Re: [Flashcoders] Can anyone download Flex Builder 2?

2006-10-27 Thread Bbt Lists

Steven Sacks | BLITZ wrote:

http://www.adobe.com/cfusion/tdrc/index.cfm?product=flex

I click download and it hangs for about 15 seconds before it reloads the
page.  No download occurs in either IE or Firefox.  I downloaded this
just fine from home last night.  Anyone else not able to download Flex
Builder 2?


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I had problems downloading it too, and posted in the adobe forums and 
essentially got told there was nothing wrong with it and it must be me.


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Re: [Flashcoders] Can anyone download Flex Builder 2?

2006-10-27 Thread Bbt Lists

Steven Sacks | BLITZ wrote:

Can you link me to your forum post?


BLITZ | Steven Sacks - 310-551-0200 x209
  
Looking for it, however as Jason mentioned the adobe site is having 
issues - I still can't even get the page to load to get the link.



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Re: [Flashcoders] Flex Builder 2 for Mac - 6 things you need to know

2006-10-27 Thread Bbt Lists

Dave Wood wrote:

Hi

Have downloaded Flex Builder for mac, installed it and launched the app.

It opens revealing a Flex Start Page panel which has a heading How 
Flex Works, a sub-heading 6 things you need to know followed by 6 
text links that lead nowhere.


Anyone else have this problem? Anyone know how to access this 
information? Is there maybe something additional that also needs to be 
downloaded?


David


Works for me! They link to internal help docs with a URL like:

http://127.0.0.1:58332/help/index.jsp?topic=%2Fcom.adobe.flexbuilder.help%2Fhtml%2Fhow_flex_works_2.html

So it looks like adobe has some sort of server installed to serve these up.

Did you just install? Maybe reboot then try. I always find that there is 
a delay before they start the first time I ended up with 6 tabs in 
firefox because I kept clicking it.





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Re: [Flashcoders] Flex Builder 2 for Mac - 6 things you need to know

2006-10-27 Thread Bbt Lists

John Dowdell wrote:
It opens revealing a Flex Start Page panel which has a heading 
How Flex Works, a sub-heading 6 things you need to know followed 
by 6 text links that lead nowhere.



Works for me! They link to internal help docs with a URL like:

http://127.0.0.1:58332/help/index.jsp?topic=%2Fcom.adobe.flexbuilder.help%2Fhtml%2Fhow_flex_works_2.html 



I don't know the packaging yet, but that's a local address, rather 
than an adobe.com address:

http://www.google.com/search?q=define%3Alocalhost

For How might a local address fail? then some ways include moving 
the files around on disk, browser security changes ot prohibit local 
files, difficulty finding a browser... anything like this seem like it 
might be happening here...?


jd
hey John - When clicking those links they do connect to a local address 
- that is what I was pointing out to the original poster or are you 
referring to the fact hat since I posted it was an internal address - 
that the original poster may have done the above mentioned things? Sorry 
- long day on a Friday - my head quit working a few hours ago and my 
body has yet to catch up.



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Re: [Flashcoders] ::dk:: Best way to check if data is done loading for scroll bars

2006-09-20 Thread Bbt Lists

Gustavo Teider - Adobe Flash Developer wrote:





use setScrollTarget

scrollbar.setScrollTarget(your_textfield);

is this ?

But how do you tell if the data is actually done loading? I mean for 
example, i have a field that loads a jpg in, and since the jpg takes a 
little longer, the scroll bars account for the text, but not hte image. 
And if I call redraw right after I call the data to be loaded, it seems 
to still be too soon.




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Re: [Flashcoders] ::dk:: Best way to check if data is done loading for scroll bars

2006-09-20 Thread Bbt Lists

Gustavo Teider - Adobe Flash Developer wrote:



Gustavo Teider - Adobe Flash Developer wrote:


your image its loading in html textfield with img src  ??

Do you have an example about this ?
Put your files in your server , so , will be easy

[]´s

This is correct. It is an html field with the img tag (in this case). I 
am offsite at another location, so I do not have my files with me to 
post. But that aspect is workign fine.. .I was just hoping to learn of a 
way to test if the data is loaded in this instance.


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Re: [Flashcoders] ::dk:: Best way to check if data is done loading for scroll bars

2006-09-20 Thread Bbt Lists

Duncan Reid wrote:

One thing you can try is to give your image an id so it's seen as a
MovieClip within the textfield, then you can run a checker to see when
it's loaded then redraw the scrollbar...

img id='mcID' src='stuff.jpg' hspace='10' vspace='5' align='left'

so to access it you would path: textfieldname.mcID.

hope this helps some,
Dunc
Ah! I will try that when i am back with the files... I was not aware 
that you could do that!



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Re: [Flashcoders] flip pages in as2 or the like

2006-08-25 Thread Bbt Lists

Matthias Dittgen wrote:

Thank you, Jordan!

I am coding an AS2 pageflip class right now, which works as needed for
our current project and I am follwing the O'Reilly article from Sham
Bhangal, which is really excellent. I am making big steps forward a
reusable solution in pure code.

Will it be open source? Just curious.



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Re: [Flashcoders] Flash/Actionscript Coding conventions

2006-08-23 Thread Bbt Lists

Steven Sacks | BLITZ wrote:

I have an issue with coders who put block comments in the middle of
their code, such as:

/***
** SOME COMMENTS
**/
function foo() {
trace(hello world);
}


Or even worse:

/***
** SOME COMMENTS
**/
function foo() {
/* some comments inside the code */
trace(hello world);
}

People who comment like that are my bane and here is why.  Commenting
like that in your code makes it completely impossible to easily and
completely comment out blocks of code using /* */ because they have
their */ inside their comments.  Believe it or not, this is a very
important tool in debugging.

So, please do everyone a favor and only use block comments before and
after your code and use line comments // for all comments inside your
code.  :)

Thanks,
Steven

  
If you need something easy to see (say for example if you are commenting 
where your remoting handlers are), something like:



///
// Remoting Handlers
///

// other code

///
// Button Handlers
///

Just throwing it out there.

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Re: [Flashcoders] communication between flash and access db

2006-08-23 Thread Bbt Lists

Céline Nguyen wrote:

Hi,

I am beeing asked a question too technical for me, and maybe some of 
you might be interessted and could help me to see the things more 
clearly.
I'm building a desktop application with Flash Studio, f8, oop, shared 
obj.
One of the clients of my client wants the application to have some 
communication with an external access database, this DB would be on a 
central server.
I suggested an asp page, but the costs to install and maintain such 
asp server seem to be a problem, and consequently the client does not 
want to install an asp server.
So I am beeing asked if Flash can communicate with this access 
database with an odbc connection.


Does it make some sense to you ?
What are the other ways (without asp) to send and load data to an 
access DB ?

Did someone have this issue before ?

Thank you very much in advance,
Celine
Flash does not have any out of the box database capabilities to 
connect direct. Everything I have ever seen involves flash remoting, and 
a servers side language like php or .net.


A quick google search pretty much confirms this. If licensing costs are 
the issue, maybe an internal server with linux/php could help (although 
not all IT guys can deal with 'nix - so there could be added cost in setup).


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[Flashcoders] [Fwd: relay responder method never called]

2006-08-21 Thread Bbt Lists
Can things like whitespace produce this kind of result? How about spaces 
instead of tabs (code formating)?


Just having a hard time tracking this issue down.

Just to recap, and possibly add more info:

I had a remoting project that just stopped working. I put traces in on 
the method that calls the php service, and one in the relay responder 
method. The first trace is fired, but not the second one. I then had my 
PHP class use touch to create a file on the server to see if it is fired 
- it is. but for some reason the relay responder method is never 
fired. I read something about having white space in the PHP class 
outside the php class chokes amfphp (well rather flash) - but - I don't 
have any - so I am wondering if there is any other thing in a php class 
that would cause flash to not know how to handle the results? Are there 
php settings maybe that could effect it? The server host also updated 
our server that day. But my other remoting classes are working. Even 
this class is working in other areas in the movie - it is so perplexing. 
I just need to figure out why the responder never happens (as this is a 
live site). Thanks in advance for any info!


Thanks!





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Re: [Flashcoders] need help in button

2006-08-14 Thread Bbt Lists

On 8/14/06, Rutul Patel [EMAIL PROTECTED] wrote:


hi people,
anybody know how to draw button using AS.
if anybody can tell me,
thanks

--
Regards,
Rutul Patel


You could define your button in a movieclip - place it in your library, 
and attach it to your movie with AS.


Or skin the button component, and attach that.


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[Re: [Flashcoders] DK - redrawing interface elements after destruction]

2006-08-11 Thread Bbt Lists

Anthony Lee wrote:



At any rate - when i create my thumbnails, all works fine the first 
time, but after they have been wiped out, and I recall my method to 
re-draw the thumbnails, for some reason my buttons are not working. 
Now I did a bunch of tracing tests to see if:

Hi dnk,

This may not be a proper answer to your question, but when faced with 
this kind of headache I stick all the problem buttons, thumbnails etc 
in a single movieclip, delete that clip to clear them, and redraw the 
whole thing from scratch. Bad for the processor, good for my sanity.


Tony


Ok - as an update I realized why this was not working - my buttons were being 
wiped out and recreated,
but the original delegates (onPress) were the issue. When my class was 
initialized the delegates were
calling their respective functions as it should. The issue I had was that when 
the 2nd page of thumbnails
were loaded - the buttons were still listening to hte original delegate functions. I have written those 
functions to use variables to load the images - but it seems that when the functions used by delegate - had

not updated the variables.. it seemed to only want to do that on the initial 
load. I hope i am explaining this properly.
For the way I seem to think about code - it would be nice if there was a way to 
write dynamic functions. But that is another posting.




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[Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-11 Thread Bbt Lists

Hi there

Can you write dynamic methods in a class?


for example

for (var i:Number = 0; i  11; i++)
{
   function onBtnPress + i()
   {
  trace(Button number:  + i + was pressed);
   }
}

So then that would essentially create 10 methods (onBtnPress0 to 
onBtnPress9) to be used by various onPress events.


Is this possible? Then at the same time you could write the delegate and 
create the buttons and so one as well.


Then continuing on my thought - could you then over-write the onBtnPress 
functions with new values (say for example the trace would be:


trace(Button number:  + i + was pressed with the currValue of  + 
externalVariable);


instead of the original:

trace(Button number:  + i + was pressed);


I am a hobby AS coder, and I am probably way off here. All I am trying 
to do is build a thumbnail nav for a gallery.


Thanks in advance!

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Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-11 Thread Bbt Lists

Ramon Miguel M. Tayag wrote:

I don't think you can create dynamic functions.. even if you could, I
don't see the need to.

use your arguments to make your functions all-purpose.

Ex.

function onBtnPress(n:Number):Void
{
 trace(n +  was pressed.);
}

button0.onRelease = Delegate.create(this, onBtnPress, 0);
button1.onRelease = Delegate.create(this, onBtnPress, 1);




Ah! I never knew you could throw args like that to your functions 
through delegate


Sweet!


That totally makes more sense!

Now my next question

Say for example I needed to throw a different arg to that function?

IE this time I needed one var, and later I needed another?

var nMyNum:Number = 0;

button0.onRelease = Delegate.create(this, onBtnPress, nMyNum);

nMyNum = 10;

//need to update the delegate here
//button0.onRelease = Delegate.create(this, onBtnPress, nMyNum);

Can you remove or overwrite delegate instances?



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Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-11 Thread Bbt Lists

Ramon Miguel M. Tayag wrote:

Sorry, I'm using a custom delegate class.. I completely forgot.  Let
me dig up that post that has what you need...

I was just reading a reference to a proxy class that does similar to 
delegate, but allows args to the functions. So I was not entirely insane 
(as in not knowing about passing args with delegate).


Curious to see if you are referencing the same class.

And also I still have my question about re-assigning a new arg.

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[Flashcoders] ?? inconsistant results - remoting ??

2006-07-26 Thread Bbt Lists
Hi there - I have a flash movie with different frames that make remoting 
calls. Now when I view them from the server (and loaded into another 
movie) - not all the data will populate in various text fields. When i 
just test it out of the IDE and local on my computer - it works fine! 
Now the perplexing thing is that SOME fields are populated, and others 
are not. And since it works when tested local, I know my assignments 
(text fields to data) are correct. Then the other odd thing is that on 
another frame I will have remoting calls and they will function as 
normal! I thought at first maybe I was missing something out of scope, 
or that my class was messed up - but the fact that it works local, or if 
I copy and paste the MC from the problem movie into a new one, it all 
works as it should.




Ideas?

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[Flashcoders] net connection debugger not working in F8

2006-07-26 Thread Bbt Lists
Has anyone had this issue, or a way around it? I had searched google, 
and found references to using the mx2004 files to replace the F8 ones, 
but i do not have access to those...


Thanks!

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Re: [Flashcoders] net connection debugger not working in F8

2006-07-26 Thread Bbt Lists

Mike Boutin wrote:
Ive had this problem using the f8 remoting files.  It seems to fix 
itself for me by restarting flash...


Bbt Lists wrote:
Has anyone had this issue, or a way around it? I had searched google, 
and found references to using the mx2004 files to replace the F8 
ones, but i do not have access to those...


Thanks!


I have restarted flash many times over the last few weeks. This is an 
ongoing issue for me that I have been trying to research first before 
posting, but I am just getting frustrated with it now... so i am 
reaching out to others now as well.  It just never works.  =-)



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[Flashcoders] getting started with AS3

2006-07-21 Thread Bbt Lists

And yes I did search the archive   =-).

At any rate I was wondering if there is a way to get started with 
AS3 without having to delve into flex. Nothing against flex, but I just 
wanted to focus on the language, and not the tool (at this point). And 
well also since i am on a mac - there seems to be no flex (as of yet - 
unless that has changed in the last month).
IS there a way to do so with flash, or would that only be possible if I 
was part of some sort of beta tester program for flash 9(which I am sure 
I do not qualify for)?


I would just like to start getting my head around it.

Thanks in advance!

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Re: [Flashcoders] getting started with AS3

2006-07-21 Thread Bbt Lists

Tom Lee wrote:

If you are a licensed user of Flash 8, you can download the Flash 9 AS3
Preview at http://labs.adobe.com/technologies/flash9as3preview/.


  

Thanks MUCH!

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