I was able to find my way around after watching the days 1 and 2 videos:
http://www.adobe.com/devnet/flex/videotraining/
_ _ _
Erik Mattheis
Senior Web Developer
Minneapolis
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Thanks for the advice. I'll update the display drivers and see how that
goes.
Cheers.
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I think it is important to remember that you can combine content generated
in flash with applications built in Flex as well. Which is part of the
reason it is often hard to tell the difference between the two.
Michael Jovel
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Flashcoders
Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael Jovel
Sent: Thursday, November 20, 2008 12:34 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Re: Flex vs. Flash
I think it is important to remember that you can combine content generated
in flash
Yep, the v2 components are horrible.
Ian
On Thu, Nov 20, 2008 at 7:09 PM, Weyert de Boer [EMAIL PROTECTED] wrote:
I am currently trying to rework a AS2 project where I currently try to move
the timeline code into classes. Now the project uses v2 components men
that's a can of worms. Terrible.
I am currently trying to rework a AS2 project where I currently try to
move the timeline code into classes. Now the project uses v2 components
men that's a can of worms. Terrible.
You can better spend time writing your components for the buttons and
comboboxes then trying to fix alle the issues
I wouldn't have thought there were too many AS3 developers still using
code within the .fla?
It's so easy to set up FlashDevelop to compile with the Flex SDK and
build every bit of your project through it. Of course you can then add
visual assets, timeline animations, skin your components etc in
How about Silverlight or AJAX, haven't heard any arguments for them ;-)
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How about Silverlight or AJAX, haven't heard any arguments for them ;-)
I think I just threw up in my mouth a little.
Jason Merrill
Bank of America Instructional Technology Media · GCIB Staff Support
LLD
Interested in Flash Platform technologies? Join the Bank of America Flash
Ok, it seems that is due to the white spaces included in the path, but here:
http://www.adobe.com/support/documentation/en/flex/2/releasenotes_flex201_sdk.html
They say in the bug fixed from 2:
187387 Mxmlc not working on Mac/Linux with spaces in path
!!!
In flex3 sdk seems fixed, at least :S
-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Troy Rollins
Sent: Thursday, May 25, 2006 11:36 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Re: Flex vs. Flash IDE
On May 24, 2006, at 12:06 PM, Dan Thatcher wrote:
I have long thought that if the purpose
7:51 AM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Re: Flex vs. Flash IDE
Dan - I looked through all my bookmarks at home last night and couldn't
find that e-learning course done with Flex - maybe I didn't bookmark it.
Sorry. Too bad, it was really nicely done. The nice thing is Flex
Thatcher
Sent: Friday, May 26, 2006 2:44 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] Re: Flex vs. Flash IDE
Ahh ok...well thanks for looking. Do you know of any other place I
could go
that is a sort of repository for Flex created apps (e-learning and
non-e-learning)?
Dan
On May 24, 2006, at 12:06 PM, Dan Thatcher wrote:
I have long thought that if the purpose of the RIA movement is to
create
desktop like apps that run in your browser...then the platform used
to build
those apps would certainly be powerful enough to create e-learning.
If Flash can be used
To responde to your post in reverse...
For someone like me - someone who's not a Flash developer - the Flash IDE
is
somewhat overwhelming, and has a bunch of things in it that don't even
make
sense from a forms-based application development perspective.
That's half of what I was
: RE: [Flashcoders] Re: Flex vs. Flash IDE
I thought it was posted here once, I had it on my bookmarks at home I
think. I'll try and find it for you. It was very well done. I spoke
with the developer and he confirmed it was all done with Flex, including
the module exam.
Jason Merrill
Bank
True, I should specify FlexBuilder 2.. are you compiling just via
command line or are you using a 3rd party IDE?
On May 23, 2006, at 9:58 PM, Mike Chambers wrote:
We have had Mac builds of the SDKs (compiler, frameworks, etc...)
since beta 2.
http://www.adobe.com/go/labs_flex2_downloads
You can use a car for a easy drive in a city and a 4X4
for robust use :D IMHO
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I hate to keep flogging this topic, but I couldn't stop thinking about this
all through lunch. I will make the following comments and then move on to
more useful things.
1. The mere existance of this thread suggests to me that Adobe hasn't done
an adequate job explaining what purpose Flex
1. The mere existance of this thread suggests to me that
Adobe hasn't done an adequate job explaining what purpose
Flex serves, and how it's supposed to integrate with current
workflows. Maybe they will when they release, but they haven't
yet.
Of course, everyone else commenting in this
I think that, despite these features, that's all FlexBuilder is
designed for
- forms-based applications. I don't know much about traditional Flash
development,
but my experience with FlexBuilder leads me to believe that it would
be difficult to use
FlexBuilder to build non-forms-based
1. Build a single uber-IDE capable of serving traditional Flash developers
and Flex developers. Of course, given the fundamental differences between
how these development models work, this would essentially consist of
shoehorning two IDEs within one program - there would be very little
: [Flashcoders] Re: Flex vs. Flash IDE
I think that, despite these features, that's all FlexBuilder is
designed for
- forms-based applications. I don't know much about traditional Flash
development,
but my experience with FlexBuilder leads me to believe that it would
be difficult to use
FlexBuilder
I have been reading this thread with some interest (occassionally
cheering and sometimes getting upset). We are currently using the Beta
to build an elearning application so I feel I have some useful insights
into the differences between the two.
Firstly I don't think the difference is as
FWIW, IMO, not just forms, but metrics dashboards, shopping
sites, and I even saw a really well done interactive
e-learning course done with Flex.
Well, it all depends on what you mean by forms-based applications. Prior
to the web, the term meant something pretty specific - applications
I don't necessarily agree with you here. The Flash IDE
*could* have a robust and useful code view that could also
be used to build flex apps without ever creating an fla file.
That could be used to edit classes and even timeline code,
while the traditional Flash IDE view could be used
Someone suggested that Adobe hasn't done a good job explaining the
difference between the two. I can't see how you can say that. There
has been a public beta available for over 6 months and a site almost
entirely devoted to it. The Samples Explorer is as clear an explanation
as any developer
There may have been alpha's betas available for a while, but they've
been PC only..
i have to grind that axe every now and then
On May 23, 2006, at 9:03 PM, Adam Pasztory wrote:
Someone suggested that Adobe hasn't done a good job explaining the
difference between the two. I can't see
A very reasonable axe it is too. Apologies.
Bill Lane
[EMAIL PROTECTED] 05/24/06 11:10 am
There may have been alpha's betas available for a while, but they've
been PC only..
i have to grind that axe every now and then
___
We have had Mac builds of the SDKs (compiler, frameworks, etc...)
since beta 2.
http://www.adobe.com/go/labs_flex2_downloads
In fact, I am developing in AS3 and Flex 2 on my Mac right now.
mike chambers
[EMAIL PROTECTED]
On May 23, 2006, at 6:10 PM, Michael Bedar wrote:
There may have
Adam Pasztory wrote:
While I think the concept of a beta program is great, I spent quite a few
hours poring over the documentation, and followed a few tutorials, and
I did
not find the clear explanations I was hoping for. Maybe that makes me
a bad
developer. But I assume Adobe wants to
I don't think it's a question good developer vs bad developer. The Flex
metaphor was developed to be comfortable to developers coming from a
non-Flash background. Most of us were attracted to Flash exactly
because it wasn't like those environments. I think you're correct in
saying that the
: [Flashcoders] Re: Flex vs. Flash IDE
Someone suggested that Adobe hasn't done a good job explaining the
difference between the two. I can't see how you can say that. There
has been a public beta available for over 6 months and a site almost
entirely devoted to it. The Samples Explorer is as clear
documentation and stuff to get you
going.
regards,
Muzak
- Original Message -
From: Adam Pasztory [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Wednesday, May 24, 2006 3:03 AM
Subject: Re: [Flashcoders] Re: Flex vs. Flash IDE
Someone
Pasztory
Sent: Tuesday, May 23, 2006 9:03 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Re: Flex vs. Flash IDE
Someone suggested that Adobe hasn't done a good job explaining the
difference between the two. I can't see how you can say
that. There has been a public beta available
/
Regards,
David
Adobe
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of David Mendels
Sent: Tuesday, May 23, 2006 11:28 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Re: Flex vs. Flash IDE
Hello,
Let me try to address a few questions
Flex is really a framework for building web applications the current Flex
2.0 Beta looks very promising and I would hope to be making deployments
using it sometime later this year. The main purpose for me using it is to
provide desktop functionality and a rich client thru a web browser, it is
also
Baker
Sent: Wednesday, April 05, 2006 3:18 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] RE: Flex Apps versus Flash Projector apps
Flex is really a framework for building web applications the current
Flex 2.0 Beta looks very promising and I would hope to be making
deployments
:26 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] RE: Flex vs OpenLaszo
How expensive is a Flex 1.5 license? And will that change when Flex 2
is
available?
Regards,
Danton
Merrill, Jason wrote:
How do you have a license for a server, but not have Flex
installed
mailing list
Subject: Re: [Flashcoders] RE: Flex vs OpenLaszo
commercial crap:
remember Generator ?
1.5k just to dynamically load JPGs in it ...
marketing crap really
15k. When Flexbuilder 2 comes out, you can create .swfs without the
server, and it is rumored to be under $1000. Flex Enterprise
commercial crap:
remember Generator ?
1.5k just to dynamically load JPGs in it ...
marketing crap really
Cedric - not sure I understand the basis of your rant. Are you upset
with the current pricing of Flex - that 15k is outrageous? Or 1k for
Flexbuilder 2 is still over priced for what it will
On Dec 22, 2005, at 9:15 AM, Merrill, Jason wrote:
Head on over to
http://labs.macromedia.com/ and play around, you might change your
mind.
Wake me when there is an OSX alpha. ;-)
Flex looks great, but not great enough to switch development platforms.
--
Troy
RPSystems, Ltd.
Head on over to
http://labs.macromedia.com/ and play around, you might change your
mind.
Wake me when there is an OSX alpha. ;-)
Flex looks great, but not great enough to switch development
platforms.
--
Troy
You Mac people are always so grumpy. ;)
The Mac looks great, but not enough to
JesterXL, please clarify:
Flex 1.5 and 2 allow you to compile stand alone SWF's. Flex 1.5, however,
requires the Flex server to be installed on the box where the SWF is
deployed to.
Am I correct in assuming that you mean that Flex 1 requires the server while
all subsequent versions do not?
this legal requirement, and once you create a SWF, you
can do whatever you want with it.
- Original Message -
From: Adrian Showater [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Wednesday, December 21, 2005 9:11 AM
Subject: [Flashcoders] RE: Flex vs OpenLaszo
JesterXL
you create a SWF, you
can do whatever you want with it.
- Original Message -
From: Adrian Showater [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Wednesday, December 21, 2005 9:11 AM
Subject: [Flashcoders] RE: Flex vs OpenLaszo
JesterXL, please clarify:
Flex 1.5
:27 AM
Subject: Re: [Flashcoders] RE: Flex vs OpenLaszo
That's not 100% true.
You must have a Flex license for the server where the swf is served
from, but you don't have to have Flex installed on it.
I've worked with a couple of clients who use this configuration.
Spike
On 12/21/05, JesterXL
: Re: [Flashcoders] RE: Flex vs OpenLaszo
That's not 100% true.
You must have a Flex license for the server where the swf is served
from, but you don't have to have Flex installed on it.
I've worked with a couple of clients who use this configuration.
Spike
On 12/21/05, JesterXL [EMAIL
How do you have a license for a server, but not have Flex installed on
it?
Could I do this with one of my web hosting providers then?
Check with Adobe, but in November Macromedia Sales told me as long as we
had a legal Flex 1.5 license installed in one location, they would allow
us to take the
How expensive is a Flex 1.5 license? And will that change when Flex 2 is
available?
Regards,
Danton
Merrill, Jason wrote:
How do you have a license for a server, but not have Flex installed on
it?
Could I do this with one of my web hosting providers then?
Check with
.
- Original Message -
From: Danton Chin [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Wednesday, December 21, 2005 12:25 PM
Subject: Re: [Flashcoders] RE: Flex vs OpenLaszo
How expensive is a Flex 1.5 license? And will that change when Flex 2 is
available
Solutions | icfconsulting.com
-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Danton Chin
Sent: Wednesday, December 21, 2005 12:26 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] RE: Flex vs OpenLaszo
How expensive is a Flex
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