Re: [Flashcoders] Unwanted Irregular Angles with Graphics.lineTo

2009-06-05 Thread John Giotta
That's what I thought originally, but all my position tracing gives me
whole integers

On Fri, Jun 5, 2009 at 9:21 AM, Jer Brand wrote:
> Really stupid question, but (I'm assuming you're doing this in a MovieClip)
> is the MovieClip you're drawing on have x and y in whole pixels
> (no decimal)?
>
> I've seen Flash really mangle lines (specially from lineTo) when they or
> their container was positioned on a fraction of a pixel.
>
> I'm still asleep so hope this makes sense...
>
> Jer
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Re: [Flashcoders] Unwanted Irregular Angles with Graphics.lineTo

2009-06-05 Thread John Giotta
Ah! The scale mode = 'none' did it. Thank you Mr Pace.

On Thu, Jun 4, 2009 at 6:51 PM, Anthony Pace wrote:
> //using your co-ordinates, this works fine, with no weirdness that I can see
>
>           this.graphics.lineStyle(1,0x33,1,true,'none');
>           this.graphics.moveTo(4,0);
>           // no need for this.graphics.lineTo(4,0); because you are already
> there
>           this.graphics.lineTo(0,4);
>           this.graphics.lineTo(0,11);
>           this.graphics.lineTo(8,11);
>           this.graphics.lineTo(8,4);
>           this.graphics.lineTo(4,0);
>
> John Giotta wrote:
>>
>> This is probably a well known issue, but I'm probably out of the loop.
>>
>> I'm drawing a rather small shape with the draw API, but I'm getting
>> odd pixel points.
>> My shape:
>> (4, 0), (0, 4), (0, 11), (8, 11), (8, 4), (4,0)
>>
>> Its basically a square with a steeple top. When drawn, the line from
>> 8, 4 to 4,0 actually looks like it starts from 7, 3 giving me a offset
>> in my angle.
>>
>> Anyone know why this is?
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[Flashcoders] Unwanted Irregular Angles with Graphics.lineTo

2009-06-04 Thread John Giotta
This is probably a well known issue, but I'm probably out of the loop.

I'm drawing a rather small shape with the draw API, but I'm getting
odd pixel points.
My shape:
(4, 0), (0, 4), (0, 11), (8, 11), (8, 4), (4,0)

Its basically a square with a steeple top. When drawn, the line from
8, 4 to 4,0 actually looks like it starts from 7, 3 giving me a offset
in my angle.

Anyone know why this is?
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Re: [Flashcoders] How to embed assets in pure as3?

2009-05-15 Thread John Giotta
This works for me when I'm doing library unit testing:

var child:Shape = addChild(new newImage()) as Shape;
// or
addChild(new newImage());
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Re: [Flashcoders] regex in switch statement

2009-05-15 Thread John Giotta
This is very odd request. With switch... case, its only useful if you
have the same condition expression. Your regex example is a similar
expression, but no where the same. No I think you better off with
if...else in this matter.
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[Flashcoders] Rounded Polygons; rounded triangles

2009-05-15 Thread John Giotta
I've searched for polygon draw classes and functions, but I can't find
anything that can do rounded corner polygons. Anyone on the list come
across or written a decent set of code that can?
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Re: [Flashcoders] Check for Full Screen Availability

2009-03-11 Thread John Giotta
Can't, full screen can only be triggered via mouse input from the
end-user. (It was added to prevent screen hijacking)


On Wed, Mar 11, 2009 at 3:07 PM, Hans Wichman
 wrote:
> Hi,
>
> how about switching to full screen and back, and catching any security
> exceptions?
> If you can switch and back it is allowed, if a security exception occurs, it
> isn't
>
> greetz
> JC
>
> On Wed, Mar 11, 2009 at 6:34 PM, Glen Pike wrote:
>
>> Aha, I see - don't think you can read this for some strange reason.  I had
>> problems trying to get it working, probably part of the security thing.  I
>> could not even get a context menu to do the same...
>>
>> Glen
>>
>>
>> John Giotta wrote:
>>
>>> Yes, Stage.displayState vs StageDisplayState.NORMAL or
>>> StageDisplayState.FULL_SCREEN, but its always NORMAL and I can only
>>> compare when full screen is the event for resize is called. Its a
>>> reactionary condition; I need the event first.
>>>
>>> I want to know if its possible from a security/capability stand point
>>> before the end-user has the chance request full screen.
>>>
>>> - John G
>>>
>>> On Wed, Mar 11, 2009 at 10:20 AM, Glen Pike 
>>> wrote:
>>>
>>>
>>>> John Giotta wrote:
>>>>
>>>>
>>>>> I want to render the UI based on availability of features. One of them
>>>>> is a full screen Button/Sprite that I want to not appear if
>>>>> allowFullScreen is false.
>>>>>
>>>>> Does anyone know of a way to check for full screen availability? I've
>>>>> been scouring the interwebs for an answer, but no luck so far. Is it
>>>>> just not possible?
>>>>>
>>>>> - John G
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>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>> I think there is a property on the Stage instance to get the state -
>>>> compare
>>>> to StageDisplayState constant values??
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>>>>
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>>>
>>>
>>
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Re: [Flashcoders] Check for Full Screen Availability

2009-03-11 Thread John Giotta
Yes, Stage.displayState vs StageDisplayState.NORMAL or
StageDisplayState.FULL_SCREEN, but its always NORMAL and I can only
compare when full screen is the event for resize is called. Its a
reactionary condition; I need the event first.

I want to know if its possible from a security/capability stand point
before the end-user has the chance request full screen.

- John G

On Wed, Mar 11, 2009 at 10:20 AM, Glen Pike  wrote:
> John Giotta wrote:
>>
>> I want to render the UI based on availability of features. One of them
>> is a full screen Button/Sprite that I want to not appear if
>> allowFullScreen is false.
>>
>> Does anyone know of a way to check for full screen availability? I've
>> been scouring the interwebs for an answer, but no luck so far. Is it
>> just not possible?
>>
>> - John G
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>>
>>
>
> I think there is a property on the Stage instance to get the state - compare
> to StageDisplayState constant values??
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[Flashcoders] Check for Full Screen Availability

2009-03-11 Thread John Giotta
I want to render the UI based on availability of features. One of them
is a full screen Button/Sprite that I want to not appear if
allowFullScreen is false.

Does anyone know of a way to check for full screen availability? I've
been scouring the interwebs for an answer, but no luck so far. Is it
just not possible?

- John G
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Re: [Flashcoders] Hi Flash Coders List, you were invited to join the gamer's social network

2009-01-07 Thread John Giotta
I apologize for this really bad spam mistake.
It was completely unintentional, but someone thought it was a
brilliant idea to invite every contact in Gmail as a default feature.
If I knew it was going to do that I wouldn't have.

On Wed, Jan 7, 2009 at 5:54 PM, jdgiotta  wrote:
> Hey Flash Coders List,
>
> Your friend jdgio...@gmail.com (jdgiotta) has invited you
> to join the new social network for gamers, Playfire.com.
>
> Click here to check it out: http://www.playfire.com/?rc=48b6b6387783ecc9
>
> At Playfire.com, you can:
>
> Create a killer profile to show off all your games
>  (we have over 40,000 games in the database!)
> Add your friends and follow what they're playing
> Stay up to date with news, videos and sceenshots for the games you track
> Hang out with other gamers and have fun!
> It only takes a few minutes to sign up, so have a look now.
>
> Warm regards,
>
> Playfire Team
>
>
> UUMC Ltd., 19 Greek St., 1st Floor, London, UK, W1D 4DT
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Re: [Flashcoders] Hi Flash Coders List, you were invited to join the gamer's social network

2009-01-07 Thread John Giotta
On Wed, Jan 7, 2009 at 5:54 PM, jdgiotta  wrote:
> Hey Flash Coders List,
>
> Your friend jdgio...@gmail.com (jdgiotta) has invited you
> to join the new social network for gamers, Playfire.com.
>
> Click here to check it out: http://www.playfire.com/?rc=48b6b6387783ecc9
>
> At Playfire.com, you can:
>
> Create a killer profile to show off all your games
>  (we have over 40,000 games in the database!)
> Add your friends and follow what they're playing
> Stay up to date with news, videos and sceenshots for the games you track
> Hang out with other gamers and have fun!
> It only takes a few minutes to sign up, so have a look now.
>
> Warm regards,
>
> Playfire Team
>
>
> UUMC Ltd., 19 Greek St., 1st Floor, London, UK, W1D 4DT
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Re: [Flashcoders] Regions of JPEG into BitmapData

2008-11-12 Thread John Giotta
The solution is Matrix.tx and Matrix.ty.

var mat:Matrix = new Matrix();
mat.tx = 10 * -1;
mat.ty = 5 * - 1;
bmd.draw(art, mat);
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Re: [Flashcoders] Regions of JPEG into BitmapData

2008-11-12 Thread John Giotta
I've tried:
bmd.draw(o_art, null, null, null, new Rectangle(10, 5, 90, 20));

Which I assumed would set my selection 10 pixels left, 5 pixels down,
90x20, but instead I get a rectangle of the right shape, but 10 pixels
to the left and 5 of the top is white.

- John G
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[Flashcoders] Regions of JPEG into BitmapData

2008-11-12 Thread John Giotta
I'm trying to figure out how grab specified regions of a JPEG and draw
a Bitmap from them.
So if the user outlines a rectanglur area of the JPEG at say x=100, y=
35, width=90, height=20; I want to duplicate it into a Bitmap object.

I thought (but obviously wrong) that I use Matrix to translate position.
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[Flashcoders] Re: Problems with Full Screen

2008-09-23 Thread John Giotta
I figured it out soon after sending this.
You can't trigger full screen from outside flash. It can only be
triggered by user input from within flash.

On Fri, Sep 19, 2008 at 3:04 PM, John Giotta <[EMAIL PROTECTED]> wrote:
> I'm working with a flash video player that is simliar to Youtube's
> chromeless video player. However, for some reason I continue to get
> SecurityError: Error #2152: Full screen mode is not allowed. even
> though allowFullScreen is set to true.
>
> public function interfaceFullScreen ():void
> {
>if (stage.displayState == StageDisplayState.NORMAL) {
>trace('normal to full');
>stage.fullScreenSourceRect = new Rectangle(videoChild.x,
> videoChild.y, videoChild.width, videoChild.height);
>try {
>stage.displayState = StageDisplayState.FULL_SCREEN;
>} catch (e:Error) {
>trace(e);
>}
>} else {
>stage.displayState = StageDisplayState.NORMAL;
>}
> }
>
> I'm not sure if there is something happening here with the way the SWF
> embeds (javascript string to div innerHTML) or if I'm over looking
> something.
>
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[Flashcoders] Problems with Full Screen

2008-09-19 Thread John Giotta
I'm working with a flash video player that is simliar to Youtube's
chromeless video player. However, for some reason I continue to get
SecurityError: Error #2152: Full screen mode is not allowed. even
though allowFullScreen is set to true.

public function interfaceFullScreen ():void
{
if (stage.displayState == StageDisplayState.NORMAL) {
trace('normal to full');
stage.fullScreenSourceRect = new Rectangle(videoChild.x,
videoChild.y, videoChild.width, videoChild.height);
try {
stage.displayState = StageDisplayState.FULL_SCREEN;
} catch (e:Error) {
trace(e);
}
} else {
stage.displayState = StageDisplayState.NORMAL;
}
}

I'm not sure if there is something happening here with the way the SWF
embeds (javascript string to div innerHTML) or if I'm over looking
something.
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Re: [Flashcoders] Flash on Wii

2006-12-29 Thread John Giotta

Off-topic, but has anyone experienced lock-ups when using the browser?
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Re: [Flashcoders] PSP XML tests

2006-10-09 Thread John Giotta

Juan,
Yes you will notice alot has been laxed on the PSP Flash Player.
I spent a few weeks testing, but I'm slowly discovering Mobile Flash is just
not robust enough (again).
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Re: [Flashcoders] JOB: BLITZ Agency

2006-08-18 Thread John Giotta

In-house required?
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Re: [Flashcoders] Possible Challenge: AS 3.0 Compiler :)

2006-08-06 Thread John Giotta

I think you're all just missing the point.

The challenge does have any rules to what is considered a compiler.
Even if you can just compile a SWF to trace "Hello World" is
ultimately a success.

We've already seen C64 emulator and script to encode PNG files, so why
can't a SWF compiler be created.

Oh and to answer the question of "Why?"... because.

Oh and I'm well aware of the free SDK, thanks.
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[Flashcoders] Possible Challenge: AS 3.0 Compiler :)

2006-08-02 Thread John Giotta

It maybe too soon for anyone to have a full grasp on AMF or SWF specs
of an AS3.0 SWF but I wonder if its possible to create a crude
compiler from AS3.0.

AS3.0 ouroboros of sorts.
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Re: [Flashcoders] flv stops playing after undefined numbers of seconds (through firewall)

2006-07-20 Thread John Giotta

Are you stopping the Video after the NetStream.Play.Stop status code is
fired?
I ask because in most cases NetStream.Play.Stop will actually fire before
actual playback is done.
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Re: [Flashcoders] as3: weird package problem

2006-07-18 Thread John Giotta

Hey Meinte,
What I've just done is set the file and path then just lowercased the
drive letter.
Windows C: drive -
SET ASFILE="%~dp0TestClass.as"
SET ASFILE=%ASFILE:C:\=c:\%

Then I just used %ASFILE% in the mxmlc call.

"C:\Program Files\Flex SDK\bin\mxmlc.exe" -benchmark=true
-creator="John Giotta" -debug=true -file-specs %ASFILE%

- John

P.S. this is a hack since I'm dealing with C: drive on my machine. In
the meantime, I hope to find a better solution.
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Re: [Flashcoders] as3: weird package problem

2006-07-18 Thread John Giotta

This is pain in the arse now that I've gotten a simple example to work.
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Re: [Flashcoders] as3: weird package problem

2006-07-18 Thread John Giotta

Good find.
Sounds like a bug to me.
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Re: [Flashcoders] as3: weird package problem

2006-07-17 Thread John Giotta

This same problem had me puzzled too.
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Re: [Flashcoders] part of text is not visible...!

2006-07-14 Thread John Giotta

The only thing I can ask is if the textfield is wide enough in width
to display all text.

Flash 6 introduced the property TextField.autoSize making it easier to
adjust dynamic textfields width at runtime to compensate for value
text-width.

However, Flash 5, TextField.autoSize did not exist. So Textfields
created via IDE were locked to their predetermined text-width at
author time.
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Re: [Flashcoders] allownetworking?

2006-07-14 Thread John Giotta

I'm not familiar with it.
Is it a object parameter?
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Re: [Flashcoders] Flex 2 SDK

2006-07-07 Thread John Giotta

Thanks Jaco.
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[Flashcoders] Re: Unable to Connect to FCS 1.5 via AS 3.0

2006-07-06 Thread John Giotta

Worked it out.
conn.objectEncoding = ObjectEncoding.AMF0;
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[Flashcoders] Unable to Connect to FCS 1.5 via AS 3.0

2006-07-06 Thread John Giotta

I can't seem to connect to FCS 1.5; I continue to recieve
NetConnection.Connect.Failed messages.

package {
import flash.display.Sprite;
import flash.net.NetConnection;
import flash.events.NetStatusEvent;
public class NetConnectionExample extends Sprite {
private var conn:NetConnection = new NetConnection();
static private var SERVICE_URI:String =
"rtmp://fcads.mgnetwork.com/mgeneral/flash/ads/";

public function NetConnectionExample() {
conn.addEventListener(NetStatusEvent.NET_STATUS, 
onNetStatus);
conn.connect(NetConnectionExample.SERVICE_URI, false);
}
private function onNetStatus (event:NetStatusEvent) : void {
trace(event.info.code);
}
}
}

Am I missing something?
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Re: [Flashcoders] > Dispatch method don't working

2006-07-04 Thread John Giotta
I wish I could replicate this for you today to test, but does you 
timeline goto "onRelease" too?


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[Flashcoders] Flex 2 SDK

2006-07-03 Thread John Giotta
I'm looking for documentation on the compc.exe and fdb.exe tools that 
come with the Flex 2.0 SDK.


I've already seen some stuff regarding the mxmlc.exe, but that about it.
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Re: [Flashcoders] LocalConnection to multiple swfs

2006-07-03 Thread John Giotta

"can they all
connect to the same LocalConnection object?"

No. For every connection (send and receive) there must be a
localconnection object.
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Re: [Flashcoders] Q:Get name of referring class

2006-06-28 Thread John Giotta

Unless it's coded into the Class you can't, but you could use
instanceOf if you know what your looking for.

E.g.;
if (myClassObj instanceof Class) {
//...
}
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Re: [Flashcoders] > Documentation of the XFactor's XPath class?

2006-06-27 Thread John Giotta

Start here

http://www.w3schools.com/xpath/default.asp
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[Flashcoders] Cross Domain and ExternalInterface

2006-06-19 Thread John Giotta

Let me explain the setup first.
I have a SWF application and the JavaScript file on one domain.
I'm displaying the SWF and loading the JavaScript file on another domain.

The SWF registers callbacks to JavaScript methods, but when I try to
call the ActionScript methods from JavaScript it fails.

I receive a strange error from Firefox:
"Error: uncaught exception: Error calling method on NPObject! [plugin
exception: Error in Actionscript. Use a try/catch block to find
error.]."

I also receive this sandbox security violation:
"*** Security Sandbox Violation ***
SecurityDomain 'http://wiki.domain.com/bin/view/IMDDocs/FLVDevShed'
tried to access incompatible context
'http://cfdev.domain.com/Staff/jgiotta/mgmediaplayer/mgmediaplayer.swf'"

Is there any security issues I need to be aware of in order for this to work?
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Re: [Flashcoders] The Delegate class ...

2006-06-16 Thread John Giotta

I practically live by Delegate & EventDispatcher
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Re: [Flashcoders] Re: ExteneralInterface and NetStreams

2006-06-14 Thread John Giotta

The problem was my NetStream declaration was local scope to a method
and for some reason any call I made to the singleton class just killed
the stream be cause the NetStream was trashed early.

I corrected it my making the NetStream object inherit to the singleton
class to keep it around throughout the stream.
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[Flashcoders] Re: ExteneralInterface and NetStreams

2006-06-14 Thread John Giotta

Geez, its not the ExternalInterface at all. Its a whole new mystery...
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[Flashcoders] ExteneralInterface and NetStreams

2006-06-14 Thread John Giotta

I've been developing a video player that has a built in API to allow
external communication (E.g.; JavaScript to Flash). But I've run into
a strange problem.

I can pass the FLV path to Flash from JavaScript and achieve
communication fine, but if I make any other callbacks to the
ExternalInterface during stream playback the stream abruptly stops.

I get no NetStream status events or NetConnection status events.
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Re: [Flashcoders] Re: [osflash] OS PSP RSS Reader

2006-05-08 Thread John Giotta

Built in.

On 5/8/06, Sajed Chowdhury <[EMAIL PROTECTED]> wrote:

Have you tried embedding fonts or are you using the builtin psp fonts?


-Sajed

On 5/6/06, John Giotta <[EMAIL PROTECTED]> wrote:
> I whipped up a RSS Reader for the PSP Flash Player in just 2 hours.
> It's open source so it's free anyone.
> One thing I've notice is that the performance for parsing an XML
> document is super slow and surprisingly XFactorStudios did the job
> quicker with my first integration.
>
> This is actually by first "Mobile" application, it proves very
> difficult when you're so use to full player support.
>
> So far RSS 2.0 is only supported.
>
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[Flashcoders] OS PSP RSS Reader

2006-05-05 Thread John Giotta

I whipped up a RSS Reader for the PSP Flash Player in just 2 hours.
It's open source so it's free anyone.
One thing I've notice is that the performance for parsing an XML
document is super slow and surprisingly XFactorStudios did the job
quicker with my first integration.

This is actually by first "Mobile" application, it proves very
difficult when you're so use to full player support.

So far RSS 2.0 is only supported.

Zip [http://jdgiotta.googlepages.com/PSPReader.zip]
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Re: [Flashcoders] automatic datagrid?

2006-05-05 Thread John Giotta

You could also do:
DataGrid.dispatchEvent({type:"change"});

But this is a hack...
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Re: [Flashcoders] automatic datagrid?

2006-05-05 Thread John Giotta

DataGrid.selectedIndex = x;

Will select the row 'x'.


On 5/5/06, Éric Thibault <[EMAIL PROTECTED]> wrote:

Is there a way to select without any user interaction the first line of
data inside a datagrid component and thus trigger the change event
(highlight, code on change event,...)?

Like the selectedNode of the tree component...

Thanks a million

--
===

Éric Thibault
Programmeur analyste
Réseau de valorisation de l'enseignement
Université Laval, pavillon Félix-Antoine Savard
Québec, Canada
Tel.: 656-2131 poste 18015
Courriel : [EMAIL PROTECTED]

===

Avis relatif à la confidentialité / Notice of Confidentiality / Advertencia de 
confidencialidad 

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Re: [Flashcoders] Focus Highlight with Components

2006-05-05 Thread John Giotta

Thanks elibol, but not it.

You'd have to see it for yourself if I'm not making any sense.

I have a Datagrid in on SWF and another SWF is loading it.
Whenever the ScrollBar of the Datagrid is focused, a light green halo
forms around the entire Datagrid. That's what I want gone.
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Re: [Flashcoders] Focus Highlight with Components

2006-05-03 Thread John Giotta

datagrid.rollOverColor = yourBackgroundColor;
datagrid.textRollOverColor = yourTextColor;


I want to get rid of the light green glow around the Datagrid when
ever the ScrollBar is focused.
Not the row roll over.
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[Flashcoders] Focus Highlight with Components

2006-05-02 Thread John Giotta

Is there a way to remove the Focus highlight color on the Datagrid?
No matter what I've tried I still get a green focus color.
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[Flashcoders] Re: Flash Player 6 on PSP

2006-04-26 Thread John Giotta
D-pad works for key capture.
Low quality does improve framerate slightly


On 4/26/06, Andreas Rønning <[EMAIL PROTECTED]> wrote:
> Did some testing this morning.
>
> 1. Rendering looks like junk. Artifacts across the board, even when
> doing extremely simple tweens. Apparently bitmaps are less subject to
> this behavior though so that's a workaround.
> 2. No real key events obviously. Every button on the device is spoken
> for aside from the one button that works like a mouseDown.
> 3. no loadSound with streaming so far. I get memory issues with
> extremely agreeable mp3 sizes, so no radio streaming via flash player :(
> 4. Bitmap rendering performance is comparable to an HP IPaq pda. Meaning
> it's okay, but punishes you like nothing if you don't treat it right.
> 5. Decent math. I did some particle stuff with a lot of sin/cos and it
> did a lot better than my PDA. Then again my PDA is junk.
>
> Overall, so far, it's really underwhelming. I don't really know what
> good i can get out of it with the amount of artifacts and memory issues
> i've run into. The real nail in the coffin (for now) was the botched
> loadSound. I was really hoping i could make my own radio streaming
> client. I know someone pulled this off with RSS and itunes (i think),
> but still no continuous streaming service. Also, the lack of real key
> events makes the input limited to click/drag type stuff.
>
> If anything, it feels as limiting if not more so than Flash player for
> windows mobile.
>
> - Andreas
>
> John Dowdell wrote:
> > judah wrote:
> >> quote:
> >> There are quite a few updates in this release [PSP Firmware 2.7] so
> >> hold on to your hats as we take you down the rabbit hole. To break
> >> the ice we start off with a few networking updates, notably the
> >> largest update would be including partial Flash 6 support. Flash
> >> support is a great way to add a few games and movies to your PSP
> >> collection on the go, the only noteable issue with integrated Flash
> >> support is that some functions are "not supported" in addition to the
> >> obvious fact that Flash 6 is somewhat outdated.
> >>
> >> There is no more info about what functions are "not support"...
> >
> > I saw that too, and am trying to get more info as well. Things I know
> > so far:
> >
> > --  available RAM is tight
> > --  processor is also a bit less than computer-sized
> > --  we need info on which SWF6 features are not supported in Sony engine
> > --  there's also the range of webdesign considerations:
> > http://www.brothercake.com/site/resources/reference/psp/
> >
> > jd
> >
> >
> >
> >
> >
>
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Re: [Flashcoders] Flash Player 6 on PSP

2006-04-26 Thread John Giotta
An interesting feature supported by the PSP Flash Player is local SharedObjects.
I can flush data to a SOL, however, the data retention seems to be
session only. The SOL is already deleted when I revisit or refresh the
SWF.
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Re: [Flashcoders] Reccomended practices for overiding events dispatched with onEvent handlers

2006-03-22 Thread John Giotta
Use EventDispatcher.
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Re: [Flashcoders] OT: PSP getting the Flash Player this spring!

2006-03-16 Thread John Giotta
ActionScript 2.0 was introduced in Flash Player 7 or Flash MX 2004

On 3/16/06, JesterXL <[EMAIL PROTECTED]> wrote:
> Hey, at least we get AS2 with 6.  That's better than friggin Flash Lite 1.1
> with Flash 4 syntax.
>
> - Original Message -----
> From: "John Giotta" <[EMAIL PROTECTED]>
> To: "Flashcoders mailing list" 
> Sent: Thursday, March 16, 2006 1:07 PM
> Subject: Re: [Flashcoders] OT: PSP getting the Flash Player this spring!
>
>
> Version 6 isn't to bad, but a few my ideas may have to downgraded ;-)
>
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Re: [Flashcoders] OT: PSP getting the Flash Player this spring!

2006-03-16 Thread John Giotta
Version 6 isn't to bad, but a few my ideas may have to downgraded ;-)
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Re: [Flashcoders] crosspost: update your flash-players immediately

2006-03-15 Thread John Giotta
Anyone know if this posses a threat for Flash Player 8.5?
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Re: [Flashcoders] Stop the stream!

2006-03-11 Thread John Giotta
Is this in IE only?
I've had the same thing, but only in IE. There still seems to be a
audio "artifact" on some IE installs on 1 or 2 PCs in my office
running Windows.
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Re: [Flashcoders] Please Help -- No Files in Flash Explorer

2006-03-06 Thread John Giotta
Have you tried contacting PowerFlasher with this problem?
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Re: [Flashcoders] XML not rendering in FF 1.5/1.5.0.1

2006-03-03 Thread John Giotta
Hey Jonathan,
I think you may have one to many events firing or maybe something just
isn't being declared in the right sequence.

I actually see the content for a split second, but then it disappears.

On 3/3/06, Jonathan Berry <[EMAIL PROTECTED]> wrote:
> Hello all, I am new to the group and am  working on a new version of our mp3
> player (custom size for a certain feature) and find that the XML is still
> not rendering in the textarea component in Firefox 1.5/1.5.0.1. This works
> in previous versions of Firefox and in IE6. Funny thing is, the XML does
> appear to be loading since if you press the play/ff/rew buttons below, they
> work:
>
> http://www.signonsandiego.com/citysearch/feature/566/
>
> If you view the page below you'll also see that there is a flash of content
> and then it disappears. The content is still there though since if you mouse
> over the text area the hand cursor will appear when over. This problem is
> also replicated in NS 8.1 and Safari. Thanks in advance.
>
>
> Jonathan Berry, M.A.
> IT Consultant
> 619.306.1712(m)
> [EMAIL PROTECTED]
> www.mindarc.com
>
> ---
>
> This E-mail is covered by the Electronic Communications Privacy Act, 18
> U.S.C. ?? 2510-2521 and is legally privileged.
> This information is confidential information and is intended only for
> the use of the individual or entity named above. If the reader of this
> message is not the intended recipient, you are hereby notified that any
> dissemination, distribution or copying of this communication is strictly
> prohibited.
>
> ---
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Re: [Flashcoders] Microsoft Internet Explorer update and consequences for Flash

2006-03-03 Thread John Giotta
We've been running IE 7 Beta in our labs and we not experiencing any
requirements to activate the ActiveX.

Our experiments use the normal object/embed code approach and also the
FlashObject (http://blog.deconcept.com/flashobject/) approach. Yet, we
still haven't had a case where the activation was necessary.
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Re: [Flashcoders] Articles on accessing actionscript through js

2006-02-16 Thread John Giotta
ExternalInterface in Flash 8 works real well.

Plus, check out AFLAX http://osflash.org/aflax
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Re: [Flashcoders] A Tool to Inject AS to First Frame of SWF

2006-02-16 Thread John Giotta
> A simple method would just be to load it into host .swf, and then put
> the code in the host clip and target the loaded instance.
>

I'm considering that as an alternative.
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Re: [Flashcoders] A Tool to Inject AS to First Frame of SWF

2006-02-16 Thread John Giotta
> A simple method would just be to load it into host .swf, and then put
> the code in the host clip and target the loaded instance.
>

I'm considering that as an alternative.
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Re: [Flashcoders] A Tool to Inject AS to First Frame of SWF

2006-02-16 Thread John Giotta
> I think in this case you need to teach a man to fish.

LOL

I'm not in the business of ultimately educating them all. I'm a 1st
party developer and I simply get bugged way too much to diagnose the
SWFs.
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Re: [Flashcoders] A Tool to Inject AS to First Frame of SWF

2006-02-16 Thread John Giotta
> Moreover, you get :
> KineticFusion
> Flasm
> swfcombine and  from swftools

Thanks erixtekila, I'll check those out.
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Re: [Flashcoders] A Tool to Inject AS to First Frame of SWF

2006-02-16 Thread John Giotta
I could, but the way the Ads System delivers the SWF we don't actually
control the output.

The SWF is registered to the system and is delivered with a predefined
HTML template.
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Re: [Flashcoders] dispatching events at creation time?

2006-02-16 Thread John Giotta
> You can dispatch a Event at creation time, but no listener can listen to
> this event at creation time ;-)

Yeah that would help.
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Re: [Flashcoders] A Tool to Inject AS to First Frame of SWF

2006-02-16 Thread John Giotta
FlashVars is what we're using to set the clickthrough URL, however,
the ads system is predefined to set the variable to clickTAG and some
designers have been referring to the variable as clickTag.

clickTag doesn't equal clickTAG... so I thought I could run an
injection script to just insert a line to correct any variable name
misspellings.
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Re: [Flashcoders] dispatching events at creation time?

2006-02-16 Thread John Giotta
I've done it the same you have, but it only worked correctly in IE.

Basically, I was replacing the MovieClip.onLoad, but when I tested in
Firefox it never happened.
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[Flashcoders] A Tool to Inject AS to First Frame of SWF

2006-02-16 Thread John Giotta
Hello all,
I'm looking for a tool that can inject a line code to the first frame of a SWF.

Basically, our advertising department gets SWF ads from a 3rd party
designer and a specific _level0 variable needs to be set in order for
the clickthrough to work.

If anyone has a method or tool to do this it would be much appreciated.
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Re: [Flashcoders] don't think this is possible - 100% of variable height table cell

2006-02-15 Thread John Giotta
That is kind of backwards... if you where just looking to fill a cell
you just set the width to 100%, but you have your reasons.

I suggest using JavaScript to write the Flash element to the cell with
HTMLElement.innerHTML or better yet FlashObject
http://blog.deconcept.com/flashobject/

However, the trick is knowing the height of cell... I'm not sure if
this is possible at runtime if the property isn't already defined in
the tag.
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[Flashcoders] Stream Audio Still Playing in IE

2006-02-14 Thread John Giotta
I remember this being a problem way back in the day but I thought it
was fixed in a player revision.

I was demoing a Video player to a manager yesterday and when he
clicked the back browser button the audio from the FLV stream was
still being heard. Only after he clicked anywhere else on the page did
it finally cease. He was using IE 6.0 on WinXP Pro SP2.

Has anyone experienced this on the rare occasion.
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Re: [Flashcoders] Stage.width not working in IE

2006-02-12 Thread John Giotta
Perhaps Lanny's suggestion will work, but may not work with a single frame SWF.
The problem resides in how the Flash Player is initiatated on first
render. Basically the ActionScript is being interpreted faster than
the visuals are rendered (which includes the scene).

I've gotten to understand this and I have adopted a way of
initializing all the Stage parameters first then initializing the
elements. And lastly, I actually call the onResize method for good
measure because in some instances first render does not trigger a
resize event.
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Re: [Flashcoders] Tool to Create Multiple FLV Files from One

2006-02-10 Thread John Giotta
I found what I was looking for...
http://www.peldi.com/blog/archives/2005/09/flvparserexe_a.html

I didn't know FLVTool2 had a cut feature, GREAT!

On 2/10/06, Sönke Rohde <[EMAIL PROTECTED]> wrote:
> Hi,
> I guess you mean FLVTool2: http://inlet-media.de/flvtool2/
> Currently I am writing a GUI for FLVTool2. If you like to test it please
> write me offlist.
>
> Cheers,
> Sönke
>
>
> > Hey all,
> > A few months back I saw a flash blog mentioning a tool that will split
> > a FLV file into multiple files via command line and "timecode" does
> > anyone have a link?
> >
> > Thanks
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Re: [Flashcoders] Background transparent ? is it possible

2006-02-10 Thread John Giotta
WMODE parameter is also useful for HTML layering.
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[Flashcoders] Tool to Create Multiple FLV Files from One

2006-02-10 Thread John Giotta
Hey all,
A few months back I saw a flash blog mentioning a tool that will split
a FLV file into multiple files via command line and "timecode" does
anyone have a link?

Thanks
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Re: [Flashcoders] video weirdness

2006-02-08 Thread John Giotta
I wouldn't be the Delegate class.

I'd like to help, but do you have something I can visualize?
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Re: [Flashcoders] video weirdness

2006-02-08 Thread John Giotta
Are you holding the mouse down and moving... like a onReleaseOutside
event is stopping the stream?
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Re: [Flashcoders] EventDispatcher.removeEventListener

2006-02-06 Thread John Giotta
What I've figured out with removeEventListener and Delegate is you can
remove the listener on dispatchEvent like so:

private function someEventHandler (e:Object) {
var target = e.target;
if (removeHandler) target.removeEventListener("event", 
arguments.caller);
}

Of course this only works after removeHandler is set to true and the
event is dispatched once again. Yet, is some instances its enough.
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Re: [Flashcoders] FLV Encoders

2006-02-03 Thread John Giotta
Just as a note. I heard from a co-worker yesterday that Sorenson
Squeeze's price jumped $100 USD
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Re: [Flashcoders] Creating UUID in flash as opposed to CFMX

2006-01-27 Thread John Giotta
If you just looking for a random unique key... that's going to be hard.
You can't guarantee that an instance on the client side would copy another.
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Re: [Flashcoders] Lines of code in a Flash project

2006-01-27 Thread John Giotta
Eric, Ha! That's me :)
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Re: [Flashcoders] FLV Encoders

2006-01-27 Thread John Giotta
;-)
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Re: [Flashcoders] FLV Encoders

2006-01-27 Thread John Giotta
I've heard mixed feelings about all the products.
We've used Squeeze at my company for the past year, but now I'm
hearing the Flix Pro is good too.
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Re: [Flashcoders] Fav XML editor

2006-01-26 Thread John Giotta
Eclipse :)
Of course, I use Eclipse for ColdFusion, JavaScript, ActionScript,
CSS, HTML, PHP etc.
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[Flashcoders] Event Bubbling Techniques

2006-01-26 Thread John Giotta
I've been checking out some the discussions about Event Bubbling on
Ralf Bokel's blog, but I can't seem to get it work in my attempts.
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Re: [Flashcoders] Array Loop for navigation elements

2006-01-25 Thread John Giotta
Your problem is that the MovieClips don't know what "name_Array[i]" is
meant to be.
The MovieClips only know 'i' to equal 0 and 'name_Array[i]' yeilds 'home'

I suggest add the following line to your loop:
[code]
mypath.id = name_Array[i];
[/code]

and then in the mouse interaction methods change:
[code]
name_Array[i];
[/code]

to:
[code]
this.id;
[/code]
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Re: SV: SV: [Flashcoders] Microsoft Sparkle

2006-01-25 Thread John Giotta
I have to agree with most of what Andreas is saying.
IMO, Microsoft with the help of ex-flash developers and designers knew
that Flash was a very powerful tool if it was slightly pushed in one
direction. The naysayers that Andreas mentioned are or were completely
mistaken about Flash and ActionScript and Microsoft knows it. They
believe that if they clone Flash and back it they will get the
naysayers to ante up, but it will be for M$ pockets.
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Re: [Flashcoders] xml whitespace problem

2006-01-24 Thread John Giotta
I suspect it's some unwarranted charset sticking some unknown line breaks.
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Re: [Flashcoders] xml whitespace problem

2006-01-24 Thread John Giotta
I've never seen that before. How is the XML being generated? Manual or dynamic?
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Re: [Flashcoders] AS3 - FP9 - Flex2 - Flash9

2006-01-23 Thread John Giotta
I think Abode is probably going to release Flash Player 8.5 way before Flash 9.
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Re: [Flashcoders] OnLoadStart

2006-01-16 Thread John Giotta
Well, depending what Patrick is trying to do. onLoadInit would not work.
onLoadInit is fired when the loaded contents first frame is played.
onLoadInit is actually fired after the onLoadComplete event.

onLoadStart is fired right after you call the MovieClipLoader.loadClip() method.
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[Flashcoders] How to Handle Licensing for Flash Applications

2005-12-20 Thread John Giotta
Hello all,
I'm looking for some information regarding licensing and how to apply
some anti-piracy measures for Flash.

I was recently approached to build a rather robust enterprise
application and I'd like to protect the code from redistribution
without consent.
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Re: [Flashcoders] Phantoming in List Component

2005-12-14 Thread John Giotta
This tutorial on ActionScript.com helped alot!
http://www.actionscript.com/index.php/fw/1/displaying-images-in-a-datagrid-utilizing-a-cell-renderer/
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Re: [Flashcoders] Phantoming in List Component

2005-12-14 Thread John Giotta
Ok, I understand what your saying about setValue being called with
every change to the List, but now I'm having problems with my
thumbnail icons disappearing.

I basically what to build a CellRenderer that allows me to load
external JPEGs as the cell icon.
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Re: [Flashcoders] Flash 8 IDE crashes

2005-12-13 Thread John Giotta
I can't say that I have, but I get what you describe from allot of
applications not just Flash 8. :-p
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[Flashcoders] Phantoming in List Component

2005-12-13 Thread John Giotta
I created a custom cell renderer for the List component to allow icons
to be external thumbnails. However, I'm getting some strange
phantoming. Basically, an image will appear at the bottom of the List
that I didn't add from the dataprovider.

private var iconLoader:MovieClipLoader;
private var _tLabel:TextField;
private var _mIcon:MovieClip;
private var iconLoaded:Boolean = false;
private var owner:MovieClip;
private var listOwner;
private var getCellIndex:Function;
private var getDataLabel:Function;
private var _style:TextFormat;
private var _borderMC_:MovieClip;
public function PlayListCellRender() {
iconLoader = new MovieClipLoader();
iconLoader.addListener(this);
createEmptyMovieClip("_borderMC_", 1);
createEmptyMovieClip("_mIcon", 2);
createTextField("_tLabel", 3, 0, 0, 200, 20);
_tLabel.autoSize = "left";
_tLabel.selectable = false;
}
private function onLoadInit (target:MovieClip) {
iconLoaded = true;
_tLabel._x = target._width;
_tLabel.setTextFormat(_style);
_tLabel.setNewTextFormat(_style);
}
public function getPreferredWidth():Number {
return owner.__width;
}
public function getPreferredHeight():Number {
return owner.__height;
}
public function setSize(nWidth:Number, nHeight:Number):Void {}
public function setValue(sLabel:String, oItem:Object, 
sState:String):Void {
_tLabel.text = sLabel;
var nIndex:Number = getCellIndex().itemIndex;
var sIcon:String = 
listOwner.dataProvider.getItemAt(nIndex).icon;
_style = listOwner._getTextFormat();
_style.bold = true;
if (sIcon) {
if (!iconLoaded) iconLoader.loadClip(sIcon, _mIcon);
} else {
_tLabel.setTextFormat(listOwner._getTextFormat());
_tLabel.setNewTextFormat(listOwner._getTextFormat());
}
}
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Re: [Flashcoders] Lightweight List Component

2005-12-13 Thread John Giotta
Ah I see now, thanks again ;-)
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Re: [Flashcoders] Lightweight List Component

2005-12-12 Thread John Giotta
Hey chall3ng3r,
Thanks, but I don't see the component you speak of.
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Re: [Flashcoders] List Component --- Multiline

2005-12-09 Thread John Giotta
You will have to use a Custom Cell Renderer.
Here is a simple tutorial:
http://www.communitymx.com/content/article.cfm?cid=B4AED
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[Flashcoders] Lightweight List Component

2005-12-09 Thread John Giotta
I've seen some List Components that claim to be lightweight, but are
they are still too large after compile.

I'm looking for more component resources, can everyone help?
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[Flashcoders] Mimic a GIF for SWF Background

2005-12-09 Thread John Giotta
I have a GIF that I'd like to duplicate as my SWF tiled background.
However, I'm not having to much luck with it. Are there any decent
tutorials for BitmapData?
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