D-pad works for key capture. Low quality does improve framerate slightly
On 4/26/06, Andreas Rønning <[EMAIL PROTECTED]> wrote: > Did some testing this morning. > > 1. Rendering looks like junk. Artifacts across the board, even when > doing extremely simple tweens. Apparently bitmaps are less subject to > this behavior though so that's a workaround. > 2. No real key events obviously. Every button on the device is spoken > for aside from the one button that works like a mouseDown. > 3. no loadSound with streaming so far. I get memory issues with > extremely agreeable mp3 sizes, so no radio streaming via flash player :( > 4. Bitmap rendering performance is comparable to an HP IPaq pda. Meaning > it's okay, but punishes you like nothing if you don't treat it right. > 5. Decent math. I did some particle stuff with a lot of sin/cos and it > did a lot better than my PDA. Then again my PDA is junk. > > Overall, so far, it's really underwhelming. I don't really know what > good i can get out of it with the amount of artifacts and memory issues > i've run into. The real nail in the coffin (for now) was the botched > loadSound. I was really hoping i could make my own radio streaming > client. I know someone pulled this off with RSS and itunes (i think), > but still no continuous streaming service. Also, the lack of real key > events makes the input limited to click/drag type stuff. > > If anything, it feels as limiting if not more so than Flash player for > windows mobile. > > - Andreas > > John Dowdell wrote: > > judah wrote: > >> quote: > >> There are quite a few updates in this release [PSP Firmware 2.7] so > >> hold on to your hats as we take you down the rabbit hole. To break > >> the ice we start off with a few networking updates, notably the > >> largest update would be including partial Flash 6 support. Flash > >> support is a great way to add a few games and movies to your PSP > >> collection on the go, the only noteable issue with integrated Flash > >> support is that some functions are "not supported" in addition to the > >> obvious fact that Flash 6 is somewhat outdated. > >> > >> There is no more info about what functions are "not support"... > > > > I saw that too, and am trying to get more info as well. Things I know > > so far: > > > > -- available RAM is tight > > -- processor is also a bit less than computer-sized > > -- we need info on which SWF6 features are not supported in Sony engine > > -- there's also the range of webdesign considerations: > > http://www.brothercake.com/site/resources/reference/psp/ > > > > jd > > > > > > > > > > > > _______________________________________________ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com