[Flashcoders] streaming mp3 player

2008-09-17 Thread kiran preet
Hi,
i have created a mp3 player using AS 2.0 that controls the playlist using
xml .Everything is working properly . My only issue is that i want the music
to stream instead of waiting until the song is fully downloaded to play .
This player works fine locally but in browser it creates problem when
streaming from server . I have tried a lot ...have searched everywhere
...can u please tell me how to add the streaming / buffering functionality
to this player (same as you see in youtube want the same streaming
functionality) ..

*Here's my whole code :*

stop();
songtime._alpha = 0;
var songs:Array = new Array();
var curtrack:Number = 0;
var playingsong:Sound = new Sound();
if (_root.playlist == undefined || _root.playlist == "") {
_root.playlist = "playlist.xml";
}
var playlistXml:XML = new XML();
playlistXml.ignoreWhite = true;
playlistXml.load(_root.playlist);
playlistXml.onLoad = function() {
loadSongs();
loadplaylistbox();
playpause.gotoAndStop(2);
playpause.playpausebutton.onPress = function() {
playpause.gotoAndStop(1);
loadSong(curtrack);
songtime._alpha = 100;
};
if (_root.autostart == "false") {
toggleplaypause();
}
};
volumebar.volumeslider.startDrag(true,0,volumebar.volumeslider._y,30,volumebar.volumeslider._y);

function loadSongs() {

for (songIndex=0;
songIndex=songdisplay.maxhscroll) {
songdisplay.movingright = true;
}
}
if (!draggingslider) {
progressslider._x =
(playingsong.position/playingsong.duration)*182+86;
if (progressslider._x == 0) {
progressslider._x = 86;
}
}
if (draggingplaylistscroller) {
updateplaylistscroll();
}
if (draggingvolmeslider) {
updatevolume();
}
tempsongtime = "";
if (Math.floor(playingsong.position/6) == 0) {
tempsongtime += "00";
} else {
tempsongtime += Math.floor(playingsong.position/6);
}
tempsongtime += ":";
if (Math.floor((playingsong.position/1000)%60)<10) {
tempsongtime += "0";
}
tempsongtime += Math.floor((playingsong.position/1000)%60);
tempsongtime += "/";
if (Math.floor(playingsong.duration/6) == 0) {
tempsongtime += "0";
} else {
tempsongtime += Math.floor(playingsong.duration/6);
}
tempsongtime += ":";
if (Math.floor((playingsong.duration/1000)%60)<10) {
tempsongtime += "0";
}
tempsongtime += Math.floor((playingsong.duration/1000)%60);
songtime.text = tempsongtime;
//trace(Math.floor(playingsong.position/6));
//if(Math.floor(playingsong.position/1000)%60)

//songtime.text=Math.floor(playingsong.position/1000)%60+"/"+Math.floor(playingsong.duration/1000)%60;
};
progressslider.onPress = function() {
draggingslider = true;

progressslider.startDrag(true,86,progressslider._y,263.8,progressslider._y);
};
progressslider.onRelease = progressslider.onReleaseOutside=function () {
progressslider.stopDrag();

playingsong.start(((progressslider._x-86)/182)*playingsong.duration/1000,0);
playpause.gotoAndStop(1);
playpause.playpausebutton.onPress = function() {
toggleplaypause();
};
draggingslider = false;
};
progressbar.onPress = function() {
playingsong.start(((_xmouse-61)/182)*playingsong.duration/1000,0);
playpause.gotoAndStop(1);
playpause.playpausebutton.onPress = function() {
toggleplaypause();
};
};
volumebar.onPress = function() {
draggingvolmeslider = true;

volumebar.volumeslider.startDrag(true,0,volumebar.volumeslider._y,47,volumebar.volumeslider._y);
};
volumebar.onRelease = volumebar.onReleaseOutside=function () {
draggingvolmeslider = false;
volumebar.volumeslider.stopDrag();
updatevolume();
};
function updatevolume() {
playingsong.setVolume((volumebar.volumeslider._x/47)*100);
}
previoussong.onPress = function() {
loadprevioussong();
};

function loadprevioussong() {
var loadtrack = (curtrack-1)%(songs.length);
if (loadtrack<0) {
loadtrack = songs.length-1;
}
loadSong(loadtrack);
}
nextsong.onPress = function() {
loadnextsong();
};
function loadnextsong() {
var loadtrack = (curtrack+1)%(songs.length);
loadSong(loadtrack);
}
playlistscroller.onPress = function() {
draggingplaylistscroller = true;
playlistscroller.startDrag(true,317.5,85,317.5,185);
};
playlistscroller.onRelease = playlistscroller.onReleaseOutside=function () {
draggingplaylistscroller = false;
playlistscroller.stopDrag();
};
playlistscrollup.onPress = function() {
playlistscroller._y = Math.max(85, playlistscroller._y-10);
updateplaylistscroll();
};
playlistscrolldown.onPress = function() {
playlistscroller._y = Math.min(185, playlistscroller._y+10);
updateplaylistscroll();
};
var mouseListener:Object = new Object();
mouseListener.onMouseWheel = function(delta:Number) {
playlistscroller._y = Math.min(185, Math.max(85,
playlist

Re: [Flashcoders] RE: Optimising file size - stripping down intrinsics...

2008-09-17 Thread Paul Andrews
- Original Message - 
From: "SJF" <[EMAIL PROTECTED]>

To: 
Sent: Thursday, September 18, 2008 12:12 AM
Subject: [Flashcoders] RE: Optimising file size - stripping down 
intrinsics...




Paul - I once worked with a guy who was building components for a large
teen-focused community site (Coca-Cola if I recall - it was a few years 
back

now), anyway, he gave the impression that he always stripped out Flash
intrinsic classes before creating a release build. To be honest, I don't
know why he went through this process (it was around Flash MX time) other
than I remember him saying that Macromedia had too much bloat in their
intrinsics.

Anyway, just thought I'd ask if this practice is still done.

Cheers.


Ah. Thanks for the explanation. Bizarre. 


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[Flashcoders] RE: Optimising file size - stripping down intrinsics ...

2008-09-17 Thread SJF
Paul - I once worked with a guy who was building components for a large
teen-focused community site (Coca-Cola if I recall - it was a few years back
now), anyway, he gave the impression that he always stripped out Flash
intrinsic classes before creating a release build. To be honest, I don't
know why he went through this process (it was around Flash MX time) other
than I remember him saying that Macromedia had too much bloat in their
intrinsics.

Anyway, just thought I'd ask if this practice is still done.

Cheers.
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Re: [Flashcoders] Adding Listeners in a loop

2008-09-17 Thread Omar Fouad
Thanks Juan... That was so useful.

Cheers

On Wed, Sep 17, 2008 at 6:40 PM, Juan Pablo Califano <
[EMAIL PROTECTED]> wrote:

> Hi, the problem is that by the time the event fires and your inline
> function
> is called, R1 points to the last object created in the loop.
>
> However, an event object is passed to the handler function. The target
> property of that object cointains a reference to the object that fired it,
> so you can do something like this.
>
>
>  R1.addEventListener(MouseEvent.CLICK, function(evt:Event):void {
>   trace(evt.target.Label)
>  });
> Cheers
> Juan Pablo Califano
> PD: A was about to give you some heads up on using inline functions but I
> bet in minutes someone else will do take care of that, anyway ;)
>
>
> 2008/9/17 Omar Fouad <[EMAIL PROTECTED]>
>
> > Hi,
> > I got this loop that creates some MovieClips one under another.
> > for (var i:uint = 0; i < data.length; i++) {
> >var R1:ResultLink = new ResultLink(data[i].CompanyName,
> > data[i].CompanyId); //
> >R1.addEventListener(MouseEvent.CLICK, function():void
> > {trace(R1.Label)});
> >BlackBox.addChild(R1);
> >//x and y here
> >   }
> > Where ResultLink is a Class that extends MovieClip and holds The Label,
> and
> > The Id property from a Dataset fetched from a SQLite database and
> returned
> > into the array 'data'.
> >
> > Now when I click to each one of the created MovieClips, they trace the
> last
> > Label and not the corresponding label for each MovieClip Clicked. At this
> > point I think that the event listener is added to the same 'instace' that
> > is
> > overridden everytime.
> >
> > How can I fix this?
> >
> > Thanks
> >
> >
> > --
> > Omar M. Fouad - www.omar-fouad.net
> > Cellular: (+20) 1011.88.534
> > Mail: [EMAIL PROTECTED]
> >
> > This e-mail and any attachment is for authorised use by the intended
> > recipient(s) only. It may contain proprietary material, confidential
> > information and/or be subject to legal privilege. It should not be
> copied,
> > disclosed to, retained or used by, any other party. If you are not an
> > intended recipient then please promptly delete this e-mail and any
> > attachment and all copies and inform the sender. Thank you.
> > ___
> > Flashcoders mailing list
> > Flashcoders@chattyfig.figleaf.com
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> ___
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>



-- 
Omar M. Fouad - www.omar-fouad.net
Cellular: (+20) 1011.88.534
Mail: [EMAIL PROTECTED]

This e-mail and any attachment is for authorised use by the intended
recipient(s) only. It may contain proprietary material, confidential
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[Flashcoders] addChild multiple instances of a loader

2008-09-17 Thread Fabio Pinatti
Hi all!

I'm preloading some swf's and images, and I want use some same loaded
instances for some movieclips. For example, I load a file img.jpg. and
on complete of it, I want add the loaded bitmap to 10 movieclips. When
I addChild, all movieclips are overrided and just the last one has the
loaded content. With images I can use bitmap data for copying data,
but and if I load swfs or whatever?

I've googled but didn't find any clear, at least for me. Can you help
me pls, gurus?
,
Thanks so much

-- 
Fábio Pinatti
:: web.developer
 www.pinatti.com.br
:: 19. 9184.3745 / 3342.1130

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[Flashcoders] [crosspost] Flash community chat

2008-09-17 Thread Matthias Dittgen
In advance, I apologize for crossposting!!!
Please don't answer to this crosspost, because your answer could be
crosspost as well ;)

A month ago, Mike Chambers from Adobe created a new chat on his server
for the flash playtform community. Mike is working on a standalone AIR
client for that XMPP/Jabber based chat server, but meanwhile you can
access the chat as described here:
http://www.mikechambers.com/blog/2008/08/14/flash-platform-community-chat-xmpp-jabber-server/

I could try to find the right words, but it's much easier to quote
what Jens Brynildsen wrote on flashmagazine.com today:
"Just after it's launch, the Flash Platform Chat was full of people.
Mike Chambers and Ryan Stewart from Adobe were regulars and there was
a flurry of Flash/Flex users from all over the world discussing
everything from the weather to skinning Flex Components. The last
week, things have calmed down a bit, but there's still enough users
for it to be a nice place to hang out and get help if you're stuck on
something. The chat is open to all and the more people dropping by,
the more useful it will be for all."
(http://www.flashmagazine.com/News/detail/flash_community_chat/)

So if you like more synchronous communication than on the list, you
might give this chat a try. ;)

Matthias
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Re: [Flashcoders] Adding Listeners in a loop

2008-09-17 Thread Adrian Ionut Beschea

one easy way : 

function fn(i:uint)
{
var R1:ResultLink = new ResultLink(data[i].CompanyName,
data[i].CompanyId); //
R1.addEventListener(MouseEvent.CLICK, function():void
{trace(R1.Label)});
BlackBox.addChild(R1);
//x and y here
   }
}

--- On Wed, 9/17/08, Omar Fouad <[EMAIL PROTECTED]> wrote:
From: Omar Fouad <[EMAIL PROTECTED]>
Subject: [Flashcoders] Adding Listeners in a loop
To: "Flash Coders List" 
Date: Wednesday, September 17, 2008, 5:47 PM

Hi,
I got this loop that creates some MovieClips one under another.
for (var i:uint = 0; i < data.length; i++) {
var R1:ResultLink = new ResultLink(data[i].CompanyName,
data[i].CompanyId); //
R1.addEventListener(MouseEvent.CLICK, function():void
{trace(R1.Label)});
BlackBox.addChild(R1);
//x and y here
   }
Where ResultLink is a Class that extends MovieClip and holds The Label, and
The Id property from a Dataset fetched from a SQLite database and returned
into the array 'data'.

Now when I click to each one of the created MovieClips, they trace the last
Label and not the corresponding label for each MovieClip Clicked. At this
point I think that the event listener is added to the same 'instace'
that is
overridden everytime.

How can I fix this?

Thanks


-- 
Omar M. Fouad - www.omar-fouad.net
Cellular: (+20) 1011.88.534
Mail: [EMAIL PROTECTED]

This e-mail and any attachment is for authorised use by the intended
recipient(s) only. It may contain proprietary material, confidential
information and/or be subject to legal privilege. It should not be copied,
disclosed to, retained or used by, any other party. If you are not an
intended recipient then please promptly delete this e-mail and any
attachment and all copies and inform the sender. Thank you.
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Re: [Flashcoders] Adding Listeners in a loop

2008-09-17 Thread Juan Pablo Califano
Hi, the problem is that by the time the event fires and your inline function
is called, R1 points to the last object created in the loop.

However, an event object is passed to the handler function. The target
property of that object cointains a reference to the object that fired it,
so you can do something like this.


  R1.addEventListener(MouseEvent.CLICK, function(evt:Event):void {
   trace(evt.target.Label)
  });
Cheers
Juan Pablo Califano
PD: A was about to give you some heads up on using inline functions but I
bet in minutes someone else will do take care of that, anyway ;)


2008/9/17 Omar Fouad <[EMAIL PROTECTED]>

> Hi,
> I got this loop that creates some MovieClips one under another.
> for (var i:uint = 0; i < data.length; i++) {
>var R1:ResultLink = new ResultLink(data[i].CompanyName,
> data[i].CompanyId); //
>R1.addEventListener(MouseEvent.CLICK, function():void
> {trace(R1.Label)});
>BlackBox.addChild(R1);
>//x and y here
>   }
> Where ResultLink is a Class that extends MovieClip and holds The Label, and
> The Id property from a Dataset fetched from a SQLite database and returned
> into the array 'data'.
>
> Now when I click to each one of the created MovieClips, they trace the last
> Label and not the corresponding label for each MovieClip Clicked. At this
> point I think that the event listener is added to the same 'instace' that
> is
> overridden everytime.
>
> How can I fix this?
>
> Thanks
>
>
> --
> Omar M. Fouad - www.omar-fouad.net
> Cellular: (+20) 1011.88.534
> Mail: [EMAIL PROTECTED]
>
> This e-mail and any attachment is for authorised use by the intended
> recipient(s) only. It may contain proprietary material, confidential
> information and/or be subject to legal privilege. It should not be copied,
> disclosed to, retained or used by, any other party. If you are not an
> intended recipient then please promptly delete this e-mail and any
> attachment and all copies and inform the sender. Thank you.
> ___
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
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Re: [Flashcoders] Adding Listeners in a loop

2008-09-17 Thread Adrian Ionut Beschea
one easy way : 

  function fn(i:uint)
{
var R1:ResultLink = new ResultLink(data[i].CompanyName,
data[i].CompanyId); //
R1.addEventListener(MouseEvent.CLICK, function():void
{trace(R1.Label)});
BlackBox.addChild(R1);
//x and y here
   }
}


for (var i:uint = 0; i < data.length; i++) {
 
fn(i);
}



--- On Wed, 9/17/08, Omar Fouad <[EMAIL PROTECTED]> wrote:
From: Omar Fouad <[EMAIL PROTECTED]>
Subject: [Flashcoders] Adding Listeners in a loop
To: "Flash Coders List" 
Date: Wednesday, September 17, 2008, 5:47 PM

Hi,
I got this loop that creates some MovieClips one under another.
for (var i:uint = 0; i < data.length; i++) {
var R1:ResultLink = new ResultLink(data[i].CompanyName,
data[i].CompanyId); //
R1.addEventListener(MouseEvent.CLICK, function():void
{trace(R1.Label)});
BlackBox.addChild(R1);
//x and y here
   }
Where ResultLink is a Class that extends MovieClip and holds The Label, and
The Id property from a Dataset fetched from a SQLite database and returned
into the array 'data'.

Now when I click to each one of the created MovieClips, they trace the last
Label and not the corresponding label for each MovieClip Clicked. At this
point I think that the event listener is added to the same 'instace'
that is
overridden everytime.

How can I fix this?

Thanks


-- 
Omar M. Fouad - www.omar-fouad.net
Cellular: (+20) 1011.88.534
Mail: [EMAIL PROTECTED]

This e-mail and any attachment is for authorised use by the intended
recipient(s) only. It may contain proprietary material, confidential
information and/or be subject to legal privilege. It should not be copied,
disclosed to, retained or used by, any other party. If you are not an
intended recipient then please promptly delete this e-mail and any
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Re: [Flashcoders] Optimising file size - stripping down intrinsics ...

2008-09-17 Thread Ian Thomas
SJF,

Native/intrinsic classes such as Sprite are compiled into the Flash
_Player_, not into your .swf file. There's no way to strip them, and
they don't bloat your .swf file.

HTH,
   Ian

On Wed, Sep 17, 2008 at 2:38 PM, SJF <[EMAIL PROTECTED]> wrote:
> Hello,
>
> Anyone have a starting point or advice in terms of stripping down flash
> native/intrinsic AS3 classes - with a goal of file optimization?
>
> For example, in an application I'm building, I need less than half the
> attributes and capabilities of the Sprite class - so any pointers for how to
> strip these down, without destroying the original classes?
>
> Thanks - SJF.
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[Flashcoders] Adding Listeners in a loop

2008-09-17 Thread Omar Fouad
Hi,
I got this loop that creates some MovieClips one under another.
for (var i:uint = 0; i < data.length; i++) {
var R1:ResultLink = new ResultLink(data[i].CompanyName,
data[i].CompanyId); //
R1.addEventListener(MouseEvent.CLICK, function():void
{trace(R1.Label)});
BlackBox.addChild(R1);
//x and y here
   }
Where ResultLink is a Class that extends MovieClip and holds The Label, and
The Id property from a Dataset fetched from a SQLite database and returned
into the array 'data'.

Now when I click to each one of the created MovieClips, they trace the last
Label and not the corresponding label for each MovieClip Clicked. At this
point I think that the event listener is added to the same 'instace' that is
overridden everytime.

How can I fix this?

Thanks


-- 
Omar M. Fouad - www.omar-fouad.net
Cellular: (+20) 1011.88.534
Mail: [EMAIL PROTECTED]

This e-mail and any attachment is for authorised use by the intended
recipient(s) only. It may contain proprietary material, confidential
information and/or be subject to legal privilege. It should not be copied,
disclosed to, retained or used by, any other party. If you are not an
intended recipient then please promptly delete this e-mail and any
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Re: [Flashcoders] Optimising file size - stripping down intrinsics ...

2008-09-17 Thread Paul Andrews
I've often seen people trying to highly optimise file sizes and IMHO it's a 
wasted exercise unless there are very strict guidelines for file size or 
existing file sizes are highly excessive. I can't help but think that 
stripping away parts of core classes is overkill. There's has to be a better 
way to get a solution (such as dynamically loading swfs and other assets on 
demand).


What is the scenario that you are facing? Just why must you do this?

Paul
- Original Message - 
From: "SJF" <[EMAIL PROTECTED]>

To: 
Sent: Wednesday, September 17, 2008 2:38 PM
Subject: [Flashcoders] Optimising file size - stripping down intrinsics ...



Hello,

Anyone have a starting point or advice in terms of stripping down flash
native/intrinsic AS3 classes - with a goal of file optimization?

For example, in an application I'm building, I need less than half the
attributes and capabilities of the Sprite class - so any pointers for how 
to

strip these down, without destroying the original classes?

Thanks - SJF.
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[Flashcoders] Optimising file size - stripping down intrinsics ...

2008-09-17 Thread SJF
Hello,

Anyone have a starting point or advice in terms of stripping down flash
native/intrinsic AS3 classes - with a goal of file optimization?

For example, in an application I'm building, I need less than half the
attributes and capabilities of the Sprite class - so any pointers for how to
strip these down, without destroying the original classes?

Thanks - SJF.
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