[Flashcoders] [RE:] flash game source code

2010-06-06 Thread Michael Stocke

quotefound this in 0.25 seconds, but didn't download to check it:/quote
 
Yes, Eric, I also found that link in 0.25 seconds, and the download stopped at 
31% each of the 3 times I tried to download it. Your response was rude and 
condescending.

 

Maybe you should consider that some of the people that post here do search on 
Google before posting. In fact, I spent a significant amount of time on several 
search engines looking for this, and I was unable to find what I was looking 
for. As I indicated in my original post, I found lots of emulators, but that's 
not what I want to do. I also found several references to the PushButton engine 
version, but that won't work for me either.

 

Anyway, thanks to everyone else who responded. I finally found what I was 
looking for. 

Foundry Designs Inc.
Professional Website Design and Online Marketing

Mike Stocke 
msto...@foundrydesigns.com 
248.787.1306



  
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[Flashcoders] flash game source code

2010-06-04 Thread Michael Stocke

Good evening everyone.

 

I would like to make a space invaders clone using AS3. I don't have alot of 
time, so developing from scratch isn't really an option. Does anyone have any 
suggestions for places to find source code? Flashkit is too old, and I haven't 
been able to find anything at kirupa.com. I've seen a number of emulators, but 
I want something that I can customize with my own assets and animations if 
possible. Any suggestions anyone can give would be appreciated. Thanks.

Foundry Designs Inc.
Professional Website Design and Online Marketing

Mike Stocke 
msto...@foundrydesigns.com 
248.787.1306


  
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[Flashcoders] display trace() in text field

2008-12-04 Thread Michael Stocke
Good morning everyone.

 

Is it possible to display trace actions in a text field? I realize there
are numerous other troubleshooting tools similar to trace, but I
specifically want to display trace actions without any additional coding
required in the target file. I want to create a debugging tool in AIR
that will allow me to display trace actions from currently running
swfs.

 

I suspect this isn't feasible, but any tips or ideas would be
appreciated, Thanks.  

 

Mike Stocke
Interface Engineer

Organic, Inc. | Detroit
2600 S. Telegraph Road -- Suite 100, Bloomfield Hills, MI 48302
t: 248.454.4015  |  f: 248.454.3370

 

Email: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] 
Blog: http://Threeminds.Organic.com http://threeminds.organic.com/ 
Website: www.Organic.com http://www.organic.com/ 

 



This email is intended only for the person or entity to which it is addressed 
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RE: [Flashcoders] display trace() in text field

2008-12-04 Thread Michael Stocke
Maybe I should have been a little more clear: I already know how to
display text in a text field. I specifically want to use the trace
command. My vision is to create a tool that will display trace commands
from existing .swfs. However, based on Jason's remarks, I guess I can't
do this. 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of allandt
bik-elliott (thefieldcomic.com)
Sent: Thursday, December 04, 2008 11:04 AM
To: Flash Coders List
Subject: Re: [Flashcoders] display trace() in text field

function debug(s:String):Void
{
_root.pathToTextField.myText.text += /n+s;
}

then instead of trace(someString);
you use
debug(someString);

a

On Thu, Dec 4, 2008 at 3:42 PM, Merrill, Jason 
[EMAIL PROTECTED] wrote:

 Trace only sends strings to the Flash or Flexbuilder output window, so
no.
  However, all you have to do is set the variable you want to see to
the text
 property of the textfield:

 myTextField.text  = myVariableIdLikeToSee


 Jason Merrill
 Bank of America Instructional Technology  Media   *   GCIB 
Staff
 Support LLD

 Interested in Flash Platform technologies?  Join the Bank of America
Flash
 Platform Developer Community
 Interested in innovative ideas in Learning?  Check out the Innovative
 Learning Blog and subscribe.






 -Original Message-
 From: [EMAIL PROTECTED] [mailto:
 [EMAIL PROTECTED] On Behalf Of Michael Stocke
 Sent: Thursday, December 04, 2008 9:44 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] display trace() in text field

 Good morning everyone.



 Is it possible to display trace actions in a text field? I realize
there
 are numerous other troubleshooting tools similar to trace, but I
 specifically want to display trace actions without any additional
coding
 required in the target file. I want to create a debugging tool in AIR
 that will allow me to display trace actions from currently running
 swfs.



 I suspect this isn't feasible, but any tips or ideas would be
 appreciated, Thanks.



 Mike Stocke
 Interface Engineer

 Organic, Inc. | Detroit
 2600 S. Telegraph Road -- Suite 100, Bloomfield Hills, MI 48302
 t: 248.454.4015  |  f: 248.454.3370



 Email: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]
 Blog: http://Threeminds.Organic.com http://threeminds.organic.com/
 Website: www.Organic.com http://www.organic.com/


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RE: [Flashcoders] display trace() in text field

2008-12-04 Thread Michael Stocke
I was really hoping to just use the trace command, but I guess I can't.

Thanks for your response.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Sidney
de Koning
Sent: Thursday, December 04, 2008 10:55 AM
To: Flash Coders List
Subject: Re: [Flashcoders] display trace() in text field

Hi Mike,

I'm working on a similair project, check it out here:
http://www.funky-monkey.nl/blog/2008/05/13/air-logger-v100/

Right now i'm working on a version that from any swf traces to my air  
app, traces to the debug panel in Flex and traces out to FireBug  
plugin in Firefox, (will be online after the weekend)

Is this what you are looking for?

Sidney


On Dec 4, 2008, at 3:44 PM, Michael Stocke wrote:

 Good morning everyone.



 Is it possible to display trace actions in a text field? I realize  
 there
 are numerous other troubleshooting tools similar to trace, but I
 specifically want to display trace actions without any additional  
 coding
 required in the target file. I want to create a debugging tool in AIR
 that will allow me to display trace actions from currently running
 swfs.



 I suspect this isn't feasible, but any tips or ideas would be
 appreciated, Thanks.



 Mike Stocke
 Interface Engineer

 Organic, Inc. | Detroit
 2600 S. Telegraph Road -- Suite 100, Bloomfield Hills, MI 48302
 t: 248.454.4015  |  f: 248.454.3370



 Email: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]
 Blog: http://Threeminds.Organic.com http://threeminds.organic.com/
 Website: www.Organic.com http://www.organic.com/


 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
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RE: [Flashcoders] display trace() in text field

2008-12-04 Thread Michael Stocke
That is what I'm trying to do. Unfortunately I tried something like this
yesterday and it only worked when I used this.trace, rather than just
trace.

Thank you for the response, though.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Sidney
de Koning
Sent: Thursday, December 04, 2008 11:48 AM
To: Flash Coders List
Subject: Re: [Flashcoders] display trace() in text field

Michael,

When you override the exsisting trace function, you can do this. Just  
include your own functionality in the overwritten trace function.

Its all because you want to have the same function call to trace() i  
presume?

Sid

On Dec 4, 2008, at 5:10 PM, Sidney de Koning wrote:

 or you can override trace like so:

 override public function trace(...args) : void {
   super();
   textFieldYouWantToTraceIn.appendText(args.toString());
 }

 This is from the top of my head, so the code could have errors in it.
 Test it to see.

 Cheers,

 Sid

 PS. You can ony do this from a class file. I don't think the Flash  
 IDE lets you override functions directly.



 On Dec 4, 2008, at 5:03 PM, allandt bik-elliott (thefieldcomic.com)  
 wrote:

 function debug(s:String):Void
 {
   _root.pathToTextField.myText.text += /n+s;
 }

 then instead of trace(someString);
 you use
 debug(someString);

 a

 On Thu, Dec 4, 2008 at 3:42 PM, Merrill, Jason 
 [EMAIL PROTECTED] wrote:

 Trace only sends strings to the Flash or Flexbuilder output  
 window, so no.
 However, all you have to do is set the variable you want to see to  
 the text
 property of the textfield:

 myTextField.text  = myVariableIdLikeToSee


 Jason Merrill
 Bank of America Instructional Technology  Media   *   GCIB   
 Staff
 Support LLD

 Interested in Flash Platform technologies?  Join the Bank of  
 America Flash
 Platform Developer Community
 Interested in innovative ideas in Learning?  Check out the  
 Innovative
 Learning Blog and subscribe.






 -Original Message-
 From: [EMAIL PROTECTED] [mailto:
 [EMAIL PROTECTED] On Behalf Of Michael  
 Stocke
 Sent: Thursday, December 04, 2008 9:44 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] display trace() in text field

 Good morning everyone.



 Is it possible to display trace actions in a text field? I realize  
 there
 are numerous other troubleshooting tools similar to trace, but I
 specifically want to display trace actions without any additional  
 coding
 required in the target file. I want to create a debugging tool in  
 AIR
 that will allow me to display trace actions from currently running
 swfs.



 I suspect this isn't feasible, but any tips or ideas would be
 appreciated, Thanks.



 Mike Stocke
 Interface Engineer

 Organic, Inc. | Detroit
 2600 S. Telegraph Road -- Suite 100, Bloomfield Hills, MI 48302
 t: 248.454.4015  |  f: 248.454.3370



 Email: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]
 Blog: http://Threeminds.Organic.com http://threeminds.organic.com/
 Website: www.Organic.com http://www.organic.com/


 ___
 Flashcoders mailing list
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[Flashcoders] online .swf generator

2008-11-26 Thread Michael Stocke
Good morning group.

 

I am looking for an online .swf generation tool. Specifically, a user
designs a .swf online through a tool that I create, then they submit
their work which generates a .swf output. The tool will allow the user
to choose from several templates, then customize them by selecting
various assets from pre-determined lists and adding some free-form text.
From my research so far I'm mainly seeing tools based on Java and C++,
both of which aren't really options for me. I have some very limited
knowledge of Ming (PHP), but this option is too programming intensive
for this scenario. I think JSFL would be my best bet, but I can't find
any information about using it for an online server-side implementation.
My experience has been for local batching purposes only.

 

Does anyone have any suggestions? The client is open to purchasing an
application depending on the cost.

 

Mike Stocke
Interface Engineer

Organic, Inc. | Detroit
2600 S. Telegraph Road -- Suite 100, Bloomfield Hills, MI 48302
t: 248.454.4015  |  f: 248.454.3370

 

Email: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] 
Blog: http://Threeminds.Organic.com http://threeminds.organic.com/ 
Website: www.Organic.com http://www.organic.com/ 

 



This email is intended only for the person or entity to which it is addressed 
and may contain information that is privileged, confidential or otherwise 
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employee or agent responsible for delivering the message to the intended 
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RE: [Flashcoders] online .swf generator

2008-11-26 Thread Michael Stocke
The client certainly will be paying for this, as I won't be working for
free ;-). What I meant was, they are open to purchasing a third party
application to generate the .swf in addition to my development costs.

If I understand your remark at the end, the requirements of the job are
that the user needs to obtain a self-contained .swf from a web-based
tool that they can take with them and use somewhere else without
restrictions or dependencies.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Paul
Andrews
Sent: Wednesday, November 26, 2008 1:57 PM
To: Flash Coders List
Subject: Re: [Flashcoders] online .swf generator

The client is open to purchasing an application depending on the cost.

This is going to cost your client $$ whether there's an existing
application 
out there or not.

I'm curious why it has to generate a .swf . Can't you just have a
generic 
application that builds the templated output from a data file?

Paul

- Original Message - 
From: Michael Stocke [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Wednesday, November 26, 2008 4:37 PM
Subject: [Flashcoders] online .swf generator


Good morning group.



I am looking for an online .swf generation tool. Specifically, a user
designs a .swf online through a tool that I create, then they submit
their work which generates a .swf output. The tool will allow the user
to choose from several templates, then customize them by selecting
various assets from pre-determined lists and adding some free-form text.
From my research so far I'm mainly seeing tools based on Java and C++,
both of which aren't really options for me. I have some very limited
knowledge of Ming (PHP), but this option is too programming intensive
for this scenario. I think JSFL would be my best bet, but I can't find
any information about using it for an online server-side implementation.
My experience has been for local batching purposes only.



Does anyone have any suggestions? The client is open to purchasing an
application depending on the cost.



Mike Stocke
Interface Engineer

Organic, Inc. | Detroit
2600 S. Telegraph Road -- Suite 100, Bloomfield Hills, MI 48302
t: 248.454.4015  |  f: 248.454.3370



Email: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]
Blog: http://Threeminds.Organic.com http://threeminds.organic.com/
Website: www.Organic.com http://www.organic.com/


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RE: [Flashcoders] online .swf generator

2008-11-26 Thread Michael Stocke
The output file will be a banner ad. The user will be able to choose from about 
5 different designs and list of company-approved graphics/logos/imagery. The 
user will also be able to enter a limited amount of text. My vision is to 
create templates for each of the 5 designs with blank text fields and 
placeholders for the logos/graphics. The user will modify a configuration file 
of some kind through the interface I create, then I will use a yet-to-be-named 
tool to generated the .swf from a .fla (or other core file) and the customized 
configuration file (XML, MXML, .txt, etc.). This is why I mentioned JSFL, 
because I already know how to do this with JSFL.

I have zero experience with Flex, so something with the Flash IDE or 
Flash-based tools would be better.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Axel Aigret
Sent: Wednesday, November 26, 2008 12:01 PM
To: Flash Coders List
Subject: Re: [Flashcoders] online .swf generator

Hi :)

  Can you explain more in detail what must be arrange in your .swf 
and how ( a gui in flash or you don't care ? ) .
  What sort of asset , animation , text ?
  What will be the creation at the end to understand what you want 
more easier.

Axel Aigret


Michael Stocke a écrit :
 Good morning group.

  

 I am looking for an online .swf generation tool. Specifically, a user
 designs a .swf online through a tool that I create, then they submit
 their work which generates a .swf output. The tool will allow the user
 to choose from several templates, then customize them by selecting
 various assets from pre-determined lists and adding some free-form text.
 From my research so far I'm mainly seeing tools based on Java and C++,
 both of which aren't really options for me. I have some very limited
 knowledge of Ming (PHP), but this option is too programming intensive
 for this scenario. I think JSFL would be my best bet, but I can't find
 any information about using it for an online server-side implementation.
 My experience has been for local batching purposes only.

  

 Does anyone have any suggestions? The client is open to purchasing an
 application depending on the cost.

  

 Mike Stocke
 Interface Engineer

 Organic, Inc. | Detroit
 2600 S. Telegraph Road -- Suite 100, Bloomfield Hills, MI 48302
 t: 248.454.4015  |  f: 248.454.3370

  

 Email: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] 
 Blog: http://Threeminds.Organic.com http://threeminds.organic.com/ 
 Website: www.Organic.com http://www.organic.com/


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RE: [Flashcoders] 1172: definition flash.desktop:NativeApplication

2008-11-19 Thread Michael Stocke
I found an Integration Kit on the Adobe website, and that did the
trick. I'm assuming everything I've found up to now was outdated. For
some reason when I attempt to publish from the stage I still get the
error, but when I publish from the Command menu it works. At this point
I'll take it.

Thanks to everyone who helped. I love these Flash lists.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of jonathan
howe
Sent: Wednesday, November 19, 2008 1:21 PM
To: Flash Coders List
Subject: Re: [Flashcoders] 1172: definition
flash.desktop:NativeApplication

Hmm... pretty strange. I did see one post about someone having Flash
installed somewhere other than C: or something... can you try adding the
location of the air classes to your document classpath and see if they
still
come up as unfound. It's possible that the Publish Settings template
for
AIR makes certain assumptions about the location of those classes

On Tue, Nov 18, 2008 at 5:11 PM, Michael Stocke [EMAIL PROTECTED]
wrote:

 OK. I installed what I think is the latest AIR extension for Flash --
 beta 3. I deleted old beta files and ran the cleanup utility. I
selected
 AIR 1.0 in the Publish Settings. I still get the error.

 I really want to learn how to use AIR with the Flash IDE, but for some
 reason it won't work for me right now. Any other suggestions?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
jonathan
 howe
 Sent: Monday, November 17, 2008 5:17 PM
 To: Flash Coders List
 Subject: Re: [Flashcoders] 1172: definition
 flash.desktop:NativeApplication

 It does sound like you don't have Adobe Air as the version value
in
 the
 Publish Settings dialog. Can you check that?

 There should be no problem in including that code in a class...
 references
 to NativeApplication are static and it could easily be put in a main
 document class or deeper.

 Pedro, there is a way to get a temporary certificate via the Commands
-
 Air
 and Application Settings dialog. There are good tutorials on Lynda.com
 that
 are part of the free intro videos (i.e. membership is not required).
 http://movielibrary.lynda.com/html/modPage.asp?ID=535

 -jonathan




 On Mon, Nov 17, 2008 at 2:28 PM, Pedro Kostelec [EMAIL PROTECTED]
 wrote:

  I tried your code and it works well. I got no error.  (using Fl
cs4).
 I
  mean, when i press Cntrl+ENTER the app runs all right. (But i have
no
 idea
  how to actually make it a real AIR app; when i click on publish i
get
 a
  window asking for a digital certificate! Where can i get it?)Maybe
you
  don't
  have the latest update Air plug-in?
 
  I just started playing with AIR yesterday, so i don't have any ideas
 what
  else could be the reason for your problem.
 
  Pedro
 
 
 
 
  On Mon, Nov 17, 2008 at 5:46 PM, Michael Stocke
[EMAIL PROTECTED]
  wrote:
 
   Good afternoon group. I didn't get a response on the Flash Tiger
 list
   last week, so that's why I'm cross-posting. Hopefully this isn't
   off-topic.
  
  
  
   I am in the process of going through some AIR tutorials using the
 Flash
  
   IDE, and I have encountered some errors. I am following the
 instructions
  
   exactly and I still can't get the app to compile (although I did
  
   discover that the tutorial did leave out some key info). I even
 tried
  
   the sample file and that won't compile. I am simply trying to make
 an
  
   application with custom chrome that is draggable, that can be
 closed,
  
   and that can be minimized. I haven't added any other functionality
 at
  
   this time. The tutorial says to put the code on a frame in the
 timeline
  
   (which I wasn't really comfortable with, but what do I know?).
Here
 is
  
   the relevant code:
  
  
  
   import flash.desktop.NativeApplication;
  
   import flash.events.MouseEvent;
  
  
  
   back.addEventListener(MouseEvent.MOUSE_DOWN, back_CLICK);
  
   function back_CLICK(e:MouseEvent):void {
  
   stage.nativeWindow.startMove();
  
   }
  
  
  
   minimize.addEventListener(MouseEvent.CLICK, minimize_CLICK);
  
   function minimize_CLICK(e:MouseEvent):void {
  
   stage.nativeWindow.minimize();
  
   }
  
  
  
   closeButton.addEventListener(MouseEvent.CLICK,closeButton_CLICK);
  
   function closeButton_CLICK(e:MouseEvent):void {
  
   NativeApplication.nativeApplication.exit();
  
   }
  
  
  
   Here is a link to the tutorial:
  
  
  
  
 http://www.adobe.com/devnet/air/flash/articles/custom_chrome_app.html
  
  
  
   Among other things, I get the following error: 1172: definition
  
   flash.desktop:NativeApplication. I have installed the Flash AIR
   plug-in,
  
   and I do get code prompts in the actions window. Does anyone have
 any
  
   idea why I am getting this error and how I might overcome it?
Also,
 I'd
  
   prefer to include this code in a class, but I'm not quite sure how
I
  
   would go about doing that, so any ideas on that would be
appreciated
 as
  
   well.
  
  
  
   Thanks in advance for any

RE: [Flashcoders] 1172: definition flash.desktop:NativeApplication

2008-11-18 Thread Michael Stocke
OK. I installed what I think is the latest AIR extension for Flash --
beta 3. I deleted old beta files and ran the cleanup utility. I selected
AIR 1.0 in the Publish Settings. I still get the error.

I really want to learn how to use AIR with the Flash IDE, but for some
reason it won't work for me right now. Any other suggestions?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of jonathan
howe
Sent: Monday, November 17, 2008 5:17 PM
To: Flash Coders List
Subject: Re: [Flashcoders] 1172: definition
flash.desktop:NativeApplication

It does sound like you don't have Adobe Air as the version value in
the
Publish Settings dialog. Can you check that?

There should be no problem in including that code in a class...
references
to NativeApplication are static and it could easily be put in a main
document class or deeper.

Pedro, there is a way to get a temporary certificate via the Commands -
Air
and Application Settings dialog. There are good tutorials on Lynda.com
that
are part of the free intro videos (i.e. membership is not required).
http://movielibrary.lynda.com/html/modPage.asp?ID=535

-jonathan




On Mon, Nov 17, 2008 at 2:28 PM, Pedro Kostelec [EMAIL PROTECTED]
wrote:

 I tried your code and it works well. I got no error.  (using Fl cs4).
I
 mean, when i press Cntrl+ENTER the app runs all right. (But i have no
idea
 how to actually make it a real AIR app; when i click on publish i get
a
 window asking for a digital certificate! Where can i get it?)Maybe you
 don't
 have the latest update Air plug-in?

 I just started playing with AIR yesterday, so i don't have any ideas
what
 else could be the reason for your problem.

 Pedro




 On Mon, Nov 17, 2008 at 5:46 PM, Michael Stocke [EMAIL PROTECTED]
 wrote:

  Good afternoon group. I didn't get a response on the Flash Tiger
list
  last week, so that's why I'm cross-posting. Hopefully this isn't
  off-topic.
 
 
 
  I am in the process of going through some AIR tutorials using the
Flash
 
  IDE, and I have encountered some errors. I am following the
instructions
 
  exactly and I still can't get the app to compile (although I did
 
  discover that the tutorial did leave out some key info). I even
tried
 
  the sample file and that won't compile. I am simply trying to make
an
 
  application with custom chrome that is draggable, that can be
closed,
 
  and that can be minimized. I haven't added any other functionality
at
 
  this time. The tutorial says to put the code on a frame in the
timeline
 
  (which I wasn't really comfortable with, but what do I know?). Here
is
 
  the relevant code:
 
 
 
  import flash.desktop.NativeApplication;
 
  import flash.events.MouseEvent;
 
 
 
  back.addEventListener(MouseEvent.MOUSE_DOWN, back_CLICK);
 
  function back_CLICK(e:MouseEvent):void {
 
  stage.nativeWindow.startMove();
 
  }
 
 
 
  minimize.addEventListener(MouseEvent.CLICK, minimize_CLICK);
 
  function minimize_CLICK(e:MouseEvent):void {
 
  stage.nativeWindow.minimize();
 
  }
 
 
 
  closeButton.addEventListener(MouseEvent.CLICK,closeButton_CLICK);
 
  function closeButton_CLICK(e:MouseEvent):void {
 
  NativeApplication.nativeApplication.exit();
 
  }
 
 
 
  Here is a link to the tutorial:
 
 
 
 
http://www.adobe.com/devnet/air/flash/articles/custom_chrome_app.html
 
 
 
  Among other things, I get the following error: 1172: definition
 
  flash.desktop:NativeApplication. I have installed the Flash AIR
  plug-in,
 
  and I do get code prompts in the actions window. Does anyone have
any
 
  idea why I am getting this error and how I might overcome it? Also,
I'd
 
  prefer to include this code in a class, but I'm not quite sure how I
 
  would go about doing that, so any ideas on that would be appreciated
as
 
  well.
 
 
 
  Thanks in advance for any advice.
 
 
 
  Mike Stocke
  Interface Engineer
 
  Organic, Inc. | Detroit
  2600 S. Telegraph Road -- Suite 100, Bloomfield Hills, MI 48302
  t: 248.454.4015  |  f: 248.454.3370
 
 
 
  Email: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]
  Blog: http://Threeminds.Organic.com http://threeminds.organic.com/

 http://threeminds.organic.com/
  Website: www.Organic.com http://www.organic.com/ 
 http://www.organic.com/
 
 
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[Flashcoders] 1172: definition flash.desktop:NativeApplication

2008-11-17 Thread Michael Stocke
Good afternoon group. I didn't get a response on the Flash Tiger list
last week, so that's why I'm cross-posting. Hopefully this isn't
off-topic.

 

I am in the process of going through some AIR tutorials using the Flash

IDE, and I have encountered some errors. I am following the instructions

exactly and I still can't get the app to compile (although I did

discover that the tutorial did leave out some key info). I even tried

the sample file and that won't compile. I am simply trying to make an

application with custom chrome that is draggable, that can be closed,

and that can be minimized. I haven't added any other functionality at

this time. The tutorial says to put the code on a frame in the timeline

(which I wasn't really comfortable with, but what do I know?). Here is

the relevant code:

 

import flash.desktop.NativeApplication;

import flash.events.MouseEvent;

 

back.addEventListener(MouseEvent.MOUSE_DOWN, back_CLICK);

function back_CLICK(e:MouseEvent):void { 

stage.nativeWindow.startMove();

}

 

minimize.addEventListener(MouseEvent.CLICK, minimize_CLICK);

function minimize_CLICK(e:MouseEvent):void {

stage.nativeWindow.minimize();

}

 

closeButton.addEventListener(MouseEvent.CLICK,closeButton_CLICK);

function closeButton_CLICK(e:MouseEvent):void {

NativeApplication.nativeApplication.exit();

}

 

Here is a link to the tutorial:

 

http://www.adobe.com/devnet/air/flash/articles/custom_chrome_app.html 

 

Among other things, I get the following error: 1172: definition

flash.desktop:NativeApplication. I have installed the Flash AIR
plug-in,

and I do get code prompts in the actions window. Does anyone have any

idea why I am getting this error and how I might overcome it? Also, I'd

prefer to include this code in a class, but I'm not quite sure how I

would go about doing that, so any ideas on that would be appreciated as

well.

 

Thanks in advance for any advice.

 

Mike Stocke
Interface Engineer

Organic, Inc. | Detroit
2600 S. Telegraph Road -- Suite 100, Bloomfield Hills, MI 48302
t: 248.454.4015  |  f: 248.454.3370

 

Email: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] 
Blog: http://Threeminds.Organic.com http://threeminds.organic.com/ 
Website: www.Organic.com http://www.organic.com/ 

 



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