Something to try out:
Wrap background_mc in another movieclip, let's call it wrapper_mc (or
whatever you feel like). Now, set cacheAsBitmap to true in background_mc
(the inner mc), but not in wrapper_mc, and appy the transformation to
wrapper_mc (the outter mc).
Sounds like it should work,
Primary because it's hard to track cumulative scale changes from the
containers up the tree.
It seems I have to workaround this problem and write my own bitmap-caching
based on BitmapData. Thanks!
On Tue, Jun 9, 2009 at 6:15 PM, Ruy Adorno r...@lesite.ca wrote:
Why don't you create a BitmapData
Why don't you create a BitmapData from the original background and apply
the light on this new bitmapdata which even yourself said it's faster.
Then, everytime the stage is resized you can just create another
BitmapData from the original background.
This is not really a solution, but seems a
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