PROTECTED] On Behalf Of JesterXL
Sent: Wednesday, March 01, 2006 12:21 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] {Business/Workflow} The use of mock
prototypes
Experience. Time estimations are not a science, ecspecially considering
the
plethora of things that can go wrong. If you run a
ppy Client
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of JesterXL
Sent: Wednesday, March 01, 2006 11:58 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] {Business/Workflow} The use of mock
prototypes
Hrm, opposite for me:
http://www.jessewarden.co
Thorough prototyping is so key. I made a prototyping tool for
internal use that allows people to discuss prototype screens. This
allows the designer to follow a discussion between users, creating
elements as they are requested. I got the inspiration from success
with FLiP - style development
htt
ot;James Deakin" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday, March 01, 2006 2:16 PM
Subject: Re: [Flashcoders] {Business/Workflow} The use of mock prototypes
I do get my designers (i run a company) to mock things up first. But what i
find difficult is bei
so challenging because developers obviously think functionality is more
> important, but it's not their call really.
>
> - Original Message -
> From: "Dwayne Neckles" <[EMAIL PROTECTED]>
> To:
> Sent: Wednesday, March 01, 2006 1:46 PM
> Subject: [F
obviously think functionality is more
important, but it's not their call really.
- Original Message -
From: "Dwayne Neckles" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, March 01, 2006 1:46 PM
Subject: [Flashcoders] {Business/Workflow} The use of mock prototypes
Hello
I am interested in this as well. I'm always looking for ways to accurately
scope flash projects. I have been told taking a good look at UML is a good
idea. And i have frequently found it useful to produce little test app-lets
in order to find out what is involved in key challenges ( if i haven't do
Hello folks,
Just wondering when you are developing flash site how many folks actually
develop flash prototypes or fake quick mock up of how the site functional
will feel...it seems like a waste of time to me especially with larger
projects... but if someone didnt mind sharing their experience
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