesday, February 13, 2007 7:14 AM
To: Flashcoders mailing list
Subject: SPAM-LOW: [Flashcoders] using mx.controls package in 
an Actionscript 3.0 Project


Hello

I'm trying to use an mx.controls.TextArea in my ActionScript 
3.0 project.

var textArea:TextArea = new TextArea();
textArea.text = foo;
addChild(textArea);

Nothing shows up - I suspect there is more to using flex 
controls in an AS3 project.

Can anyone point me to some info about this?

Thanks,

August

--
-


August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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Re: [Flashcoders] Coding Standards: Use of Get/Set

2007-02-13 Thread Muzak
I use implicit getter/setters all the time when it involves a single property 
of an object:
width, height, visible, etc..

I use explicit getter/setters when one or more parameters are required:
getItemAt(index), setSize(w, h)

Implict getter/setters are also invoked before the constructor, which can come 
in handy if you want to set values using 
attachMovie's initObject.

This will invoke the implicit width and height methods immediatly.
this.attachMovie(Ball, ball_mc, this.getNextHighestDepth(), {width:100, 
height:100});

There have been some interesting discussions about getter/setters here in the 
past that you can find in the archives.
Most of those go back to the AS1 days when we still had to use 
Object.addProperty()
(which AS2 still results to behind the scenes).

http://muzakdeezign.com/flashcoders/?q=getter%20setter
http://muzakdeezign.com/flashcoders/?q=implicit%20getter%20setter

regards,
Muzak

- Original Message - 
From: Holth, Daniel C. [EMAIL PROTECTED]
To: Flashcoders@chattyfig.figleaf.com
Sent: Tuesday, February 13, 2007 9:31 PM
Subject: [Flashcoders] Coding Standards: Use of Get/Set



I was wondering what people's thoughts were on the use of get and
set functions.  I personally have felt that creating functions such
as:

public function get theLetterA(){
return a;
}

so the user can simply call someObject.theLetterA are confusing because
the user doesn't know if they are doing a function call or accessing a
public variable.  I prefer writing functions such as:

public function getTheLetterA(){
return a;
}

So the user needs to explicitly call the function
someObject.getTheLetterA().

Are there advantages to using get and set that I'm not seeing?

I ask because I was always use getVariable() functions and started
reading ActionScript 3 with Design Patterns and the authors (as well as
many others I've read) are using get and set functions.

Daniel Holth
I.S. Programmer


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RE: [Flashcoders] Adding a function to the String prototype

2007-02-13 Thread Steven Sacks | BLITZ
You should absolutely feel comfortable and fine using prototype to add
functions to the String native object if you want.  I say if it works,
use it.  Just because they skimped on String and Array methods that MOST
other languages have doesn't mean you should have to write a bunch of
extra code to extend the class or cast your Strings as MyStrings.  

Feel free to use prototype until you move to AS3.
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Re: [Flashcoders] Coding Standards: Use of Get/Set

2007-02-13 Thread T. Michael Keesey

One of the few reasons to use explicit getters/setters in AS2 is as
part of an interface. AS2 does not allow implicit property getters and
setters in interfaces.

// Will not work in AS2:
interface Ratio {
  function get percent():Number;
}

// Will work in AS2:
interface Ratio {
  function getPercent():Number;
}

Fortunately, AS3 has remedied this problem.
--
Mike Keesey
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[Flashcoders] Re: Anyone hate flash 9 already?

2007-02-13 Thread Daniel Freeman
WHERE DID YOU GET IT!?

You can't believe how much excitement and
disappointment this thread has caused me.  I assumed
that the flash 9 prototype had been released on Adobe
labs.  I couldn't connect to labs yesterday, which
sent my excitement through the roof!  I assumed that
everyone was downloading the public beta, and that's
why I couldn't connect.

Today, I connected to Adobe labs - but no flash 9.

Are you all on the prerelease program?  Or is there a
beta of Flash 9 that I don't know about?

I'm dying to get my hands on the Flash 9 IDE

Send instant messages to your online friends http://au.messenger.yahoo.com 
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Re: [Flashcoders] Re: Anyone hate flash 9 already?

2007-02-13 Thread Weyert de Boer

http://labs.adobe.com/technologies/flash9as3preview/
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[Flashcoders] How to clear the settings of data bindings?

2007-02-13 Thread Fumio Nonaka
How could the settings of data bindings be cleared up?  My problem is
reproduced by the followings:

1. Place two CheckBox compontnent instances named checkBox0 and
checkBox1.
2. Open the [Component Inspecter] and select the [Bindings] tab.
3. Select checkBox1 and click the [Add binding] button. With
selected:Boolean hilighted click the [OK] button.
4. Set [direction] to [in/out] and [bound to] the other CheckBox,
checkBox1
5. [Test Movie] to make sure selection of one CheckBox is cooperate to
the other status.

It works.  Then do the followings:
6. Select two component instances and make them to a MovieClip symbol.
7. [Test Movie] shows errors because path or something for data bindings
comes to be wrong.
8. Delete the MovieClip on the stage. (Then nothing exists on it.)
Also, delete all items in the [Library].  Nothing should be included in
the fla document.
9. [Test Movie] still shows errors:
Scene 1, Binding between unknown.selected. and unknown.selected.:
The endpoint of the binding does not exist
Scene 1, Binding between unknown.selected. and unknown.selected.:
The endpoint of the binding does not exist

And [Debug]  [List Variables] shows two objects remain in the movie.
Variable _global.mx = [Object #1, Class 'Object'] {
Variable _level0.__junk = [Object #26, Class 'Binding'] {

Of course, the errors do not occur if the [Bindings] settings are
cleared before step #8.  But if it has been done, how the settings can
be cleared?

Any suggestions would be very appreciated.
-- 
Fumio Nonaka
mailto:[EMAIL PROTECTED]
http://www.FumioNonaka.com/
My bookshttp://www.FumioNonaka.com/Books/index.html
Flash communityhttp://F-site.org/

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[Flashcoders] onLoadComplete, but no onLoadInit

2007-02-13 Thread T. Michael Keesey

I thought I saw this discussed recently, but I couldn't find it in the
archives. Apologies if I'm repeating something.

Has anyone ever had a situation using MovieClipLoader where, when
loading a SWF, the onLoadComplete handler gets called but the
onLoadInit handler does? I've verified that the actions on the first
frame (a component initializing) are being called, but onLoadInit
never happens.

TIA,
--
T. Michael Keesey
Director of Technology
Exopolis, Inc.
2894 Rowena Avenue Ste. B
Los Angeles, California 90039
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Re: [Flashcoders] Re: Anyone hate flash 9 already?

2007-02-13 Thread Francis Chary

Sorry mate, but you missed the boat. It's been out for ages ;-) But have
fun!

On 2/13/07, Daniel Freeman [EMAIL PROTECTED] wrote:


WHERE DID YOU GET IT!?

You can't believe how much excitement and
disappointment this thread has caused me.  I assumed
that the flash 9 prototype had been released on Adobe
labs.  I couldn't connect to labs yesterday, which
sent my excitement through the roof!  I assumed that
everyone was downloading the public beta, and that's
why I couldn't connect.

Today, I connected to Adobe labs - but no flash 9.

Are you all on the prerelease program?  Or is there a
beta of Flash 9 that I don't know about?

I'm dying to get my hands on the Flash 9 IDE




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Re: [Flashcoders] Coding Standards: Use of Get/Set

2007-02-13 Thread Matthias Dittgen

You always compare implicit getter/settter with explicit getter/setter.
Just a thought of mine is to compare implicit getter/setter with
public variables.

When you use someClass, that was written by someone else, you do not
know if the following code uses implicit getter/setter or is just a
public variable:
someClassInstance._fancy = 10

If it is an implicit getter/setter, it can do for example some kind
of event handling, like like calling onFancy() or broadcast(onFancy)
everytime you set the _fancy property.

So implicit getter/setter are hiding such things effectivly from the
user of you classes.

Matthias

2007/2/14, T. Michael Keesey [EMAIL PROTECTED]:

One of the few reasons to use explicit getters/setters in AS2 is as
part of an interface. AS2 does not allow implicit property getters and
setters in interfaces.

// Will not work in AS2:
interface Ratio {
   function get percent():Number;
}

// Will work in AS2:
interface Ratio {
   function getPercent():Number;
}

Fortunately, AS3 has remedied this problem.
--
Mike Keesey
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