How to break a line of text on the optimal charachter and adding ...
if it doesn't fit a single lined textfield
| I would like to break | this line of text.
| I would like to br... |
Any suggestions (AS3)
Latcho
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fonts are cached as bitmap when they get turned in 3d space, same as when
applying filters,
you can;t turn that off.
One last thing to try is to tween with rounded values only, but I'm quite
sure that wont make a difference,
I think any font moved or turned in 3d space gets a bit 'blurry'.
On
Hi,
I've got an as2 implementation maybe you can convert it (and clean it:)):
//nametextfield contains actual text. Check what is smaller the actual
width of the textfield or a combo of the available width +
margin+dotwidth
//50 == margin, 20== correction, +5 == no clue old code;))
//so the
My last ditch effort with fussy type, it to make a dummy bitmap copy of the
sprite (bitmapdata.draw(dispObj)) and use that for the animation times.
Switch back to the original when you need selections/links to work...Not the
most elegant, but it should work...
2008/11/17 Meinte van't Kruis [EMAIL
I thought about it, but when working with Pure AS, especially if it is
object oriented, it wouldn't be a good approach.
On Mon, Nov 17, 2008 at 3:19 PM, Ashim D'Silva [EMAIL PROTECTED]wrote:
My last ditch effort with fussy type, it to make a dummy bitmap copy of the
sprite
Hey all,
I want to be able to create a html api from as3 source code, a bit like
the javadoc tool.
I saw naturaldocs but was wondering if there are any other apps that can
do this?
Thanks in advance,
Eamonn
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Micky Hulse wrote:
Can anyone suggest a framework that would work best for
cartoon/experimental animations (vs. a website-oriented framework.)
To reiterate what some have said: take a look at Gaia. I used it on a
large (for us, anyway) site that includes lots of cartoon animation:
I don't see what OO has to do with it. It's a little processor intensive if
you have heaps and heaps of text fields, but if you wrap it up nicely, it
doesn't have to interfere with anything.
2008/11/18 Omar Fouad [EMAIL PROTECTED]
I thought about it, but when working with Pure AS, especially if
Just find out how many characters fit into your allocated textfield space
then count the characters coming in
You could put the string of text that you want in the textfield into an
array that is broken by each word like this..
//str being the string that u want to work with
_str_arr =
hello :)
In the Flex SDK you can use the command line ASDoc tool.
http://livedocs.adobe.com/flex/201/html/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Book_Partsfile=asdoc_127_1.html
You can use it with Google prettify to highlight the source code in your
examples :
French tutorials
Thanks a million!
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ekameleon
Sent: 17 November 2008 14:49
To: Flash Coders List
Subject: Re: [Flashcoders] api generation tool
hello :)
In the Flex SDK you can use the command line ASDoc tool.
Hi Latcho,
I see you've gotten a couple response but I'll throw another one in to
the mix. The main functions that will interest you are:
1) getCharIndexAtPoint which locates the char at the edge of the
textfield
2) replaceSelectedText which is used to substitute in ...
This is some code
You mean I should create a copy of the MovieClip that will undergo the 3D
Tweening and when completed i'd remove it and show the real one that have
the interaction with it?
On Mon, Nov 17, 2008 at 4:39 PM, Ashim D'Silva [EMAIL PROTECTED]wrote:
I don't see what OO has to do with it. It's a little
Apologies in advance if this is a bit off topic but are there any
ActionScripters who know Java on here?
I'm just starting out with Java and I'm stuck.
In Actionscript you can write a for loop and have something like this:
*
for (var i:int=0;i**myStudnts.length;i++){
this[testStudent** +
Good afternoon group. I didn't get a response on the Flash Tiger list
last week, so that's why I'm cross-posting. Hopefully this isn't
off-topic.
I am in the process of going through some AIR tutorials using the Flash
IDE, and I have encountered some errors. I am following the instructions
If your framework includes dependency injection like Spring or database
tools like Hibernate or HaXe's SPOD for the Flashplayer, then you get a
lot of your code moved into configuration files which really cuts down
on the work, re-enforces collaboration and makes testing a lot better.
Java is
HI,
a HashTable or Dictionary type of object is your friend.
HTH,
JC
On Mon, Nov 17, 2008 at 5:35 PM, tim shaya [EMAIL PROTECTED] wrote:
Apologies in advance if this is a bit off topic but are there any
ActionScripters who know Java on here?
I'm just starting out with Java and I'm stuck.
From what I understand you have a 2D String array and want to use the
values in this array to initialize new instances of the Student class.
The simplest is an Student array:
int len = myStudnts.length;
Student[] testStudents = new Student[len];
for(int i=0; ilen; i++)
{
// change Student
I tried your code and it works well. I got no error. (using Fl cs4). I
mean, when i press Cntrl+ENTER the app runs all right. (But i have no idea
how to actually make it a real AIR app; when i click on publish i get a
window asking for a digital certificate! Where can i get it?)Maybe you don't
using fp 10,
is it possible to generate a thumb preview of the user's selected
local image files that they want to upload via FileReference.load() ?
or some other method?
thanks,
artur
-
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Flashcoders@chattyfig.figleaf.com
Yes, it's possible.
The FileReference object now allows you to access the contents of a file
uploaded by the user directly. You can manipulate it and pop-up a save
dialog, again with FileReference (but the action has to be initiated by the
user, such as a button click), and save the modified file
It does sound like you don't have Adobe Air as the version value in the
Publish Settings dialog. Can you check that?
There should be no problem in including that code in a class... references
to NativeApplication are static and it could easily be put in a main
document class or deeper.
Pedro,
does anyone have an online samples of this feature/property in action?
best,
*artur :.*
- *www.artur.com*
- [EMAIL PROTECTED]
- *ph:646.797.3320*
Juan Pablo Califano wrote:
Yes, it's possible.
The FileReference object now allows you to access the contents of a
file uploaded by the user
Not so much a copy, but a render of it within flash. As long as it's not
animated.
2008/11/18 Omar Fouad [EMAIL PROTECTED]
You mean I should create a copy of the MovieClip that will undergo the 3D
Tweening and when completed i'd remove it and show the real one that have
the interaction with
I realize my reply doesn't really answer you question (you were asking about
displaying the image rather than downloading it back), but I think it
must be also possible. You can access to the file raw data as a ByteArray,
but you still have to convert that into a bitmap (or bitmapdata first?).
A bitmap clone
On Tue, Nov 18, 2008 at 12:45 AM, Ashim D'Silva [EMAIL PROTECTED]wrote:
Not so much a copy, but a render of it within flash. As long as it's not
animated.
2008/11/18 Omar Fouad [EMAIL PROTECTED]
You mean I should create a copy of the MovieClip that will undergo the 3D
Hi All,
I have to add a meta data tag in image after resizing it( Aspect ratio
in my case) while uploading. Any idea how to do that ? any workaround?
I have some classes by while helps me reading the EXIF tags through
the images, but not getting any clue how to add something new.
Thanks,
Deepak
Hi All,
Just to rephrase my question again.
Basically when we resize any image its lost its meta data, so in my case i
want to preserver those data even after resizing, and this require
extraction of the meta data from original image and writing back these data
after resize.
But
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