D-pad works for key capture.
Low quality does improve framerate slightly

On 4/26/06, Andreas Rønning <[EMAIL PROTECTED]> wrote:
> Did some testing this morning.
>
> 1. Rendering looks like junk. Artifacts across the board, even when
> doing extremely simple tweens. Apparently bitmaps are less subject to
> this behavior though so that's a workaround.
> 2. No real key events obviously. Every button on the device is spoken
> for aside from the one button that works like a mouseDown.
> 3. no loadSound with streaming so far. I get memory issues with
> extremely agreeable mp3 sizes, so no radio streaming via flash player :(
> 4. Bitmap rendering performance is comparable to an HP IPaq pda. Meaning
> it's okay, but punishes you like nothing if you don't treat it right.
> 5. Decent math. I did some particle stuff with a lot of sin/cos and it
> did a lot better than my PDA. Then again my PDA is junk.
>
> Overall, so far, it's really underwhelming. I don't really know what
> good i can get out of it with the amount of artifacts and memory issues
> i've run into. The real nail in the coffin (for now) was the botched
> loadSound. I was really hoping i could make my own radio streaming
> client. I know someone pulled this off with RSS and itunes (i think),
> but still no continuous streaming service. Also, the lack of real key
> events makes the input limited to click/drag type stuff.
>
> If anything, it feels as limiting if not more so than Flash player for
> windows mobile.
>
> - Andreas
>
> John Dowdell wrote:
> > judah wrote:
> >> quote:
> >> There are quite a few updates in this release [PSP Firmware 2.7] so
> >> hold on to your hats as we take you down the rabbit hole. To break
> >> the ice we start off with a few networking updates, notably the
> >> largest update would be including partial Flash 6 support. Flash
> >> support is a great way to add a few games and movies to your PSP
> >> collection on the go, the only noteable issue with integrated Flash
> >> support is that some functions are "not supported" in addition to the
> >> obvious fact that Flash 6 is somewhat outdated.
> >>
> >> There is no more info about what functions are "not support"...
> >
> > I saw that too, and am trying to get more info as well. Things I know
> > so far:
> >
> > --  available RAM is tight
> > --  processor is also a bit less than computer-sized
> > --  we need info on which SWF6 features are not supported in Sony engine
> > --  there's also the range of webdesign considerations:
> > http://www.brothercake.com/site/resources/reference/psp/
> >
> > jd
> >
> >
> >
> >
> >
>
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