All I can say is that you aren't releasing all of the references to this
material that you are trying to release from memory.
So after you make this call
addChild(loadEvent.currentTarget.content);
make that = to null as well as any other time that you are referring to this
content you are trying
Change events sent by instances of fl.controls.List in my Flash AS3
project have lost their effervescence. The AS3 Language and Components
Reference states that change events sent by List bubble by default,
but when I check the event being sent it has the bubbles property set
to false.
Th
Does anybody have any references or tutorials on how to modify ASDoc
output? I'm not talking about adding ASDoc comments, I know how to
write those, but information on how to modify the docs that it creates.
I managed to figure out how to add appendixes with the link below. But
how do I tel
Been letting it run for a few hrs now and firefox is now using almost a gig
of memory.
Thanks, T
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Gregory
Boland
Sent: Thursday, October 01, 2009 3:39 PM
To: F
I have 2 swfs.
1) Loader SWF: no assets are on stage nor are they loaded into other than
the content swf. The code is a timer and a loader. The timer reloads the
loader every 30 seconds which pulls in the content swf. And yes the "remove
something from the display list at position 0." is the cont
TS,
what is the content that you are loading from this external swf every 30,000
milliseconds? It is feasible that what you are loading is causing the
memory of the Flash player to increase?
I never saw where you ready the swf itself for garbage collection. I see
that you are setting the loader
Yes I understand garbage collection(GC) and how it's "SUPPOSE" to work :)
However, there still remains the fact that my browser is at say 146,000K
private working set memory. Let my swf file sit there for a half hour or
more and now the working set is up to 300,000K. Refresh the page that the
swf i
> The mere fact that the
memory footprint grows doesn't mean there's a leak.
So, is there a way to keep that footprint from growing. Is it poor garbage
collection?
Thanks, T
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.
Juan Pablo Califano wrote:
> The mere fact that the
> memory footprint grows doesn't mean there's a leak.
Juan Pablo is correct, and it's important to understand why. (If you already
understand garbage collection, you need read no further, unless you want to
check the accuracy of my description :
I see. But when you refresh the page, the Flash Player instance is tore
down, so the player's memory is released. When you reload a stub swf, the
memory used by the player might or might not be released immediately. Most
likely it won't. That's not necessarily a bug or a leak. It could be, but my
p
I was just trying to clear that var. I thought if I said loader = new
Loader() it would make sure to kill the old loader and it's content?
Thanks, T
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Ian Thoma
Well I'm going to use gskinner's workaround by pulling the content swf from
a subdomain. I am not looking at task manager overall sys memory but, at the
privat working set from the processes tab. And I can see it get loaded then
every refresh it adds 2-4MB to the working set. On page refresh it dro
Problem might be with the XML class. I've seen problems in Flash Lite 3 where
the idMap property of the XML class had to be deleted to prevent a memory leak.
Tracing idMap will say undefined, must use ObjectDumper to see what it's
actually pointing at. It appears that it will leak only if the XM
Every time it reloads
however, I watch firefox take away memory consistently and when I refresh
that page memory use drops back to normal.
>>>
First and most important, are you sure it's leak? The fact that Firefox (not
even the player itself) doesn't release memory right away doesn't mean
I want to publish ads inside Flash application.
Do you know any ad-network that allows publishing ads inside Flash apps?
There is a Mochi ads network, they do publish the ads inside Flash, but they
accept only games.
And my app is not a game.
___
Flashcod
My Windows (C++) program hosts Flash ActiveX. I use XML.sendAndLoad() to
communicate to the server inside Flash part of the application. Occasionally
XML.sendAndLoad() does not call back. That makes the whole application
useless. Only restart helps.
I have found using HTTP Analyser, that the reque
Just out of interest - why are you recreating the Loader() and
re-adding the listeners each time? It should work if you just create
the Loader once, add the listeners once - then every time you call
load() with a new URLRequest, you'll get new progress and complete
events.
Might help with your lea
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