SEPY is *horrible* on OSX/Intel - at least it was last time I tried it.
Buggy to the point of unusable :(
Interesting that you get decent response in the Windows IDE in Parallels -
I'll have to give that a try. Though surely you're dealing with an emulation
layer either way, either Rosetta to emu
>>The Mac version of Sepy has been buggier for me than the PC
>>version.
Wow, and I thought the Windows version of Sepy was already really
buggy...
Jason Merrill
Bank of America
Learning & Organizational Effectiveness
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Flashcoders@chattyfig
The Mac version of Sepy has been buggier for me than the PC version. The
lastest versions seem to be getting better and is still nicer for me than using
the Flash IDE but still overall buggier than the PC version.
I will check out the TextMate screencasts. I'd be happy to switch completely
over
The thing about TextMate is, you need to watch some of the screencasts
on their site to really see the awesome power of its macros and actions.
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On Jan 24, 2007, at 1:37 PM, Steven Sacks | BLITZ wrote:
Have you tried FlashDevelop for Windows or TextMate for Mac?
Yes, I really like TextMate and enjoying this 30-day trial. Now I'm
using BBedit which is good but not well suited for actionscripting.
Anyway my main curiosity is to see
half
>>Of jason van cleave
>>Sent: Wednesday, January 24, 2007 5:23 PM
>>To: flashcoders@chattyfig.figleaf.com
>>Subject: [Flashcoders] Re: flash on osx thru parallels/bootcamp
>>
>>
>>I have. I tried FlashDevelop a while back and am planning on
>>
TextEdit on Mac is hands down the best text editor for Mac, possibly on
both platforms.
It's learning curve beyond the basics can be steep but it is so powerful
and you can tightly integrate it with MTASC, SVN, etc., which makes it
worthwhile. The benefits to your workflow are measurable.
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I have. I tried FlashDevelop a while back and am planning on giving it another
go and with the AS3 stuff I have just seen. I like how Sepy works with
native .flp files and had versions on both the mac and pc. (I also have a
horrible addiction to it's autoformatting.)
After hearing quite a bit
Is the mac version of SEPY so much different then the pc version, and
why do you keep using it on the pc?
Just wondering, as I'm still searching for the (near) perfect editor
for me. Now I'm using Eclipse, but it's quite a huge editor...
I couldn't get the hang of XCode, and I haven't find any go
Have you tried FlashDevelop for Windows or TextMate for Mac?
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Pr
I do some overly complicated worflow just to keep using SEPY. It goes like this.
Turn windows sharing on the the mac. Mount that share as a drive in Windows. I
put all my classes here. I don't have the problem of the IDE not seeing the
classes doing it this way.
Have Flash open on the Mac with
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