Re: [Flashcoders] Bitmap data for presentation

2008-06-24 Thread Ashim D'Silva
I've thought about it, but it didn't make enough sense to me to try. That was under the assumption that Flash's re-draw area organisation would make it more efficient. If your performance is improving, I might give it a look for certain situations. Any numbers yet? 2008/6/25 eric e. dolecki <[EMAI

[Flashcoders] Bitmap data for presentation

2008-06-24 Thread eric e. dolecki
I don't know if it would always be prudent, but I've found if I have components or UI composed of lists of Sprites, etc. instead of using a mask, I use BitmapData to present the visuals instead... so basically you need almost nothing on the display tree whatsoever. I know its a RAM hit (a little),