Re: [Flashcoders] Bitrate discrepancy in AS3 streaming?

2008-06-24 Thread Shant Parseghian
PROTECTED] wrote: Shant Parseghian wrote: When streaming in a MP3 with 192kbps, I was having the last couple minutes of my mp3 cut off in Flash. Basically the mix was acting as if it was 46 minutes long instead of it's real duration of 44 minutes. I made the bitrate 96kbps and tested

Re: [Flashcoders] Bitrate discrepancy in AS3 streaming?

2008-06-24 Thread Shant Parseghian
PM, Shant Parseghian [EMAIL PROTECTED] wrote: I should have been a little clearer. I made an MP# plater in AS3. I made a seekbar so the user can skip to the end of the mix. I've checked and rechecked my math, and everything looks good. I use the math to determine a new amount of milliseconds

[Flashcoders] Bitrate discrepancy in AS3 streaming?

2008-06-20 Thread Shant Parseghian
When streaming in a MP3 with 192kbps, I was having the last couple minutes of my mp3 cut off in Flash. Basically the mix was acting as if it was 46 minutes long instead of it's real duration of 44 minutes. I made the bitrate 96kbps and tested it again and this time the file ended 20 minutes early,

[Flashcoders] Wierd Streaming Sound issue

2008-06-19 Thread Shant Parseghian
I'll try to explain this as best I can. I am loading a mix that is 45 minutes long. I am using a seek bar I made to allow the user to jump to different areas in the mix. I have checked my percentages, the elapsed time, the duration of the mix, and the numbers I am using as a seekPosition to tell

[Flashcoders] Using seek on a NetStream

2008-03-13 Thread Shant Parseghian
Hi guys, I'm having a problem using seek. In a listener for NetStream.Play.Stop I have a call to stream_ns.seek(1). I am trying to loop a stream seamlessly. I put a trace on the stream_ns.time and after the seek is called, the time displays as starting over from 0. When I change the seek command

[Flashcoders] H.264 Video Loop problem

2008-03-10 Thread Shant Parseghian
Hi I am streaming an H.264 mov and when the file finishes playing I use seek to jump back to the beginning of the net stream to create a loop. There is a slight hiccup when doing this. Is it because I am streaming and the player needs to re-buffer? If I was streaming from Flash Media Server would