[Flashcoders] Re: error msg

2010-12-20 Thread Wenzler, Thomas
Jason,
Is that considered bad practice in lieu of code readability or is there another 
pitfall I just don't see?
I'm only asking because in my short past of writing AS3 I called Event Handlers 
with an argument of 'null' sometimes to save on function single-liners like 
doIt(); 

Best
Thomas


--

Message: 9
Date: Thu, 16 Dec 2010 19:48:16 -0500
From: Merrill, Jason jason.merr...@bankofamerica.com
Subject: RE: [Flashcoders] error mesg
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Message-ID:
01420bdc257faa4f862f3776a27dc28e3d2e9...@ex2k.bankofamerica.com
Content-Type: text/plain; CHARSET=US-ASCII

You shouldn't be manually calling an event handler in your code.  If you want 
multiple event handler functions to run the same set of code, then create a 
third function that they all call.  

function onSomething(event:Event):void
{
doIt();
}

function onSomethingElse(event:Event)
{
doIt();
}

function doIt():void
{
//doStuff.
}


 Jason Merrill
 Instructional Technology Architect
 Bank of America  Global Learning 





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[Flashcoders] massive problems with cs5 not compiling/ corrupt fla/xfl files...

2010-12-20 Thread tom rhodes
Hi,

i'm getting really close to a deadline and a very big project fla went
corrupt on saturday, i googled the issues with cs5 and rolled back a version
or two in svn and then saved only as xfl but today i made a few changes to
the xfl to export a new swc with assets to use with the flashdevelop project
and it won't export at all, it won't save to a diff version and crashes on
opening...

more googling hasn't got me anywhere, has anyone resolved these issues? i've
updated flash to 11.0.2 on saturday when i first started havign probs.
really desperately need some help here as it's getting far to close to
launch time to be remaking assets only to arrive at the same situation...

thanks in advance,

tom.
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Re: [Flashcoders] massive problems with cs5 not compiling/ corrupt fla/xfl files...

2010-12-20 Thread tom rhodes
yeah i think the probs started from power going off and on on friday
afternoon.

nothing i can do?


On 20 December 2010 14:21, ZaoNews zaon...@bol.com.br wrote:

 Here we had to remake after power outage...

 2010/12/20 tom rhodes tom.rho...@gmail.com:
  Hi,
 
  i'm getting really close to a deadline and a very big project fla went
  corrupt on saturday, i googled the issues with cs5 and rolled back a
 version
  or two in svn and then saved only as xfl but today i made a few changes
 to
  the xfl to export a new swc with assets to use with the flashdevelop
 project
  and it won't export at all, it won't save to a diff version and crashes
 on
  opening...
 
  more googling hasn't got me anywhere, has anyone resolved these issues?
 i've
  updated flash to 11.0.2 on saturday when i first started havign probs.
  really desperately need some help here as it's getting far to close to
  launch time to be remaking assets only to arrive at the same situation...
 
  thanks in advance,
 
  tom.
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 www.flickr.com/zaonamidia

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Re: [Flashcoders] massive problems with cs5 not compiling/ corrupt fla/xfl files...

2010-12-20 Thread Paul Andrews

On 20/12/2010 13:30, Mendelsohn, Michael wrote:

I've been going through the exact same horrible situation, and I feel your 
pain, Tom.

My issue seems to have worked itself out as of late.  For some insight, check my thread 
swf not compiling, originating on December 10th.

Ultimately, I kept recreating the fla file.  Converting it to an xfl file 
didn't do anything to help.  It wasn't an issue with the as files, the issue is 
in the fla file.  Fortunately, I don't have very many library items in my fla, 
so I could fairly easily recreate the file.

Good luck.
- Michael M.

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It might be an idea to create a new fla, then copy items from the 
library. It may be that you can do it in stages to try and find out if 
any are corrupted in stages.


Paul
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Re: [Flashcoders] massive problems with cs5 not compiling/ corrupt fla/xfl files...

2010-12-20 Thread ZaoNews
Sorry, I don´t know

2010/12/20 tom rhodes tom.rho...@gmail.com:
 yeah i think the probs started from power going off and on on friday
 afternoon.

 nothing i can do?


 On 20 December 2010 14:21, ZaoNews zaon...@bol.com.br wrote:

 Here we had to remake after power outage...

 2010/12/20 tom rhodes tom.rho...@gmail.com:
  Hi,
 
  i'm getting really close to a deadline and a very big project fla went
  corrupt on saturday, i googled the issues with cs5 and rolled back a
 version
  or two in svn and then saved only as xfl but today i made a few changes
 to
  the xfl to export a new swc with assets to use with the flashdevelop
 project
  and it won't export at all, it won't save to a diff version and crashes
 on
  opening...
 
  more googling hasn't got me anywhere, has anyone resolved these issues?
 i've
  updated flash to 11.0.2 on saturday when i first started havign probs.
  really desperately need some help here as it's getting far to close to
  launch time to be remaking assets only to arrive at the same situation...
 
  thanks in advance,
 
  tom.
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 --
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 Isaías J. Campos

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 www.flickr.com/zaonamidia

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[Flashcoders] Automagically create an interface from a given AS3 class?

2010-12-20 Thread Matt Perkins
So this is me being extremely lazy - is there a tool or a feature of a tool
that'll automatically create an interface from a class file?

I'm learning DI and implementing it in a framework that I have and to
properly follow DI principals, I need to make heavy use of interfaces as
types rather than the classes. I have a good list of interfaces to create.

Thanks!

Matt Perkins
-
http://www.nudoru.com
http://udon.nudoru.com
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RE: [Flashcoders] massive problems with cs5 not compiling/ corrupt fla/xfl files...

2010-12-20 Thread Mendelsohn, Michael
I've been going through the exact same horrible situation, and I feel your 
pain, Tom.

My issue seems to have worked itself out as of late.  For some insight, check 
my thread swf not compiling, originating on December 10th.

Ultimately, I kept recreating the fla file.  Converting it to an xfl file 
didn't do anything to help.  It wasn't an issue with the as files, the issue is 
in the fla file.  Fortunately, I don't have very many library items in my fla, 
so I could fairly easily recreate the file.

Good luck.
- Michael M.

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Re: [Flashcoders] massive problems with cs5 not compiling/ corrupt fla/xfl files...

2010-12-20 Thread ZaoNews
Here we had to remake after power outage...

2010/12/20 tom rhodes tom.rho...@gmail.com:
 Hi,

 i'm getting really close to a deadline and a very big project fla went
 corrupt on saturday, i googled the issues with cs5 and rolled back a version
 or two in svn and then saved only as xfl but today i made a few changes to
 the xfl to export a new swc with assets to use with the flashdevelop project
 and it won't export at all, it won't save to a diff version and crashes on
 opening...

 more googling hasn't got me anywhere, has anyone resolved these issues? i've
 updated flash to 11.0.2 on saturday when i first started havign probs.
 really desperately need some help here as it's getting far to close to
 launch time to be remaking assets only to arrive at the same situation...

 thanks in advance,

 tom.
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Isaías J. Campos

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www.flickr.com/zaonamidia

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Re: [Flashcoders] massive problems with cs5 not compiling/ corrupt fla/xfl files...

2010-12-20 Thread tom rhodes
no code in the fla at all, nearly 1000 library items, i recreated a fla on
sat to create a xfl file which worked for a whole day

now when trying to copy library items from old versions from my svn or newer
elements from the file which won't compile flash just crashes. this project
is very big and starting from scratch just isn't an option...


On 20 December 2010 15:08, ZaoNews zaon...@bol.com.br wrote:

 Sorry, I don´t know

 2010/12/20 tom rhodes tom.rho...@gmail.com:
  yeah i think the probs started from power going off and on on friday
  afternoon.
 
  nothing i can do?
 
 
  On 20 December 2010 14:21, ZaoNews zaon...@bol.com.br wrote:
 
  Here we had to remake after power outage...
 
  2010/12/20 tom rhodes tom.rho...@gmail.com:
   Hi,
  
   i'm getting really close to a deadline and a very big project fla went
   corrupt on saturday, i googled the issues with cs5 and rolled back a
  version
   or two in svn and then saved only as xfl but today i made a few
 changes
  to
   the xfl to export a new swc with assets to use with the flashdevelop
  project
   and it won't export at all, it won't save to a diff version and
 crashes
  on
   opening...
  
   more googling hasn't got me anywhere, has anyone resolved these
 issues?
  i've
   updated flash to 11.0.2 on saturday when i first started havign probs.
   really desperately need some help here as it's getting far to close to
   launch time to be remaking assets only to arrive at the same
 situation...
  
   thanks in advance,
  
   tom.
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  --
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  Isaías J. Campos
 
  www.zaonamidia.com
  www.flickr.com/zaonamidia
 
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 www.flickr.com/zaonamidia

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[Flashcoders] RE: error msg

2010-12-20 Thread Merrill, Jason
I think directly calling an event handler (meaning, you also have code call it, 
it doesn't just fire automatically from an event) and passing it a null 
argument is bad architecture.  I think the preferred way would be to create a 
separate function to handle logic as per my examples, and keep event handlers 
as event handlers. Otherwise, you're making an event handler also a normal 
function.  You certainly can have, and often should have, logic within the 
event handler, but if you also want that logic to be run from a non-event (like 
calling it with code), then you should have a separate function for that logic. 

 Jason Merrill
 Instructional Technology Architect
 Bank of America  Global Learning 





___

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Wenzler, Thomas
Sent: Monday, December 20, 2010 4:27 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Re: error msg

Jason,
Is that considered bad practice in lieu of code readability or is there another 
pitfall I just don't see?
I'm only asking because in my short past of writing AS3 I called Event Handlers 
with an argument of 'null' sometimes to save on function single-liners like 
doIt(); 

Best
Thomas


--

Message: 9
Date: Thu, 16 Dec 2010 19:48:16 -0500
From: Merrill, Jason jason.merr...@bankofamerica.com
Subject: RE: [Flashcoders] error mesg
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Message-ID:
01420bdc257faa4f862f3776a27dc28e3d2e9...@ex2k.bankofamerica.com
Content-Type: text/plain; CHARSET=US-ASCII

You shouldn't be manually calling an event handler in your code.  If you want 
multiple event handler functions to run the same set of code, then create a 
third function that they all call.  

function onSomething(event:Event):void
{
doIt();
}

function onSomethingElse(event:Event)
{
doIt();
}

function doIt():void
{
//doStuff.
}


 Jason Merrill
 Instructional Technology Architect
 Bank of America  Global Learning 





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Re: [Flashcoders] massive problems with cs5 not compiling/ corrupt fla/xfl files...

2010-12-20 Thread tom rhodes
i'll give it a go! sounds similar to what i did on sat to make it work for a
day...

On 20 December 2010 17:06, Mendelsohn, Michael 
michael.mendels...@fmglobal.com wrote:

 One thing I tried which seemed to work, temporarily anyway, was to save the
 xfl file from the seemingly corrupt fla file, then open the xfl file and
 save it as the same name as the fla file.  Just make sure to save a copy of
 that original fla file.  Then it seems like you're saving a new fla spawned
 out of pure xml code.  I had been thinking that the corruption came from
 something in the artwork.  But if it's resaved by means of describing the
 vectors in the art, that could solve it.

 Worth a try,
 - MM


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Re: [Flashcoders] Poptropica

2010-12-20 Thread Kurt Dommermuth
LOL.  I can't help, but this made me chuckle.

I have a kid who loves it too.

Thanks for the laugh.

Kurt

On Mon, Dec 20, 2010 at 12:06 PM, Gregory Boudreaux
gjboudre...@fedex.comwrote:

 Isn't there a Poptropica programmer on the list?

 My daughter is addicted... but she needs help.  She said she lost her
 her ship on Earth and cannot locate it.  Is there a way she can easily
 find it?

 Sorry for the slightly off topic question... but I am in crisis mode
 here.

 gregb

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RE: [Flashcoders] massive problems with cs5 not compiling/ corrupt fla/xfl files...

2010-12-20 Thread Mendelsohn, Michael
One thing I tried which seemed to work, temporarily anyway, was to save the xfl 
file from the seemingly corrupt fla file, then open the xfl file and save it as 
the same name as the fla file.  Just make sure to save a copy of that original 
fla file.  Then it seems like you're saving a new fla spawned out of pure xml 
code.  I had been thinking that the corruption came from something in the 
artwork.  But if it's resaved by means of describing the vectors in the art, 
that could solve it.

Worth a try,
- MM


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RE: [Flashcoders] RE: Poptropica

2010-12-20 Thread Gregory Boudreaux
Yes, that would be quite ironic and funny.

gregb

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Merrill,
Jason
Sent: Monday, December 20, 2010 11:38 AM
To: Flash Coders List
Subject: [Flashcoders] RE: Poptropica

Irony of ironies would be if that developer introduced that bug into the
game because of something you suggested to him in response to a question
here. :) 

 Jason Merrill
 Instructional Technology Architect
 Bank of America  Global Learning 





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-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Gregory
Boudreaux
Sent: Monday, December 20, 2010 12:07 PM
To: Flash Coders List
Subject: [Flashcoders] Poptropica

Isn't there a Poptropica programmer on the list?

My daughter is addicted... but she needs help.  She said she lost her
her ship on Earth and cannot locate it.  Is there a way she can easily
find it?

Sorry for the slightly off topic question... but I am in crisis mode
here.

gregb

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[Flashcoders] Poptropica

2010-12-20 Thread Gregory Boudreaux
Isn't there a Poptropica programmer on the list?

My daughter is addicted... but she needs help.  She said she lost her
her ship on Earth and cannot locate it.  Is there a way she can easily
find it?

Sorry for the slightly off topic question... but I am in crisis mode
here.

gregb

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Re: [Flashcoders] Automagically create an interface from a given AS3 class?

2010-12-20 Thread Juan Pablo Califano
This is usually called extract interface. In some languages like Java,
there are a number of tools that let you do this; Eclipse comes with this
refactor, for instance.

http://www.javalobby.org/java/forums/t19062.html

I know this isn't the answer to your question because you obviously need it
for Actiosncript code, but maybe knowing the common name can help
you narrowing you search (for what is worth, I'm not aware of any tool that
offers this feature for AS).


Cheers
Juan Pablo Califano

2010/12/20 Matt Perkins nudoru.m...@gmail.com

 So this is me being extremely lazy - is there a tool or a feature of a tool
 that'll automatically create an interface from a class file?

 I'm learning DI and implementing it in a framework that I have and to
 properly follow DI principals, I need to make heavy use of interfaces as
 types rather than the classes. I have a good list of interfaces to create.

 Thanks!

 Matt Perkins
 -
 http://www.nudoru.com
 http://udon.nudoru.com
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[Flashcoders] RE: Poptropica

2010-12-20 Thread Merrill, Jason
Irony of ironies would be if that developer introduced that bug into the game 
because of something you suggested to him in response to a question here. :) 

 Jason Merrill
 Instructional Technology Architect
 Bank of America  Global Learning 





___


-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Gregory 
Boudreaux
Sent: Monday, December 20, 2010 12:07 PM
To: Flash Coders List
Subject: [Flashcoders] Poptropica

Isn't there a Poptropica programmer on the list?

My daughter is addicted... but she needs help.  She said she lost her her ship 
on Earth and cannot locate it.  Is there a way she can easily find it?

Sorry for the slightly off topic question... but I am in crisis mode here.

gregb

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RE: [Flashcoders] Automagically create an interface from a given AS3 class?

2010-12-20 Thread Merrill, Jason
Intellij IDEA has a Generate  Implement Methods for AS3, but I haven't quite 
figured out how it works yet.

 Jason Merrill
 Instructional Technology Architect
 Bank of America  Global Learning 





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-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Juan Pablo 
Califano
Sent: Monday, December 20, 2010 1:24 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Automagically create an interface from a given AS3 
class?

This is usually called extract interface. In some languages like Java, there 
are a number of tools that let you do this; Eclipse comes with this refactor, 
for instance.

http://www.javalobby.org/java/forums/t19062.html

I know this isn't the answer to your question because you obviously need it for 
Actiosncript code, but maybe knowing the common name can help you narrowing you 
search (for what is worth, I'm not aware of any tool that offers this feature 
for AS).


Cheers
Juan Pablo Califano

2010/12/20 Matt Perkins nudoru.m...@gmail.com

 So this is me being extremely lazy - is there a tool or a feature of a 
 tool that'll automatically create an interface from a class file?

 I'm learning DI and implementing it in a framework that I have and to 
 properly follow DI principals, I need to make heavy use of 
 interfaces as types rather than the classes. I have a good list of interfaces 
 to create.

 Thanks!

 Matt Perkins
 -
 http://www.nudoru.com
 http://udon.nudoru.com
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Re: [Flashcoders] Automagically create an interface from a given AS3class?

2010-12-20 Thread Peter Ginneberge

Just did a quick google and this turned up:
http://flashfocus.nl/forum/showthread.php?t=38705

It's a Dutch forum, but you should be able to get the tool here:
http://flashfocus.nl/forum/attachment.php?attachmentid=6488d=1196363980

Haven't tried/tested it, just a quick google search.

regards;
Muzak


- Original Message - 
From: Matt Perkins nudoru.m...@gmail.com

To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Monday, December 20, 2010 3:12 PM
Subject: [Flashcoders] Automagically create an interface from a given AS3class?



So this is me being extremely lazy - is there a tool or a feature of a tool
that'll automatically create an interface from a class file?

I'm learning DI and implementing it in a framework that I have and to
properly follow DI principals, I need to make heavy use of interfaces as
types rather than the classes. I have a good list of interfaces to create.

Thanks!

Matt Perkins
-
http://www.nudoru.com
http://udon.nudoru.com
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Re: [Flashcoders] Automagically create an interface from a given AS3 class?

2010-12-20 Thread Matt Perkins
Thanks Jaun! I'll goolge around.


Matt Perkins
-
http://www.nudoru.com
http://udon.nudoru.com


On Mon, Dec 20, 2010 at 1:23 PM, Juan Pablo Califano 
califa010.flashcod...@gmail.com wrote:

 This is usually called extract interface. In some languages like Java,
 there are a number of tools that let you do this; Eclipse comes with this
 refactor, for instance.

 http://www.javalobby.org/java/forums/t19062.html

 I know this isn't the answer to your question because you obviously need it
 for Actiosncript code, but maybe knowing the common name can help
 you narrowing you search (for what is worth, I'm not aware of any tool that
 offers this feature for AS).


 Cheers
 Juan Pablo Califano

 2010/12/20 Matt Perkins nudoru.m...@gmail.com

  So this is me being extremely lazy - is there a tool or a feature of a
 tool
  that'll automatically create an interface from a class file?
 
  I'm learning DI and implementing it in a framework that I have and to
  properly follow DI principals, I need to make heavy use of interfaces
 as
  types rather than the classes. I have a good list of interfaces to
 create.
 
  Thanks!
 
  Matt Perkins
  -
  http://www.nudoru.com
  http://udon.nudoru.com
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  Flashcoders mailing list
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Re: [Flashcoders] Automagically create an interface from a given AS3class?

2010-12-20 Thread Matt Perkins
Thanks, I'll try that out. Found Soucemate for Flash Builder can do this
also - http://www.elementriver.com/sourcemate/features/extract-interface

But free beats $80! :)

Matt Perkins
-
http://www.nudoru.com
http://udon.nudoru.com


On Mon, Dec 20, 2010 at 2:39 PM, Peter Ginneberge
p.ginnebe...@telenet.bewrote:

 Just did a quick google and this turned up:
 http://flashfocus.nl/forum/showthread.php?t=38705

 It's a Dutch forum, but you should be able to get the tool here:
 http://flashfocus.nl/forum/attachment.php?attachmentid=6488d=1196363980

 Haven't tried/tested it, just a quick google search.

 regards;
 Muzak


 - Original Message - From: Matt Perkins nudoru.m...@gmail.com
 To: Flash Coders List flashcoders@chattyfig.figleaf.com
 Sent: Monday, December 20, 2010 3:12 PM
 Subject: [Flashcoders] Automagically create an interface from a given
 AS3class?


  So this is me being extremely lazy - is there a tool or a feature of a
 tool
 that'll automatically create an interface from a class file?

 I'm learning DI and implementing it in a framework that I have and to
 properly follow DI principals, I need to make heavy use of interfaces as
 types rather than the classes. I have a good list of interfaces to create.

 Thanks!

 Matt Perkins
 -
 http://www.nudoru.com
 http://udon.nudoru.com
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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Re: [Flashcoders] Automagically create an interface from a given AS3class?

2010-12-20 Thread Matt Perkins
That's an awesome find! That little utility works great! The output file
needs little bit of tweaking but it's well worth it.

SourceMate for Flash Builder does this too, but free beats $80!

Matt Perkins
-
http://www.nudoru.com
http://udon.nudoru.com


On Mon, Dec 20, 2010 at 2:39 PM, Peter Ginneberge
p.ginnebe...@telenet.bewrote:

 Just did a quick google and this turned up:
 http://flashfocus.nl/forum/showthread.php?t=38705

 It's a Dutch forum, but you should be able to get the tool here:
 http://flashfocus.nl/forum/attachment.php?attachmentid=6488d=1196363980

 Haven't tried/tested it, just a quick google search.

 regards;
 Muzak


 - Original Message - From: Matt Perkins nudoru.m...@gmail.com
 To: Flash Coders List flashcoders@chattyfig.figleaf.com
 Sent: Monday, December 20, 2010 3:12 PM
 Subject: [Flashcoders] Automagically create an interface from a given
 AS3class?


  So this is me being extremely lazy - is there a tool or a feature of a
 tool
 that'll automatically create an interface from a class file?

 I'm learning DI and implementing it in a framework that I have and to
 properly follow DI principals, I need to make heavy use of interfaces as
 types rather than the classes. I have a good list of interfaces to create.

 Thanks!

 Matt Perkins
 -
 http://www.nudoru.com
 http://udon.nudoru.com
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 ___
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 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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Re: [Flashcoders] My first code.

2010-12-20 Thread spyder spyders
Thank you both.  i can see where I know parts but not the big picture. 
Unfortunately, right now Im strapped for cash.  Here is how I made and used the 
class.  I didnt know to link it as a base class.  I linked it as a Class.  
But, it works as far as I can tell!!!  : )  It is going to need to do turn 
something on and off at some point, but I think you will get the general idea.

Thanks everyone!!  :D

I tried to mail it and it was too big.  0.89mb I think

http://rapidshare.com/files/438465414/firstToggleButton.zip
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